3ds Max 8.0 - OpenGL
Resolution: [1280 x 1024]
Ratio
relative
Run 1 Run 2 Run 3 Average reference
Test0020 - MovingCamera - 4 View SmoothShade 10.234 10.828 10.984 10.68 13.94
Test0030 - MovingCamera - 1 View WireFrame 15.672 16.328 16.531 16.18 4.89
Test0040 - MovingCamera - 1 View SmoothShade 10.438 11.329 11.485 11.08 2.14
Test0041 - Gizmo Transforms - Move 6.859 6.875 6.859 6.86 4.99
Test0042 - Gizmo Transforms - Rotate 8.516 8.531 8.531 8.53 4.97
Test0043 - Gizmo Transforms - Scale 9.125 9.109 9.125 9.12 5.07
Test0050 - Changing Color Test 2.469 2.469 2.454 2.46 2.12
Test0070 - SubObject Vertices 3.234 3.125 3.14 3.17 3.44
Test0080 - SubObject Edges 6.609 6.797 6.797 6.73 2.85
Test0090 - SubObject Faces 39.375 39.344 39.375 39.36 2.04
Test0100 - Extrude Faces 24.906 25.125 25.125 25.05 2.22
Test0110 - Bevel Faces 14.016 14.312 14.328 14.22 2.33
Test0121 - Vertex Soft-Selection 12.578 12.484 12.516 12.53 2.06
Test0130 - Multi-SubObject Texturing 19.094 12.969 13.015 15.03 2.69
Test0140 - Moving Blended Lights 5.578 5.563 5.579 5.57 1.94
Test0171 - Modify Objects - Short 45.765 46.968 47.296 46.68 2.55
Test0210 - Softbody Objects - Flag 5.235 12 12.016 9.75 3.02
Test0220 - Sphere Array - Wireframe 9.907 9.906 9.953 9.92 4.61
Test0260 - Sphere Array - Smooth Shaded 9.641 9.719 9.672 9.68 2.14
Test0320 - Xray Objects - Sphere Array 50.641 51 51.25 50.96 2.15
Test0323 - Opacity Performance - Blended 9.594 9.453 9.594 9.55 3.00
Test0340 - IK Group 24.297 23.907 23.968 24.06 2.34
Test0370 - Create Tank Scene 12.312 11.937 12 12.08 3.34
Test0380 - Test Large Textures 6.594 6.125 6.094 6.27 2.09
Test0390 - Particle Tests 15.047 15.078 15.078 15.07 2.98
Test0400 - Max Hardware Light Test 6.984 7 6.984 6.99 4.90
Test0410 - Brutal Flower - Multiple Object Stress 6.359 6.36 6.438 6.39 2.82
Test0531 - UnderWater Animation 14.485 14.609 14.672 14.59 2.40
Test0541 - Architecture Wireframe 5.422 5.657 5.735 5.60 6.26
Test0542 - Architecture Smooth with Edges 7.406 7.406 7.468 7.43 5.64
Test0543 - Architecture Smooth 2.797 2.797 2.813 2.80 3.67
Test0551 - Landscape Wireframe 18.063 18.219 18.156 18.15 3.97
Test0552 - Landscape Smooth with Edges 20.203 20.204 20.359 20.26 4.01
Test0553 - Landscape Smooth 13.906 13.906 13.875 13.90 4.23
Test0561 - Train Wireframe 5.687 5.703 5.75 5.71 3.39
Test0562 - Train Smooth with Edges 11.39 11.515 11.547 11.48 3.28
Test0600 - SpaceFlyby Wireframe 22.438 22.671 22.86 22.66 2.77
Test0601 - SpaceFlyby Smooth with Edges 44.094 44.235 44.609 44.31 2.90
Test0602 - SpaceFlyby Smooth 31.656 31.687 32.406 31.92 2.78
Test0622 - HugeFish Smooth 20.265 20.328 20.344 20.31 2.66
Test0625 - HugeFish Rotate 12.672 12.485 12.547 12.57 2.53
Test1000 - Radiosity 32.531 33.235 32.375 32.71 3.87
Test1010 - Throne Shadowmap 69.328 69.703 69.625 69.55 4.02
Test1020 - CBALLS2 14.094 13.875 13.89 13.95 3.73
