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Business 130:The Principles of Marketing





Instructor

Martin J. Kandes







Copyright iOO Associates 1999

Class 1

What is this Course About?





It’s a Course About How to Think

About Marketing







Copyright iOO Associates 1999

Marketing 130 Introduction / Orientation



• Course Requirements

– Read The Textbook, Be In Class, Professionalism

– View and Understand Video Case Studies

– Do Five (5) Business Case Studies

– Do 3-5 page Book Report From Required List

– Mid Term Examination

– Final Examination





Copyright iOO Associates 1999

Required Textbook



“Basic Marketing”

by

William Perreault and Jerome

McCarthy





Copyright iOO Associates 1999

Required Book Report Selection List

• “The Marketing Imagination” by Theodore Levitt

• “Relationship Marketing” by Regis McKenna

• “Crossing the Chasm” by Geoffrey Moore

• “You are the Message” by Roger Ailes

• “Selling to the Top” by David Peoples

• “The Fifth Discipline” by Peter Senge

• “Made in Japan” by Akio Morita

• “Sacred Hoops” by Phil Jackson



Copyright iOO Associates 1999

Teaching Strategies



• Dialogue based upon Textbook reading

• Lecture and Discussion in Class

• Video Case Presentation / Discussion

• Case Studies

• Examinations







Copyright iOO Associates 1999

Web Site Address

• Http://www.cob.sjsu.edu/facstaff/kandes _m/index.htm









Copyright iOO Associates 1999

Grading



• Personal Profile 15 points

• Case Analysis (5) 50 points

• Mid Term Examination 100 points

• Final Examination 100 points

• Book Report 75 points







Copyright iOO Associates 1999

Grading



• A+ Outstanding

• A Excellent

• A- Exceptional

• B+ Very Good

• B Good

• B- Above Average

• C Average

Copyright iOO Associates 1999

What is the Purpose of Education?









Copyright iOO Associates 1999

“Education is not filing a

bucket but lighting a fire”



William Butler Yeats







Copyright iOO Associates 1999

The Fire

Learning

“A man only learns in two ways, one

by reading, and the other by

association with smarter people”



Will Rodgers



Copyright iOO Associates 1999

What is Learning?



• Learning is a behavior that can influence

our personal growth as individuals and as a

community.

• Each individual has his or her individual

path to sculpting and unlocking their

potential, beginning with their hereditary

roots and their learning behavior.



Copyright iOO Associates 1999

Learning



• Is about improvement of the mind as we

accumulate and enhance data, information,

knowledge, understanding, know-how and

wisdom as we live life and gain experience.









Copyright iOO Associates 1999

Learning is all about Personal Growth!





Learning





Standards S2

S1

Results

S0

Performance Time

Copyright iOO Associates 1999

Personal Growth!

Learning



Peak Performance Results









Practice





Standard



Copyright iOO Associates 1999

Soccer Success!

Learning



Peak Performance Results









Practice





Standard



Copyright iOO Associates 1999

Personal Growth Requires

Individual Accountability



Taking Responsibility for Setting Standards,

Performance, Results and Learning by

Continually Improving the Process of Practice

Prior to Performance





Practice First Perfection Later



Copyright iOO Associates 1999

I Want To Play Better Golf

• Standard:

– Mine

– Worldclass: Tiger Woods

• Performance (Practice / Game)

– Mine

– Worldclass: Tiger Woods

• Results

– Mine

– Worldclass

• Learning

– What’s Right

– What’s Wrong Copyright iOO Associates 1999

I Want To Play Better Golf



Standards







Learning Performance









Results



Copyright iOO Associates 1999

Learning is for You, Incorporated

• You are the CEO of Your Own Business…YOU

• As CEO you are responsible for creating clarity of purpose

and the conviction necessary to grow personally.

• Position Yourself For Personal Growth of You, Inc.

Through Learning

• Learning is a process.

• Learning is about improving your capability, capacity,

creativity, competency, conduct, capital and contacts to

position yourself for the success and happiness of You, Inc.

• What do you need to do to market You, Inc. to others?

Copyright iOO Associates 1999

Marketing as a System



Introduction









Copyright iOO Associates 1999

Marketing as a System



• The “Classic” 4 P’s of Marketing

– Product

– Price

– Promotion

– Place



The is a Course About These P’s and More...





Copyright iOO Associates 1999

The Marketing Strategy of You, Inc



• Product: You (Your Feature and Benefits)

• Price: What You Will Work For

• Promotion: How You Influence Others

• Place: Where and When do You Sell You



But there are P’s other than these…..





Copyright iOO Associates 1999

The Many “P’s” of Marketing

Performance

Promotion Persuasion









Perception

Place People







Price Products





Positioning Package



Copyright iOO Associates 1999

Also the P’s of Product Management

Performance

Promotion Persuasion









Perception

Place People







Price Products





Positioning Package



Copyright iOO Associates 1999

Marketing is about Managing





These “P’s”







Copyright iOO Associates 1999

The Most Important “P”



PEOPLE !

Who You Market To---Your Customers





Copyright iOO Associates 1999

How Does One Manage People?

• Select Employees

• Motivate Employees

• Train Employees

• Coach Employees This is the Classic View

• Appraise Them

of Management

• Organize Them

• Direct Them

• Control Them

Copyright iOO Associates 1999

Marketing is Also About Managing

• Manage One’s Self

– Integrity

– Ethics

Use this as a window

– D,I, K, U, KH, W

to understand others-

– Temperament your customers and

– Thoughts / Thinking what they need from

– Emotions you!

– Actions

Copyright iOO Associates 1999

To Manage One Needs to...



• Look up

• Look Down

• Look Out

Understand, influence,

• Look In

motivate, lead by example

• Look Around







Copyright iOO Associates 1999

To Market To Customers You Need….





To Know a Lot About People!









Copyright iOO Associates 1999

Because Customers are People...

….The Key “P”

• People - They are target of marketing

– What are people from a marketing perspective?

– They have a mind, a body, a spirit

– Complex System of Organs

– Marketing Organ Systems- Brain, Eyes, Ears and

Heart

– People also have beliefs, emotions feelings,

thoughts (past) and thinking (present)



Copyright iOO Associates 1999

The CEO of Human Life

• The Brain of People

– Works like a camera.

– A holographic camera.

– Makes you aware of what is and isn’t.

– It’s a true virtual reality machine. It gives you images

and you decide what the image means.

– Your brain is a multi-purpose picture taking organ

with no owners manual.

– What you learn is what you learn.

– The brain will let you do only what you think about.



Copyright iOO Associates 1999

What controls your brain?



• Your beliefs

• How many of you drove here today?

– Think about where you parked your car.

– Is it there?

– You belief it is.

– The brain gives you the most logical feeling

and an objective reality of the car.

– The brain operates like a holographic

camcorder.

Copyright iOO Associates 1999

People and their Brains

• Left Brain - Logic, Problem Solving

• Right Brain - Images to move the nervous

system

• Image thinkers - mind works like a T.V.

• Concept thinker - mind works like a radio

• How people think and how people’s minds

work effects how you market and sell to

them.

What is this thing called mind?

Copyright iOO Associates 1999

The mind is…...

• Seat of consciousness, thought, volition

and feeling.

• Your mind through your brain directs you

to do, to act.

• Each persons mind is constructed in a

different way by life experiences, cultural

background. education, social norms,

genetics etc.

• You interpret what you see not what is?

Imagine a brick wall.

• The brain gave you an image of a wall.

What are the attributes of the wall?

Copyright iOO Associates 1999

The Mind



• Everything you know is in your mind

• You perceive the world through your mind

• What we create in the material world begins

in the mind as an idea









Copyright iOO Associates 1999

Brain Focus

Left Brain Right Brain

(Newtonian) (Quantum)



Knowing

Wisdom

Sensory Input

Action

Art

Knowledge We use both!

Information Language

Self

Data Tools:

Tools:

•Intellect •Intuition

•Questions •Metaphor

•Dialogue •Senses

•Model •Art

•Logic •Poetry

•Analysis •Myth

Copyright iOO Associates 1999

•Vision

The Brain Within You

• Left Brain • Right Brain

– Discipline – Freedom

– Accountable – Artful

– Scripted – Ad Lib

– Facts and Logic – Feelings and Emotion

– Measurable – Intangible

– Knowledge Based – Intuitive

– Justify – Buy





Copyright iOO Associates 1999

You Are What You Think !

• Left Brain (x cells) • Right Brain (50x cells)

– logical – pattern recognition

– verbal – non verbal processing

– reasoning – visual awareness

– intellectual – intuitive

– analytical – emotional

– linear (sequential) – creative

– time bound – timeless

– analysis – see the whole

– control – synthesis

Copyright iOO Associates 1999

The Brain Has Three States of Emotion



• Positive- Buy

• Negative- Don’t Buy

• Neutral- Learn more



What is emotion?



•Strong mental or instinctive feeling?

•e.g. love, fear

Copyright iOO Associates 1999

Three Kinds of Intelligence

Knowledge







• Mental = Brain (Thoughts)

• Emotional = Heart (Feelings)

• Intuitive = Gut (Beliefs)



The Brain Looks at Product and Services

Through This Lens. That’s why Marketer's

Emotion

Need to Know This

Copyright iOO Associates 1999

Types of Intelligence

• Intellectual

• Emotional

• Spiritual

• Visual

• Kinesthetic

• Musical

• Interpersonal

• Intrapersonal

Copyright iOO Associates 1999

Intelligence

Intellectual Emotional

• IQ • Self awareness

• SAT’s • manage your emotions

• Grades • motivational

• Degrees • empathy

• Knowledge • read feelings of others

• Learning • teamwork

• Intellectual • persuasion

• Skills • relationship development

• Doing • Being

Copyright iOO Associates 1999

Belief, Emotion, Feeling

• Belief- acceptance as truth, it is not truth.

Truth is what you believe not fact. Brain

has seen it before. It’s right from the

perspective of the brain.

• Emotion = the response to something real

or imagined by the brain. A disturbance in

the body.

• Feeling = Responsive awareness or

recognition, a type of emotional state.

Copyright iOO Associates 1999

Class #2





More About the Most Important “P”



People





Copyright iOO Associates 1999

How Many People Are There?



• Creation to 1800 1B

• 1930 2B

• 1960 3B

• 1974 4B

• 1987 5B

• 1999 6B

The Target Market!

Copyright iOO Associates 1999

Markets by Population in 1998



• China 1.2B

• India 989M

• USA 250M









Copyright iOO Associates 1999

People



• The most complex element of any business.

• Know them

• By first knowing yourself









Copyright iOO Associates 1999

People Feel….



• Tension

• Ambivalence

• Conflict

Pay Attention When You

• Fear Feel This way!

• Anxiety

• Excitement



Copyright iOO Associates 1999

People Acquire Facts and Knowledge





• Facts = Objective truth

• Knowledge = The sum of what is known

about something.



But there is more!



Copyright iOO Associates 1999

What is Knowledge?

• Rational • Intuitive

– Scientific Method – Inner Experience

– Objective – Complex

– Events – Holistic

– Linear – Multi-dimensional

– Sequential – Non Linear

– Abstract – Beyond Sense Based

– Symbolic





Copyright iOO Associates 1999

The Continuum of Knowing



• Data

• Information

• Knowledge What Creates Knowing?

• Understanding

• Know-How

• Wisdom



Copyright iOO Associates 1999

Thinking!









Copyright iOO Associates 1999

“Few people think more than two

or three times a year. I’ve made

an international name for myself

thinking once a week.”



………George Bernard Shaw







Copyright iOO Associates 1999

How Often Do You Think?





Space-The Final Frontier……..

To Boldly Go Where No Man Has

Gone Before By Thinking





Copyright iOO Associates 1999

Types of Thinking



• Divergent: Expand The Picture (Right Brain)

• Convergent: Reduce The Picture (Left Brain)









Learn to Think Marketing to do Marketing





Copyright iOO Associates 1999

Thinking is about Creativity

• Initiation

• Incubation 4 Stages of Creativity

• Illumination

• Integration









Copyright iOO Associates 1999

“Creativity is one percent

inspiration and ninety-nine

percent perspiration”



Thomas Edison



Tesla, would say that was Edison’s Problem



Copyright iOO Associates 1999

To Get Creative!

