TGX DEVELOPER CONFERENCE 2011 (ASIA)
Manila-Philippines: 19 July 2011
Bangkok-Thailand: 25 - 26 August 2011
Ho Chi Minh City-Vietnam: Mid August 2011
TGX Game Developer Conference 2011, incorporating the SAGA SUMMIT, is a 1-day game developer
event which will be held different cities as a prelude to the TGX series of events (The Games Xpo 2011
– games exhibition, TGX Connects 2011 – b2b meeting platform and TGX Developer Conference
2011) from 9 – 11 September 2011 in Singapore. The conference topics will not be the same from the
main TGX Developer Conference 2011 in September and can be a strong standalone event by itself.
Over 1-day in one venue, participants can look forward to expanding their intellectual capacity towards
the current and emerging games landscape (Asia and beyond Asia-Pac), game development as well as
robust networking opportunities to form invaluable peer-to-peer and a wide subset of community
relations.
The Panel Of Speakers Will:
Explore new technologies that will impact game development
Compare the strengths and weaknesses of respective varied mediums and platforms
Perceive new ways to produce innovative and engaging content
Share immersive experiences and valuable insights on design and apps development
Showcase evidences of game design, mobile/multi-platform apps and game development
Debate questions that pitch creative ideas against game development challenges
Discuss what to expect in the game development landscape in the future
Who Should Attend:
Academia
Game Designers
Game Developers
Game Studio Managers
Game Design & Developer Students
Enquiries/Registrations: serene@asiaevents.com.sg
TGX Game Developers Conference 2011 (Asia) Page 1 of 4
TGX GAME DEVELOPER CONFERENCE 2011 (ASIA)
8.45am REGISTRATION
9.00am OPENING KEYNOTE:
Critical Interactive Game Development Issues Of The East-Asian Market
Emerging technologies, new platforms, market trends and flexibility of digital
environments have given rise to new- frontier issues for game developers, publishers and
content providers. The SAGA Committee will converge to jointly address and debate the
current future including strategies to manage challenges, risks, liabilities and issues
relating to social networks, casual gaming and mobile gaming, content aggregation,
emerging digital distribution and cloud computing, etc.
Mr. Aroon TAN: Program Chair – TGX Conferences and SAGA Summit 2011
Managing Director, Magma Studios PL (Singapore)
Founder, Interactive Digital Dreams (Singapore)
President, Games Exchange Alliance - GXA (Singapore)
9.45am MORNING REFRESHMENT BREAK
10.00am The Emerging Tiger of The Mobile And Social Games Market In South East Asia
Analysing The Underlying Mechanics And Principles That Drive Sociable Gameplay
Evolution Of Key Trends And Strategies Impacting Casual Games Development
Casual Games Made For Different Platforms
How Far Can Mobile Go
Mr. Darwin TARDIO: President - Game Developers Association, GDAP (Philippines)
Head Of Design And Development: Funguy Studio (Philippines)
10.45am Emerging Business Issues
Content Aggregation For Game Studios/Companies
Objectives, Structuring, Negotiating And Managing International Collaborations
Target Deliverables (Executive Producing, Producing, Content Aggregation And
Distribution)
Cost and Fund Raising for Content Aggregation
Forging Strategic Partnerships With Key Industry Players Internationally
Mr. Niel DAGONDON: CEO – Anino Games (Philippines)
Board of Directors - Game Developers Association, GDAP (Philippines)
11.30pm Presentation on TGX (The Games Xpo)
TGX Exhibition (B2B + B2C) held concurrently to WCG Singapore 2011
TGX Game Developer Conference 2011 (Industry + Students’ Day)
TGX Connect 2011 (1:1 B2B Meetings)
Mr. Herman NG: Managing Director – Rapture Management PL (Singapore)
EXCO Member - Game Exchange Alliance, GXA (Singapore)
12.00pm NETWORKING LUNCH
1.00pm Cloud Computing And Virtualization For Game Developers
This discussion and demo seeks to uncover the new methods, theories on the benefits of
Cloud Computing, Security, Infrastructure, Hurdles, Enterprise, Advanced benefits of
Virtualization, High availability, Disaster recovery, Policy-based management, IT
optimization and the move beyond servers and out to desktops and applications.
Mr. Rajiv VERMA: Vice President, Enterprise Sales, Global Enterprise Solutions – Tata
Communications International Pte Ltd (Singapore)
TGX Game Developers Conference 2011 (Asia) Page 2 of 4
2.00pm Unity 3D For Game Development
Creating A First Person Shooter Game
Creating A 2nd Game
Using Tools For Optimisation
AI: Fighting Robots
Export To Web, Android And iPhone
Mr. Carl CALLEWAERT: Unity Evangelist - Unity Technologies (Canada)
5.00pm WRAP OF TGX GAME DEVELOPERS’ CONFERENCE & WORKSHOP 2011
REGISTRATION
Delegate Rates USD REMARKS
Single Rate Php 4,000 Per Person Rate
GDAP / IGDA Member Rate Php 2,000 Per Person Rate
Student Rate Php 1,000 (Proof Required)
Fees:
Nett and include attendance to the conference & workshop, lunch and refreshments, industry and
materials (where available).
Fees exclude cost of travel or hotel accommodation.
Payment via Cash, bank transfers or Telegraphic Transfers (made payable to RAPTURE
MANAGEMENT).
How To Register:
Please register via email to serene@asiaevents.com.sg providing delegate's details (e.g. name,
designation & company if applicable, address, contact and email).
Payment:
Payment can be made via PayPal to RAPTURE MANAGEMENT PTE LTD, registered email address with
PayPal is Herman@rapturegaming.com
For Telegraphic Transfers, please email serene@asiaevents.com.sg for the banking details.
Important Information & Disclaimers:
Rapture Management and Asia Events, the co-organisers of the TGX DEVELOPER CONFERENCE
2011 (Philippines) reserve the right to make any necessary changes to the workshop program.
While all efforts will be made to ensure presentations and workshop leader as featured, the
substitution of a presentation or presenter may be necessary in the event of an unforeseen
circumstance or acts of God.
The Organiser rejects responsibility for the acts of their suppliers or for the safety of any participant
while in transit to/from this event. The total liability at the event itself and during the precise hours
of the event will be limited to a refund of the delegate registration fees.
TGX Game Developers Conference 2011 (Asia) Page 3 of 4
LOCATION
Traders Hotel, Manila
3001 Roxas Boulevard
Pasay City 1305
Philippines
T: (63 2) 523 7011
F: (63 2) 522 3985
w: http://www.shangri-la.com/en/property/manila/traders
Just 20 minutes from Ninoy Aquino International Airport, Traders Hotel, Manila offers 312 spacious rooms and
suites with panoramic views of Manila Bay and the Roxas Boulevard. This hotel in Manila is adjacent to the
capital’s premier conference and exhibition centers, a few minutes from Manila’s finest leisure, entertainment
and shopping districts and a short drive to the business district of Makati.
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