Test1030 - SinglePipe2 62.906 62.812 62.829 62.85 4.22
Test1040 - UnderWater 101.407 101.203 101.187 101.27 3.42
Test1050 - SpaceFlyby 57.781 56.687 57.984 57.48 3.91
Test1060 - UnderwaterEscape 68.203 66.813 66.891 67.30 5.14
Total Test Time 1030.77 3.50
Shaded GFX Sub-Categories:
Wireframe GFX Wireframe Graphics 4.17
Shaded GFX Mixed Wire/Shade GFX 3.49
Object Creation/Editing/Manipulation Shaded Graphics 3.57
Object Creation/Editing/Manipulation Graphics/Texturing/Lighting/Blending 2.65
Object Creation/Editing/Manipulation Inverse Kinematics 2.34
Graphics/Texturing/Lighting/Blending Object Creation/Editing/Manipulation 2.99
Object Creation/Editing/Manipulation Scene Creation Manipulation 2.77
Object Creation/Editing/Manipulation Rendering 4.01
Object Creation/Editing/Manipulation
Object Creation/Editing/Manipulation
Object Creation/Editing/Manipulation CPU Render 4.01
Object Creation/Editing/Manipulation Graphics 3.13
Graphics/Texturing/Lighting/Blending Hardware Shaders 0.00 <- Note OpenGL does not sup
Graphics/Texturing/Lighting/Blending
Object Creation/Editing/Manipulation
Object Creation/Editing/Manipulation
Wireframe GFX
Shaded GFX
Graphics/Texturing/Lighting/Blending
Graphics/Texturing/Lighting/Blending
Inverse Kinematices
Scene Creation Manipulation
Scene Creation Manipulation
Scene Creation Manipulation
Graphics/Texturing/Lighting/Blending
Scene Creation Manipulation
Mixed Wire/Shade GFX
Wireframe GFX
Mixed Wire/Shade GFX
Shaded GFX
Wireframe GFX
Mixed Wire/Shade GFX
Shaded GFX
Wireframe GFX
Mixed Wire/Shade GFX
Wireframe GFX
Mixed Wire/Shade GFX
Shaded GFX
Shaded GFX
Object Creation/Editing/Manipulation
Rendering
Rendering
Rendering
Rendering
Rendering
Rendering
Rendering
<- Note OpenGL does not support Hardware Shaders in 3dsmax
3ds Max 8.0 - Direct X
Resolution: [1280 x 1024]
Ratio
relative
Run 1 Run 2 Run 3 Average reference
Test0020 - MovingCamera - 4 View SmoothShade #DIV/0! #DIV/0!
Test0030 - MovingCamera - 1 View WireFrame #DIV/0! #DIV/0!
Test0040 - MovingCamera - 1 View SmoothShade #DIV/0! #DIV/0!
Test0041 - Gizmo Transforms - Move #DIV/0! #DIV/0!
Test0042 - Gizmo Transforms - Rotate #DIV/0! #DIV/0!
Test0043 - Gizmo Transforms - Scale #DIV/0! #DIV/0!
Test0050 - Changing Color Test #DIV/0! #DIV/0!
Test0070 - SubObject Vertices #DIV/0! #DIV/0!
Test0080 - SubObject Edges #DIV/0! #DIV/0!
Test0090 - SubObject Faces #DIV/0! #DIV/0!
Test0100 - Extrude Faces #DIV/0! #DIV/0!
Test0110 - Bevel Faces #DIV/0! #DIV/0!
Test0121 - Vertex Soft-Selection #DIV/0! #DIV/0!
Test0130 - Multi-SubObject Texturing #DIV/0! #DIV/0!
Test0140 - Moving Blended Lights #DIV/0! #DIV/0!
Test0171 - Modify Objects - Short #DIV/0! #DIV/0!
Test0210 - Softbody Objects - Flag #DIV/0! #DIV/0!
Test0220 - Sphere Array - Wireframe #DIV/0! #DIV/0!
Test0260 - Sphere Array - Smooth Shaded #DIV/0! #DIV/0!
Test0320 - Xray Objects - Sphere Array #DIV/0! #DIV/0!
