Embed
Email

ITV Case Study _UK_

Document Sample

Shared by: wuzhenguang
Categories
Tags
Stats
views:
1
posted:
1/3/2012
language:
pages:
6
Spam 3.0

The Zombie Image Generation

Once a mere nuisance, spam has exploded into one of the biggest threats to email. The

immense spam burden is clogging networks and choking the flow of legitimate messages.

Spam filters are widely available and implemented, so why are so many still so sorely losing

the battle? This document describes the technical prowess of the third generation of spam

and the problems it creates for the anti-spam industry.



Spam 1.0

Spam originally started as nothing more than mass-distributed advertisements, much like

the junk-mail sent by regular post. The email messages themselves were simple text and

perhaps html or graphic design. All spammers of yesteryear had to do was compile as many

email addresses as possible and send out their unwanted advertisements for everything from

mortgages to knock-off pharmaceuticals. The nuisance was minimal and most users just

deleted spam from their inbox. Rudimentary methods like honeypots and content filtering

were developed to catch this primitive form of spam.



Spam 2.0

As the early anti-spam solutions started cutting into spammers profits, spammers developed

tricks to bypass spam filters and reach inboxes. Spam content began appearing with slight

misspellings or use of mixed character sets. Fooling content filters was as easy as changing a

letter to form ‘V1agra’. The anti-spam solutions responded to the new challenge by

expanding content-filter rules to include misspellings and added methods of scoring message

elements such as Bayesian analysis to try to calculate the likelihood that an email is spam.

Since spammers typically sent their mail from a single IP address or series of IP addresses,

blacklists (known as RBLs) were able to block some spam simply

by blocking known spam sending IP addresses. International Spam percentages

spam joined the fray, so some anti-spam solutions incorporated climbed 30% in 2006,

foreign-language dictionaries and recruited teams of spam becoming 87% of all

analysts around the world. It is easy to see how such a cocktail email messages by the

approach becomes difficult to scale as spam complexity beginning of 2007.

increases.



Spam 3.0

Today’s spam makes use of two key elements that enable it to bypass many anti-spam

filters. The first relates to content: rather than rely on spelling or html tricks to hide the

spammers’ message, they started embedding graphics into the email messages, a technique

Spam 3.0









known as “image-based spam.” The second element is the distribution method: rather than

send spam from “spammy” IP addresses that can easily be blocked by blacklists, spammers

have started leveraging armies of zombies or bots. These bots are typically home PCs that

have been infected by malware and as a result can be instructed remotely to send whatever

the spammers’ desire. The new generation of spam, with endless hijacked computational

power available due to vast botnets, is able to employ so many mathematically sophisticated

tricks that blacklists and rudimentary automated solutions are no longer able to defend

against the onslaught of spam.





Spam 3.0 www.commtouch.com

Image Based Spam

Image-based spam was first developed to defeat the most

basic type of anti-spam technology – content filters. Content Image spam accounts for

filters attempt to detect spam by searching email messages for 35% of messages and 70%

certain words in the text. Plain text messages blatantly touting of bandwidth taken by

‘Viagra’ and ‘cheap meds’ are blocked by content filters, but spam

spammers quickly created a way to take the text out of spam –

images. The use of images blinded content-filters. Slightly more sophisticated heuristic rule-

based anti-spam engines are better at detecting a few types of image-based spam. Rules can

be implemented to block rare image formats or images of a certain size, however these

generic rules only block some image-based spam and typically lead to a large number of

false positives or classification errors.

Image-spam often employs a myriad of advanced randomization techniques to muddle anti-

spam engines.

Advanced Image Spam Techniques

Random pixels in the background of

the image (they appear to be ‘dirt’ in

the background)

Changes to border color, background

color, font color

Broken puzzle pieces with multiple

images rendered together to appear as

a single image of text

Animated GIF images

Use of rare image formats, e.g. PNG

“Snowflake” patterns spread

throughout the image

Wavy fonts

Fonts with multiple colors

Connected letters

Additional of text beneath the image





Standard Image Spam Blocking Techniques

Filters that block based on checksum – this technique calculates the unique

‘checksum’ of each spam message, blocking others that appear with the same

checksum. They are easily bypassed by techniques that randomize elements such as

pixels, border or background color, or even animation.

Filters that block based on image size – these are also bypassed easily by

randomizing techniques, and are prone to high false positive rates.



Spam 3.0 Page 2

www.commtouch.com

Optical Character Recognition (OCR)

- this technique attempts to translate

the image of text into actual text,

and then run it through a content

filter. Most images now incorporate

tricks which easily fool OCR, such as

connected letters, wavy-lines of text,

and multi-colored fonts. OCR is also

notoriously resource-intensive, and

with the huge amounts of image

spam being sent daily, it is an

unrealistic blocking method at best.

Advanced mathematical algorithms –

these techniques are too numerous

to outline here, however they are often fooled by the “patchwork” and “snowflake”

backgrounds built into many image-based spam campaigns.



Zombies Expand Spam Distribution and Variety

In the second key Spam 3.0 technique, spammers utilize huge networks of globally

distributed botnets -- some containing as many as 200,000 compromised zombie computers

– in order to distribute spam.

