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Where to look and why? :

Utility and heuristics as explanations

of cooperation in one-shot PD games





Shigehito Tanida & Toshio Yamagishi

Hokkaido University

Overview

• Our Question:

Why do people cooperate in one-shot

PD games with an unrelated partner?



• We measured subject’s eye movements

via an eye camera while Ss were looking at

the matrix and making a decision in one-

shot PD game.

• We examine the validity of explanation of cooperation in one-shot PD,

analyzing relationship between the subject’s

attention to the matrix and their decision.

Two alternative explanations of

cooperation in one-shot PD game

1. Utility transformation explanation

– Social Value Orientation (SVO) (e.g., van Lange, 1999):

Utility of an outcome in a social exchange

(e.g., PD game) is a combination of

1. Utility of own outcome 2. Utility of partner’s outcome

3. Disutility of inequality of the two players’ outcomes



Cooperators (Pro-Socials) are expected to pay

more attention to the partner’s outcome than

defectors.

Defectors (Pro-Selfs) care only about their own

outcome.

Two alternative explanations of

cooperation in one-shot PD game

2. Social Exchange Heuristic explanation

• Whether one cooperates or defects depends on

how he/she define the game the two

The relative plausibility of situation.

In this approach, players’ decisions depend not for

• explanations will depend on how easy it is so

much on the utilities of outcomes but rather as

the player to intuitively grasp the game on an

activation of a particular heuristic

incidence of social exchange.

SEH:A default decision rule in a social exchange

that minimizes a condition that was

We conducted two particular type of error

When activated by cues of being in sense of

manipulated the kind of intuitive a social

exchange, it makes people seek mutual

exchange. while avoiding being a sucker.

cooperation

Simple Matrix Condition

• The gain of mutual cooperation is easy to understand



Partner

Cooperate Defect



Own Partner Own Partner

Cooperate

Subject

1200 1200 0 1800

Defect Own Partner Own Partner

1800 0 600 600

Complex Matrix Condition

• It is difficult to intuitively grasp that it represents a

social exchange



(simple payoff x .93) + 165 Partner

Cooperate Defect



Own Partner Own Partner

Cooperate

Subject

1281 1281 165 1839

Defect Own Partner Own Partner

1839 165 723 723

Eye Movement Tracking

• We observed where in the PD matrix players

looked at with an eye camera.



If the utility transformation explanation is valid,

In both condition, Cooperators should look at

their partner’s payoffs (compared to own

payoffs) more than Defectors.



If the Heuristic explanation is valid,

The cooperation rate and the proportion of

fixation of mutual cooperation cell that Ss

looked at in Simple Matrix condition should be

higher than in the Complex Matrix Condition.

Result1: Cooperation rate & Proportion of the fixation

• Cooperation rate



Simple Matrix Condition: 44.8%

Complex Matrix Condition: 36.7% (χ2(1)=0.30, n.s.)





• Proportion of the fixation



Cooperators Defectors

C D C D

C .38 .25 C .23 .21

D

.21 .16 D .32 .25

Which did Ss look at matrix? - Own or

Partner's payoff?

Complex Matrix Condition

Result : Simple Matrix Condition

1

1 Own

Own PayoffCooperate

p<.05 Partner

Partner's

Defect

Partner's Payoff

Own Partner Own Partner

Cooperate

1200 1200 0 1800

Subject0.5

0.5



Defect Own Partner Own Partner

1800 0 600 600

0

0

Cooperator

Cooperator Defector

Defector

• Proportion of fixation in Simple Matrix condition

C D C D

C .39 .27 C .27 .22

D D

.21 .13 .28 .24

Cooperators Defectors





• Proportion of fixation in Complex Matrix condition

C D C D

C .38 .21 C .17 .20

D

.21 .21

D .37 .26

Cooperators Defectors

Discussion

• The result of Defectors’ attention in

Complex Matrix Condition indicated that

players’ social motivation plays an important

role in the situation that is lacking the kind of

intuitive sense of exchange.



• Defectors in Simple Matrix Condition paid

attention to the mutual cooperation cell,

suggested that their decision is more likely

to be driven by heuristics rather than

transformed utilities.



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