Suspend The Left Side Explore the Right:



• Jog

• Shower

• Driving

• Nap Where do you think best?

• Wine

• Flying

• Walk

Copyright iOO Associates 1999

Think Deeper



• Taste

• Touch

• Sight Think In 5 Senses!

• Smell

• Sound







Copyright iOO Associates 1999

The Five Senses of……….



• Christmas

• Thanksgiving

• London

Can you relate?

• Hawaii

• Hard Rock Café

• World Cup



Copyright iOO Associates 1999

What is your Personal Style?







How about others?





Copyright iOO Associates 1999

Carl Jung (1875-1961)

• Perceiving (Take In) • Judging (Organize)

– Sensing (S) – Thinking (T)

– Intuition (N) – Feeling (F)









Theory of Psychological Type









Copyright iOO Associates 1999

Myers-Briggs Type Indicators

• Katherine Cook • Isabel Briggs Myers

Briggs (1875-1968) (1897-1980)

• Mother • Daughter



Elaborated Jung’s Ideas and Applied

Them to Human Interaction









Copyright iOO Associates 1999

Four Approaches To Life

• How are you energized, (Extrovert / Introvert)?

• What do you pay attention to, (Sensing / Intuition)?

• How do you make decisions, (Thinking / Feeling)?

• How do you live and work, (Judgement / Perception)?









Copyright iOO Associates 1999

How Are You Energized?

• Extrovert (E) • Introvert (I)

– Attuned Externally – Draw To Inner World

– Prefer Talking – Prefer Writing

– Learn By Doing – Learn By Reflection

– Learn By Discussing – Private

– Talk First – Under control, contained

– Reflect Next – Concentration / Focus

– Sociable Expressive – Depth





Copyright iOO Associates 1999

How Do You Pay Attention?

• Sensing (S) • Intuition (N)

– Focus on Real – Sixth Sense

– 5 Senses – Big Picture

– Concrete / Factual – Future Oriented

– Present Focused – Imagination / Insight

– Practical – See Patterns

– Trust Experience – Trust Inspiration

– Detailed – Leap of Faith

– Sequential – Novelty



Copyright iOO Associates 1999

How You Make Decisions?

• Thinking (T) • Feeling (F)

– Analytical – Heart

– Logical – Value Based

– Cause and Effect – Harmony

– Objective – Empathy

– Critique – Compassionate

– Reason – Mercy

– Firm / Fair – Accepting

– Tough Minded



Copyright iOO Associates 1999

How Do You Live and Work?

• Judgement (J) • Perception (P)

– Plan – Flow

– Goals – Let Life Happen

– Methodical – Open To Change

– Closure – Flexible / Adaptive

– Decisive – Casual

– Organized – Energized By Changes

– Scheduled – Spontaneous





Copyright iOO Associates 1999

The Shadow Side

• Introvert • Extrovert

• Sensing • Intuitive

• Thinking • Feeling

• Judging • Perceiving







Creative people seem to have integrated their shadow side into their light side







Copyright iOO Associates 1999

Know Thy Self



Know Your Colleagues

Know Your Customers

Know Your Competitors





Copyright iOO Associates 1999

Know Your Customers



Economic Buyer User Buyer



*Final Approval *What’s For Me

*Controls $ *Impacts Job

*Veto Power



Influence Buyer Gatekeeper



*Experience *Can’t Say Yes

*Knowledge *Can Say No

*Vested Interest





Copyright iOO Associates 1999

Behavioral Styles

• Driven • Analytical

– Decisive – Deliberate

– Independent – Exacting

– Self-Directed – Structured

– Wants It Yesterday – Detailed

– Risk Taker – Needs Proof

– Fast Decisions – Planned

– Action Oriented – Risk Averse

– Just The Facts – Detached



Copyright iOO Associates 1999

Behavioral Styles

• Amiable • Expressive

– People Oriented – Inspiring

– Relationship Oriented – Persuasive

– Feelings Focused – Creative

– Customer Focused – Innovative

– Avoids Conflict – Big Picture

– Listener – Spontaneous

– Supportive – Energized

– Personable – Intuitive



Copyright iOO Associates 1999

Which One Are You?





Which One Is Your Customer?









Copyright iOO Associates 1999

Famous Names





Analytical Drivers









Amiable Expressive







Copyright iOO Associates 1999

Marketing as a System



• The 4 P’s of Marketing

– Product

– Price

– Promotion

– Place









Copyright iOO Associates 1999

The P’s of Product Management

Performance

Promotion Persuasion









Perception

Place People







Price Products





Positioning Package



Copyright iOO Associates 1999

Marketing as a System

Performance

Promotion Persuasion









Perception

Place People







Price Products





Positioning Package



Copyright iOO Associates 1999

The Purpose of All Companies is...





Profitable Financial Growth









Copyright iOO Associates 1999

Marketing Myopia



• Every major industry was once a growth

industry.

• In every case growth is threatened and is

because of a failure of management.

• Defining what business you are in is

important to growth.

• Customer oriented not product oriented.





Copyright iOO Associates 1999

What is Marketing Myopia



• Seeing the market in a nearsighted (short

term, short sighted way).

• Focus on building product not customer

need, wants and demands.

• Focus on Selling not Marketing









Copyright iOO Associates 1999

What Business Are You In?



• Penn Central

• Disney

• ATT

• NEC What do you think?

• Sony

• B of A

• Charles Schwab







Copyright iOO Associates 1999

What Business Are You In?



• Penn Central • Transportation

• Disney • Entertainment

• ATT • Communications

• NEC • C&C

• Sony • Entertainment

• B of A • Financial Service

• Charles Schwab • Financial Service







Copyright iOO Associates 1999

Introduction to Case Analysis









Copyright iOO Associates 1999

Relevance

2 3 4 Reach Dog

Growth Cow

Insight The Idea The Unmet Need Relate

Retain ?

Revenue Market Share

Feelings

P Beliefs Market Penetration

1 5

Emotions

Thoughts

Market Development

Product Development

Thinking Diversification

Rethink Target Market Segmentation / Size Mergers

Acquisitions

Foresight Redirect

Reorganize 6 Strengths

Weaknesses

Reposition

Rebuild

The Unique Solution Opportunities



Performance

7 Strengths

Infrastructure capital

(“Best Results”)

Strategy

Structure Implementation Human Capital

Intellectual Capital

Skills

Style

8 Attention Capital

Product Packaging Performance

Marketing Mix Price

Shareholders 9 Promotion Positioning Perception

Place Persuasion

Suppliers

Employees

Customers

Value Creation/Wealth Innovation

New Business Models

Relative Advantage 10 Reengineering

Compatibility

Complexity

Adoption Quality

Cost Reduction

Divisibility

Communicability

Results 11

Profitable Growth Revenue

ROS, ROE,

Standards EPS

Copyright iOO Associates 1999 Stock Price

(“Best Practice)

Class 3









Copyright iOO Associates 1999

Review Case Method and Process









Copyright iOO Associates 1999

Relevance

2 3 4 Reach Dog

Growth Cow

Insight The Idea The Unmet Need Relate

Retain ?

Revenue Market Share

Feelings

P Beliefs Market Penetration

1 5

Emotions

Thoughts

Market Development

Product Development

Thinking Diversification

Rethink Target Market Segmentation / Size Mergers

Acquisitions

Foresight Redirect

Reorganize 6 Strengths

Weaknesses

Reposition

Rebuild

The Unique Solution Opportunities



Performance

7 Strengths

Infrastructure capital

(“Best Results”)

Strategy

Structure Implementation Human Capital

Intellectual Capital

Skills

Style

8 Attention Capital

Product Packaging Performance

Marketing Mix Price

Shareholders 9 Promotion Positioning Perception

Place Persuasion

Suppliers

Employees

Customers

Value Creation/Wealth Innovation

New Business Models

Relative Advantage 10 Reengineering

Compatibility

Complexity

Adoption Quality

Cost Reduction

Divisibility

Communicability

Results 11

Profitable Growth Revenue

ROS, ROE,

Standards EPS

Copyright iOO Associates 1999 Stock Price

(“Best Practice)

Personal Growth!

Learning (Results)



Peak Performance Results







Bad, Good, Excellent, Outstanding









Standard (Who’s The Best)



Copyright iOO Associates 1999

“Then I asked: Does a firm

persuasion that a thing is so, make it

so? He replied: All poets believe that

it does and in all ages of imagination

this firm persuasion removed

mountains; but many are not capable

of firm persuasion of anything”.

William Blake

1793

Copyright iOO Associates 1999

What is Marketing?

• A business function that identifies

customer needs and wants.

• A business function that determines the

target market the organization can best

serve.

• a business function that designs products,

services and programs to serve the market.

• A philosophy of delivery of customer

satisfaction for a profit

Copyright iOO Associates 1999

Selling versus Marketing



• Selling • Marketing

– Focus on needs of – Focus on needs of buyer

the seller – Focus of satisfying

– Focus on converting customer

product to cash – Create Value that

– Create orders/sales customers want

– Takes cues from – Takes cue from the

business owner customer

– Sell what you have – Find market

– Exchange cash for – Value that the exchange is

product about

Copyright iOO Associates 1999

Needs , Wants and Demands

• Need = Necessity, Requirement,

Essential, Pre-requisite

– A state of felt deprivation.

• Want = Aspiration, Desire, Wish

– The form shaped by a human need by culture

and personality

• Demand = Wants that are backed buy

buying power

Copyright iOO Associates 1999

Needs + Wants = Demands







D,I,K,U,KH, W









Marketing Strategist



Product Creativity Service



Copyright iOO Associates 1999

Satisfiers of Needs and Wants



• Products - anything • Services - activities

that can be offered to or benefits offered

a market for for sale that are

attention, essentially intangible

acquisition, use or and don’t result in

consumption and the ownership of

that might satisfy a anything.

need or want.

Copyright iOO Associates 1999

How Customers Make a Choice



• Customer Value - benefit that the customer gains

from owning and using a product compared to

the cost of obtaining the product.

• Customer Satisfaction - depends on the product’s

perceived value versus expectations.









Copyright iOO Associates 1999

Marketing Management Philosophies



• Consumers favor products that are

Production Concept available and highly affordable

•Improve production and distribution



•Consumers favor products that offer

Product Concept the most quality, performance, and

innovative features



•Consumers will buy products only if

Selling Concept the company promotes/ sells these

product



•Focuses on needs/ wants of target

Marketing Concept markets & delivering satisfaction

better than competitors



•Focuses on needs/ wants of target

Societal Marketing markets

Concept Associates 1999 & delivering superior value

Copyright iOO •Society’s well-being

The Cornerstone to Effective Marketing



Customer Needs / Wants

Knowledge



Copyright iOO Associates 1999

What Marketing is Not



• It is not the art of selling.

• What is selling?









Copyright iOO Associates 1999

What is Selling?



• Make over or dispose of for money.

• Betray for money or other award.

• Promote, advertise, publish the merits of.

• Persuade or convince of value or

importance.

• Cause to be sold.





Copyright iOO Associates 1999

Marketing versus Selling

Starting

Point



Selling Profits

Existing

Factory and through

Products

Promoting Volume

The Selling Concept









Profits

Customer Integrated

Market through

Needs Marketing

Satisfaction

Copyright iOO Associates 1999

The Marketing Concept

Selling

• Strategic

– Emotional Approach First

– Knowledge Based

• Tactical

– Knowledge First









Copyright iOO Associates 1999

Types of Selling Approach

• Intellectual • Emotional

– Knowing – Finding Out

– Answers – Questions

– Winning/Losing – Sharing/Partnering

– Inequality – Equality

– Power/Manipulate – Respect

– Prove Points – Explore Possibilities









Copyright iOO Associates 1999

Effective Strategic Selling

• From • To

– Problem – Opportunity

– Circumstance – Purpose

– Control – Adaptive

– FUD – Confidence and Trust

– WIN – WIT









Copyright iOO Associates 1999

Marketing’s Goal



• Create customer satisfaction profitably.

• Build value laden relationships.

• To know what to make or provide to create

and keep customers.







What are these entities called customers?



Copyright iOO Associates 1999

How Does Marketing Influence Customers?





