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Umema Khan

ST 8C

Mr. Christodoulou

April 21st 2011

Investigation:

Background:



Significant Concept: Learning to learn with games is fun.



Unit Question: How can Computer Games help students learn difficult concepts?







Problem/Situation:



What is the Problem? (General)



The problem is that there are a lot of fun games, and a lot of educational games, but



there are no games that are fun and educational at the same time. Also the thing is that



games have a very bad history, and now teachers do not trust the students to be



playing games, even if it was an educational game, the teacher tells the student to turn



it off. Also the educational games are not really good at helping students learn really



hard concepts. This is a huge problem that really needs to be solved.







What is the Problem? (Specific)



Well I explained it generally, so now I am going to give some examples.



One time I was playing an educational game, for studying because we had a test



coming up in Science, and because I am not too strong in electricity, I thought that if I



play a game I might understand the concepts better, but when the teacher saw me, she



told me to turn it off, and when I said that it was educational she got mad. This is



actually a typical reason that teachers don’t even look at the game before judging that



the student is misusing the computer. The AOI of this is environments and I think that



the way that this project relates to environments is the fact that



Advantages and Disadvantages of Educational Games:



Advantages:

- Can increase vocabulary



- Help students to learn concepts in a fun way



- Reinforce learning



- Can help students understand different concepts



- Can be used as a studying tool



http://answers.yahoo.com/question/index?qid=20090121080645AAaWxT6



http://answers.yahoo.com/question/index?qid=20090225013747AAVIeQM









Disadvantages:



- Can cause back and neck pain if played for too long



- Can hurt eyesight



- Educational games can affect children mentally. For instance, children may want to



play until they win or advance in the game. According to studies done at Newman



University College in Birmingham, England, this determination can cause low self-



esteem or aggressive behavior, especially if students keep losing at the game.





http://www.ehow.com/list_6569922_disadvantages-using-games-learning-

tool.html







But as you can see here there are more advantages than disadvantages, I mean



nothing and nobody is 100% perfect, so everything has its advantages and



disadvantages but I think that this is good to do because it has many advantages



and not as many disadvantages.









Design Brief:



What will you create?

I will create a game that is educational yet fun at the same time. It will somehow



convince the teachers that there are such things as educational games. Also my game



will actually teach concepts that are actually hard, and this will really help the



students a lot so that they can get better grades in even the hardest subjects like math.







What General Function will it perform?



My game will be an educational tool for the students to use when studying for a test



on something they really do not understand at all. This will help them to learn



difficult concepts that are truly hard to understand such as Factorization for math or



electricity for science, or maybe even note reading for music.







Who will use it?



My main audience that I will be aiming for are people that are about my age like



grade 7 or 8, where we almost learn the same things. I will be aiming for those



students that are kind of like me and have some difficulties in many different subjects



so that they don’t get so bad grades, just because of the fact that they didn’t really



understand what to do, or how to do it.







When will it be completed?



I am aiming to complete my game before the end of this year, and term. I will try to



get it done before the create deadline which is June 9th so that I can be done on time



and still have some time to do my evaluation.







Why are you making this product?

As I said before this is a huge problem that really needs to be solved, and I am going



to try hard to make this possible by making a really good game that will help those



students to get better grades, and to understand the difficult concepts better.







Analysis of previous solutions:



Describe how a similar problem has been solved by you.



Last term in IT with Mr. Jones we had to solve this problem, “The problem is that



kids are constantly bored during class and are tempted to use the computer for games



and social networking sites like twitter or face book. Therefore, most teachers do not



trust students when on computers.” Also in this problem I have already said that the



teachers do not trust the students even if they are playing an educational game and tell



them to turn it off. So these two tasks are actually pretty similar. But in the previous



task we had to convince the teachers that emerging technologies could actually help



you, and in this task we have to make a game to prove it. This is the link to our



project about game enhanced learning:



http://www.wix.com/nawal_m/gameenhancelearning







How effective was it at solving the problem? Include if it was positive, negative and



possible improvements.



