Alex Chick Howell
Document Sample


Education Experience
M.S. KIA Training Center
Currently Pursuing a Master’s of Science in Interactive Entertainment LaGrange, GA
Florida Interactive Entertainment Academy 1.2008 - 8.2008
8.2009 - Current Graphic Designer for the KIA
Training Center in LaGrange, GA.
Graduate Student Designed over 100 Training Manuals that
Created and Designed over 9 games. tought over 50,000 new employees how
Studying to become a Game Producer/UI Designer. to handle the KIA Assembly Plant Machines.
B.I.D.
Bachelors of Industrial Design
Games
Auburn University Auburn, AL
Filament Man - (Flash Game)
8.2003 - 8.2007
Created all in game art and UI.
Skills Designed over 50 levels for the game.
Game Development Tools Revelations - (iPhone Game)
Perforce/Scaleform/Visual Studio 2008 Created all 2D Art and UI.
Created and helped balance the 6 classes of Units in Game.
Game Development Programs
UT3 Editor/UDK/Hammer/Crysis Sandbox Enders Game - (iPhone Game)
Created all 2D Art and UI.
Adobe Creative Suite CS4
Indesign/Photoshop/Illustrator/Flash Use Your Imagination - (PC Game)
Created the UI and some 2D Art for the game.
Microsoft Office Suite Helped Design the 3 Levels of the game.
Word/Excel/Powerpoint
Drop7 Mulitplayer - (PC Port of iPhone Game)
3D Design Programs Created all UI and Art for the game.
AutoCAD/Solidedge/Maya/3DS Max
Sonic The Hedgehog 1 - (PC Port - Student Project)
Created the Vector Map’s and Sprite Sheets.
Programming Languages
Streets of Rage - (PC Port - Student Project)
Action Script 2.0/3.0
Created UI and Sprite sheets.
Python
UT Script
Pulse - (PC Game)
C++
Created the UI with Scaleform.
Created the prototype in Unreal Tournament 3
Shadows of Abigail - (PC Game)
Creating the UI with Scaleform
Alex Chick Howell Objective
Game Designer/UI Designer In short, I want to share my passion and
www.chickhowell.com work ethic in an environment that allows
me to reach my life goals and further my
pursuit of happiness.
Get documents about "