It begins with Communications









Copyright iOO Associates 1999

What Are Some Marketing Words

That We Use To Communicate?





Copyright iOO Associates 1999

Marketing Words



• Attitude, Action • Integrity, Influence

• Beliefs • Judging

• Creative, Conceptual • Knowledge

• Dialogue, • Learning, Logical

Differentiation • Motivational

• Emotional • Need, Noble

• Feeling, Felts • Opinion

• Good, Great • Process

• Honesty • Quality

Copyright iOO Associates 1999

Marketing Words



• Relationship

• Strategic, Systems

• Tactical, Targeted

• Unified

• Value, Vision

• Winning, Worthy

• Xeno

• You, Yourself

• Zest, Zeal,Zen

Copyright iOO Associates 1999

The Marketing Iceberg

Telling,

Selling

Advertising







Price

Product

Promotion

Place





Copyright iOO Associates 1999

Strategic Planning





The - S-Curves of Business



Copyright iOO Associates 1999

“The Future Ain’t What It Use To Be”



Yoggi Berra



Prediction Is a “Probletunity”









Copyright iOO Associates 1999

Change Is Faster Than Ever

• Information Float

– It took centuries to move information about smelting to

bring about the Iron Age

– It took 1.4 seconds to see a man on the moon

– Information moves quickly today

• Life Float

– First life forms 5B years ago on earth

– Cells about 2.2B years

– Reptiles .5B years

– Complex Mammals 100M years

Copyright iOO Associates 1999

How Many of You Use Float?





How About Your Checking Account









Copyright iOO Associates 1999

The Time Between What is and

What Will be is Shorter!







The past, present and the future gets closer





Copyright iOO Associates 1999

How Does One Plan in This Environment ?









Copyright iOO Associates 1999

Planning in Business: Strategic Planning



The Process :



1. Defining a Mission: Statement of an organization’s

purpose; should be market oriented.

2. Setting Company Objectives: Supporting goals and

objectives to guide the entire company.

3. Designing a Business Portfolio: Collection of

businesses and products that make up the company.

4. Planning Functional Strategies: Detailed planning

for each department designed to accomplish strategic

objectives.

Copyright iOO Associates 1999

Value and Profitable Business

Growth are a Function of….

• Strategy

• Structure

• Skill

• Style



Lets Discuss Strategy





Copyright iOO Associates 1999

What is Strategy?









Copyright iOO Associates 1999

Envisioning the Changing Landscape

of Business…..









...And Doing Something About It.

That’s Strategy.







Copyright iOO Associates 1999

Strategic Vision…...

• Some People See Further…..They Have

Strategic Vision

– Newton

– Edison

– Ford

– Einstein

– Gandhi

– Deming

– Jobs

– Berners-Lee What They Have In Common is…..

Copyright iOO Associates 1999

They Have Foresight That Creates New Insights That

Transform the Landscape…...









Value /

Growth







Inflection Point





Time

Copyright iOO Associates 1999

New Insights Create Inflection Points…...









Value /

Growth

Einstein





Newton Inflection Point



1600 1905 1988 2000 2020

Copyright iOO Associates 1999

Year

For Example……

...The Internet Transforms Everything









Tim Berners-Lee

Value/

Growth



Internet



Inflection Point





1968 1972 1980 1988 1998 2000 2020

Copyright iOO Associates 1999

Year

What is a Strategic Inflection Point ?

• A Time in Life When the Fundamentals Change

– Horse Power to the Internal Combustion Engine

– Newtonian Physics to Quantum Physics

– Mini Computers to Microprocessors

– Television to Cable Television

– One Phone Company to Many Phone Companies

– Conventional Networking to the Internet

– Traditional Phone to Wireless Phone

– Commerce to e-Commerce

– Medicine to Molecular Based Medicine.

Copyright iOO Associates 1999

Strategic Inflection Points Create





Opportunity or Problems

(Probletunities)







Copyright iOO Associates 1999

What Causes Inflection Points



• Innovation and Technological Change

• The Nature of Competition

• The Nature of Regulation Changes

• People Change in Demographics

• Fear, Uncertainty and Doubt







Copyright iOO Associates 1999

How Does It Feel To Experience the Inflection ?



• Its like going from the green ski run to the

double black diamond.

• Its like going from class 1 rapids to class 4

rapids.

• Feel the change. Its turbulent its forceful.



The force be with you!

…you’ll need it.

Copyright iOO Associates 1999

Six Forces Effecting Business

according to Michael Porter



• Competition (Current and New)

• Customers

• Complementors

• Chain of Supply

• Conversion (Substitution)



Companies Needs a Strategy to Deal With Each



Copyright iOO Associates 1999

Class 4









Copyright iOO Associates 1999

Relevance

2 3 4 Reach Dog

Growth Cow

Insight The Idea The Unmet Need Relate

Retain ?

Revenue Market Share

Feelings

P Beliefs Market Penetration

1 5

Emotions

Thoughts

Market Development

Product Development

Thinking Diversification

Rethink Target Market Segmentation / Size Mergers

Acquisitions

Foresight Redirect

Reorganize 6 Strengths

Weaknesses

Reposition

Rebuild

The Unique Solution Opportunities



Performance

7 Strengths

Infrastructure capital

(“Best Results”)

Strategy

Structure Implementation Human Capital

Intellectual Capital

Skills

Style

8 Attention Capital

Product Packaging Performance

Marketing Mix Price

Shareholders 9 Promotion Positioning Perception

Place Persuasion

Suppliers

Employees

Customers

Value Creation/Wealth Innovation

New Business Models

Relative Advantage 10 Reengineering

Compatibility

Complexity

Adoption Quality

Cost Reduction

Divisibility

Communicability

Results 11

Profitable Growth Revenue

ROS, ROE,

Standards EPS

Copyright iOO Associates 1999 Stock Price

(“Best Practice)

They Have Foresight That Creates New Insights That

Transform the Landscape…...









Value /

Growth







Inflection Point





Time

Copyright iOO Associates 1999

Growth

The Power of Inflection…..It Transforms

the Very Essence of Business





Decline





Value/

Growth









Copyright iOO Associates 1999

What’s Marketing’s Role?

• Rely of Instinct and Personal Judgement to

Recognize the Beginning of a Strategic

Inflection Point

• Convince Others That it is real and Its Time

to Wake Up and Listen. Cant’ Wait Until

You Know.

• Develop a Transition Plan To Act- A

Strategy to Take Advantage of the Insight

Copyright iOO Associates 1999

A Strategic Inflection Point





The Computer Industry









Copyright iOO Associates 1999

1982 Vertical Structure of Computer Industry



IBM DEC Sperry Wang

Sales/ Place I D S W



Applications I D S W



Operating System I D S W



Computer I D S W



Architecture I D S W





Copyright iOO Associates 1999

Going Horizontal in 1995



Sales/ Place Stores Superstores Dealers Mail Order



Applications Word WordPerfect PowerPoint Excel



Operating System Dos/Windows OS/2 Mac Unix



Computer IBM Compaq Apple Dell



Architecture Intel AMD Motorola Risc





Copyright iOO Associates 1999

This Inflection Point Changed the...



• Strategy

• Structure

• Skills

• Style



Of All Companies in The Computer Industry







Copyright iOO Associates 1999

The Old Rules Change



• The First Mover Has An Opportunity to

Gain, e.q. Dell Computer and Order By

Mail.

• Distinction Through Innovative Products

and Services Creates Differentiation





Copyright iOO Associates 1999

Strategic Planning Is Supposed to...



• Help detect, define and determine a strategy

and tactics to create profitable growth for

the business.

• To See The Strategic Inflection Point

Coming



It Rarely Does



Copyright iOO Associates 1999

A Tool: The BCG Matrix

Market Growth / Share Grid

Invest More

Build, Takes

Cash

High

?

Growth



Cash Cows Dogs

Low





Low Growth

High Share Low ,profit, share

Produces Cash Copyright iOO Associates 1999

Another Tool

Product Market Expansion Grid

Existing Products New Product





Existing

Product

Markets Market Penetration

Development







New Markets Market

Development Diversification







Copyright iOO Associates 1999

The Product Market Expansion Grid Strategies



• Market Penetration: increase sales to present customers with current

products. How? Cut prices, increase advertising,

get products into more stores.

• Market Development: develop new markets with current products.

How? Identify new demographic or geographic

markets.

• Product Development: offering modified or new products to current

customers. How? New styles, flavors, colors,

or modified products.

• Diversification: new products for new markets. How? Start up or buy

new businesses.

Copyright iOO Associates 1999

Marketing’s Job #1 in Strategic Planning





– Market Segmentation: determining distinct groups of buyers

(segments) with different needs.

– Market Targeting: evaluating and selecting which target segments

to enter.

– Market Positioning: products distinctive and desirable place in the

minds of target segments compared to

competing products.

– Sense the Inflection Points: This is probably the most important job.





Copyright iOO Associates 1999

Marketing Strategies

•Market-Leader

•Market Challenger

•Market-Follower

•Market-Nicher







Copyright iOO Associates 1999

Market Analysis and Management



Marketing Planning

Marketing

Develop Marketing Implementation

Strategies to Control

Achieve Marketing Turn Marketing Plans

Objectives Measure

into Results

Action Plans

Develop to Achieve Evaluate

Marketing Marketing Results

Plans & Budget Objectives

Take

Corrective

Action

Copyright iOO Associates 1999

Creating Strategic Inflection Points









Copyright iOO Associates 1999

Innovation



• Disney

• Nissan Design Institute

• VISA









Copyright iOO Associates 1999

Innovation Drives Business



• Steam Engine 1800’s

• Automobile 1900’s

• Computer 1960’s

• Internet and Information 1990’s

• Biotechnology and Genetics 2000’s



People Drive Innovation

Copyright iOO Associates 1999

Innovation Has Phases

• Innovative Companies Launch Products

– Ford

– Apple

– Netscape

• Rivals Move Into Market and Creates Competition

– GM, Chrysler, Honda

– IBM, Sun, HP, Microsoft, Dell, Gateway

– Explorer, DSL

• Prices Fall, Growth Stalls, Seek Lower Cost

Manufacturing

Copyright iOO Associates 1999

Business Evolution and Revolution

• The Industrial Revolution • The Information Revolution

– Electricity – Microprocessors

– Internal Combustion – Computers

– Air Travel – Application Software

– Telecommunications – Databases

– Pharmaceuticals – Internet

– Chemicals – Cell Phone

– Wireless

– Biotechnology



Copyright iOO Associates 1999

The Walt Disney Company

• The competition is anyone the customer

compares you with.

• Attention to Detail.

• Everyone walks the talk.

• Everything walks the talk.

• Customers are heard through many ears.

• Reward, Recognize, and Celebrate

• Xvxryonx Makxs a Diffxrxncx

Copyright iOO Associates 1999

The E’s of Walt Disney Company









Copyright iOO Associates 1999

The E’s of Walt Disney Company

• Everyone

• Energy

• Edge

• Enthusiasm

• Emotion

• Excitement

• Excellence

• Exemplary

• Experience

• Entertainment

Copyright iOO Associates 1999

Copyright iOO Associates 1999

Copyright iOO Associates 1999

Vision









Current Reality Opportunity Organization

Options Operations

Individual

Innovation Copyright iOO Associates 1999

“Out of the Box at Disney”

• Displayed Thinking

• Category Note Taking

• Thinking In All Senses

– Conscious

– Unconscious

• Working In Color





Copyright iOO Associates 1999

Nissan Design Institute



Dialogue, Debate and Distinctive Design









Copyright iOO Associates 1999

Nissan Creates Designs that produce personal

commitment through participation.

• Be Involved.

• Understand the details.

• Explore the interactions.

• Imagine the potential.

• Dissect it.

• Criticize it.

• Support it.

• Implement it.

Copyright iOO Associates 1999

Define a Shared Vision of The Product

Collaborative Design







Joint Experimentation

Shared Insight







Public Reflection





Copyright iOO Associates 1999

Create an Organization where process and

relationships are key to success.



• Structure comes and goes to support

process.

• Structure supports relationships.

• Structure creates the interactions we need.

• Structure is created to fit the moment.

