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ADOBE INDESIGN CS3



Chapter 7







CREATING GRAPHICS

LESSON 1



Introduction

 InDesign allows you to create graphics using

tools in InDesign



 The Pen Tool can be used for drawing

straight lines, curved lines, polygons, and

irregularly shaped objects



 You can create shapes with the Rectangle

Tool, Ellipse Tool, and Polygon Tool







Chapter 7 2

2

LESSON 1



Use the Pen Tool

 The Pen Tool creates straight or curved line

segments called paths



 Clicking Pen Tool on artboard creates an

anchor point



 Line segments are automatically placed between

every two anchor points









Chapter 7 3

3

LESSON 1



Use the Pen Tool



 Anopen path is a path with

unconnected end points



A closed path is a path consisting of

continuous lines that do not contain

end points









Chapter 7 4

4

LESSON 1



Use the Pen Tool

 Straight line segments are created by

creating corner anchor points



 Click Pen Tool once, then release



 Lines connected by corner points



 Reconnecting to a path



 Position Pen Tool over path’s end point until

diagonal line appears beside Pen Tool, then click

end point





Chapter 7 5

5

LESSON 1



Use the Pen Tool





Closed paths









Open and

curved path









Straight path



Chapter 7 6

6

LESSON 1



Use the Pen Tool

 Adding anchor points and using the

Direct Selection Tool



 Use Pen Tool to create the general shape



 Use Direct Selection Tool to improve upon



 Deselect path first, then click with Direct Selection Tool



 Click anchor point and drag to new location







Chapter 7 7

7

LESSON 1



Use the Pen Tool

 Deleting anchor points

 When Pen Tool positioned over existing anchor point, it

automatically changes to Delete Anchor Point Tool

 Click to delete anchor point



 When deleted, two line segments are joined into one







 Drawing curved segments with the Pen Tool

 To draw curve, click an anchor point, then click and drag Pen Tool

when creating next anchor point

 Anchor points are called smooth points

 Direction lines determine arc of curved path









Chapter 7 8

8

LESSON 1



Use the Pen Tool

 Changing the shape of path using direction lines



 Manipulate direction lines with Direct Selection Tool



 Click point you want to modify, then drag direction handle

in new direction to change direction, shorten or elongate it



 When two segments joined at corner, they can be

manipulated independently









Chapter 7 9

9

LESSON 1



Use the Pen Tool

 Converting anchor points



 Direction lines move in tandem but can be moved

independently with the Convert Direction Point Tool

 Smooth point changed into corner that joins two unrelated

curves

 Convert Direction Point Tool can change corner points to

smooth points

 Click Convert Direction Point Tool on anchor point and drag

pointer until new direction lines appear









Chapter 7 10

10

LESSON 1



Use the Pen Tool

Corner point

 Use the Convert

Direction Point

Tool to change

corner points to

smooth points

and smooth

points to corner

points

Click and drag

Resulting point corner point with

is smooth Convert

Direction Point

Tool pointer







Chapter 7 11

11

LESSON 2





Reshape frames and apply stroke effects



 Reshaping frames



 Toolbox offers tools for creating shapes

 Rectangles

 Ellipses



 Polygons









 Click a path with the Direct Selection Tool or the

Pen Tool to manipulate the path and the anchor

points within shapes





Chapter 7 12

12

LESSON 2





Reshape frames and apply stroke effects



 Reshaping frames



 When Selection Tool selected bounding box

appears with eight handles, which can be

manipulated

 When you select Direct Selection Tool, bounding

box disappears and is replaced with its path

 Clicking the Pen Tool has same effect as clicking

Direct Selection Tool









Chapter 7 13

13

LESSON 2





Reshape frames and apply stroke effects

Example of

path selected

with Direct

Selection

Tool









Anchor points

can be moved









Chapter 7 14

14

LESSON 2





Reshape frames and apply stroke effects

 Defining Strokes



 Color that you apply

to a path is called a

stroke



 You can manipulate

a stroke with the

Stroke panel once it

is applied

Options in the

Stroke panel





Chapter 7 15

15

LESSON 2





Reshape frames and apply stroke effects



 Defining joins and caps



 A join defines the appearance of a corner point when

a path has a stroke applied to it



 Miter join – produces pointed corner



 Round join – produces rounded corners



 Bevel join – produces square corners







Chapter 7 16

16

LESSON 2





Reshape frames and apply stroke effects

