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TGX DEVELOPER CONFERENCE 2011 (ASIA)

Manila-Philippines: 19 July 2011

Bangkok-Thailand: 25 - 26 August 2011

Ho Chi Minh City-Vietnam: Mid August 2011







TGX Game Developer Conference 2011, incorporating the SAGA SUMMIT, is a 1-day game developer

event which will be held different cities as a prelude to the TGX series of events (The Games Xpo 2011

– games exhibition, TGX Connects 2011 – b2b meeting platform and TGX Developer Conference

2011) from 9 – 11 September 2011 in Singapore. The conference topics will not be the same from the

main TGX Developer Conference 2011 in September and can be a strong standalone event by itself.



Over 1-day in one venue, participants can look forward to expanding their intellectual capacity towards

the current and emerging games landscape (Asia and beyond Asia-Pac), game development as well as

robust networking opportunities to form invaluable peer-to-peer and a wide subset of community

relations.



The Panel Of Speakers Will:

 Explore new technologies that will impact game development

 Compare the strengths and weaknesses of respective varied mediums and platforms

 Perceive new ways to produce innovative and engaging content

 Share immersive experiences and valuable insights on design and apps development

 Showcase evidences of game design, mobile/multi-platform apps and game development

 Debate questions that pitch creative ideas against game development challenges

 Discuss what to expect in the game development landscape in the future





Who Should Attend:

 Academia

 Game Designers

 Game Developers

 Game Studio Managers

 Game Design & Developer Students





Enquiries/Registrations: serene@asiaevents.com.sg









TGX Game Developers Conference 2011 (Asia) Page 1 of 4

TGX GAME DEVELOPER CONFERENCE 2011 (ASIA)



8.45am REGISTRATION





9.00am OPENING KEYNOTE:

Critical Interactive Game Development Issues Of The East-Asian Market

Emerging technologies, new platforms, market trends and flexibility of digital

environments have given rise to new- frontier issues for game developers, publishers and

content providers. The SAGA Committee will converge to jointly address and debate the

current future including strategies to manage challenges, risks, liabilities and issues

relating to social networks, casual gaming and mobile gaming, content aggregation,

emerging digital distribution and cloud computing, etc.



Mr. Aroon TAN: Program Chair – TGX Conferences and SAGA Summit 2011

Managing Director, Magma Studios PL (Singapore)

Founder, Interactive Digital Dreams (Singapore)

President, Games Exchange Alliance - GXA (Singapore)



9.45am MORNING REFRESHMENT BREAK





10.00am The Emerging Tiger of The Mobile And Social Games Market In South East Asia

 Analysing The Underlying Mechanics And Principles That Drive Sociable Gameplay

 Evolution Of Key Trends And Strategies Impacting Casual Games Development

 Casual Games Made For Different Platforms

 How Far Can Mobile Go



Mr. Darwin TARDIO: President - Game Developers Association, GDAP (Philippines)

Head Of Design And Development: Funguy Studio (Philippines)





10.45am Emerging Business Issues

 Content Aggregation For Game Studios/Companies

 Objectives, Structuring, Negotiating And Managing International Collaborations

 Target Deliverables (Executive Producing, Producing, Content Aggregation And

Distribution)

 Cost and Fund Raising for Content Aggregation

 Forging Strategic Partnerships With Key Industry Players Internationally



Mr. Niel DAGONDON: CEO – Anino Games (Philippines)

Board of Directors - Game Developers Association, GDAP (Philippines)



11.30pm Presentation on TGX (The Games Xpo)

 TGX Exhibition (B2B + B2C) held concurrently to WCG Singapore 2011

 TGX Game Developer Conference 2011 (Industry + Students’ Day)

 TGX Connect 2011 (1:1 B2B Meetings)



Mr. Herman NG: Managing Director – Rapture Management PL (Singapore)

EXCO Member - Game Exchange Alliance, GXA (Singapore)



12.00pm NETWORKING LUNCH





1.00pm Cloud Computing And Virtualization For Game Developers

This discussion and demo seeks to uncover the new methods, theories on the benefits of

Cloud Computing, Security, Infrastructure, Hurdles, Enterprise, Advanced benefits of

Virtualization, High availability, Disaster recovery, Policy-based management, IT

optimization and the move beyond servers and out to desktops and applications.



Mr. Rajiv VERMA: Vice President, Enterprise Sales, Global Enterprise Solutions – Tata

Communications International Pte Ltd (Singapore)









TGX Game Developers Conference 2011 (Asia) Page 2 of 4

2.00pm Unity 3D For Game Development

 Creating A First Person Shooter Game

 Creating A 2nd Game

 Using Tools For Optimisation

 AI: Fighting Robots

 Export To Web, Android And iPhone



Mr. Carl CALLEWAERT: Unity Evangelist - Unity Technologies (Canada)



5.00pm WRAP OF TGX GAME DEVELOPERS’ CONFERENCE & WORKSHOP 2011







REGISTRATION



Delegate Rates USD REMARKS

 Single Rate Php 4,000 Per Person Rate

 GDAP / IGDA Member Rate Php 2,000 Per Person Rate

 Student Rate Php 1,000 (Proof Required)





Fees:

 Nett and include attendance to the conference & workshop, lunch and refreshments, industry and

materials (where available).

 Fees exclude cost of travel or hotel accommodation.

 Payment via Cash, bank transfers or Telegraphic Transfers (made payable to RAPTURE

MANAGEMENT).





How To Register:



 Please register via email to serene@asiaevents.com.sg providing delegate's details (e.g. name,

designation & company if applicable, address, contact and email).





Payment:



 Payment can be made via PayPal to RAPTURE MANAGEMENT PTE LTD, registered email address with

PayPal is Herman@rapturegaming.com

 For Telegraphic Transfers, please email serene@asiaevents.com.sg for the banking details.





Important Information & Disclaimers:



 Rapture Management and Asia Events, the co-organisers of the TGX DEVELOPER CONFERENCE

2011 (Philippines) reserve the right to make any necessary changes to the workshop program.

 While all efforts will be made to ensure presentations and workshop leader as featured, the

substitution of a presentation or presenter may be necessary in the event of an unforeseen

circumstance or acts of God.

 The Organiser rejects responsibility for the acts of their suppliers or for the safety of any participant

while in transit to/from this event. The total liability at the event itself and during the precise hours

of the event will be limited to a refund of the delegate registration fees.









TGX Game Developers Conference 2011 (Asia) Page 3 of 4

LOCATION



Traders Hotel, Manila

3001 Roxas Boulevard

Pasay City 1305

Philippines

T: (63 2) 523 7011

F: (63 2) 522 3985

w: http://www.shangri-la.com/en/property/manila/traders



Just 20 minutes from Ninoy Aquino International Airport, Traders Hotel, Manila offers 312 spacious rooms and

suites with panoramic views of Manila Bay and the Roxas Boulevard. This hotel in Manila is adjacent to the

capital’s premier conference and exhibition centers, a few minutes from Manila’s finest leisure, entertainment

and shopping districts and a short drive to the business district of Makati.









TGX Game Developers Conference 2011 (Asia) Page 4 of 4



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