• Structure is created to suit the task.



Copyright iOO Associates 1999

NDI Results



• Pathfinder

• Pulsar

• Sentra

• Maxima

• 300 ZX

• The “New” 300ZX



Copyright iOO Associates 1999

Getting People to Play The Game

• Baseball • Basketball

– Set Position – Shifting Movements

– Slow – Speed

– Time (3 hours) – Time (48 minutes)

– 9 Members – 5 Members

– Individual (Hit, Pitch, Field) – Collaborative (Pass, Shoot,

– T.E.A.M Rebound)

– T.E.A.M.



Product Development Is More Like Basketball

Copyright iOO Associates 1999

Class 5









Copyright iOO Associates 1999

Innovative Service Products





The VISA Story









Copyright iOO Associates 1999

VISA International





The Ultimate “Chaordic” Organization









Copyright iOO Associates 1999

Company Results



• Since 1970 it has grown 10,000%

• It continues to expand 20% per year

• It operates in 200 countries

• It serves 0.5 Billion customers

• It annuals sales volume is over a trillion

dollars

That’s Profitable Growth!!!

Copyright iOO Associates 1999

Do you Know This Company



• How many of you can tell me who owns

Visa?

• Where is it headquartered?

• Where can I buy shares?

• Who’s in charge?

• How is it structured and governed?





Copyright iOO Associates 1999

The Landscape at the Beginning

• Bank of America Introduced a plastic card

in 1966 called BankAmericard

• In response, 5 California Banks jointly

launched MasterCharge

• B of A franchised their card

• Soon every bank was issuing plastic cards

• By 1968 things were out of control-chaos

• Multi-million dollar losses and growing

Copyright iOO Associates 1999

What Happened?



• Credit Card Orgy

• Banks Massed Mailed Pre-Approved Cards

• Children, Felon, Pets Got Cards

• Fraud Was Rampant.

• The Banks Were Badly in the Red Ink.



Not Good!!!

Copyright iOO Associates 1999

B of A Called a Meeting of it’s

Licensees in 1968 to Do Something!







Dee W. Hock

was at that meeting!

Who is Dee Hock?



Copyright iOO Associates 1999

Dee Hock



• 38 Years of Age VP of a Seattle Bank

• The Youngest of Six Children

• Of Parents With Just Eight Years of

Education

• Ceased the Opportunity to Change The

Landscape of Commerce Throughout the

World

How?

Copyright iOO Associates 1999

Iconoclastic Innovation



• Went To Work For A Small Bank in Seattle

• Was Assigned to Manage the Credit Card Program

• Dee Was Assigned To The Committee to Look At

All The Problems

• When the Music Stopped He was Left Without a

Chair and was made Chair of the Committee







Copyright iOO Associates 1999

What Happened?



• By June 1970

• Visa International Was Created

• Dee W. Hock was named CEO

• The New Company was very different



How?



Copyright iOO Associates 1999

How Was Visa Different?



• A non-stock company

• for profit membership corporation

• Ownership was non-transferable

• Structure

– Highly Decentralized

– Highly Collaborative

– Action Pushed to the Periphery to the Members



Copyright iOO Associates 1999

The Members

• The banks were the members

• They issued the cards

• They were very competitive with one

another

• They had to collaborate because

participating merchants had to take any

banks card anywhere.

A Unique Blend of Cooperation and Competition!



Copyright iOO Associates 1999

The Idea

• Reinvent the concept of money, credit and bank

• Insight: Money was nothing more than

guaranteed, alpha-numeric data recorded on paper

or metal

• Credit Card: A device to exchange value in the

form of electronic signals

• Structure: What organizational form could

guarantee electronic exchange of

value

Copyright iOO Associates 1999

The Borderless Organization for

the Exchange of Value



• It must be owned by all participants

• Power and function must be distributed

• Governance must be distributed

• It must be malleable and durable

• It must embrace diversity and change.







Copyright iOO Associates 1999

Visa International





Born

June 1970







Copyright iOO Associates 1999

Visa International Today

• Comprised of 23,000 financial institutions

• They create products

• The 23,0000 members are part of regulated

industries, but they are not regulated as Visa

• It is not a privately traded company, You

can’t buy stock in Visa

• If it were public it’s market value would be

$150B

Copyright iOO Associates 1999

Visa International Today

• Visa transcends politics, religion, language,

custom etc.

• It has no less than 20% and as much as 50%

compounded annual growth for a quarter of

a century

• Its products a universal and used worldwide

• Staff of 3000 in 13 countries, 21 offices



Copyright iOO Associates 1999

How Much Money Does Visa Make



• $1.75 Trillion per year

• 1,100 transactions per second at a penny

each

• Its employees have no stock options

• The prototype of the communications

system used today was done in 90 days for

$25,000



Copyright iOO Associates 1999

What’s is Visa’s Product?



• What does it provide?

• Why is it paid?

• What is the service Visa provides?





C- - -d - - -t - - -!





Copyright iOO Associates 1999

COORDINATION!





As A Business Model for Success









Copyright iOO Associates 1999

That’s Innovation!



Dialogue and Competition







Copyright iOO Associates 1999

What’s the Next VISA?





The VISA of your time!









Copyright iOO Associates 1999

“It is no failure to fall short of realizing

all that we might dream. The failure is to

fall short of dreaming all that we might

realize”



Dee Hock

Chairman Emeritus

Visa International





Copyright iOO Associates 1999

Relationship Marketing and

Management





How to Build Relationships with the

Target Market





Copyright iOO Associates 1999

Relationship Building with the Target Market

• Connections

– School

– Church

– Hobbies

What is the purpose?

• Connectors

– Family

– Friends

– Mentors







Copyright iOO Associates 1999

To Influence the Perception of

the Target Market Toward

Your Purpose or Product







Copyright iOO Associates 1999

The Architecture of Relationship

(influence) Building



• Dialogue

• Share Mental Models

• Develop Shared Vision of Purpose

• Think Systemically

• Act Together

• Learn Together



Copyright iOO Associates 1999

Dialogue To Build Relationships



•Conversation Is The Medium of Organizational Creativity

•Conversation Enables Divergence and Diversity of Thinking

•Conversation Is Shaped By Beliefs, Feelings and Emotions

•Conversation Can Be “Boundaryless” (Internet)

•Conversation Sets Boundaries (Tasks, Progress,Questions)

•Conversation Facilitates Listening





How Does One Do This In Markets?



Copyright iOO Associates 1999

Mental Model to Build Relationships





•Our Assumptions About How The/Our World Works

•What’s Important

•Image of What’s Right and Wrong

•Image of Success and Failure

•Beliefs, Feelings, Emotions

•What We Think and Why We Think What We Think

•Frame Of Our History and Stories

•I’ll Believe It When I See It (How we make a choice)

•I’ll See It When I Believe It





Copyright iOO Associates 1999

Shared Vision of the Market for

the Product



•The Common View Of The Now

•The Common View Of The Future

•T.E.A.M. (Together Each Achieves More)

•Individual Talent / Group Dynamic

•Independent / Interdependent

•Interconnected Insight

•Display Your Thoughts and Thinking









Copyright iOO Associates 1999

Shared Vision Of People

• Japanese Car’s 1970’s-90’s

• Vince Lombardi

• U.S. Army









Copyright iOO Associates 1999

Class 6









Copyright iOO Associates 1999

Marketing as a System

Performance









People



Price Products







Copyright iOO Associates 1999

What are some types of Products?



• tangible (own)

– hardware

– software

– people

– activities

– places

• intangible (no ownership)

– hotel

– airlines

– medicine

– legal

Copyright iOO Associates 1999

Product Markets



• Consumer

• Business









Copyright iOO Associates 1999

Consumer Product Success?

• Disney Land

• Disney World

• Euro Disney

• Disney Land Japan









Copyright iOO Associates 1999

Can You Predict Success?

• France • Japan

– There is the culture – Emulated U.S. in ‘50’s

– French is the language – Taught Children

– Foreign Words English

(cheeseburger) – Come to U.S.

– Legislate U.S. Films – U.S. Kareoke

– Fast Food – Love Baseball

– Great art, music, and – Fastest Growing Fast

architecture Food in Japan MD’s



Copyright iOO Associates 1999

Transformational Marketing

• Idea

• Unmet Need

• Unique Solution To Unmet Need

• SWOT of Solution

• Execution Plan

– Product (Performance, Price, Package)

– Promotion (Positioning, Perception)

– Place (Persuasion)

• Target Customer / Market

– People

Copyright iOO Associates 1999

Case (Idea) Analysis

• Idea - What is it?

• Unmet Need - Who does it serve? Target Market

• Unique Company Solution - How does it serve?

• Customer - Why will they buy?

• Company Goals - How are they achieved?

– Market Growth, Market Share, Profits

– Market Penetration

– Product Development

– Market Development

– Diversification (Product / Market)

Copyright iOO Associates 1999

Case (Idea) Analysis



S.W.O.T.

•What are the key Strengths of the Idea /Solution?

•What are the key Weaknesses of the Idea / Solution?

•What are the key Opportunities for the Idea / Solution?

•What are the key Threats to the Idea / Solution?









Copyright iOO Associates 1999

Case (Idea) Analysis

• Marketing Plan (The P’s of Marketing)

– Product, Packaging, Performance, Price

– Promotion, Positioning, Perception

– Place, Persuasion

– People (The Target Customer) Who are They?

• Beliefs

• Emotions

• Feelings

• Thoughts

• Thinking

Copyright iOO Associates 1999

Relevance

2 3 4 Reach Dog

Growth Cow

Insight The Idea The Unmet Need Relate

Retain ?

Revenue Market Share

Feelings

P Beliefs Market Penetration

1 5

Emotions

Thoughts

Market Development

Product Development

Thinking Diversification

Rethink Target Market Segmentation / Size Mergers

Acquisitions

Foresight Redirect

Reorganize 6 Strengths

Weaknesses

Reposition

Rebuild

The Unique Solution Opportunities



Performance

7 Strengths

Infrastructure capital

(“Best Results”)

Strategy

Structure Implementation Human Capital

Intellectual Capital

Skills

Style

8 Attention Capital

Product Packaging Performance

Marketing Mix Price

Shareholders 9 Promotion Positioning Perception

Place Persuasion

Suppliers

Employees

Customers

Value Creation/Wealth Innovation

New Business Models

Relative Advantage 10 Reengineering

Compatibility

Complexity

Adoption Quality

Cost Reduction

Divisibility

Communicability

Results 11

Profitable Growth Revenue

ROS, ROE,

Standards EPS

Copyright iOO Associates 1999 Stock Price

(“Best Practice)

Tiger Woods (People)



• Standard:

– Jack Nicklaus (records)

– Arnold Palmer (charisma)

– Bobby Jones (legacy grand slam)

• Foresight:

– Father decides to try and build a golf champion

– Change the face of golf globally



Copyright iOO Associates 1999

Tiger Woods (People)



• Insight:

– People will appreciate excellence in any face

• Idea:

– Create and perpetuate a personal image of

excellence that dominates and transcends the

sport of golf

– Perfecting the implausible today, even though it

was impossible yesterday

Copyright iOO Associates 1999

Tiger Woods (People)

• Target Market:

– Originally golf novices and young adults. Now multi-cultural /

national fans of life that share his competitive spirit for athletic

achievement and excellence.

• Beliefs: Need for icon that crosses the boundaries of their conforming niche

• Emotions: Lack of an everybody’s American hero after M.J.’s

• Feelings:An increasing desire for a quality character to market to the world

• Thoughts: We can’t find hero’s at home, in local arenas and politics so we

look to athletes

• Thinking: Benefits come to us when we allow others to “raise the bar”

regarding personal standards.



Copyright iOO Associates 1999

Tiger Woods (People)

• The Unmet need:

– The present void for the newest, latest, greatest, truly

all-American hero.

