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From Wikipedia, the free encyclopedia VRML









VRML

VRML dards by the International Organization for Standardiza-

Filename extension .wrl (plain) tion (ISO).

.wrz (compression) The first version of VRML was specified in November

Internet media type model/vrml

1994. This version was specified from, and very closely

x-world/x-vrml resembled, the API and file format of the Open Inventor

application/x-cc3d software component, originally developed by SGI. The

current and functionally complete version is VRML97

Latest release 2.0

(ISO/IEC 14772-1:1997). VRML has now been superseded

Type of format 3D computer graphics by X3D (ISO/IEC 19775-1)

Extended from Labyrinth



Standard(s) ISO/IEC 14772-1:1997

Emergence, popularity, and ri-

Website www.web3d.org/x3d/vrml val technical upgrade

The term VRML was coined by Dave Raggett in a paper

Virtual Language,

VRML (Virtual Reality Modeling Language pronounced submitted to the First World Wide Web Conference[3] in

vermal or by its initials, originally—before 1995—known 1994, and first discussed at the WWW94 VRML BOF es-

as the Virtual Reality Markup Language) is a standard file tablished by Tim Berners-Lee, where Mark Pesce present-

format for representing 3-dimensional (3D) interactive ed the Labyrinth demo he developed with Tony Parisi[4]

vector graphics, designed particularly with the World and Peter Kennard.[5] In October 1995, at Internet World,

Wide Web in mind. It has been superseded by X3D.[1] Template Graphics Software (TGS) demonstrated a 3D/

VRML plug-in for the beta release of Netscape 2.0 by

Format Netscape Communications.[6]

In 1997, a new version of the format was finalized,

VRML is a text file format where, e.g., vertices and edges

as VRML97 (also known as VRML2 or VRML 2.0), and

for a 3D polygon can be specified along with the surface

became an ISO standard. VRML97 was used on the In-

color, UV mapped textures, shininess, transparency, and

ternet on some personal homepages and sites such as

so on.[2] URLs can be associated with graphical compo-

"CyberTown", which offered 3D chat using Blaxxun Soft-

nents so that a web browser might fetch a webpage or a

ware. The format was championed by SGI’s Cosmo Soft-

new VRML file from the Internet when the user clicks on

ware; when SGI restructured in 1998 the division was sold

the specific graphical component. Animations, sounds,

to Platinum Technologies, which was then taken over by

lighting, and other aspects of the virtual world can inter-

Computer Associates, which did not develop or distrib-

act with the user or may be triggered by external events

ute the software. To fill the void a variety of proprietary

such as timers. A special Script Node allows the addition

Web 3D formats emerged over the next few years, in-

of program code (e.g., written in Java or JavaScript

cluding Microsoft Chrome and Adobe Atmosphere, nei-

(ECMAScript)) to a VRML file.

ther of which is supported today. VRML’s capabilities re-

VRML files are commonly called "worlds" and have

mained largely the same while realtime 3D graphics kept

the *.wrl extension (for example island.wrl). Although

improving. The VRML Consortium changed its name to

VRML worlds use a text format, they may often be com-

the Web3D Consortium, and began work on the successor

pressed using gzip so that they transfer over the internet

to VRML—X3D.[7]

more quickly (some gzip compressed files use the *.wrz

SGI ran a web site at vrml.sgi.com on which was host-

extension). Many 3D modeling programs can save objects

ed a string of regular short performances of a character

and scenes in VRML format.

called "Floops" who was a VRML character in a VRML

world. Floops was a creation of a company called "Proto-

Standardization zoa".[8][9]

H-Anim is a standard for animated Humanoids, which

The Web3D Consortium has been formed to further the

is based around VRML, and later X3D. The initial version

collective development of the format. VRML (and its suc-

1.0 of the H-Anim standard was scheduled for submission

cessor, X3D), have been accepted as international stan-

at the end of March 1998.[citation needed]







1

From Wikipedia, the free encyclopedia VRML





VRML provoked much interest but has never seen

much serious widespread use.[10] One reason for this may

See also

have been the lack of available bandwidth. At the time • Active Worlds virtual reality multi-user 3D chat

of VRML’s popularity, a majority of users, both business platform

and personal, were using slow dial-up internet access. • Blaxxun virtual reality multi-user 3D chat platform

This had the unfortunate side effect of having users wait • Flux, freely downloadable VRML/X3D editor/

for extended periods of time only to find a blocky, ill-lit browser, now discontinued

room with distorted text hanging in seemingly random • FreeWRL, free Open Source VRML/X3D browser

locations.[citation needed] • List of vector graphics markup languages

VRML experimentation was primarily in education • MeshLab open source mesh processing system that

and research where an open specification is most val- can export VRML/X3D

ued.[citation needed] It has now been re-engineered as X3D. • OZ Virtual

The MPEG-4 Interactive Profile (ISO/IEC 14496) was • Seamless3d free Open Source 3D modeling software

based on VRML[citation needed] (now on X3D), and X3D is for Microsoft Windows

largely backward-compatible with it. VRML is also widely • Virtual tour

used as a file format for interchange of 3D models, partic- • Web3D

ularly from CAD systems.[11] • Virtual Environment Software

A free cross-platform runtime implementation of • Additive Manufacturing File Format

