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CDMA/UMTS SYSTEMS (3G NETWORKS)

VIDEO APPLICATIONS





PREPARED BY :

1- FAHAD AL-SUTAMI

2- JARALLAH AL-RASHID

CDMA/UMTS (VIDEO APPLICATIONS)

OUTLINE :

• INTRODUCTION (WHY 3G) ?

• WIRLESS NETWORKING.

• BASICS OF CDMA.

• MIGRATION TO 3G .

• EVOLUTION OF MESSAGING.

• UMTS OBJECTIVES.

• VIDEO STREAMING.

• CONCLUSION .

• Existing mobile networks (GSM/CDMA) were designed to handle voice

traffic and voice-oriented services.



• Then, when they were introduced into the market it turned out that,

other than voice-oriented, additional services (SMS to set an example)

gained unexpected popularity.



• The need for data transmission through mobile networks has been

growing gradually together with Internet popularity.

Therefore some network upgrades had to be introduced

into existing mobile networks (HSCSD, GPRS).



However, these improvements provide only limited

capability (e.g. GPRS - up to 50kbit/s in reality).

They don't provide flexible, variable data speed,

supporting Quality of Service solutions.

3G Vision

some 3G advantages :

 - Multimedia (voice, data & video) exchanging .

 -Increased data rates

 -384 Kbps while moving

 -2 Mbps when stationary at specific

 Locations

 - Universal global roaming

 Multilevel data rates which gives multi-purpose networking .

 Many different applications .

CDMA BASICS

• CDMA (Code Division Multiple Access) is the

backbone technology for UMTS. It splits calls into

fragments and send them over different frequencies

simultaneously.



• The use of multiple frequencies gives CDMA effective

protection against interference and lost calls.



• CDMA supports true packet switching and does not

use time slots, therefore it is more bandwidth efficient

than TDMA -- also a more direct path to 3G.



• Current CDMA penetration in the world market is

about 27%.

Important Issue

IMPACT OF VOICE And DATA TRAFFIC:



 The provision of multimedia services to mobile users is one

of the main goals of 3G systems.



 The traffic transferred in the network will be composed by

different information flows with various constraints on the

required QoS.



 The issue over here is to decide the use of whole

frequencies for all users at the same time !!!

Migration To 3G

3rd Generation Wireless Vision

• Extends current data applications & devices

• Enables breakthrough data services

2nd Generation 3rd Generation



Web Browsing Full Web browsing Streaming

Audio & Video

E-mail E-mail w/

Attachments Online Games

E-Commerce

Richer Video

Telemetry E-Commerce Telephony





Vertical Solutions Multimedia Music Download

Messaging Messaging

Vehicle Location

9.6 Kbps 28.8 Kbps 384 Kbps

Rich Call

Mobile

Multimedia



Multimedia

Message

Versatility of Content and User Benefits









Browsing Picture Service

Messaging

SMS









Text Text & Digital New

Graphics image content

Messaging input types



Time

 UMTS (Universal Mobile Telecommunications System) 3G

standard.



 UMTS is new choice for operators of GSM networks [GSMA].

 UMTS is based on WCDMA radio technology.



 The UMTS technology can access to different services ranging

from the classical speech service (8-12,Z Kb/s) to high rate packet

data service (up to2 Mb/s) with different transfer modes.



 Circuit switching and packet switching are the two transfer

modes that are available.

• Joint evaluation and optimization of UMTS packet

data services and multimedia applications

• Real-time UMTS radio link emulation is required

for the evaluation of

– interactive applications.

– control loop performance of adaptive applications.

• Support of standard applications:

– IP interface

– QoS support for QoS-unaware IP applications

• Transport channels are divided into dedicated channels,

which can be assigned and then used only for

transmissions to and from a single mobile terminal (MT) at

a time, and common channels which are time shared by

different MTs.



• Speech traffic is transported over dedicated channels.

Dedicated Channels (DCH) are assigned to single users

through set-up and tear down procedures and are power

controlled according to a closed loop mechanism that

adjusts transmission power in order to keep the SIR

(Signal to-Interference-Ratio) at a target value.

Packet data can be delivered using a circuit oriented scheme which

still adopts dedicated channels, or can be delivered using ad-hoc

shared resources. In particular, two different shared channels

are available for packet transmissions: DSCH (Downlink

Shared Channel) and FACH (Forward Access Channel).



