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CES Consumer Electronics Show

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CES

Consumer Electronics

Show



The Next Big Thing

Mobile Video

 Single task – can’t do something else

while doing this

 Where will users get content?

 Install base potential? Cell phone: 180

million in U.S. Towers have 3G capability

 Digital Rights Management – “nightmare

for consumers”

 Citizen media – blogs, podcasts don’t face

DRM hurdles

Mobile Video

Who will drive this?

 Movies – 12%



 TV – 57%



 Gaming – 20%



 Citizen media – 11%

Mobile Video

Biggest hurdle:

 Screen size – 18%



 Content availability – 40%



 High speed communication limits – 21%



 DRM – 21%

Mobile Video

What will win

 Phone – 44%



 Media specific device – 16%



 Converged device (Treo, PSP-

PlayStation Portable) – 40%

Mobile Video

 TV – users don’t want to miss anything

 Content from any era at any time

 User doesn’t want to pay for content twice –

DRM for video is much more restrictive than

other media at the moment.

 There will not be only one model. People

want downloaded, stored media AND

streaming media on demand.

Blue Ray vs HD-DVD

 DVD in current format doesn’t do HDTV

 Blue Ray 25-50 GB (more capability for

additional content?)

 HD-DVD – 15-30 GB (although new

development of triple layer HD-DVD allows

15-45 GB

 Blue Ray getting majority of support

 Format war keeps consumer wallets shut

 Blueray requires a more expensive re-tool for

equipment producers

Blue Ray vs HD-DVD

What do you want to do:

 Watch – 61%



 Record – 25%



 Burn data – 11%



 Dub old DVDs/Videos – 3%

Blue Ray vs HD-DVD

What is in the way?

 Not an HD household yet – 28%



 Quality not driver – 18%



 Format war – 29%



 Cost – 25%

Blue Ray vs HD-DVD

Which will win

 Blue Ray – 55%



 HD-DVD – 17%



 Stalemate – 28%

Blue Ray vs HD-DVD

 VHS, DVD, HD-DVD - All will be

backward compatible

 High fidelity is a motivation

 People will watch anything if hi-def.

 Modest increase for HD media over

current cost

Home Entertainment

Network/Hub

 March to the living room

 Media Center PC – Microsoft – serves

content to other units

 Network savvy separates – harder

 Network headaches are a big roadblock

 Fidelity issues – hubs must scale down

content to be transmittable.

Home Entertainment

Network/Hub

What will you use this for?

 Music – 33%



 Photos – 5%



 Video – 62%

Home Entertainment

Network/Hub

What will hold you back?

 DRM – 5%



 Different setup – 67%



 No HDTV – 15%

Home Entertainment

Network/Hub

What model will you use?

 Network DVR/Tivo – 49%



 Media Center PC – 42%



 Networked DVD – 9%

Home Entertainment

Network/Hub

 Video is the real issue. The ability to distribute audio

via networking has been solved in many homes

already

 Home networking is moving ahead

 HDTV and home media hub technologies are evolving

in parallel – not together but side by side

 DRM will get there - translators being developed

 Tangibility of media – virtual access a roadblock –

important to users not but not important to future

users (e.g. magazine databases)



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