# Mystery Wetland Living Things Sticky Game

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```					Mystery Wetland Living Things Sticky
Game

Materials: Envelope sticky labels and a list of living things in wetlands

Grades: Infant 1 to Standard 6

Outcomes: This activity relates to the following science and math curriculum items.

Science

Inquiry Skill development

   Making predictions and hypothesis
   Identifying application

Living Things

   Infant 1, 2,
   Standard 1 and 4

Mathematics

M1 – Count and Sequence numbers, reading and writing numbers in a variety of ways.

M4 – Work fluently with factions and decimals

M5 – Use numbers to show position or ranking

M6 – Understand meaning of number operations and how they relate to one another

M7 – Compute fluently with basic operations using integers, fractions and decimals.

M8 – Make reasonable estimations and approximations

M9 – Use mental math techniques creatively

M10 – Understand and work with patterns (repeating, increasing, decreasing and

numerical)

M11 – Collect, organize, and display data to answer questions related to real life
Situations

However, its purpose is broad. It serves to “tune in” the students to living things in the wetland
ecosystem.

Activity Description:

This a is a fun, physically active task where students consider a range of living things attributes
and characteristics.

Model first the process – I am thinking of an animal. Ask me questions to find out what living
thing I am thinking of. Answer the students questions with

Yes

No

I don’t know

Write the questions down on the board if you have one available.

Student each have a sticker on their back with a mystery wetland animal, bird, insect, reptile,
plant or amphibian. They ask questions of other student to find out their wetland living thing. This
focuses the students on asking appropriate questions to identify their attribute and to find the context,
if any is given. Once a student knows his or her living thing, they can put their sticker on the front of
their shirt and continue to answer others question.

Post activities:

1.    Make a human bar graph with like groupings (animal, bird, insect, etc.) Create a label for the
graph
2.    Sort things by the number of legs
3.    Sort by what part of the habitat they live in
4.    Count
5.    Sort
6.    Greater than/less than
7.    Odd/even
8.    Composite/prime
9.    Endangered not endangered
10.   Venn Diagrams
11.   Fractions
12.   Ratios
13.   Number operations – eg) adding 2 columns together
14.   Mental math
15. Estimation
16. Patterns

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 views: 2 posted: 12/21/2011 language: pages: 3