DSCH users must have an associated active DCH on the

downlink whose power control mechanism is also used to

control the power of the shared channel itself.



The FACH is shared by many users to transmit short bursts of

data, but, unlike DSCH, no closed-loop power control is exerted

and no DCH must be activated to access this channel.

• HSDPA (High-Speed Downlink Packet Access) data

calls on the third-generation (3G) UMTS .



• In recent tests the HSDPA-enhanced network

delivered sustained over-the-air data rates of more

than three megabits per second .



• supported a variety of high-bandwidth multimedia

services including high-quality streaming video, as

well as fast downloads of high resolution images

and other large files.

3G - UMTS

Base Station

Network Subsystem

Mobile Station Subsystem Other Networks









MSC/ GMSC

BSC VLR PSTN

BTS

ME

SIM









EIR HLR AUC PLMN







RNS

GGSN

SGSN

Node RNC Internet

ME B

USIM









UTRAN

+

SD









Note: Interfaces have been omitted for clarity purposes.

UMTS Concepts



WLAN LAN



Application Application

“UMTS Proxy”

Client Server



 Real-time UMTS radio link emulation running on Linux PC, multimedia

applications on Laptops, all connected by LAN



 Layer 1/2 UMTS radio protocol stack emulation for user plane data traffic,

including:

 RLC segmentation & ARQ

 MAC scheduling

 PHY bit-error injection

 Real-time UMTS radio link emulation running on Linux PC, multimedia

applications on Laptops, all connected by LAN

 QoS flow concept: individual QoS setting for each TCP or UDP data flow

QoS Flows Concept





 Each TCP or UDP connection is treated as an individual flow:

 Flows are distinguished by source/destination IP address and port

numbers.

 To each flow, an individual service is assigned:

 A service is defined by UMTS Traffic Class and maximum bit-

rate.

 Services are mapped to UMTS radio link protocol parameters.

 Example: differentiation between TCP call setup and UDP data

streaming

Example - Video Streaming



 IP-based streaming & videophone applications:

 Some but limited delay

 UDP transport packet loss

 Application specific control loops:

 error control by buffering, retransmission,

and slow bit-rate adaptation.

 designed for Internet congestion.

 Standards & implementations:

 Real Video Streaming

 Windows Media Streaming

 MS NetMeeting (H.323)

Example Session - Parameters





Applications UMTS Proxy

• Windows Media Streaming: • Frame error model:

– multiple bit-rate streams: PB = 0.01, LB = 2,

26/40/60/80/120/200/300 kbps • Service:

(audio: 8 kbps)  Streaming 128 kbps, RLC

– buffer:  3 seconds ARQ off

• Real Video Streaming:  Streaming 128 kbps, RLC

– multiple bit-rate streams: ARQ on

20/34/45/80/150/225/350/450  Streaming 64 kbps, RLC ARQ

kbps on

(audio: 5-32 kbps) • buffer: 3 seconds (48 kB / 24 kB)

– buffer:  3 seconds

Supported Applications





 Standard IP applications (ftp, telnet, etc.)

 Web browsing

 MS NetMeeting

 Real Video Streaming

 Windows Media Services

 Video enhanced messaging (“miLife”)

 ... most IP based multimedia application are

configurable to run through the UMTS Proxy!

UMTS Traffic Classes



Traffic Class Conversational Streaming Interactive Background

Conversational RT Streaming RT Interactive best effort Background best

effort

Fundamental Preserve time Preserve time rela- Request response Destination is not

Characteristics relation (variation) tion (variation) be- pattern expecting the data

between information tween information within a certain

Preserve payload

entities of the entities of the stream time

content

stream (i.e. some but

Preserve payload

constant delay)

Conversational content

pattern (stringent

and low delay )

Application Voice, FAX, Web browsing, Background down-

Examples Video, Streaming audio, Email, load of email,

Interactive games Streaming video Ftp, Backdrop delivery

Database retrieval of email,

SMS, FAX,

Download from

database

The UMTS Demonstrator is an integrated, real-time

UMTS radio link emulator + application monitoring tool.





Application UMTS Application

Client Radio Link Server

IP IP

Emulator





Configuration

&

Monitoring

Tool

Conclusion



• We conclude that the CDMA/UMTS networks

are the real future for mobile technology for

more flexibility and numerous different

applications ..



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