• Unique Solution:

– Idea: Squeaky clean performer and personality

– Concept: Raise the roof, continual personal

improvement

– Product: One narrow gauged, now broad appeal beyond

golf

– Service: To satisfy the public’s appetite for great sports

entertainment

Copyright iOO Associates 1999

Tiger Woods (People)

• Unique Solution (Continued)

– Rethink: Could be more than just a golfer

– Redirect: Stay the course, be a golfer first then more

– Reorganize: As we become more, we are able to do

more

– Reposition: Golf is primary, more than Nicklaus,

Palmer and Jones combine

– Rebuild: Multi-national / cultural marketing to the mass

media





Copyright iOO Associates 1999

Tiger Wood (People)

• S.W.O.T. of Solution:

– Strengths: Name Recognition. Tiger-a prominent

animal, dominant animal. Cross sport appeal

– Weaknesses: Getting over stuffed on prey and

becoming lackadaisical. Living golf 24/7/365. Allow

people to manage him beyond his values.

– Opportunities: To remain king of the jungle for two

generations

– Threats: Future Focus. Don’t let original motives get

lost in the B.S.



Copyright iOO Associates 1999

Tiger Woods (People)

• Marketing Plan:

– Product: A master Jedi of the modern art of golf

– Performance: Radiant, brilliant, mythical, dreamlike

– Price: Free spirit burned into our minds, watch out for

the hidden packaging costs

– Packaging: An Olympian without the Olympics

– Promotion: The talk of the town, Media spotlight

– Positioning: Youthfulness, like-ability, skill,

marketability

– Perception: Destiny. Sent from golf heaven

– Place: Elite clubhouses and tree houses too

– Persuasion: Be better than your best. Better than you

are Copyright iOO Associates 1999

Tiger Woods (People)

• Implementation:

– Strategy: To remain one step ahead of his ego during a

game and life. Control brand in the market.

• Tactics:

– Cultivate image of ‘every man”

– High Profile Wins

– Focused endorsements

– Structure: A prodigy. Star Child

– Skills: Multi-talented, multi-tasking, Worldclass putter,

driver, irons and thinking

– Style: Be yourself, work hard, body and mind working

a a team. Copyright iOO Associates 1999

“Chance Favors the Prepared Mind”



...Louis Pasteur



The question is what is that mind prepared

to perceive?





Copyright iOO Associates 1999

The Probability of Product Success

P1 P2 P3

• Foresight 0.9

• Insight 0.9

• Idea 0.9

• Unique Solution 0.9

• Implementation 0.9

90% probability

• Price 0.9 of success individually

• Product Function 0.9 is only 39%

• Place 0.9

collectively!

• Brand 0.9

Total= 0.39

Copyright iOO Associates 1999

Marketing Thinking…..





...And Product Success









Copyright iOO Associates 1999

What Is The Product Management

Mental Model?







What is a mental model?

What do we manage about the product?



Copyright iOO Associates 1999

Mental Model



•Our Assumptions About How Our World Works

•What’s Important

•Image of What’s Right and Wrong

•Image of Success and Failure

•Beliefs, Feelings, Emotions

•What We Think and Why We Think What We Think

•Frame Of Our History and Stories

•I’ll Believe It When I See It

•I’ll See It When I Believe It





Copyright iOO Associates 1999

The Mental Model of Coaching Sports

For Example

Pro Sports Youth Sports



• Paid Professional • Amateur (For the Love

of the game)

• Entertainment for • Fun for Participants

Viewers

• Goal is to Win • Double Goal

– Win

– Character /Life Lessons



Copyright iOO Associates 1999

What do we manage about the product?

• Price

• Product (Features, Benefits) How about R’s?

• Promotion How about S’s?

• Place

• Positioning (Brand)

• Packaging Lets stick with P’s for now!

• Performance (Function)

• Perception (Brand)

• Persuasion (Market / Sell)

Copyright iOO Associates 1999

Lets Discuss The Product Management





Of Product YOU!









Copyright iOO Associates 1999

The Product YOU!

(Personal Mastery!)



•“Mastery Is Inside- “The Inner Game”

•Mastery Is Multi-dimensional Competence You as a

•Know Thy Self (Awareness) Product!

•Self #1 The critic of our self

•Self #2 The positive coach of our self

•The “Beginners Mind” (Learning) Develop It!

•Continuous Improvement (Process)

•Learn More When Things Go Wrong

•Value beyond victory

•Competition Is From Within



Copyright iOO Associates 1999

Etc.

The Inflection Points of One’s Life…...

Kids

Marriage



Work



Grad School



College







High School

Every Effort in Mastery Follows The S-curve

Grammar School Strategic Inflection





Birth Year

Copyright iOO Associates 1999

Entertainer

In The Zone as a Product









Mastery

(Better Product)

You Inc.

Michael Jordon Practice, Practice, Practice

Joe Montana Staying Power

Tiger Woods Strong Beliefs

Tina Turner Just Do It, I Can

Elton John

Copyright iOO Associates 1999

Individual Mastery

Peak

Performance







Arousal Control



Enjoyment



Challenge Anxiety

Energy Relaxation



Possibility



Worry Character

Character

Bridge

Boredom

Apathy







Skill / Capability Adapted From Mihaly Csikszentmilalyi



Copyright iOO Associates 1999

Systems Thinking in Marketing





•Non-Linear Leaps Of Thinking

•See The Whole Not Just The Parts

•Can’t Redesign The Whole By Dividing It Into Parts

•Sees Events, Patterns, Behavior and Mental Models

•HyperLinks / Hypertex / HyperLoops

•Causal Loop Diagrams







Innovations Begin Here!

Copyright iOO Associates 1999

What They Forgot to Teach Me

at Yale, Harvard and Golden Gate!





What you need to create successful products and

business success!





Copyright iOO Associates 1999

Three Stages of Any Business



• Starting It

• Growing It

• Selling It





At Each Stage You Need………..?









Copyright iOO Associates 1999

Why are Companies Started?





The Answer is……..









Copyright iOO Associates 1999

Money !



What You Need to Know About Money





Copyright iOO Associates 1999

"The only thing money gives you is

the freedom not to worry about

money."

--

Johnny Carson









Copyright iOO Associates 1999

What is Money?



• A medium of exchange.

• An agreement between two parties

• A relationship between members of a

community.

• An asset to be used.







Copyright iOO Associates 1999

Is Money, Money on a Deserted Island?









Copyright iOO Associates 1999

Where is Money Born?



• Money is born in the banking system.

• It lives between the bank and you.

• It takes two to tango with Money









Copyright iOO Associates 1999

Five Things You Need to Know

About Money!



• How To Make It

• How To Grow It

• How To Save It

• How To Spend It

• How to Give It Away







Copyright iOO Associates 1999

How Do You Make Money?





You Change The World!









Copyright iOO Associates 1999

Some World Changers!

• Nicola Tesla

• Steve Jobs

• Bill Gates They all saw something

• Warren Buffet that didn’t exist, but was

• Hewlett- Packard ready to emerge or unfold.

• Dee Hock They saw the underlying

• The Beatles

future!

• Richard Branson





Copyright iOO Associates 1999

“Never doubt that a small

number of committed people can

change the world; indeed it’s all

that ever has…….

Margaret Mead







Copyright iOO Associates 1999

Remember!





Money is just the result of creating

products and services people are

willing to but.





Copyright iOO Associates 1999

To Make Money You Need

to Understand This

Income







Expenses







Assets Liabilities









Copyright iOO Associates 1999

Positive Cash Flow

Income







Expenses







Assets Liabilities









Copyright iOO Associates 1999

How People Make Money

Income

Job Paycheck









Expenses

Taxes, Car

Food, Rent

Clothes, Fun



What about Savings? Assets Liabilities

What About Growth?

What About Giving it Away? Mortgage

Loans

Credit Cards







Copyright iOO Associates 1999

Wealth Creation Process

Income

Job Paycheck

Interest

Rental Income

Royalties



Expenses

Taxes, Car

Food, Rent

Clothes, Fun



Assets Liabilities

Savings

Bonds Mortgage

Stocks Loans

Real Estate Credit Cards

Intellectual

Property

Copyright iOO Associates 1999

Negative Cash Flow

Income

Bye! Bye!



Expenses







Assets Liabilities









Copyright iOO Associates 1999

How Do Companies Make Money?

Income

Do Business Sales Revenue

Royalties

Rent



Expenses

Taxes, Rent

Utilities





Assets Liabilities

New Orders

Backlog Orders Down Payments

Royalties I&W

What about EBIT? Real Estate Rent Itl’Commissions

What About Growth? Brand

What About Giving it Away? Stock

Copyright iOO Associates 1999

Three Key Courses To Take at SJSU !

• Presentation and Communications Skills

• Psychology

• Negotiation Skills

• How to be a Parent

– Kids, perhaps your most important product.









Copyright iOO Associates 1999

What You Should Know About Yourself!



• Strengths and Weaknesses

• To Focus on Strengths To Improve

• To T.E.A.M. with others to Minimize your

Weaknesses

• How You Spend The Most Valuable Thing

You Have Next to Health…….. Time





Copyright iOO Associates 1999

Class 7









Copyright iOO Associates 1999

Information is Power in Marketing





Information Separates Events From

Trends in the Market







Copyright iOO Associates 1999

Marketing Information Systems

• Consists of people, equipment, and procedures to gather,

sort, analyze, evaluate and distribute needed, timely, and

accurate information to marketing decision makers.

• Function: Assess, Develop and Distribute Information.

• Data, Information, Knowledge, Understanding, Know

How, Know What, Know Why, Know When, and

Wisdom.









Copyright iOO Associates 1999

Functions of a MIS:

Developing Information

Obtains Needed Information for Marketing Managers

From the Following Sources

Internal Data

Collection of Information from Data Sources Within the Company

From: Accounting, Sales Force, Marketing, Manufacturing, Sales



Marketing Intelligence

Collection and Analysis of Publicly Available Information about

Competitors and the Marketing Environment

From: Employees, Suppliers, Customers,

Competitors, Marketing Research Companies



Marketing Research

Copyright iOO

Design, Collection, Analysis, and Associates 1999of Data about a Situation

Reporting

Marketing Research Process

Step 2. Develop the Research Plan



Determine the Specific Information Needed



Secondary Primary



Information that has Information collected

been previously for the specific purpose

collected. at hand.





Both Must Be:

Relevant

Accurate

Copyright iOO Associates 1999

Current

Primary Data Collection Process

Step 1. Research Approaches

Observational Research

Gathering data by observing people,

actions and situations

(Exploratory)





Survey Research

Asking individuals about

attitudes, preferences or

buying behaviors

(Descriptive)





Experimental Research

Copyright iOO Associates 1999 Using groups of people to

New Product Development





How to think about creating new Products

and services.





Copyright iOO Associates 1999

How Do Companies Create Assets?

• Create New Products

– orders

– sales

• Create New Services

– orders

– sales

• Sell Stock



Copyright iOO Associates 1999

Lets Build A Globally Appealing Car



• Porsche

• Volvo

• Volkswagen Beetle

• Jeep

• Benz What’s The Pattern?

• BMW



Copyright iOO Associates 1999

"You can observe a lot by watching.”



Yogi Berra









Copyright iOO Associates 1999

What Customers Don’t Ask For



• Cellular Telephones

• Fax Machines

• Mini Vans

• SUV’s “You can learn from yours customers,

but don’t expect them to lead you.”

• Beanie Babies

• ATM’s

• Pump Your Own Gas

Copyright iOO Associates 1999

Technology: Positive Energy Saver

• Pony Express • E-mail

• Horse • Space Shuttle

• Map • GPS

• Library • Internet

• Telegraph • Cell Phone

• Wells Fargo Bank • Online Banking (ATM)

• Wall Street • E-Trade



A Continuum of Capability

Copyright iOO Associates 1999

Imagine You Are The Product

Manager of These Products

• Television

• Medicine

• Yale University What’s the Next Product?

