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Mario and Luigi on Sabbatical

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posted:
12/11/2011
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Dani Christ Sarah Ebmeier

Marilyn Markowski Ashley Simmons

Designing Special Effects

• Our task was to design five special effects for a play

called “Mario and Luigi on Sabbatical.”

• Our effects enhanced the play by adding visual aid and

increasing the humor of the play as the characters

reacted to our effects.

Operating Under Constraints

• Our team

successfully

accomplished the

set-up and take-

down of the effects

within the 5 allotted

minutes.

• Each member had

a responsibility

which she

successfully

fulfilled.

• Our team operated our

special effects using a

switchboard located

twenty feet from the grid.



•The board was

connected to a

control box from

which wires ran to

the effects.

Enhancing the Play

• We hid our effects behind bricks made from red poster board, which

made the set look like a room in the Nintendo game.









•They went off on time and added humor, surprise, and visual

aid to the play as the audience and the actors reacted to them.

Effect #1: Falling Bottles

• The bottles added

humor and surprise as

they fell directly onto

Luigi’s head at the cue

of Mario’s line.



• The bottles were

oversized and

decorated with “Jump

Cola” labels to make

them seem as if they fit

in a Nintendo game.

Design

• Fishing line holds

the bottles at the

top of a cardboard

ramp.









On cue, a switch controlled solenoid

with a razor blade attached to the

plunger contracts, cutting the line and

releasing all six bottles at once.

Effect #2: Falling Snow

• The sudden, unexpected snow

shower surprised the

characters and the audience.



• It added aesthetic appeal to

the scene as sparkling white

flakes fell softly on Mario and

Luigi.

Design

• Our team drilled holes into the sides of a mailing tube

and attached a motor to the end of the tube. We

mounted the tube horizontally onto a wooden frame.

• As the motor turns, the shaft of the motor revolves the

tube, releasing snow though the holes.

Effect #3: Flying Clouds

• The flying clouds surprised the

audience and the characters

as they seemed to magically

appear on the set. We cause

them to move out from behind

brick barriers by the command

of a switch.









Constructed two dimensionally

from poster board, they looked

like the clouds in the real

Nintendo game and seemed to

drift back and forth across the set.

Design

• We built two apparatuses and mounted one

to each end of the grid.

• We attached a revolving wheel to each

apparatus and tied a rope in a loop around

the wheels.

• The clouds hang from the rope and drift

back and forth as a motor attached to one of

the apparatuses turns the wheels.

• The motor is switch operated and can turn

the wheels in forward and reverse

directions, depending on the command we

give the switch.

Effect #4: Flashing Light

• The flashing light

shined a alternating

red and green spotlight

on Luigi, making his

body seem “blink” and

creating a strobe effect

• They added to the

chaos and suspense of

the scene.

Design

• We constructed the

spotlight by

constructing two

triangular cardboard

frames around two

small yet powerful

lamps

• We mounted two of

these spotlights side by

side on a wooden block

which hung from the

grid.

• We covered the opening of the cardboard

frames with red and green saran wrap to

make the light shine red and green.

• We used switches to turn the lamps on

and flash the colors alternatively.

Effect #5: Balloon Popping

• The balloon effect

surprised the audience

and added to the

abruptness of the play’s

finale.

• It was activated on cue to

create the sound of the

mother pulling the plug of

the game at the end of

the play.

Design

• We constructed an

apparatus in which a

balloon is held on a

wooden block.

• Above the balloon lies a

hollow tube with a small

screw held at the top by a

washer and a solenoid.

• Attached to the solenoid is a

nail which is positioned

horizontally across the tube

through two small holes.









•When the solenoid contracts and pulls the nail out of the

tube, the screw falls onto the balloon, popping it.

Safety

• Our team took several precautions to

ensure the safety of the actors as well as

the engineers.

•Affixing caution labels to

areas of danger on the effects.

•Constructing a guard to place

over the blade on the bottle

effect

•Emptying the liquid from the

Jump Cola bottles to prevent

them from hurting the actors

•Encasing our relays in a

plastic box to prevent

electrocution

Pow!



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