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Year 1
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Reception WALT WILF

 explore and solve problems  talk about the choices you have made

Modelling (i)





Resource(s) Key Classroom ICT Activity Assessment

My World Exploring an imaginary environment Has used a computer program successfully

Working in pairs possibly with adult support, explore an on-screen environment using arrows and links to move around Can share the use of appropriate equipment

or and make things happen. Children should be encouraged to discuss their actions, choices and the resulting Can follow instructions from the teacher

Izzy‟s Island/Tizzy‟s consequences. Free play is an important part of developing children‟s confidence in this area. They need opportunities to Has experienced a range of ICT including a digital

Toybox become familiar with a range of software. camera, Internet and programs that support

or learning

Solving problems

At the Vet‟s/Doctor‟s/Cafe Children work in pairs to solve problems using prediction and logic. They should be encouraged to discuss their actions,

Subject Links choices and the resulting consequences. Children need opportunities to spend significant lengths of time on these Knowledge and understanding of

problem solving activities to build confidence and allow them to apply skills and knowledge in a variety of contexts. the world

(Areas of learning) (Curriculum Guidance for the Foundation Stage)

Knowledge and  Give opportunities for the use of ICT to

understanding of the world develop skills across the areas of learning.

Explore objects  Encourage children to show each other

Show an interest in why things how to use ICT equipment.

happen and how things work  Teach simple skills of using equipment, for

p.88 example, switching on and off.



Creative development

Respond in a variety of ways to

ICT PoS

what they see, hear, smell,  Developing ideas and making things

touch and feel happen

Express and communicate their (Modelling)

ideas, thoughts and feelings by

using a widening range of Skills

materials, suitable tools, To be able to:

imaginative and role play p. 126  Control the mouse effectively using left

Additional resources click

Web links  Make appropriate choices

www.bbc.co.uk/schools/digger/5_7entry/5_7.shtml  Follow a set of instructions

A range of simple activities based on stories for children to share. Adult support is advisable to assist with reading  Discuss and explain choices

instructions.  Discuss and explain the consequences of

www.kidstime.com their actions

Guess what will happen when „Little Miss Magic‟ casts her spells. Use the clues to work out where Pipkin is hiding in

„Find Pipkin‟. Answer the questions to help Casper to „Find Polly‟.

http://ngfl.northumberland.gov.uk/ict

A range of short, practical activities which encourage children to develop early modelling and mouse skills. Many of

the activities encourage children to plan their actions and try out different possibilities.

www.babyz.net

Download a demo of software that allows you to care for babies, providing food, nappies, entertainment and

emotional support.









ICT Scheme of Work Page 20

Reception WALT WILF

 explore Internet problems

use the and solve to learn about being safe at home and at school  talk about staying safe at home and outdoors

talk about the choices you have made

Modelling (i)

Modelling (ii)





Resource(s) Key Classroom ICT Activity

Supplementary Classroom ICT Activity Assessment

My World Safety in the imaginary local community

Exploring an home and environment Has used a computer program successfully

Working in pairs possibly with adult support, explore an on-screen environment using arrows and links to move around

www.bgfl.org/bgfl/activities/intranet/ey/english/holding_hands/index.htm Can share the use of appropriate equipment

or

Websites and make things happen. Children should be encouraged to discuss their

www.bgfl.org/bgfl/activities/intranet/ey/english/safe_places/index.htm actions, choices and the resulting Can follow instructions from the teacher

Izzy‟s Island/Tizzy‟s consequences. teach the children good part of developing importance of staying close to an adult throughout your

These websites Free play is an importantroad safety and the children‟s confidence in this area. They need opportunities to Has experienced a range of ICT including a digital

Toybox journey. familiar with a range ofor small groups with adult support. They can explore and discuss the activities.

become Children work in pairs software. camera, Internet and programs that support

or learning

Solving problems

Health awareness, family life and safety outdoors

At the Vet‟s/Doctor‟s/Cafe

Subject Links Knowledge and understanding of

Children work in pairs

www.welltown.gov.uk to solve problems using prediction and logic. They should be encouraged to discuss their actions,

Subject Links

(Areas of learning) choices has a selection of activities to choose from based on different spend significant lengths centre on these

This siteand the resulting consequences. Children need opportunities tolocations. Visit the health of time to learn about the understanding of

Knowledge and world

(Curriculum Guidance for the Foundation Stage)

problem ailments, the house to discuss families and safety in the home, the park to learn about safety of contexts.

different solving activities to build confidence and allow them to apply skills and knowledge in a variety and the school to the world

(Areas of learning)

Personal, Social and explore in and around the school building. Give opportunities for the use of ICT to

 (Curriculum Guidance for the Foundation Stage)

Emotional This site is best used with an adult and could be used with individuals, pairs, groups or the whole class to explore develop skills across the areas of learning.