VRML is available in OpenVRML. Its libraries can be used

to add both VRML and X3D support to applications, and

a GTK+ plugin is available to render VRML/X3D worlds in

References

web browsers. [1] Paul Festa and John Borland (May 19, 2005). "Is a 3D

In a September 17, 1998 Computergram International web more than just empty promises?". CNET

essay, "VRML Versus Chromeffects: Microsoft Replies", Rachel News.com. http://news.zdnet.co.uk/internet/

Chalmers sharply criticized VRML as having "no integra- 0,1000000097,39199121,00.htm.

tion with HTML", whereas "ChromEffects is based on 56 [2] "Version 1.0 Specification". Web3d.org.

multimedia XML tags".[12][13] She did not criticize X3D http://www.web3d.org/x3d/specifications/vrml/

(though extended from VRML as well as XML), because VRML1.0/index.html. Retrieved 2010-02-23.

X3D already had this integration. However, VRML sur- [3] "First World Wide Web Conference". 4.web.cern.ch.

vived Chromeffects, canceled in November 1998.[14] http://www94.web.cern.ch/WWW94/. Retrieved

In the 2000s, many companies like Bitmanagement 2010-02-23.

improved the quality level of virtual effects in VRML to [4] Media Machines Management

the quality level of DirectX 9.0c, but at the expense of [5] "Peter Kennard’s page". Livingwork.com.

using proprietary solutions. All main features like game http://www.livingwork.com/peterk/. Retrieved

modeling are already complete. They include multi-pass 2010-02-23.

render with low level setting for Z-buffer, BlendOp, Al- [6] First 3D/VRML Plug-in for Netscape 2.0 shown by

phaOp, Stencil,[15] Multi-texture,[16] Shader with HLSL TGS; TGS extends leadership in Internet 3D

and GLSL support,[17] realtime Render To Texture, Multi products and technology. AllBusiness.com. 30 Oct

Render Target (MRT) and PostProcessing.[18] Many 1995. Last accessed 26 Dec 2011.

demos shows that VRML already supports lightmap, nor- [7] A Commentary on GeoVRML

malmap, SSAO, CSM and Realtime Environment Reflec- [8] "Floops general narrative". Biota.org.

tion along with other virtual effects.[19] http://www.biota.org/book/chbi/chbi2.htm.

Retrieved 2010-02-23.

[9] "Floops in his first episode".

Alternatives http://www.digitalspace.com/avatars/book/

• 3DMLW: 3D Markup Language for Web authorp/floplate.jpg. Retrieved 2010-02-23.

• COLLADA: managed by the Khronos Group [10] David Sabine. "What is (was) VRML?".

• O3D: developed by Google http://www.virb.com/DavidSabine/posts/text/

• U3D: Ecma International standard ECMA-363 3658075.

• Unity3D: a game engine which can be used online via [11] "XML Matters". Ibm.com. http://www.ibm.com/

a browser plugin developerworks/xml/library/x-matters43/

• X3D: successor of VRML index.html. Retrieved 2010-02-23.

[12] Rachel Chalmers: VRML Versus Chromeffects:

Microsoft Replies (BNET)

[13] Rachel Chalmers: VRML Versus Chromeffects:

Microsoft Replies (CBR)



2

From Wikipedia, the free encyclopedia VRML





[14] Microsoft Debuts Chromeffects; Microsoft Shelves General

Chromeffects

• VRML and X3D Plugin Detector that determines

[15] DrawGroup & DrawOp

which VRML and X3D plugins are installed in your

[16] Multitexturing

web browser

[17] Programmable shaders component

• comp.lang.vrml newsgroup

[18] Scene postprocessing support

• VRML at the Open Directory Project

[19] VRML X3D and Realtime Web3D

Documentation

External links • VRML Archives

• VRML Annotated Reference

Example documents of VRML code • VRML ISO/IEC 14772 standard document

• VRML examples from the VRML Sourcebook (to get • VRML and X3D description

the example VRML code, click on a chapter, then on • Extensible 3D: XML Meets VRML

a figure) • Web3D Consortium

• http://cic.nist.gov/vrml/nistlogo.wrl • H-Anim working group

• Articles by Sandy Ressler formerly on About.com









Retrieved from "http://en.wikipedia.org/w/index.php?title=VRML&oldid=468652540"



Categories:

• 3D computer graphics

• Graphics file formats

• Graphics standards

• ISO standards

• Vector graphics markup languages

• Virtual reality





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