Electronic Arts Inc.: Company Profile and SWOT Analysis

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Electronic Arts Inc.: Company Profile and SWOT Analysis
Electronic Arts Inc.



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Electronic Arts Inc. Financial Snapshot



Operating Performance

Fast Facts

209 Redwood Shores Parkway, Redwood The company reported revenue of US$3,589.00

Headquarters Address

City, 94065,United States of America million during the fiscal year 2011 (2011). The

company's revenue grew at a CAGR of 3.81% during

Telephone + 16506281500

2007–2011, with an annual decline of -1.78% over

2010. In 2011, the company recorded an operating

Fax + 16506281414 margin of -8.69%, as against -18.77% in <2010.



Website www.ea.com

Revenue and Margins

Ticker Symbol, Stock Exchange ERTS, NASDAQ



Number of Employees 7,973



Fiscal Year End March



Revenue (in US$ million) 3,589.00









SWOT Analysis



Strengths Weaknesses Return on Equity



Global Presence Declining Market Share in Sector The company recorded a return on equity (ROE) of -

10.76% for 2011, as compared to its peers, Take-Two

Dependent on Single Platform & Interactive Software, Inc. (Ticker: TTWO), Konami

Inorganic Growth Corporation (Ticker: 9766) and Sony Corporation

Manufacturers

(Ticker: 6758), which recorded ROEs of 7.88%,

Strong Brand Portfolio and Titles Limited Customer Base 6.67% and -10.19% respectively. The company

reported a net profit margin of -8.69% in 2011.

Opportunities Threats

Return on Equity

Demand for Video Games Highly Competitive Marketplace



Strong Growth in Online Gaming

Piracy & Unauthorized Copying

Services

Transition to New Video Game

Rapid Changes in Technology

Consoles









Liquidity Position



The company reported a current ratio of 1.52 in 2011,

as compared to its peers, Take-Two Interactive

Software, Inc., Konami Corporation and Sony

Corporation, which recorded current ratios of 2.45,

2.36 and 0.93 respectively. As of March 2011, the

company recorded cash and short-term investments

of worth US$2,237.00 million, against zero current

debt. The company reported a debt to equity ratio of

0.00 in 2011 as compared to its peers, Take-Two

Interactive Software, Inc., Konami Corporation and

Sony Corporation, which recorded debt to equity

ratios of 0.17, 0.24 and 0.38 respectively.









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Electronic Arts Inc. - SWOT Profile Page 1

Electronic Arts Inc.



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TABLE OF CONTENTS



1 Business Analysis ................................................................................................................................... 5

1.1 Company Overview ................................................................................................................................................5

1.2 Business Description ..............................................................................................................................................5

1.3 Major Products and Services .................................................................................................................................7

2 Analysis of Key Performance Indicators ............................................................................................... 8

2.1 Five Year Snapshot: Overview of Financial and Operational Performance Indicators ..........................................8

2.2 Key Financial Performance Indicators .................................................................................................................11

2.2.1 Revenue and Operating Profit .........................................................................................................................11

2.2.2 Asset, Liabilities and Capex .............................................................................................................................12

2.2.3 Operational Efficiency ......................................................................................................................................13

2.3 Competitive Benchmarking ..................................................................................................................................14

2.3.1 Efficiency ..........................................................................................................................................................14

2.3.2 Capital Expenditure ..........................................................................................................................................15

2.3.3 Turnover – Inventory and Asset .......................................................................................................................16

3 Mergers & Acquisitions and Partnerships ........................................................................................... 17

3.1 M&A and Partnerships Strategy ...........................................................................................................................17

4 Recent Developments ........................................................................................................................... 20

5 SWOT Analysis ...................................................................................................................................... 22

5.1 SWOT Analysis - Overview ..................................................................................................................................22

5.2 Strengths ..............................................................................................................................................................22

5.3 Weaknesses .........................................................................................................................................................22

5.4 Opportunities ........................................................................................................................................................23

5.5 Threats .................................................................................................................................................................24

6 Electronic Arts Inc. - Company Statement ........................................................................................... 25

7 History .................................................................................................................................................... 28

8 Electronic Arts Inc. - Key Employees ................................................................................................... 31

9 Key Employee Biographies................................................................................................................... 32

10 Locations and Subsidiaries .................................................................................................................. 33

10.1 Head Office ..........................................................................................................................................................33

10.2 Other Locations and Subsidiaries ........................................................................................................................33

11 Appendix ................................................................................................................................................ 34

11.1 Methodology ......................................................

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