Education Experience M.S. KIA Training Center Currently Pursuing a Master’s of Science in Interactive Entertainment LaGrange, GA Florida Interactive Entertainment Academy 1.2008 - 8.2008 8.2009 - Current Graphic Designer for the KIA Training Center in LaGrange, GA. Graduate Student Designed over 100 Training Manuals that Created and Designed over 9 games. tought over 50,000 new employees how Studying to become a Game Producer/UI Designer. to handle the KIA Assembly Plant Machines. B.I.D. Bachelors of Industrial Design Games Auburn University Auburn, AL Filament Man - (Flash Game) 8.2003 - 8.2007 Created all in game art and UI. Skills Designed over 50 levels for the game. Game Development Tools Revelations - (iPhone Game) Perforce/Scaleform/Visual Studio 2008 Created all 2D Art and UI. Created and helped balance the 6 classes of Units in Game. Game Development Programs UT3 Editor/UDK/Hammer/Crysis Sandbox Enders Game - (iPhone Game) Created all 2D Art and UI. Adobe Creative Suite CS4 Indesign/Photoshop/Illustrator/Flash Use Your Imagination - (PC Game) Created the UI and some 2D Art for the game. Microsoft Office Suite Helped Design the 3 Levels of the game. Word/Excel/Powerpoint Drop7 Mulitplayer - (PC Port of iPhone Game) 3D Design Programs Created all UI and Art for the game. AutoCAD/Solidedge/Maya/3DS Max Sonic The Hedgehog 1 - (PC Port - Student Project) Created the Vector Map’s and Sprite Sheets. Programming Languages Streets of Rage - (PC Port - Student Project) Action Script 2.0/3.0 Created UI and Sprite sheets. Python UT Script Pulse - (PC Game) C++ Created the UI with Scaleform. Created the prototype in Unreal Tournament 3 Shadows of Abigail - (PC Game) Creating the UI with Scaleform Alex Chick Howell Objective Game Designer/UI Designer In short, I want to share my passion and www.chickhowell.com work ethic in an environment that allows me to reach my life goals and further my pursuit of happiness.
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