Knowledge and  Give opportunities for the use of ICT to

Development important issues. Discussion of the content is vital and should be encouraged. Children should be able to relate on-  Encourage children to show each other

understanding of the world develop skills across the areas of learning.

Self-Confidence and Self- screen activities to real experiences. how to use ICT equipment.

Explore objects  Encourage children to show each other

Esteem  Teach simple skills of using equipment, for

Show an interest in why things how to use ICT equipment.

Have a developing awareness of example, switching on and off

happen and how things work  Teach simple skills of using equipment, for

their own needs, views and

p.88 example, switching on and off.

feelings and be sensitive to the

needs, views and feelings of

Creative development ICT PoS

others p.34

Respond in a variety of ways to  ICT PoS

Developing ideas and making things

what they see, hear, smell,  happen

Developing ideas and making things

Making Relationships (Modelling)

touch and feel happen

To value and contribute to own

Express and communicate their

well-being and self-control p.36

(Modelling) Skills

ideas, thoughts and feelings by

using a widening range of

To be able to: Skills

Behaviour and Self-Control  be able to: mouse effectively using left

To Control the

materials, suitable tools,

Understand what is right, what Additional resources  click

Control the mouse effectively using left

imaginative and role play p. 126

is wrong, and why p.38 Additional resources  Make appropriate choices

click

Web links 

 Followappropriate choices

Make a set of instructions

www.bbc.co.uk/schools/digger/5_7entry/5_7.shtml  Follow a set of instructions

A range of simple activities based on stories for children to share. Adult support is advisable to assist with reading  Discuss and explain choices

instructions.  Discuss and explain the consequences of

www.kidstime.com their actions

Guess what will happen when „Little Miss Magic‟ casts her spells. Use the clues to work out where Pipkin is hiding in

„Find Pipkin‟. Answer the questions to help Casper to „Find Polly‟.

http://ngfl.northumberland.gov.uk/ict

A range of short, practical activities which encourage children to develop early modelling and mouse skills. Many of

the activities encourage children to plan their actions and try out different possibilities.

www.babyz.net

Download a demo of software that allows you to care for babies, providing food, nappies, entertainment and

emotional support.









ICT Scheme of Work Page 21

Reception WALT WILF

 use the Internet to learn about being safe at home and at school  talk about staying safe at home and outdoors

Modelling (ii)





Resource(s) Supplementary Classroom ICT Activity Assessment

Safety in the home and local community Has used a computer program successfully

www.bgfl.org/bgfl/activities/intranet/ey/english/holding_hands/index.htm Can share the use of appropriate equipment

Websites www.bgfl.org/bgfl/activities/intranet/ey/english/safe_places/index.htm Can follow instructions from the teacher

These websites teach the children good road safety and the importance of staying close to an adult throughout your Has experienced a range of ICT including a digital

journey. Children work in pairs or small groups with adult support. They can explore and discuss the activities. camera, Internet and programs that support

learning

Health awareness, family life and safety outdoors

Subject Links Knowledge and understanding of

www.welltown.gov.uk

the world

(Areas of learning) This site has a selection of activities to choose from based on different locations. Visit the health centre to learn about

different ailments, the house to discuss families and safety in the home, the park to learn about safety and the school to (Curriculum Guidance for the Foundation Stage)

Personal, Social and explore in and around the school building.  Give opportunities for the use of ICT to

Emotional This site is best used with an adult and could be used with individuals, pairs, groups or the whole class to explore develop skills across the areas of learning.

Development important issues. Discussion of the content is vital and should be encouraged. Children should be able to relate on-  Encourage children to show each other

Self-Confidence and Self- screen activities to real experiences. how to use ICT equipment.