• Home Telephone

• Mainframe Computers

• Desktop PC’s

• Book Stores



Copyright iOO Associates 1999

You Are The Product Manager

• Television • Cable

• U.S. Mail • E-mail

• Medicine • Managed Care

• Yale University • Co-Education

• Home Telephone • Cellular Telephones

• Mainframe Computers • Mini-computer

• Desktop PC’s • Mobil Internet PC

• Book Stores • Amazon.com

Copyright iOO Associates 1999

Shopping Continuum



• Main Street

• Malls

• Mini Malls

• Internet

• e-malls

• v-malls



Copyright iOO Associates 1999

Ways to Innovate Products



• Product Extension

• Pattern Reversal

• Strange Attractors

• Distinction that Make a Difference









Copyright iOO Associates 1999

Product Extension

• Elaboration: modify or perfect what exists

– Disney

– Sony Walkman

– Virgin Atlantic

• Recycle: Bring back the old (revered)

– POGS

– Vests, Wide Ties, Cuff Links, Suspenders

– Bell Bottom Jeans

– Titanic

– Snow White

Copyright iOO Associates 1999

Pattern Reversals

• Burgers • Veggie Burgers

• Fancy Coffee (Starbucks) • Fancy Juice (Jamba Juice)

• Women's Business Suits • Victoria Secrets

• Soda • Fruit Juice









Copyright iOO Associates 1999

Strange Attractors (Paradox)

• Beanie Babies

• Teenage Mutant Ninja Turtles (Names)

• Star Wars

• Star Trek

• G.I. Joe

• Barbie Dolls

• LL Bean Outwear

Copyright iOO Associates 1999

Distinctions That Make A Difference

• Products • Process

– Books – Reading

– Exercise Equipment – Exercise

– Education – Participation

– Golf Clubs – Practice

– Winning – Effort









Copyright iOO Associates 1999

What is Price?



• The amount of money charged for the

product or service.

• The sum of the values exchanged for the

benefits of having or using a product or

service.









Copyright iOO Associates 1999

What is Performance

• Meet customer expectations.

• Delight customers with your product or

service. Do something satisfying.

• Sustaining customer satisfaction.

• Customer value = difference the value

gained and the cost to acquire.

• TQM = Total Quality Management

• Exchange (trade value) versus Transaction

( build relationship)

Copyright iOO Associates 1999

Class 8









Copyright iOO Associates 1999

Product Development Strategies





“Architecting” the Unmet Need









Copyright iOO Associates 1999

Strategies to Obtain New Product Ideas



• Acquire Companies

• Acquire Patents

• Acquire Licenses

• Innovate New Original Unique Products

• Product Improvements

• Product Modifications

• Create New Brands

Copyright iOO Associates 1999

Why New Products Sometimes Fail



• Design Problems

• Missed the Unmet Need

• Missed the Target Market

• Missed the Target Market Size

• Bad P’s

• Time To Market was too Long

• Competition Beat You to the Punch

Copyright iOO Associates 1999

The Five Phases of the

Product Development Process

• Idea Phase

– Generate and Screen Ideas

– Market Size, Development Time Cost, ROI

• Demonstration Phase

– Concept Development and Testing

– Prototype Development and Testing

• Execution Phase

– Business Analysis

– Marketing Strategy

– Design, Build and Test

Copyright iOO Associates 1999

– Commercialization

The Five Phases of the

Product Development Process

• Adjustment Phase

– Find out What Works Fix what Doesn’t

• Learning Phase

– Lessons Learned Review

– Development Learning Histories









Copyright iOO Associates 1999

Marketing Strategy Development

• Describe

– Target Market and Size, Is it Worth It? Can We

Win?

– What are the P’s Strategy

– Sales and Profit Goals and Objectives

– Commercialization

• When

• Where

• To Whom

• How

Copyright iOO Associates 1999

Product Life Cycle M



• Birth: Product Development + Introduction

• Growth

• Maturity G

• Decline

• Death Show Me The Money!







B Copyright iOO Associates 1999

Goals of Product Life Cycle By Phase



• Birth +Introduction

– Low Sales

– High Costs

– Negative Profits

– Marketing is Focused on Awareness

– Product is First Version Minimal Features

– Price to Build Early Adopters Luminaries



Copyright iOO Associates 1999

Goals of Product Life Cycle By Phase



• Growth Phase

– Sales Increase

– Profits Increase

– Goal is to Penetrate Market and Get Share

– Product Has More Features and Benefits

– Price to Penetrate Market to Build Share

– Expand Distribution (Place)

– Promote to Generate Mass AIDA

Copyright iOO Associates 1999

Goals of Product Life Cycle By Phase

• Maturity Phase:

– Sales Peak

– Low Cost Structure

– High Profits

– Maximize Profits and Defend Share

– Product Diversification

– Price to best Competitors

– Build More Distribution (Place)

– Promotion to Stress Differentiation and Benefits

Copyright iOO Associates 1999

What Happens in the Decline and

Death Phase?





Bad Stuff!

Don’t go there without a plan to be

re-borne!





Copyright iOO Associates 1999

Product Mix = Product Lines Offered

• Product Line Width

– Number of different product lines

• Product Line Length

– Total number of items in the line

• Product Line Depth

– Number of different versions of each product





A company can expand Width, Length and Depth!

Copyright iOO Associates 1999

Key Goal of New Product



• Customer Awareness

• Customer Interest

• Customer Evaluation

• Customer Trial

• Customer Adoption



The Faster the Better!

Copyright iOO Associates 1999

Speed of Adoption is Influenced By



• Communicability

• Relative Advantage

• Compatibility

• Complexity

• “Tri-ability”







Copyright iOO Associates 1999

Adoption By Whom?





The Target Market









Copyright iOO Associates 1999

Market Targeting starts with...



• Segmentation Evaluation

– Size and Growth Potential

– Attractiveness

– Can We Win?

• Do we have the resources to attack?

• Are we positioned to attack?

• Do we have unique competitive advantages?

• Are their substitute strategies



Copyright iOO Associates 1999

Market Targeting and ends with...



• Market Positioning

– Developing positioning for each segment

• Who are the potential customers?

• How do they think about us?

• How do they think about the competitors?

• What are their IDEAL offerings?

– Develop marketing mix (P’s) for each segment

• Differentiation

• Distinction that make a difference

Copyright iOO Associates 1999

Types of Market



• Business Markets

• Consumer Markets









Copyright iOO Associates 1999

Business Market are Unique



• Fewer, larger buyers

• Fluctuating demand

• More professional buyers

• More complex decision process

– more people involved

– more formal, e.g. bids, RFQ’s

– long term relationship oriented



Copyright iOO Associates 1999

Business Buyer Players



• Gatekeepers

• User Buyer

• “Influencers”

• Financial Buyer

• Decision Maker







Copyright iOO Associates 1999

Class 9





Mid Term Examination









Copyright iOO Associates 1999

Class 10







Mid Term Examination Review





Copyright iOO Associates 1999

Class 11





Place: Distribution and Logistics









Copyright iOO Associates 1999

Distribution



• A Distribution Channel

– A set of inter-dependent organizations

– Intermediaries

– Purpose: involved in the process of a product or

service available for use by the

consumer

– Also called a channel





Copyright iOO Associates 1999

The Purpose of Intermediaries



• Greater ability to get goods to the target

market

• Intermediaries have

– capability (experience)

– capacity(resources available)

– contacts

– capital



Copyright iOO Associates 1999

What do Intermediaries do?



• Provide Information

• Provide Promotion

• Provide Contacts

• Provide Capital

• Provide Physical Movement of Goods

• Negotiate Sales Process



Copyright iOO Associates 1999

Types of Marketing Channel



• Direct: Manufacture to Consumer

• Indirect: Manufacturer to Retailer to Consumer

• Other: Manufacturer to Wholesaler to

Retailer to Consumer









Copyright iOO Associates 1999

Channels Can Be Conflicted



• Horizontal Conflict:

– Firms at the same level

• Vertical Conflict

– Firms at different levels of the same level

• Examples







Copyright iOO Associates 1999

Vertical Marketing Systems

• Corporate Direct

• Contractual Less Direct

– Wholesaler

– Retailer

– Franchise

• Manufacturer Sponsored Retailer

• Manufacturer Sponsored Wholesaler

• Service Firm Sponsored

• Administered Indirect

Copyright iOO Associates 1999

Horizontal Marketing Systems



• Two or More Companies Involved

• Companies at the same channel level join

forces to explore marketing opportunity

• Examples

– B of A Banks and Albertson’s Grocery

– Starbucks and Barnes and Noble







Copyright iOO Associates 1999

Channel Design and Management



• Selection of Partner Alternatives

• Non Exclusive or Non-exclusive Contract

• Motivation

– Financial

– Non-financial

– Quotas

– Minimums

• Performance Evaluation

Copyright iOO Associates 1999

The Purpose of Logistics



• Get right product to the right customers,

right time and the right place

• A key to creating and keeping customers

• Information technology has created

opportunities for distribution efficiencies

– Snyder Trucking

– Lands End



Copyright iOO Associates 1999

The Goals of Logistics



• Provide Customer Delivery Service at Least

Cost

• Maximize Profits by Cost Optimization









Copyright iOO Associates 1999

The Functions of Logistics



• Order Processing

• Warehousing, Storage and Distribution

• Inventory Management (JIT)

• Transportation (Land, Sea and Air)

• Cost Reduction

• Customer Satisfaction



Copyright iOO Associates 1999

Transportation Methods



• Air: High Cost, Good for Low Bulk Items

• Truck: Cost Effective, Flexible and Efficient

• Sea: Lowest Cost, Slowest

• Rail: Cost Effective, Good for Bulk Items

• Pipelines: Oil, gas chemicals, costly







Copyright iOO Associates 1999

Transportation Selection Criteria



• Speed

• Dependability

• Capability

• Availability

• Cost







Copyright iOO Associates 1999

Integrated Logistics Management



• Cross Functional and Cross Geographic

Teams

• Channel Partner Cooperation

• Third Parties

– Shipping Agents and Freight Forwarders

– Insurance Companies

– Shipping Companies



Copyright iOO Associates 1999

What is Retailing?



• All activities involved in selling goods and

services to the ultimate end user for their

personal non-business use

• Examples

– Home Depot

– Sears

– Victoria Secrets

– Nike

Copyright iOO Associates 1999

Retailers Can Be Classified By:



• Amount and Degree of Service

• Length and Breadth of Product Lines

• Pricing Structure

• Type of Organization









Copyright iOO Associates 1999

Classification By Product Line

• Specialty Stores:Narrow Line Deep Assortment

• Department Stores: Wide Variety, Assortment

• Supermarkets: Wide Variety, Household Items

• Convenience: Limited Line High Turnover

• Superstores: Large Assortment, Routine Items

• Category Killer: Giant Specialty Store







Copyright iOO Associates 1999

Retailer Organization Types



• Corporate Chains

• Retailer Cooperatives

• Voluntary Chains

• Franchises

• Merchandising Conglomerates







Copyright iOO Associates 1999

Non Store Retailing



• Direct Marketing

• Direct Selling

• Automatic Vending Machines

• Catalogues and Direct Mail All Must Use

• TV Shopping Shoes The ‘P’s” for

• Online Shopping Success!

• Home and Office Parties

Copyright iOO Associates 1999

What is Wholesaling?



• All the activities involved in selling goods

and services to those buying for resale or

business use.









Copyright iOO Associates 1999

What Wholesalers Do!

• Selling and Promotion

• Providing Assortment

• Bulk Purchases

• Warehousing of Goods

• Transportation of Goods

• Financing the Purchase of Goods

• Market Information

• Management and Administration

Copyright iOO Associates 1999

Types of Wholesalers



• Manufacturers

• Brokers and Agents

• Merchants









Copyright iOO Associates 1999

What is Place?



• Distribution channel

• Direct Marketing / Selling

• E-Marketing / Selling

• Dealer Organizations

• Franchise organizations

• Retail Organizations



Copyright iOO Associates 1999

What is Packaging?

• Product

• Service

• Education / Training

• Financing

• Selling Approach

– Emotionally Based

– Knowledge Based





Copyright iOO Associates 1999

Marketing as a System

Persuasion









Place People









Package

Copyright iOO Associates 1999

Class 12





Integrated Marketing Communications









Copyright iOO Associates 1999

Integrated Marketing Communications

• Advertising: A paid form of non-personal presentation by a sponsor

• Personal Selling: Personal Presentation by a companies sales force

• Sales Promotion: Short term incentives to increase sales

• Public Relations: Unpaid publicity with public

• Direct Marketing: Direct communications with people and

immediate response









Copyright iOO Associates 1999

Communication

• With Whom? The Target Market

• Why? Create Awareness, Knowledge, Preference, Purchase

• What Purpose? Stimulate Attention, Interest, Desire, Action

• How? Personal and Non-personal Media









Copyright iOO Associates 1999

The Promotion Mix



• Advertising: Reach, Expressive, Impersonal

• Personal Selling: Relationships, Costly

• Sales Promotion: Short lived incentives

• PR: Economical and Effective

• Direct Mail: Customized, Immediate







Copyright iOO Associates 1999

The Types of Promotion Strategy

• Push: Pushes the product through the channel

• Pull: Induces or pulls the customer to the product

• Which to use depends on:

– Type of product and market

– Buyer readiness stage

– Product life cycle stage









Copyright iOO Associates 1999

Marketing as a System



Promotion



Perception

People









Positioning

Copyright iOO Associates 1999

What is Promotion?



