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From Wikipedia, the free encyclopedia The Morrow Project









The Morrow Project

The Morrow Project The plan was for the Morrow Project to be coordinat-

Designer(s) Kevin Dockery, Robert Sadler, Richard ed by a central command post and record-keeping facili-

Tucholka ty called "Prime Base." This is an immense self-contained

Publisher(s) TimeLine Ltd bunker with various annexes, hidden underground in Ne-

vada, in the canyons near Soldier Meadow. Its details are

Publication 1980 (1st edition) explained in the game book entitled "Prime Base." The

date 1980 (2nd edition)

facility’s advanced life support systems and huge variety

1983 (3rd edition)

of other equipment were intended to allow the Project’s

Genre(s) Post-apocalyptic fiction leaders not to sleep through the war, so as to chronicle

it and be in the best position to figure out what should

System(s) TimeLine System

be done next. The Project’s "Phoenix Team," a highly se-

cret tier-I special operations unit of approximately pla-

The Morrow Project is a science fiction role-playing game

toon strength, was also here, but kept frozen to be used

created by Kevin Dockery, Robert Sadler and Richard Tu-

only on the highest authority if there was no alternative.

cholka and published by TimeLine Limited. It is set after a

Prime Base was built in isolation according to sched-

devastating nuclear war. It was first released in the 1980s,

ule, but just before it could assume its role it was sab-

and it still has a loyal following. Recently the game’s web-

otaged and bombed by a shadowy madman called Krell,

site has indicated that the Project’s motto is Ordinary Peo-

sustaining serious damage. The sudden attack wiped out

ple, Extraordinary Mission.

the Morrow Project leaders, but 150 years after the war,

the damaged central computer at Prime Base finally be-

History gan to issue one or more wakeup signals. This revived at

In 1974, Robert Sadler wrote an outline for a post-apoca- least one of the Morrow Project assets -- the team that

lyptic adventure. Richard Tucholka added a second chap- the player characters are on. The status of other Teams is

ter, but then the project was buried for a year or more. In purposefully kept unclear, so that details can be worked

1975, they were introduced to role playing, and Tuchol- out by the person coordinating the game, who is called

ka suddenly realized that the Morrow Project could be an the Project Director.

adventure background for a roleplaying game. He used Is the Project hopelessly compromised, or can the

Sadler’s story as a guide to write that game background. scattered outposts reconnect and replace the missing

Then the two joined forces with Kevin Dockery to flesh headquarters? Must they try to confront huge recon-

out the military portion of the game. struction tasks alone, when it was expected that thou-

After months of playtesting, it was run at an early sands of Project members would help them? Do they

Michicon and became a real hit. From there, Timeline have the courage to try?

Games was born and shortly thereafter, due to internal

conflicts, both Richard Tucholka and Robert Sadler left Initial Scenario

Timeline Games and created Tacky-Tac Games that later The initial scenario may be played with nothing other

became Tri Tac Games. than the game book, dice, paper and pencil. Expansion

sets are available introducing further scenarios, weapons

Setting and equipment.

One hundred and fifty years after the Third World

The game is based around the idea that a group of Ameri- War, the members of the Morrow Project wake to a

can industrialists predicted the coming of an apocalyptic strange world. Instead of being part of an organized plan

nuclear war, and began to create a plan for an emergency to rebuild their civilization, they find themselves isolated

operations and reconstruction infrastructure that would in a world where the War is only a distant legend, the

survive that war. This plan is the eponymous "Morrow people are ignorant of anything but the struggle to sur-

Project". A number of volunteers were cryogenically vive and strange mutated animals haunt their footsteps.

frozen in hidden bunkers called boltholes. They were Players of the Morrow Project must not only survive,

provided with caches of supplies and equipment, intend- but must carry out their original mission: to rebuild the

ed to help the teams rebuild civilization -- once the war world. To do this they have their equipment and training,

had ended and the resulting nuclear fallout had dimin- their team and their own guts and imagination. Together

ished enough.