Esteem  Teach simple skills of using equipment, for

Have a developing awareness of example, switching on and off

their own needs, views and

feelings and be sensitive to the

needs, views and feelings of ICT PoS

others p.34  Developing ideas and making things

happen

Making Relationships (Modelling)

To value and contribute to own

well-being and self-control p.36 Skills

To be able to:

Behaviour and Self-Control  Control the mouse effectively using left

Understand what is right, what Additional resources click

is wrong, and why p.38  Make appropriate choices

 Follow a set of instructions









ICT Scheme of Work Page 22

Year 1 WALT WILF Assessment

 explore and solve problems  predict what will happen and talk about choices Level 1

Modelling Has successfully used an adventure game that

involves making choices





Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Exploring an adventure game ICT 1A Introduction to modelling

Children explore Albert‟s House to find where Albert is hiding. They make predictions about where he might be and test

Albert‟s House out their ideas. Children write a list of the rooms that they have been in. They draw and label a plan of the house

showing the rooms visited and the items investigated.







Subject Link

ICT PoS

(NC, NLS, NNS)

Literacy  Developing ideas and making things

Term 2 Text 25 happen

“Pupils should be taught to write (Modelling)

simple non-chronological

reports, based on own reading

experience.”

Skills

To be able to:

 use the mouse

 make appropriate choices

 describe the choices made

 record the decisions taken

 know that computers can represent real or

fantasy situations









ICT Scheme of Work Page 23

Year 2 WALT WILF Assessment

 make predictions and decisions  explain why events happened and what you would Level 2

Modelling do next time Can say, draw or write about what will happen

when making a decision in an adventure game

or simulation





Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Exploring an adventure game Geog 6 Investigating our local area

Children explore the environment, solving problems using a logical approach. They make notes and draw diagrams.

Badger Trails

Children write a chronological account of the route and actions of the badger. They describe some of the events that

took place, what they saw, what they inferred and give reasons for the decisions made.





Subject Links ICT PoS

(NC, NLS, NNS)  Developing ideas and making things

Literacy happen

Term 1 Text 14 (Modelling)

“To note key structural features,

e.g. clear statement of purpose

at start, sequential steps set out

in a list, direct language;”

Skills

Text 15 To be able to:

“To write simple instructions,  describe the choices they have made

e.g. getting to school, playing a  record their journey/ choices

game.”  understand that a model can be a

representation of something real or

Geography imaginary

Pupils should be taught to:

3a identify and describe what

places are like [for example, in

terms of landscape, jobs,

weather]

3b identify and describe where

places are [for example,

position on a map, whether they

are on a river]









ICT Scheme of Work Page 24

Year 3 WALT WILF Assessment

 make decisions and predict what will happen  problems solved using a logical approach Level 3

Modelling (i)  to demonstrate what a variable is Can record useful information to solve

problems in an adventure game or simulation

Can predict and explain the consequences of

choosing different options or choices

Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Demonstrate the rollercoaster simulation. ICT 3D Exploring simulations

www.funderstanding.com/k12/coaster

Websites

Discuss the different variables which can be changed. It may be helpful to click on the question mark buttons for more

information.



Subject Link Run the rollercoaster with all variables set as low as possible. Discuss the resulting ride with the children. Explore the

effects of changing each variable individually.

ICT PoS

Design and technology  Developing ideas and making things

Pupils should be taught to: happen

Children work in groups to create a ride for maximum thrills, keeping the rollercoaster on the track and keeping a record

1c plan what they have to do, (Modelling)

of the decisions they make.

suggesting a sequence of

actions and alternatives, if

Children should present their final coaster to the class and explain their choices. Differences and similarities between

needed

groups should be discussed.

3a reflect on the progress of

their work as they design and

Skills

make, identifying ways they To be able to:

could improve their products  Enter a website address

3c carry out appropriate tests  Follow on-screen instructions

before making any  Keep a record of what happens in a

improvements simulation

4c how mechanisms can be  Change one variable at a time and explain

used to make things move in the effects

different ways, using a range of

equipment including an ICT

control program









ICT Scheme of Work Page 25

Year 3 WALT WILF Assessment

 make a simple circuit  a logical approach to testing ideas Level 3

Modelling (ii)  try out „what happens if…‟  explanations of the effects of different choices Can record useful information to solve

 predict what will happen and explain results problems in an adventure game or simulation

Can predict and explain the consequences of

choosing different options or choices

Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Creating and testing electrical circuits on screen ICT 3D Exploring simulations

This activity could be followed by practical work to follow up their ideas. They should already have experience of working

Crocodile Clips with simple circuits. Science 4F Circuits and Conductors



Look at a simple circuit. Discuss the brightness of the bulb. Discuss voltage.



