Embed
Email

Bratwurst Und Schnitzel

Document Sample
Bratwurst Und Schnitzel
Bratwurst Und Schnitzel



Two Fairy godparents summon you to a thinned out woodland, and demand your help

in rescuing their human children. A boon is offered if asked for any payment. The

godparents have to leave because they have a boon to pay off to a princess of melons

(awoooga!!) which is even more urgent and unavoidable (they‟ll be reported for

frequently neglecting payment). You are told to leave the grieving mother at home in

the clearing nearby alone, and to find directions and help somewhere else (if asked,

directed towards squirrel/bird network). With this, the godparents pop and glitter

away in a rainbow flash that accidentally sets a glittering spark onto some wood-

shavings near one of a few scattered tree stumps. (test SPIRIT-luck/MIND-

observant).



Mutter Ursine‟s House



The fat, middle aged woman draws ridiculous, fat, bearded faeries in human clothing

that she calls gnomes and therefore is excited to see you, but thinks you are far too

well-kept and under-nourished. Slightly downhearted by your appearance, she tells

you she saw her poor little dumplings being marched off at sharp stick-point by two

goblins and an exceptionally ugly goblin (MIND-2 -it must be a Boggart! (details))



She tells you they went northwest from her house and points in the direction with a

shaking finger.



On Your Own



You call for „squirreled away‟ a local boon service for information. A squirrel tells

you he can ask around for the information. Later he comes back and tells you a little

bird told him that two ugly dark faeries and an even uglier one were headed north

with two human children 20 minutes ago.



A Wrens‟ attention is grabbed by your cater-walling/plea for help. He tells you a little

bird told you that two ugly dark fairies and an even uglier one were marching two

human children north 10 minutes ago.



FIRE!!!



There is now a moderate/raging fire behind you (MIND/SPIRIT-1/2) depending upon

10/20mins.



GIANT!!!!



Following clear and obvious tracks you march on for 30mins before you notice a

group of pink four legged blobs in the distance. As you near them following the

tracks, they are revealed to be pigs, foraging around for food with no sign of fencing

or human activity nearby. Before you can make contact, a giant foot pierces the

canopy and squishes the pig in front of you, producing a noise like passing wind.

Frozen in fear, the dozen pigs remaining poo themselves with abandon, covering each

other in slurry. A foot is barely seen in the distance (MIND2) or tremors quickly fade

away as the giant strides off at a vigorous pace. If you talk with pigs you hear them

mourning the loss of Derek in a camp German accent. You talk to Rodney, a pig with

aspirations to learn to cook after watching hours of his keeper boiling various foods in

a cauldron near his pen and looking at him excitedly. If you ask, his keeper was a

„horrible old hag‟(MIND-1 an actual Hag) who regularly associated with a

particularly ugly creature about your height (MIND-3/SPIRIT-luck-4 a Boggart).

Disliking their treatment, they fled. You glean this information and carry on, knowing

what is ahead of you (or do you???)



…There‟s only one way to find out - FIGHT!!!!!



Following the trail, you notice the fire has caught up right behind you on a strong

wind. Even worse, a number of fallen trees have concealed around 9 goblins mostly

sleeping in a small ditch at the foot of a steep hill. A single flushed Boggart barks to

the group from the back of the dozing crowd “Alright you lazy sacks of slug-meal!

I‟ve finished the job and they‟re hers now, so you all get a boon from her for guarding

against snivelling little do-gooders. - Not that you did much you dried up pieces of

Toad vomit!” The goblins take offence at the second remark and snarl half-heartedly

for a bit, (MIND/SPIRIT-luck-2) you notice tremors in a small pool of water. The

Boggart dismisses - “Get out of my sight and spread what little bit of misery you can

for a bunch of addled half-wits!” (MIND/SPIRIT-luck-1) tremors are making the

water bounce out of the nearby small pool.



A giant stomps into the small encampment screaming; - “FIRE!!!” followed by “Ooh,

food!” All chaos ensues, goblins may get crushed/plucked up and vanish screaming

through the canopy while the fire pushes the remaining goblins towards the goldfish-

brained hulk. The Boggart +/a goblin may escape from the ruckus uphill towards the

presumed fleeing PC. Engage in fight to the death/tactical retreat if too challenging.



Meat Shield



Continuing uphill, an odd sight can be seen nearby at the top. A giant brown lump is

dead ahead a short distance away. Closer inspection reveals various meat products

patterned and pressed into a massive shield shaped dome. This is magically formed

from charmed meats that can only have been procured from the town outside

Brightwood over a number of years. If you hang around, a sirloin steak talks to you; -

“Hello, did you know I‟m a steak? I can talk too, - you could say I‟m rare.

Well…medium rare seeing as I seem to have lots of friends to talk to.” Various

pasties and pies chirp away at this point talking utter tripe.



This shield is medium sized creature proof, but giants can smash through this cooked,

cured and pastried barrier. The pigs also can munch through if they start away from

the oncoming fire (or…not). Alternatively or at the same time, the sausages and

saveloys all scream as they sizzle en situ.



The Scottish Play



Breaking through, you encounter a log cabin house and a Hag mindlessly feeding

non-existent pigs in a pen bearing massive splintering on one panel and a pig-shaped

hole. The old crone tosses pellets at mud with a blank expression on her face. With a

slow reaction, she notices you and smiles a toothy grin. Hobbling right up to you, (if

not attacked) she lobs a fistful of pellets in your face and brays at you; - “Eat up you

little meat-ball! Eat!!” Whatever happens to pig farmer Hag, the noise of screaming

meat, goblins (+/Hag) and laughing Green Giant alerts the house occupants. Two

Hags eventually lumber outside and engage in hand-to-hand (weird huh? MIND-2).

Once defeated, you enter the log cabin and see two overweight German children

inside a dried and cured sausage cage by a crackling fire, causing them to sweat

uncontrollably. The sausages are telling the children to shush in soft voices. To the

left there is a groaning Dark Pixie licking her fingers after seemingly devouring most

of a large pork pie. Seeing you she jumps to her feet in surprise and demands a face-

off. Indigestion and a thorough beating will see her away, - creating a portal to the

moon, clutching a chicken leg in each hand.



End Game



You saved the children and maybe Mutter Ursine from the fire (but that wasn‟t part of

the deal was it?) The fairy godparents return from completing a thankless task,

muttering things about “…the structural support needed!..” and “..It didn‟t seem

possible to create such a thing!” You proffer the kids as evidence or take the

godparents back to the remains of the house (or wherever you left the blighters) and

get your shiny new Boon. Well done for retaining your sanity.


Related docs
Other docs by BrandalJaclson
LICIO GELLI
Views: 61  |  Downloads: 0
DRILLS
Views: 12  |  Downloads: 0
Traditional Japanese color
Views: 266  |  Downloads: 0
Patterns of Three by
Views: 11  |  Downloads: 0
CHISME
Views: 2  |  Downloads: 0
Free Summer Jazz Concert Schedule
Views: 16  |  Downloads: 0
By registering with docstoc.com you agree to our
privacy policy

You are almost ready to download!

You are almost ready to download!