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From Wikipedia, the free encyclopedia The Morrow Project





with their teammates they must try to do alone a job that equipment and personnel. Specialty groups

thousands were trained to do. generally consist of assets frozen with orders to

Included in the game book is targeting information meet at a predesignated point. Most Specialty teams

for the missiles that fell, full details on Morrow Project are not as heavily armed as Recon or MARS teams,

teams, vehicles and equipment, weapons, complete med- because the Project’s planners felt that those teams

ical details, and information about the people and crea- could not operate to their full extent if survivors felt

tures who live in the post-holocaust world. threatened by them. Specialty groups assigned to the

Project include:

MARS, Recon, Scientific and Specialty Engineering:

Engineering Building, construction, repair and

While each team is equipped to survive on its own, it maintenance of Project and civilian equipment.

proved impossible to equip all the teams for every post-

Agricultural:

Agricultural Farming and livestock preserved by

war contingency. For example, some Recon Teams are al-

using frozen embryos. Equipped to build and assist

most as heavily armed as MARS Teams, while others are

farming communities.

not.

With teams having been put to sleep over a course Psychological:

Psychological Formed to handle extremist groups,

of several years from the 1960s onwards, there will also riots, negotiation challenges, and other serious

be variations in the equipment they have. In some cases, problems caused by stress.

teams may wake to find new equipment they are not yet

trained on, and will have to teach themselves from in- Aviation:

Aviation Air survey reconnaissance, fire support,

structional materials. and air mobility support for other teams. These

Below is a general summary of the Project groups: missions are done with fixed-wing aircraft

• : The general purpose teams of the Project and the including cargo planes, as well as light helicopters,

most numerous, Recon teams are equipped with early types of unmanned aerial vehicles, and

varying types of weapons and equipment ranging custom-built autogyros that are modular and man-

from V-150 armored cars to SK-5 hovercraft. Their portable.

orders are to reconnoiter the countryside, report on

local conditions, and provide advice to Prime Base Command:

Command Oversight of Combined Group assets,

concerning which teams should be awakened next. both mobile field teams and fixed installations,

• : These teams make up the military arm of the generally for a city or limited geographical area

Project—they are extremely formidable and heavily such as. Combined Group Seattle.

armed. In addition to conventional weapons, some of

Watch:

Frozen Watch Casualty replacement personnel for

these teams have man-portable laser rifles, and some

the field teams, as well as Morrow Project field

have an early generation of no-nonsense, minimalist

police, internal security, and counterintelligence

powered armor. The purpose of the MARS teams is to

functions.

support and defend civilians and other teams. A

large portion of MARS team members are ex-military Reception:

Power Reception Reception of electrical power

personnel with combat experience. MARS stands for which is scheduled to be transmitted via

Mobile Assault, Rescue and Strike. Some MARS teams microwaves, once Morrow Project power satellites

have heavy vehicles such as the Mars One. The Mars have been lofted.

One is a large custom-built articulated vehicle with

very heavy armor and powerful weapons. It is able to Support:

Support Logistical support such as supply, repair,

carry troops, employ onboard sensors, provide early and replacement operations.

warning, and serve as a command post.

• : The Scientific teams are broadly cross-trained Communications:

Communications Restore radio frequency, laser

scientific and technical units that can cope with a microwave, and eventually even satellite

wide range of situations—from complex medical care communications. They also maintain the Project’s

and epidemiology to understanding unusual hazards clandestine Extremely Low Frequency systems that

and dangerous creatures. Their areas of knowledge very slowly accumulate Prime Base’s messages,

range from biology to nuclear physics. They are such as briefings, for teams to read when they

equipped with a second type of versatile custom- awaken—thus counterbalancing the minuscule

built articulated vehicle, called the Science One, and data rate. For security reasons, ELF systems were

have armament second only to that of the MARS not for use until after the war.

teams.

• : This is a broad term applied to Project groups that Medical:

Medical Health care for the general population

have a non-standard function in regard to their and for Project assets. Generally equipped with a

fixed installation.



2

From Wikipedia, the free encyclopedia The Morrow Project





Decontamination:

Decontamination Render safe personnel, vehicles Dwarf (Games Workshop) (Issue 42): 16.

and structures contaminated by radiological, ISSN 0265-8712.

biological, or chemical hazards. Also assist in the

salvage of equipment and materials recovered

from unsafe areas.

External links

• Timeline Ltd home page

• Morrow Project Travel and Adventure Guide

References • Entry in RPG.net Game Index

• Masters, Phil (June 1983). "Open Box: The Morrow • Morrow Project Ideas blog

Project - Liberation at Riverton" (review). White • Morrow Project North blog

• Another Morrow Project blog









Retrieved from "http://en.wikipedia.org/w/index.php?title=The_Morrow_Project&oldid=449843799"



Categories:

• Science fiction role-playing games

• Post-apocalyptic role-playing games





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