Test0323 - Opacity Performance - Blended #DIV/0! #DIV/0!
Test0340 - IK Group #DIV/0! #DIV/0!
Test0370 - Create Tank Scene #DIV/0! #DIV/0!
Test0380 - Test Large Textures #DIV/0! #DIV/0!
Test0390 - Particle Tests #DIV/0! #DIV/0!
Test0400 - Max Hardware Light Test #DIV/0! #DIV/0!
Test0410 - Brutal Flower - Multiple Object Stress #DIV/0! #DIV/0!
Test0531 - UnderWater Animation #DIV/0! #DIV/0!
Test0541 - Architecture Wireframe #DIV/0! #DIV/0!
Test0542 - Architecture Smooth with Edges #DIV/0! #DIV/0!
Test0543 - Architecture Smooth #DIV/0! #DIV/0!
Test0551 - Landscape Wireframe #DIV/0! #DIV/0!
Test0552 - Landscape Smooth with Edges #DIV/0! #DIV/0!
Test0553 - Landscape Smooth #DIV/0! #DIV/0!
Test0561 - Train Wireframe #DIV/0! #DIV/0!
Test0562 - Train Smooth with Edges #DIV/0! #DIV/0!
Test0600 - SpaceFlyby Wireframe #DIV/0! #DIV/0!
Test0601 - SpaceFlyby Smooth with Edges #DIV/0! #DIV/0!
Test0602 - SpaceFlyby Smooth #DIV/0! #DIV/0!
Test0622 - HugeFish Smooth #DIV/0! #DIV/0!
Test0625 - HugeFish Rotate #DIV/0! #DIV/0!
Test1000 - Radiosity #DIV/0! #DIV/0!
Test1010 - Throne Shadowmap #DIV/0! #DIV/0!
Test1020 - CBALLS2 #DIV/0! #DIV/0!
Test1030 - SinglePipe2 #DIV/0! #DIV/0!
Test1040 - UnderWater #DIV/0! #DIV/0!
Test1050 - SpaceFlyby #DIV/0! #DIV/0!
Test1060 - UnderwaterEscape #DIV/0! #DIV/0!
Test2000 - Rotate Polygon Spaceship #DIV/0! #DIV/0!
Test2010 - MeshSmooth-Polygon Spaceship #DIV/0! #DIV/0!
Test2020 - Effects Gallery #DIV/0! #DIV/0!
Test2030 - Train Smooth #DIV/0! #DIV/0!
Test2040 - FishFlock Smooth #DIV/0! #DIV/0!
Total Test Time #DIV/0! #DIV/0!
Shaded GFX Sub-Categories:
Wireframe GFX Wireframe Graphics #DIV/0!
Shaded GFX Mixed Wire/Shade GFX #DIV/0!
Object Creation/Editing/Manipulation Shaded Graphics #DIV/0!
Object Creation/Editing/Manipulation Hardware Shaders #DIV/0!
Object Creation/Editing/Manipulation Graphics/Texturing/Lighting/Blending #DIV/0!
Graphics/Texturing/Lighting/Blending Inverse Kinematics #DIV/0!
Object Creation/Editing/Manipulation Object Creation/Editing/Manipulation #DIV/0!
Object Creation/Editing/Manipulation Scene Creation Manipulation #DIV/0!
Object Creation/Editing/Manipulation Rendering #DIV/0!
Object Creation/Editing/Manipulation
Object Creation/Editing/Manipulation
Object Creation/Editing/Manipulation
Graphics/Texturing/Lighting/Blending CPU Render #DIV/0!
Graphics/Texturing/Lighting/Blending Graphics #DIV/0!
Object Creation/Editing/Manipulation Hardware Shaders #DIV/0!