 A cap defines end points when stroke added



 Butt caps – produce square ends



 Round caps – produce round ends



 Projecting caps – apply square edges that extend

anchor points









Chapter 7 17

LESSON 2





Reshape frames and apply stroke effects









Examples of caps and joins applied to artwork





Chapter 7 18

18

LESSON 2



Reshape frames and apply stroke effects



 Defining the miter limit



 Miter limit determines when join is squared off to

beveled edge



 Default miter limit is 4, which means that when

length of miter reaches 4 times the stroke weight, it

will automatically be squared off to a beveled edge









Chapter 7 19

19

LESSON 2







Reshape frames and apply stroke effects









Examples of miter





Chapter 7 20

20

LESSON 2







Reshape frames and apply stroke effects

 Creating a dashed stroke



 Dashed strokes are strokes that consist of a

series of dashes and gaps

 Define dash sequence by entering length of dashes

and gaps in the Stroke panel

 Create a maximum of three different size dashes

separated by three different size gaps









Chapter 7 21

21

LESSON 2







Reshape frames and apply stroke effects

Dashes have

12 pt. Butt caps

gaps



6 pt. dash









24 pt. dash









Chapter 7 22

22

LESSON 3





Work with polygons and compound paths

 Creating polygons

Polygon dialog box



 Toolbox offers Polygon Tool

and Polygon Frame Tool to

create multisided objects such

as triangles, pentagons, and

hexagons



 To determine number of sides

you want, double-click tool to

open Polygon dialog box









Chapter 7 23

LESSON 3





Work with polygons and compound paths

 Creating compound paths



 Create compound paths to cut hole in another object

 Use Make Compound Path command to create









Chapter 7 24

LESSON 3





Work with polygons and compound paths







Two paths that make

up a compound path









Chapter 7 25

25

LESSON 3





Work with polygons and compound paths



 Complex

compound

paths create

interesting

visuals









Chapter 7 26

26

LESSON 3





Work with polygons and compound paths



 Creating anchored objects



 Objects you create and use as text characters



 Objects placed or pasted into text blocks at intersection

point



 Once part of text any modification of text affects object



 If you want to reserve space for anchored object not yet

available, click Object on menu bar, point to Anchored

Object then click Insert



Chapter 7 27

27

LESSON 3





Work with polygons and compound paths









Example of anchored objects









Chapter 7 28

28

LESSON 4







Work with advanced text features

 Positioning type on a line



 Use the Type on a Path Tool to place type on a curved or

straight path



 Float Type on a Path Tool pointer over path until plus sign

appears, then click path



 Begin typing



 When text positioned on path, default start, end, and

center brackets appear, as well as in port and out port for

threading



Chapter 7 29

29

LESSON 4







Work with advanced text features

 Positioning type on a line

 Drag start bracket with either of selection tools to move

text along path



 If you drag from center text will flow in opposite direction



 Once entered, edit text just as in text frame



 Use Baseline Shift text box in Character panel to make

text flow above or below path



Chapter 7 30

30

LESSON 4







Work with advanced text features

 Converting text to outline



 Convert text to outlines so that you can fill it with images or

gradients



 Select text, click Object on menu bar, then click Create

Outlines

 Each letter object is a vector graphic









Chapter 7 31

31

LESSON 4





Work with corner effects

 Applying Corner Effects



 A simple way to convert the corners of a frame or polygon

 To access corner effects, click Object on menu bar, then

click Corner Options

 Click Effect list arrow in Corner Options dialog box and click

Preview box









Chapter 7 32

32

LESSON 4





Work with drop shadows

 Applying a drop shadow



 Drop Shadows – a soft-edge graphic that appears behind

another, appearing as a shadow



 Click Object on menu board, point to Effects, then click

Drop Shadow



 Effects dialog box opens with Drop Shadow category

checked







Chapter 7 33

33

LESSON 4





Work with drop shadows

 Applying a drop shadow



 Dialog box contains three sections for specifying

appearance of drop shadow



 Blending section lets you choose mode, color, and

opacity









Chapter 7 34

34

LESSON 4





Work with drop shadows

Effects dialog box









Chapter 7 35

35



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