• Advertising

• Public Relations

• Direct Marketing

• Personal Selling

• Sales Promotions

• Education



This is the mix of marketing communications

Copyright iOO Associates 1999

What is Advertisement?



• Non personal presentation of ideas, goods

and services by an identified sponsor

• US advertisers spend over $200B each year.









Copyright iOO Associates 1999

Advertising Objectives

• Build Primary Demand for Products and Services

• Build Selective Demand

• Comparison of one Brand to Another Brand

• Reminder of Product Features, Benefits etc.









Copyright iOO Associates 1999

Advertising Spending Depends on...



• Product Life Cycle Stage

• Market Growth

• Market Share

• Competitive Differentiation / Clutter

• Frequency







Copyright iOO Associates 1999

Advertising Strategy Requires...



• An Idea or Creative Concept

• Message Development

• Meaningful to the Target Market

• Believable by the Target Market

• Easily Differentiated by the Target Market







Copyright iOO Associates 1999

Continue Class 13





Advertising









Copyright iOO Associates 1999

Types of Advertising Messages

• Testimonial

• Evidenced Based

• Technically Based

• Personality Based

• Mood / Image

• Fantasy

• Lifestyle

• Slice of Life

Copyright iOO Associates 1999

Advertising Media Selection Criteria



• Reach, Relevance, Frequency, Impact

• Media Type (TV, Radio Print)

• Media Vehicle (Forbes Magazine=Print)

• Media Timing (Quarterly, Annually etc.)









Copyright iOO Associates 1999

What is Sales Promotion?



• Short Term Incentives

– Samples

– Coupons

– Refunds

– Contests

– Sweepstakes

– Games



Copyright iOO Associates 1999

Objectives of Sales Promotions



• Pull Consumers to New Product

• Pull Customers from Competitors

• Reward Loyal Customers

• Build Relationships with the Target Market

• Promote the Brand

• Stimulate Purchase

• Motivate Sales People (Spiffs)

Copyright iOO Associates 1999

What is Public Relations?



• Build Good Relationships

• Press Relationships

• Lobbying

• Investor Relations

• Public Affairs

• Product Publicity



Copyright iOO Associates 1999

Public Relations Tools



• Special Events

• Speeches

• Corporate Materials (Videos, Annual Report)

• News and TV

• Web-sites

• Editorials

• White Papers

Copyright iOO Associates 1999

Apple Computer Promotion

• iMac

– Edison

– Einstein

– Bob Dylan

– Ansel Adams

– Frank Sinatra







Copyright iOO Associates 1999

Building Business Vision, Strategy and Tactics





• What business should we be in?

• What technologies should we focus on?

• What customer segments should we focus

on?

• What is our strategic vision?

• What performance dimension should we

focus on?

• What are our performance targets?

Copyright iOO Associates 1999

Building Business Vision, Strategy and Tactics



• What is the time frame for each target?

• How can we achieve higher growth?

• Can growth be attained by current product

extensions?

• Will we need to diversify to achieve

growth?

• How should we allocate our resources to

produce growth and high return?

Copyright iOO Associates 1999

Building Business Vision, Strategy and Tactics



• Of the alternative strategies which will

produce greatest return?

• What operational resources can we leverage

to increase efficiency?

• What competencies and knowledge can we

leverage to achieve time to market?







Copyright iOO Associates 1999

Excellence: Takes Time Peak

Performance







Arousal Control



Enjoyment



Challenge Anxiety

Energy Relaxation



Possibility



Worry Character

Character

Bridge

Boredom

Apathy







Skill / Capability

Copyright iOO Associates 1999

The Continuum of Time



• Before

• Now

• After









Copyright iOO Associates 1999

“The Artist Is The Antennae of the Race”





………..Ezra Proud









Copyright iOO Associates 1999

What is Perception?



• Perception is about what we notice

• How we select out the signal from the

background noise

• Customers make choices on perceived

value.

• Satisfaction is determined by perceived

performance.

• Meet or exceed expectations

Copyright iOO Associates 1999

Perception is Influenced by:

• Beliefs

• Ideas

• Values

• Interest

• Attitudes

• Emotions

• Thinking

• Thoughts

• State of Mind

Copyright iOO Associates 1999

Perception

• The Ladder of Inference

– From A Wealth of Information

– Select data

– Add meaning based upon what we believe

– Make assumption about meaning

– Adapt Belief or Value

– Take Action





Copyright iOO Associates 1999

Perception



• Private: What we think or thought

• Public: What society thinks or thought





Collective Mind: What we as individuals accept

(shared vision), unified perception







Copyright iOO Associates 1999

Creating Perception is about

Conveying Meaning



• Sentence: String of words trying to convey

meaning

• Pictures: Visual image trying to convey

meaning

• Meaning: Poems, music, dance, art, books







Copyright iOO Associates 1999

Listening

• Listening = the doorway through which

we allow the world to enter.

– How we listen

– To whom we listen

– Assumptions we listen with

• Learning = new ways of thinking that

changes perception and actions

Perception of Reality



Copyright iOO Associates 1999

What is Positioning?

• Image of products, services or company

– Coke: It’s the real thing.

– Nike: Just Do It, I Can.

– Apple: Think Different.

– Intel: Intel inside of everything.

– Sun: The network is the computer.

– G.E.: We bring good things to life.







Copyright iOO Associates 1999

Swoosh

Corporate Image

(The Real Me)

Michael Jordon Tiger Woods





Ken Griffey Jr. Jim Courier



ME

Jackie Joyner Kersee



Michael Johnson

Be Like Mike!



Nike Promotes Sports (the goal), Not Sales (desired outcome)

Copyright iOO Associates 1999

U.S. Army

• Command and Control • Adaptive Management

• Regiment • Flexibility

• Give Orders • Team Work

• Take Orders • Participation

• Follow Orders • Judgement

• Heroes • International Citizen

• Soldier / Employee • Self Esteem

A Transforming Product

Copyright iOO Associates 1999

What is Persuasion?

• Selling

– Strategic

– Tactical

• Customer Opinion

• J.D. Powers

• Consumer Reports

• Luminary Sites



Copyright iOO Associates 1999

Class 13





Branding









Copyright iOO Associates 1999

Branding





It’s the Brand Stupid!









Copyright iOO Associates 1999

“If you want to get rich, find something

no one wants any more and make

it valuable by what you do to it.”





………………………….Walt Disney









Copyright iOO Associates 1999

So What Makes a Brand?









Copyright iOO Associates 1999

The World’s Top Twenty Brands

• 1. McDonalds • 11. IBM

• 2. Coca-Cola • 12. Nike

• 3. Disney • 13. J&J

• 4. Kodak • 14. Visa

• 5. Sony • 15. Nescafe

• 6. Gillette • 16. Kellogg's

• 7. Mercedes-Benz • 17. Pepsi Cola

• 8. Levi’s • 18. Apple Computer

• 9. Microsoft • 19. BMW

• 10. Marlboro • 20. American Express

Copyright iOO Associates 1999

30 Most Reputable Companies in America



• Johnson & Johnson • Amazon.com

• Coca-Cola • IBM

• Hewlett-Packard • Sony

• Intel • Yahoo

• Ben&Jerry’s • AT&T

• Wal-Mart • FedEx

• Xerox • Proctor&Gamble

• Home Depot • Nike

• Gateway • McDonald’s

• Disney • Southwest Airlines

• Dell • America Online

• General Electric • DaimlerChrysler

• Lucent • Toyota

• Anheuser Busch • Sears

• Microsoft • Boeing

Copyright iOO Associates 1999

Top Global Ad Spenders ($MM)

• Proctor & Gamble • $4,693

• General Motors • 4,108

• Unilever • 3,698

• Ford • 2,422

• Daimler-Chrysler • 2,090

• Philip Morris • 2.025

• Nestle • 1,909

• Intel • 1,700

Copyright iOO Associates 1999

Brand



A unique identity that sets the

product, person, place apart and

makes them / it stand out.







Copyright iOO Associates 1999

Brand is About…...

• Expectation

• Performance

• Feelings

• Emotion

• Beliefs

• Relationships

• Value

• Depth of Product Offering

• Reduced Risk

• Relevance



Copyright iOO Associates 1999

Brand Creates

• Awareness

• Recognition

• Preference

• Insistence

• Loyalty

• Relationship

• Equity / Value



Copyright iOO Associates 1999

The Dimensions of Brand



• Brand Weight: Relevance (Influence)

• Brand Length: Reach (Connection)

• Brand Breadth: Range (Appeal)

• Brand Depth: Respect (Loyalty)



Brand is what you / the company stands for.





Copyright iOO Associates 1999

People as Brands

• Ronald Reagan

• Jesse “The Body” Ventura

• Jewel Kilcher

• Colin Powell

• Bill Graham

• Wolfgang Puck

• Madonna

• Tiger Woods

Copyright iOO Associates 1999

Places as Brands

• Disneyland

• Las Vegas

• Vail

• Hawaii

• Paris

• Yosemite

• Pebble Beach

Copyright iOO Associates 1999

Products as Brands

• Lexus

• Big Mac

• Dockers

• Fubu

• Rolex

• K2

• Pings



Copyright iOO Associates 1999

Building Brand Strategy By

• Line Extension

– Current brand names extended to new forms,

sizes and flavors of current product category

• Brand Extension

– Current brand name extended to new product

categories

• Multi-brands

– New brand names in the same product category

• New Brands

Copyright iOO Associates 1999

Product Brand Expansion Grid



Existing Product Category New Product Category





Existing

Brands Line Extension Brand Extension









New Brands Multi-brands New Brands









Copyright iOO Associates 1999

What’s Brand Got To Do With It?





Everything!

Everything is a Brand







Copyright iOO Associates 1999

Advertising Spending for Media

Media 1999 Spending Households $/Household

• Newspapers • $46.6B 60m $776

• Broadcast TV • $41.0B 100m $410

• Radio • $16.9B 99m $171

• Cable • $9.8B 65m $151

• Internet • $4.6B 50m $92









Copyright iOO Associates 1999

Online and Direct Marketing



• Purpose

– Direct Targeted

– Customer Databases

– Deepening Customer Loyalty









Copyright iOO Associates 1999

Forms of Direct Marketing Communications



• Direct Mail

• Catalogue Marketing

• Telemarketing

• Direct Response TV Marketing

• Kiosk Marketing

• Online Marketing

• Customer Facing Selling

Copyright iOO Associates 1999

Types of Online Marketing



• Online Services (AOL, CompuServe, Yahoo)

• The Internet (e-Bay, Amazon.com)









Copyright iOO Associates 1999

Benefits of Online Marketing

• Consumers • Companies

– Convenient – Relationship Building

– Private – Cost Reduction

– D,I,K, U, KH,W – Efficiency

– Interactive – Flexibility

– Immediate – Global Reach









Copyright iOO Associates 1999

Online Marketing Channels



• Electronic Storefront

• Online Advertising

• Forums

• Exchanges

• Webcasting







Copyright iOO Associates 1999

Class 14





Personal Selling









Copyright iOO Associates 1999

• “Then I asked: Does a firm

persuasion that a thing is so, make

it so? He replied: All poets believe

that it does and in all ages of

imagination this firm persuasion

removed mountains; but many are

not capable of firm persuasion of

anything”.

William Blake

1793

Copyright iOO Associates 1999

What is Personal Selling?