Object Creation/Editing/Manipulation
Wireframe GFX
Shaded GFX
Graphics/Texturing/Lighting/Blending
Graphics/Texturing/Lighting/Blending
Inverse Kinematices
Scene Creation Manipulation
Scene Creation Manipulation
Scene Creation Manipulation
Graphics/Texturing/Lighting/Blending
Scene Creation Manipulation
Mixed Wire/Shade GFX
Wireframe GFX
Mixed Wire/Shade GFX
Shaded GFX
Wireframe GFX
Mixed Wire/Shade GFX
Shaded GFX
Wireframe GFX
Mixed Wire/Shade GFX
Wireframe GFX
Mixed Wire/Shade GFX
Shaded GFX
Shaded GFX
Object Creation/Editing/Manipulation
Rendering
Rendering
Rendering
Rendering
Rendering
Rendering
Rendering
Hardware Shaders
Hardware Shaders
Hardware Shaders
Hardware Shaders
Hardware Shaders
Run 1 Run 2 Run 3 Average
Test0020 - MovingCamera - 4 View SmoothShade 71.734 71.5 71.469 71.57
Test0030 - MovingCamera - 1 View WireFrame 41.813 41.75 42.203 41.92
Test0040 - MovingCamera - 1 View SmoothShade 28.562 28.734 29 28.77
Test0041 - Gizmo Transforms - Move 14.438 14.359 14.312 14.37
Test0042 - Gizmo Transforms - Rotate 18.922 18.875 18.688 18.83
Test0043 - Gizmo Transforms - Scale 20.453 20.453 20.484 20.46
Test0050 - Changing Color Test 7.625 7.609 7.625 7.62
Test0070 - SubObject Vertices 19.234 19.344 19.438 19.34
Test0080 - SubObject Edges 32.25 32.235 32.453 32.31
Test0090 - SubObject Faces 34.781 34.062 34.516 34.45
Test0100 - Extrude Faces 63.875 62.797 62.89 63.19
Test0110 - Bevel Faces 20.297 19.968 20 20.09
Test0121 - Vertex Soft-Selection 37.313 37.766 37.953 37.68
Test0130 - Multi-SubObject Texturing 45.312 45.562 46.157 45.68
Test0140 - Moving Blended Lights 18.563 19 19.187 18.92
Test0171 - Modify Objects - Short 193.25 195.344 194.688 194.43
Test0210 - Softbody Objects - Flag 23.781 23.922 23.687 23.80
Test0220 - Sphere Array - Wireframe 32.672 32.813 32.687 32.72
Test0260 - Sphere Array - Smooth Shaded 33.828 33.688 33.859 33.79
Test0320 - Xray Objects - Sphere Array 177.625 179.281 178.5 178.47
Test0323 - Opacity Performance - Blended 46.922 46.797 46.781 46.83
Test0340 - IK Group 77.828 77.297 77.766 77.63
Test0370 - Create Tank Scene 33.391 33.484 33.531 33.47
Test0380 - Test Large Textures 14.047 14.078 14.078 14.07
Test0390 - Particle Tests 596.453 599.094 601.813 599.12
Test0400 - Max Hardware Light Test 57.515 58.063 57.859 57.81
Test0410 - Brutal Flower - Multiple Object Stress 7.641 7.656 7.641 7.65
Test0531 - UnderWater Animation 29.656 30.765 29.672 30.03
Test0541 - Architecture Wireframe 11.86 11.875 11.875 11.87
Test0542 - Architecture Smooth with Edges 25.031 25.703 25.031 25.26
Test0543 - Architecture Smooth 15.907 15.907 15.906 15.91
Test0551 - Landscape Wireframe 105.954 105.703 108.187 106.61
Test0552 - Landscape Smooth with Edges 111.813 112.609 114.281 112.90
Test0553 - Landscape Smooth 60 59.938 61.953 60.63
Test0561 - Train Wireframe 17.688 17.813 17.828 17.78
Test0562 - Train Smooth with Edges 29.266 29.532 29.344 29.38
Test0600 - SpaceFlyby Wireframe 57.453 57.875 57.75 57.69
Test0601 - SpaceFlyby Smooth with Edges 100.797 101.859 100.625 101.09
Test0602 - SpaceFlyby Smooth 65.578 66.187 65.703 65.82
Test0622 - HugeFish Smooth 61.672 61.938 61.578 61.73
Test0625 - HugeFish Rotate 36.297 36.672 36.375 36.45
Test1000 - Radiosity 126.375 127.453 126.531 126.79
Test1010 - Throne Shadowmap 279.688 277.672 278.141 278.50
Test1020 - CBALLS2 52.75 51.703 51.922 52.13
Test1030 - SinglePipe2 263.375 262.906 263.343 263.21
