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Offline CMI Player

Technical Details

OFFLINE CONTENT PLAYER









Agenda

 Offline Player Overview

 Offline Player Details

 Integration with LMS

 Usage Scenarios









2

Offline Player Overview

OFFLINE CONTENT PLAYER









Objectives of Offline Player

 Enable existing courseware to play and

record data when not connected to the

web

 Provide un-compromised Learning

Experience for…

 Traveling executives, support engineers

and home users



4

OFFLINE CONTENT PLAYER









Offline Player Components

Un-Installer

 Player & Course Setup Components

 Packager, Downloader, Installer

 Course Playing and Tracking Components Synchronizer

 Authenticator, Launcher and Tracker

 Synchronization & Un-installer Components Tracker

 Synchronizer and Un-installer

Launcher



Authenticator





Installer

Player Component

Downloader

LMS Component



Packager Player/LMS Component

(Requires LMS Integration)

5

Offline Player Details

OFFLINE CONTENT PLAYER





Details of Offline Playing

 Runs on a workstation (offline)

 Uses standard mechanism to communicate with downloaded AICC Assignable

Units

 Saves downloaded course structure/manifest files and content files in its offline

data store

 Stores student information and performance data in encrypted format in its data

store



Workstation (Offline)

Assignable

Offline Player Assignable

Unit /

Unit

SCOs /

AUs

SCOs







Course Content

Structure Files

Offline Data

Student Student Store

Information Performance

(Encrypted) (Encrypted)

7

Integration with LMS

OFFLINE CONTENT PLAYER





Integration with LMS

Standardized content (data model), format (XML) and mechanism

(HOCP – HTTP Offline CMI Protocol) required for integration





Online Workstation (Offline)









LMS/CMI Offline Player









Course Content

Structure Files

Online

Database Student Student

Information Performance



9

OFFLINE CONTENT PLAYER









Integration Requirements

 Content: A well-defined data model, is used

for initializing and updating student and

course information between Offline Player

and LMS

 Format: XML, is used as the data exchange

format between LMS and Offline Player

 Mechanism: HOCP is used as the

communication protocol between LMS and

Offline Player

10

OFFLINE CONTENT PLAYER









Data Model Elements

 Student  Course

 Student.ID  Course.ID

 Student.Login ID  Course.Version

 Student.Information  Course.Package Path

Version  Course.Status

 Student.Password  Course.Lesson Progress

 Student.Name  Course.Lesson

 Student.Machine ID Progress.Date

 Student.Information  Course.Lesson

 Demographics Progress.AU Information

 Preferences  Course.Lesson Progress.

AU ID

 Course.Lesson

Progress.AU Version

 AICC CMI Spec Data

11

OFFLINE CONTENT PLAYER









HOCP Commands

 GetStudent: request for student

information from LMS

 GetCourseProgress: request for course

progress information from LMS

 PutCourseProgess: provide progress

information to LMS





12

Usage Scenarios

OFFLINE CONTENT PLAYER









Scenario: Download

 Learner connects to the “LMS”

 Logs in with valid credentials

 “LMS” provides a link to “Download Utility” for

downloading course(s) to the local workstation

 LMS launches the “Download Utility” as a AICC

HOCP AU

 Using AICC HOCP commands “Download Utility”

queries the “LMS” for student information and

course information

 The “Download Utility” stores the information

returned by the LMS and stores it into the data

store of Offline Player 14

OFFLINE CONTENT PLAYER









Scenario: Synchronization

 Learner connects to the “LMS”

 Logs in with valid credentials

 “LMS” invokes the “Synchronization Utility” behind

the scenes (or) provides a link to the learner to

launch the “Synchronization Utility”

 “Synchronization Utility” checks for offline progress-

tracking information

 Using AICC HOCP commands “Synchronization

Utility” communicates offline progress-tracking

information to the “LMS”

15

OFFLINE CONTENT PLAYER









Thank You

 Next Step…

 Download and evaluate Offline Player-v1.5

(Beta)

 For more details contact

offlineplayer@harbinger-systems.com









16

OFFLINE CONTENT PLAYER





Offline CMI Architecture

Controllers

• Controls Behavior using model APIs

Models

• Selects resultant views

Encapsulates physical representation

• Allows customization through LMS

behavior model





Views

• Presentation customization is done Database

by views Data stored in XML files

• XML based customization



 Advantages

 Efficient modularity of the architecture

 Allows any of the components to be easily swapped in and out

 Allows easy customization and extension of views, controllers and

models





17



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