Ask the children to write some “What happens if..?” questions to test a circuit e.g. What happens if I use one battery

Subject Link and 3 bulbs?

ICT PoS

Science  Developing ideas and making things

Physical processes Ask the children to demonstrate other ways of connecting 3 bulbs to a battery (parallel circuit) happen

1a Pupils should be taught to (Modelling)

construct circuits, incorporating The children should print out their diagrams as a record of their work.

a battery or power supply and a

range of switches, to make This software is available as a free download from the Crocodile Clips website:

electrical devices work.

www.crocodile-clips.com/m6_4.htm Skills

To be able to:

 Using a simulation program

 Ask “What happens if..?” questions

 Test ideas on screen

 Print out a record of their work









ICT Scheme of Work Page 26

Year 4 WALT WILF Assessment

 make decisions and say what will happen  solve problems and explain what you would do Level 3

Modelling (i) differently next time Can record useful information to solve

problems in an adventure game or simulation

Can predict and explain the consequences of

choosing different options or choices

Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Viking Quest ICT 3D Exploring simulations

Demonstrate the Viking Quest adventure on www.bbc.co.uk/history/ancient/vikings/launch_gms_viking_quest.shtml

Websites History 6C Why have people invaded and

settled in Britain in the past? A

Discuss the different variables which can be controlled and the predicted outcomes of different decisions. Viking case study



Play the game as a class, noting choices made and how they relate to the final outcome.

Subject Link ICT PoS

History Children work in groups to improve on the class‟s achievements.  Developing ideas and making things

Pupils should be taught: happen

2a about characteristic features Children should present their results to the class and explain their choices. Differences and similarities between groups (Modelling)

of the periods and societies should be discussed.

studied, including the ideas,

beliefs, attitudes and Extension activity

experiences of men, women and

children in the past

Children could write gaming tips for others to use this adventure game, to be posted on the school website. Skills

To be able to:

2c to identify and describe  Enter a website address

reasons for, and results of,  Follow on-screen instructions

historical events, situations, and  Keep a record of what happens in a

changes in the periods studied simulation

 Change one variable at a time and explain

3 Pupils should be taught to the effects

recognise that the past is

represented and interpreted in

different ways, and to give

reasons for this.









ICT Scheme of Work Page 27

Year 4 WALT WILF Assessment

 use a computer model to design a room layout  design a room within a given budget Level 3

Modelling (ii) Can record useful information to solve

problems in an adventure game or simulation

Can predict and explain the consequences of

choosing different options or choices

Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Planning a room layout ICT 5A Graphical modelling

Kitchen design: the children are given a budget and a clear design brief. They design a kitchen, with all the appropriate

Spex+ appliances: sink, cooker, fridge etc. The size of room, position of windows and doors should be fixed. The children then

have to explain their designs, in terms of safety, such as placement of the cooker and sink in relation to each other.

Designs can be judged on these criteria. Designs should be presented to the class, with clear explanations of their

choices and the budget spent.



Subject Links ICT PoS

(NC, NLS, NNS)

Design and technology  Developing ideas and making things

1a “Pupils should be taught to happen

generate ideas for products (Modelling)

after thinking about who will use

them and what they will be used

for, using information from a

variety of sources, including

ICT-based sources.”

Skills

To be able to:



 describe the effects of their actions

 know that a computer is able to represent

a real environment

 plan a room design within budget

 describe the choices made









ICT Scheme of Work Page 28

Year 5 WALT WILF Assessment

 use a spreadsheet to carry out  explain how your spreadsheet calculates costs Level 4

Modelling calculations Can explore patterns and investigate the

effects of changing some values and explain

“What will happen if…” type questions.