Test1040 - UnderWater 350.687 347.406 346.454 348.18
Test1050 - SpaceFlyby 226.578 225.078 220.984 224.21
Test1060 - UnderwaterEscape 348.407 348.094 345.563 347.35
Test2000 - Rotate Polygon Spaceship 10.593 10.344 10.344 10.43
Test2010 - MeshSmooth-Polygon Spaceship 11.485 11.5 11.484 11.49
Test2020 - Effects Gallery 200.89 200.812 201 200.90
Test2030 - Train Smooth 220.078 220.047 220.078 220.07
Test2040 - FishFlock Smooth 161.469 165.813 161.75 163.01
Total Test Time 4148.50
Run 1 Run 2 Run 3 Average
Test0020 - MovingCamera - 4 View SmoothShade 149.266 148.312 149.266 148.95
Test0030 - MovingCamera - 1 View WireFrame 79.187 78.922 79.312 79.14
Test0040 - MovingCamera - 1 View SmoothShade 22.391 24.032 24.594 23.67
Test0041 - Gizmo Transforms - Move 34.297 34.218 34.203 34.24
Test0042 - Gizmo Transforms - Rotate 42.625 42.313 42.266 42.40
Test0043 - Gizmo Transforms - Scale 46.812 46 46 46.27
Test0050 - Changing Color Test 5.203 5.219 5.234 5.22
Test0070 - SubObject Vertices 11 10.828 10.844 10.89
Test0080 - SubObject Edges 18.75 19.343 19.453 19.18
Test0090 - SubObject Faces 79.922 80.313 80.516 80.25
Test0100 - Extrude Faces 55.141 55.766 55.64 55.52
Test0110 - Bevel Faces 32.781 33.203 33.313 33.10
Test0121 - Vertex Soft-Selection 25.813 25.781 25.797 25.80
Test0130 - Multi-SubObject Texturing 49.437 35.781 36.14 40.45
Test0140 - Moving Blended Lights 10.828 10.781 10.844 10.82
Test0171 - Modify Objects - Short 117.781 119.438 119.359 118.86
Test0210 - Softbody Objects - Flag 20.047 34.234 34.11 29.46
Test0220 - Sphere Array - Wireframe 45.672 45.828 45.765 45.76
Test0260 - Sphere Array - Smooth Shaded 20.703 20.75 20.75 20.73
Test0320 - Xray Objects - Sphere Array 109.375 109.14 109.797 109.44
Test0323 - Opacity Performance - Blended 28.39 28.719 28.765 28.62
Test0340 - IK Group 56.328 55.844 56.734 56.30
Test0370 - Create Tank Scene 40.5 40.187 40.375 40.35
Test0380 - Test Large Textures 13.157 13.063 13.141 13.12
Test0390 - Particle Tests 45.562 44.546 44.625 44.91
Test0400 - Max Hardware Light Test 34.25 34.297 34.297 34.28
Test0410 - Brutal Flower - Multiple Object Stress 17.828 18.141 18.125 18.03
Test0531 - UnderWater Animation 34.297 35.078 35.531 34.97
Test0541 - Architecture Wireframe 35.125 35.063 35.125 35.10
Test0542 - Architecture Smooth with Edges 41.953 41.843 41.937 41.91
Test0543 - Architecture Smooth 10.281 10.265 10.282 10.28
Test0551 - Landscape Wireframe 72.437 71.391 72.515 72.11
Test0552 - Landscape Smooth with Edges 80.922 81.141 81.422 81.16
Test0553 - Landscape Smooth 58.625 58.844 58.969 58.81
Test0561 - Train Wireframe 19.344 19.281 19.438 19.35
Test0562 - Train Smooth with Edges 37.5 37.657 37.938 37.70
Test0600 - SpaceFlyby Wireframe 62.312 62.718 63.031 62.69
Test0601 - SpaceFlyby Smooth with Edges 126.688 128.921 129.625 128.41
Test0602 - SpaceFlyby Smooth 87.875 88.86 89.312 88.68
Test0622 - HugeFish Smooth 53.937 53.984 54.234 54.05
Test0625 - HugeFish Rotate 31.687 31.813 32.031 31.84
Test1000 - Radiosity 125.094 127.204 127.36 126.55
Test1010 - Throne Shadowmap 278.187 281.015 279.5 279.57
Test1020 - CBALLS2 52.141 51.86 52.046 52.02
Test1030 - SinglePipe2 263.859 264.031 267 264.96
Test1040 - UnderWater 345.61 346.969 346.344 346.31
Test1050 - SpaceFlyby 224.75 224.469 224.453 224.56
Test1060 - UnderwaterEscape 347.891 346.625 343.281 345.93
Total Test Time 3612.74
!-----------------------------------------------------------------------------!