Botnets work by taking over large numbers of PCs and using them as bots to launch

massive, short-wave attacks. Since the distributed attacks are made from millions of

otherwise innocent computers, no specific static IP address can be identified and blocked.

Zombies are usually activated for brief outbreaks lasting an average of 2-3 hours, and then

they are deactivated by their controllers until the next attack.



Zombie Facts

Number of Zombie IP addresses active at 6 – 8 million

any one time



Number of new zombies per day (new bots, 500,000

dynamically changed IP addresses)



Length of average zombie-driven spam or 2 – 3 hours

malware outbreak



Number of zombies used per outbreak 10,000 – 200,000



Number of email messages a typical botnet 160 million messages in just 2 hours

sends



Number of email messages a group of 1 billion messages in just a few hours

botnets can send, when working in concert





Spam 3.0 Page 3

www.commtouch.com

Spam and malware join forces

The dual vices of spam and malware have joined forces to get the upper hand against the

technology solutions designed to defend against them. Malware know as Trojan downloaders

infect PCs and turn them into spam sending zombies, as outlined in the diagram below. The

Trojan downloaders are sent out as the payload in spam messages, utilizing the same types

of botnets as regular spam. Only an anti-spam or anti-virus solution that can break this cycle

will be successful in preventing new zombies from being recruited to the spammers’ side.

The Vicious Cycle of Spam & Malware









Because spam and malware have become so intertwined, it is easy to understand the viral

spread of zombie botnets, shown in the diagram below. Once a single computer is

compromised, it can be used to distribute spam and malware. When used to distribute

malware, most often these are Trojan programs that install malicious code on the

unsuspecting user’s machine, turning it into a new spam zombie that can send more spam or

malware.

85% of global spam is

Botnets Enable Sophisticated Spam Tricks sent by zombies

Spam is winning because it has grown increasingly sophisticated

in order to circumvent the very technologies designed to defend against it. Today’s

spammers are masters at penetrating traditional defenses. Image-based spam and

botnets are two of the most sophisticated spammer techniques and the primary reasons so

much spam is easily bypassing traditional anti-spam solutions. The ever-growing zombie

botnets allow spammers to distribute outbreaks and maneuver past static blacklists. Zombies

also put virtually unlimited computing power at the fingertips of spammers, giving them the

CPU required to randomly generate millions of unique spam images, not to mention the

bandwidth to send them. The spammers use sophisticated randomization and other

techniques to generate massive amounts of unique images so complex that they are

undetectable by many anti-spam solutions.



Spam 3.0 Page 4

www.commtouch.com

The Propagation of Zombies & Spam









Real-time Network-based Solution

Commtouch Recurrent Pattern Detection (RPD) Technology remains robust in the face of

emerging spam techniques, throughout the history of Spam 1.0, 2.0 and 3.0, and is

expected to remain at the forefront of blocking the as-yet-unseen spam 4.0. Rather than

attempting to evaluate the content of messages, the Commtouch Detection Center analyzes

vast volumes of Internet traffic in real-time. Commtouch Recurrent Pattern Detection

(RPD™) identifies and blocks new spam and malware outbreaks based on their most

fundamental characteristic – their mass distribution across the Internet. RPD is not belabored

by analyzing the content of each and every message, nor is it fooled by clever spam

techniques.

Commtouch’s real-time analysis of over 95% of global email traffic:

• Identifies 500,000 new zombies daily

• Tracks traffic from over 100 million IP addresses

• Classifies billions of messages per week, in real-time

The war against spam has reached a new level; and only the fittest real-time network based

outbreak defense solution will thrive.





Spam 3.0 Page 5

www.commtouch.com

About Commtouch

Commtouch Software Ltd. (NASDAQ: CTCH) is dedicated to protecting and preserving the

integrity of the world's most important communications tool -- e-mail. Commtouch has over

16 years of experience developing messaging software and is a global developer and

provider of proprietary anti-spam, Zero-Hour virus protection and IP Reputation solutions.

Using core technologies including RPD (Recurrent Pattern Detection™), the Commtouch

Detection Center analyzes billions of email messages per week to identify new spam and

malware outbreaks within minutes of their introduction into the Internet. Integrated by more

than 50 OEM partners, Commtouch technology protects thousands of organizations, with

hundreds of millions of users in over 100 countries. Commtouch is headquartered in

Netanya, Israel, and has a subsidiary in Mountain View, Calif. For more information, see:

www.commtouch.com. The site includes the Commtouch online lab detailing spam statistics

and charts.









Visit us at: www.commtouch.com

Contact us at: bizdev@commtouch.com

Call US: (650) 864-2273

Call Int’l: +972-9-863-8818









Spam 3.0 Page 6

www.commtouch.com



Related docs
Other docs by wuzhenguang
Is Air Quality a Problem in My Home
Views: 8  |  Downloads: 0
IHRM Chapter 6
Views: 9  |  Downloads: 0
37.10593
Views: 7  |  Downloads: 0
December_break
Views: 8  |  Downloads: 0
Lectures for 2nd Edition
Views: 9  |  Downloads: 0
Google Chart
Views: 30  |  Downloads: 0
By registering with docstoc.com you agree to our
privacy policy

You are almost ready to download!

You are almost ready to download!