• Prospecting for Business

• Communicating

• Information Gathering

• Order Taking

• Relationship Building







Copyright iOO Associates 1999

What is the Role of the Sales Person



• Probe Customer Problems

• Build Relationships

• Serve Unmet Needs

• Negotiate T’s and C’s









Copyright iOO Associates 1999

The Function of Sales Management

• Recruitment and Selection

• Sales Structure

• Sales Strategy

• Sales Training

• Sales Commissions / Compensation

• Sales Supervision

• Sales Evaluation

Copyright iOO Associates 1999

Sales Force Strategy and Structure



• Territories / Geography Focused/ Regions

• Product Focused

• Customer / Industry Focus

• Team Selling









Copyright iOO Associates 1999

What Makes a Good Sales Person



• Enthusiasm

• Self Confidence

• Persistence

• Initiative

• Aptitude

• Analytical and Organization Skills

• Personality

Copyright iOO Associates 1999

Sales Training



• Product Features and Functions

• Company Strategy / Vision

• Competition Strategy

• Presentation Skills

• Influence Management Skills

• Relationship Building Skills



Copyright iOO Associates 1999

Sales Management and Motivation



• Sales Budget (Orders, Sales, Profitability)

• Incentives (Orders, Sales, Profitability)

• Sales Team Awards and Recognition

– Plaques

– Award Trips

– Bonus

– Merchandise



Copyright iOO Associates 1999

Sales Time / Task Management



• Telephone 21%

• Travel 20%

• Customer Facing 30%

• Service Calls 20%

• Administration 17%







Copyright iOO Associates 1999

Sales Compensation



• Base Salary

• Performance Based Bonus / Commissions

• Benefits (Car, Expense Account, Freedom)









Copyright iOO Associates 1999

Sales Force Metrics

• Orders, Sales, Profitability

• Share

• New Customer Orders

• Customer Retention

• Call Rate

• Monthly Activity Report

• Expense Reports

• Local Meetings

Copyright iOO Associates 1999

The Selling Process



• Lead Prospecting and Qualification

• Sales Strategy

• Presentation / Demonstration

• Handling Objections

• Close the Business

• After Order Follow-up to Build Relationships



Copyright iOO Associates 1999

Pricing





Class 15









Copyright iOO Associates 1999

What is Price?



• The amount of money charged for the

product or service.

• The sum of the values exchanged for the

benefits of having or using a product or

service.







Copyright iOO Associates 1999

Pricing Strategy Decision Criteria



• Internal Factors

– Marketing Objectives

– Marketing Mix Strategy

– Cost Structure

– Organizational Goals









Copyright iOO Associates 1999

Pricing Strategy Decision Criteria



• Marketing Objectives

– Survival: low, cover variable costs

– Maximum Profit:

– Market Share: low as possible price

– Quality Leader: High Performance









Copyright iOO Associates 1999

Pricing Strategy Decision Criteria



• Marketing Mix Variables that Affect

Pricing

– Product Design and Quality

– Distribution Strategy

– Promotion Strategy









Copyright iOO Associates 1999

Pricing Strategy Decision Criteria

• Cost Structure

– Fixed Costs (salaries, rent etc.)

– Variable Costs (raw materials)

– Total Costs=FC+VC









Copyright iOO Associates 1999

External Factors Affecting Pricing Strategy



• Competition (What are they doing)

• Market Place (What’s the Expectation)

• Current Demand (High or Low)

• Economic Conditions (Recession)

• Social Conditions (Unemployment)

• Government Actions (War)



Copyright iOO Associates 1999

Types of Market Condition



• Pure Competition: Many Buyers and Sellers

Price Has Little Effect

• Monopoly: Single Seller, Sets Market Price

• Oligopoly: Few Sellers, Each Sensitive to

the others Price Strategy







Copyright iOO Associates 1999

Types of Demand in the Market



• Inelastic Demand:

– Demand hardly changes with a small change in

price

• Elastic Demand

– Demand changes with a small change in price









Copyright iOO Associates 1999

Types of Pricing Approach

• Value Based Thinking • Cost Based Thinking

– Customer First – Product First

– Value – Cost

– Price – Price

– Cost – Value

– Product – Customer





Which do you prefer?

Copyright iOO Associates 1999

Competitive Forms of Pricing



• Set Based on the Competition

• Set Based on What is Expected in the Market

• Sealed Bid or RFQ, price is set on what you

think the competition will bid









Copyright iOO Associates 1999

Pricing Strategy Expansion Grid



High Price Low Price





High

Quality Premium Good Value









Low Overcharging Economizing

Quality







Copyright iOO Associates 1999

New Product Pricing Approaches



• Market Penetration

– Set low price

– Attract customers to build share

• Marketing Skimming

– Set high price

– maximize revenues and profits







Copyright iOO Associates 1999

Pricing Scenarios



• Product Line Pricing (Steps in line)

• Optional Add On (Automobiles)

• Captive Pricing (Razor / Blades)

• Bundling: (Personal Seat License / Tickets)









Copyright iOO Associates 1999

Ways to Reduce Price



• Trade In Allowance (Cars)

• Seasonal Discount (Cars)

• Functional Discount

• Quantity Discount

• Cash Discount

• Provide another product or service in

addition, i.e. more value

Copyright iOO Associates 1999

Price Justification Strategies



• Promotion Based (We are running a promo)

• Psychologically Based (Price going up)

• Location Based (FOB origin, CSF Brazil)

• International









Copyright iOO Associates 1999

Relationship Marketing





Class 16









Copyright iOO Associates 1999

What is Value?



• Product

• Service

• Image

• Brand

• Relationships







Copyright iOO Associates 1999

What is Customer Satisfaction?



• When a company’s performance fulfills the

buyer’s expectations

• Expectations are based on:

– Past experience

– Opinions of others

– Promises



Why is it Important?

Copyright iOO Associates 1999

Because…..



• Satisfied Customers are:

– Less price sensitive

– More Loyal, are retained by the firm

– Promote the company and it’s products

– Buy more

– Create more profits







Copyright iOO Associates 1999

What is Relationship Marketing?



• Creating Customers

• Maintaining and Enhancing Relationships

by offering

– Financial Benefits

– Social Benefits

– Structural Ties







Copyright iOO Associates 1999

The Value Chain



• Inbound Logistics (Vendors,Raw Materials)

• Operations (Producer adds value)

• Marketing and Sales (the P’s)

• Outbound Logistics (Clean, pack, ship)

• Service (Installation and Warranty)



Where profit margins are created!

Copyright iOO Associates 1999

Competitive Analysis (S.W.O.T)

• Who are your competitors?

• What are their:

– Objectives

– Current Strategies

– Strengths and Weaknesses

– Patterns and Practices

• Where might they go from here?

• When could they move?

Copyright iOO Associates 1999

The Ways Companies Compete

• Innovation or Product Leadership

– Foresight, Ideas, Implementation

• Operational Excellence

– Quality Focus

– Flexible Production

– Teamwork

• Customer Intimacy

– Customer Focus

– Relationship Marketing

Copyright iOO Associates 1999

Competitive Position Strategies

• Market Leader • Expand Market / Share

• Challenger • Attack the Leader

• Follower • Do as the Leader Does

• Nichers • Focus and Serve









Copyright iOO Associates 1999

Companies Can Be Either….



• Product Oriented

• Customer Oriented

• Competitor Oriented

• Market Oriented





Which is best?



Copyright iOO Associates 1999

The Challenges of Being Global



• Exchange Rates and Hedging Strategy

• Tariffs and Trade Barriers

• Corruption

• Language

• Customs and Culture

• Laws and Business Practices



Copyright iOO Associates 1999

Why Go Global?



• Profitable Growth Opportunities

• Current Domestic Market Shrinking

• Market Diversification

• Competition Attacking Domestic Market









Copyright iOO Associates 1999

How to Enter Global Markets



• Go Direct

• Use Representatives or Distributors

• Joint Venture Partnerships

• OEM to Locally Connected Company









Copyright iOO Associates 1999

Globalization of the Product



• Language

• Features and Function Changes

• Local Laws and Standards

• Export and Import Regulations

• Design Changes (120/240v)







Copyright iOO Associates 1999

The Tao of Product Management









Copyright iOO Associates 1999

Management



• Derived From the Italian (maneggio) and

the French (manege)

• The meaning is the training, handling and

riding of a horse.



Who’s the horse?





Copyright iOO Associates 1999

Management’s Past



• Command

• Control

• Set Direction

• Taming the horse

• Willingness of people to be managed







Copyright iOO Associates 1999

Management’s Future









Copyright iOO Associates 1999

Tao Te Ching



The Classic Way and It’s Virtue

(The essential nature, to go straight to the heart)







Copyright iOO Associates 1999

Tao Te Ching

• Tao • Te

– Dynamic – To Go

– Patterns – Straight

– Awareness – To The Heart

– Cycles – Character

– Flow (challenge, skill) – Integrity









Copyright iOO Associates 1999

The 21st Century

Leadership Requirements

• Structure Around Process Rather Than

Functions

• Key Figure a Self Directed Worker Rather Than

Administrative Manager

• Basic Work Unit a T.E.A.M. Rather Than The

Department

• Style is One of Learning Rather Than Analysis

• Leader as Coach / Steward / Mentor / Enabler

Rather Than Manager / Controller / Scorekeeper

/ Director

• Leadership is Everywhere or Nowhere

Copyright iOO Associates 1999

The C’s of Change in Business

• Content Change

• Context Change

• Conduct Change

• Capacity Change

• Capability Change



How Do We Transform With It?

Copyright iOO Associates 1999

Implications for Product Management





Role, Responsibility, Relationships









Copyright iOO Associates 1999

The New Way and It’s Virtue



• Commitment

• Collaboration

• Communication

• Responsibility

• Accountability







Copyright iOO Associates 1999

Commitment

• Definition:

– A process of continued effort by individuals or teams to

focus on and to achieve their goals and objectives.

• Attributes:

– Foster, participation, active optimism, constructive

questioning and positive critique in the decision

process.

– Foster a climate of cooperation and collaboration.

– Foster informal communication with those who have

different views.

– Foster a positive assumption about what is and

patience with what may be.

– Foster convergence and alignment by reconciling

diverse views



Copyright iOO Associates 1999

Commitment

"Until one is committed, there is hesitancy, the chance to draw back, always

ineffectiveness. Concerning all acts of initiative and creation, there is

one elementary truth the ignorance of which kills countless ideas and

splendid plans: that the moment one definitely commits oneself, then

providence moves too. All sorts of things occur to help one that would never

otherwise have occurred. A whole stream of events issues from the decision,

raising in one's favor all manner of unforeseen incidents, meetings and

material assistance which no man could have dreamed would have come his way.

Whatever you can do or dream you can, begin it. Boldness has genius, power

and magic in it. Begin it now. "

--Johann Wolfgang Von Goethe

Copyright iOO Associates 1999

Collaboration

• Definition:

– A process of influence by individuals or teams to

motivate a group to strive to accomplish objectives.

• Attributes:

– Influence others by ideas.

– Rise above organizational boundaries and jurisdiction

to influence

– Facilitate coalition building.

– Collective capability building









Copyright iOO Associates 1999

Communication

• Definition:

– A process of dialogue by individuals or teams to listen

and learn from each other in the pursuit of shared

goals.

• Attributes:

– Be Open

– Seek first to understand others.

– Seek to be understood.

– Be supportive.









Copyright iOO Associates 1999

Responsibility

• Definition:

– A feeling of caring by individuals or teams pursuing

shared goals.

• Attributes:

– To Be the best you can be.

– To Do your best you can

– Be responsible to colleagues and customers









Copyright iOO Associates 1999

“Concerning all acts of initiative, there is one

elementary truth the ignorance of which kills

countless ideas and splendid plans: the moment

one definetly commits oneself, then Providence

moves too. All sorts of things occur to help one

that would never otherwise have occurred. A

whole stream of events issues from the decision,

raising in one’s favor all manner of unforeseen

incidents and meetings and material assistance

which no man could have dreamed would come

his way. Whatever you can do or dream you can

do, begin it. Boldness has genius, power and

magic in it. Begin it now.



Johann Wolfgang von Goethe

Copyright iOO Associates 1999

Vision





Values Mission Strategy 7C’s



S,F,I,I,US,I,MM,V,A,PG









Copyright iOO Associates 1999


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