! Configuration Data -- edit as required !
! !
! Multiple-line values may be entered by appending !
! sequential numerals to the key, starting from 0, !
! like this: !
! 3dsmax.config.comment0 = First comment line !
! 3dsmax.config.comment1 = Second comment line !
!------------------------------------------------------------------------------!
3dsmax.config.system_id =
3dsmax.config.system_id.short =
3dsmax.config.hw.cpu =
3dsmax.config.hw.num_cpu_chips =
3dsmax.config.hw.l1_cache_per_core =
3dsmax.config.hw.l2_cache_per_socket =
3dsmax.config.hw.l3_cache_per_socket =
3dsmax.config.hw.memory =
3dsmax.config.hw.memory_configuration =
3dsmax.config.hw.page_size =
3dsmax.config.graphics.accelerator =
3dsmax.config.graphics.memory =
3dsmax.config.graphics.display_model =
3dsmax.config.graphics.screen_width =
3dsmax.config.graphics.screen_height =
3dsmax.config.graphics.display_size =
3dsmax.config.graphics.refresh_rate =
3dsmax.config.graphics.swap_on_retrace =
3dsmax.config.disk.size =
3dsmax.config.disk.model =
3dsmax.config.disk.RPM =
3dsmax.config.disk.interface =
3dsmax.config.disk.controller =
3dsmax.config.sw.os_version =
3dsmax.config.sw.os =
3dsmax.config.sw.windows_system =
3dsmax.config.sw.api_vendor =
3dsmax.config.sw.api_version =
3dsmax.config.sw.api_extensions =
3dsmax.config.sw.graphics_driver =
3dsmax.config.sw.app_version =
3dsmax.config.sw.app_build =
3dsmax.config.submission_date =
3dsmax.config.test_date =
3dsmax.config.submitter =
3dsmax.config.availability =
3dsmax.config.price =
3dsmax.config.comment =
3dsmax.config.submissiontype =
!------------------------------------------------------!
! Score Data !
!------------------------------------------------------!
3dsmax.result.DX.wireframe.graphics = #DIV/0!
3dsmax.result.DX.mixed.wire.shaded.graphics = #DIV/0!
3dsmax.result.DX.shaded.graphics = #DIV/0!
3dsmax.result.DX.hardware_shaders = #DIV/0!
3dsmax.result.DX.graphics.texture_light_blending = #DIV/0!
3dsmax.result.DX.inverse_kinematics = #DIV/0!
3dsmax.result.DX.objectcreation_editing_manipulation = #DIV/0!
3dsmax.result.DX.scenecreation_manipulation = #DIV/0!
3dsmax.result.OGL.wireframe.graphics = 4.17
3dsmax.result.OGL.mixed.wire.shaded.graphics = 3.49
3dsmax.result.OGL.shaded.graphics = 3.57
3dsmax.result.OGL.graphics.texture_light_blending = 2.65
3dsmax.result.OGL.inverse_kinematics = 2.34
3dsmax.result.OGL.objectcreation_editing_manipulation = 2.99
3dsmax.result.OGL.scenecreation_manipulation = 2.77
3dsmax.result.DX.CPUrendering = #DIV/0!
3dsmax.result.OGL.CPUrendering = 4.01
3dsmax.result.DX.graphics = #DIV/0!
3dsmax.result.OGL.graphics = 3.13
3dsmax.result.DX.hardwareShaders = #DIV/0!
3dsmax.result.OGL.hardwareShaders = 0.00
!------------------------------------------------------!
! END !
!------------------------------------------------------!