Has used a prepared spreadsheet to make

predictions about what will happen if some

of the data or formula are changed and can

use this approach to solve a given problem

Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Problem solving skills, using computer-based models to help explain patterns ICT 6B Spreadsheet modelling

Use the „Sandwich Shop‟ activity in the Model Shop to create sandwiches of varying calorific value. Discuss the

Model Shop relationships between the changing values, asking children to predict and explain them.

or

Textease spreadsheet Use a teacher-prepared spreadsheet to investigate how many weeks of pocket money are needed to buy a series of

items, e.g. CDs, trainers etc.



Subject Links Set up a spreadsheet that costs the items needed for the Christmas party, based upon an assumed budget and range ICT PoS

(NC, NLS, NNS)

Numeracy of items. You could use a supermarket website to cost food items.  Developing ideas and making things

Y6 Unit 11 happen

Extend written methods to column Extension activity – furnishing a room (Modelling)

addition and subtraction of numbers Pupils set up a spreadsheet to calculate the cost of furnishing their bedroom, using an Argos/Ikea catalogue or

involving decimals. website for pricing. To extend the activity further, give the children fixed rules to work within e.g. the size of the

Choose appropriate room, pieces of furniture which must be included or a strict budget.

operations/calculation methods.

Explain working.

Skills

Check using sums/differences of To be able to:

odd/even numbers or doing the  design, evaluate and modify simple

inverse calculation. models i.e. enter data, enter formulae,

copy cells and simple formatting

 use a spreadsheet to draw a graph

 interrogate/manipulate data to answer

„what if‟ questions









ICT Scheme of Work Page 29

Year 6 WALT WILF Assessment

 create a spreadsheet to answer „what  a spreadsheet, including calculations, to try Level 4

Modelling happens if…‟ questions out and explain costs and patterns Has used a prepared spreadsheet to make

Spreadsheet predictions about what will happen if some of

the data or formula are changed and can use

this approach to solve a given problem

Level 5

Is able to construct a simple model to test an

idea and present the findings e.g. what is the

break-even cost for a summer fete and the

subsequent cost per visitor?

Can make a prediction about what will happen

when changing variables in a procedure

Resource(s) Key Classroom ICT Activity QCA SoW reference(s)

Problem solving skills, using computer-based models to help explain patterns ICT 6B Spreadsheet modelling

Use a teacher-prepared spreadsheet to investigate how many weeks of pocket money are needed to

Textease spreadsheet buy a series of items, e.g. CDs, trainers etc. Science 6E Forces in action

or

MS Excel Set up a spreadsheet that costs the items needed for the Christmas party, based upon prices from a

supermarket website and a given range of items.

Subject Links ICT PoS

Numeracy (NC, NLS, NNS) The children have to decided upon the calculation needed to change Pounds into Euros and use  Finding things out

Y6 Unit 11 modelling skills to determine the amount of English money needed to reach a specified number of  Developing ideas and making things happen

Problems involving „real life‟, money or Euros. (Modelling)

measure.

Identify and use appropriate operations Alternatively, pupils could set up a spreadsheet template and, using an Argos catalogue or similar,

(including combinations of operations) to solve furnish their bedroom keeping to a given budget.

word problems involving numbers and

quantities based on „real life‟, money or Use a spreadsheet to carry out a scientific investigation into forces Skills

measures (including time), using one or more Design and carry out a fair test to investigate what happens to the length of an elastic band when To be able to:

steps, including converting pounds into a weights are suspended from it. Record the weights and lengths in a spreadsheet. Use the spreadsheet to  design, evaluate and modify simple models

foreign currency, or vice versa, and calculating model what would happen if greater weights were added. Children should suggest explanations for i.e. enter data, enter formulae, copy cells

percentages such as VAT. results and discuss the accuracy of the model. and simple formatting

 use a spreadsheet to draw a graph

Science  interrogate/manipulate data to answer

Physical processes „what if‟ questions

2e Pupils should be taught how to measure

forces and identify the direction in which they

act.

Scientific enquiry

2f Pupils should be taught to make systematic

observations and measurements

2h use a wide range of methods, including

diagrams, drawings, tables, bar charts, line

graphs and ICT, to communicate data in an

appropriate and systematic manner

2l use their scientific knowledge and

understanding to explain observations,

measurements or other data or conclusions









ICT Scheme of Work Page 30

ICT Scheme of Work Page 31


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