The previous task was actually very effective when solving the problem, and I got a



very good grade. I think that since this is similar I will also be successful in this task



as well. I don’t mean to boast at all but I personally think that there were no negative



outcomes in the previous task that I did. I think that all of them were positive and



happened for the best. This is why we were so successful, but I think that the best

thing was the fact that we had such a good group with different abilities, and we used



all of those abilities, therefore our group was very balanced.



Design Specifications:

Must Haves:

Spec # Specification Purpose Testable? [y/n]

Description

1 It must be fun It should be fun so that Yes

the students actually

are entertained

2 Helps students learn Because if it just No

difficult concepts teaches easy stuff what

is the point?

3 Questions must get Because if they don’t Yes

harder and harder get harder then the

game will be too easy

4 At least 5 levels Because if there is only Yes

one level it will be too

easy.

5 Must not send a bad or Because if the game is Yes

violent message all about shooting and

stuff then the teachers

may not believe the

students that it is

educational. Also it

kind of will make

students think that

shooting people in real

life is ok.





Would be good if had:

Spec # Specification Purpose Testable? [y/n]

Description

6 Good Graphics Because games usually Yes

aren’t really fun with

bad graphics

7 Good Story If it has a good story Yes

the game becomes a

bit more entertaining.

8 About an actual To make it more fun I Yes

cartoon could make it about a

story of an actual

cartoon like

SpongeBob

9 Some actual action in I think that I there is Yes

the game rather than something that the

just a quiz player does besides

just answering

questions would be

fun

Testing:

Spec # Method for What will be Who will perform

performing test measured test?

1 I will make a survey or The “funness” if it is a People in the class will

ask people to play my word  Or how fun do the test because I

game and to tell me the game is want people my age

how fun it is from a not younger or older

scale of 1 to 10 people

2 There isn’t really a The difficulty I will because as I said

way to test this before different people

because different have different

students have a opinions on what is

different opinion on hard.

what is difficult, so I

guess I will just make

it according to what I

think is difficult.

3 What I will do for this The difficulty of each Here again people in

specification is I will question my class will do it

make a survey for because the questions

everyone, when they are meant for eighth

play the game and on graders, and if

that survey I will have someone younger did

for each question the it, they would think it

numbers 1 -10 and for is harder and if

each question someone older did it, it

everyone has to circle would probably be too

the one that most suits easy.

the question, 10 being

the hardest.

4 This one is obviously The number of levels I will do it because all I

capable of being tested need to do it make at

because it is just a least 5 levels and I

matter of counting. think that it would be

really dumb if I were

to ask everyone to

count how many levels

there are.

5 Also in this one I will The message Some people in the

make a survey for the class, this is because

people to tell me if it they might find a

doesn’t encourage message that is bad

anyone to do anything that I haven’t noticed

bad. when making the

game.

6 I will make a survey The graphics The class again, and

for the people to tell maybe even other

me how good the people in my family or

graphics are on a scale something, or my

from 1 to 10. friends that are my age

older or younger.

7 I will again do a survey The story The classes because

asking the people how they can tell me best

good the survey is on a about the story and

scale from 1 to 10 and how suitable it is and

why. stuff like that.

8 This one I think that it The cartoon being I will do this one

is testable but I will used in game story. because it isn’t really

not do a survey or the kind of

anything, because it is specification that can

just the fact that it will be tested by others

be more entertaining if and stuff.

it is a bout a cartoon

everyone knows and

loves.

9 Also like the previous Actual action in the Again I will do this test

one this specification game besides just a because it is also not

is also different so I quiz. your average

will not do a survey or specification and isn’t

anything like that. really easily done with

surveys.









Bibliography:



Adams, Chanel. "The Disadvantages of Using Games As a Learning Tool |

EHow.com." EHow | How to Videos, Articles & More - Trusted Advice for the

Curious Life | EHow.com. Web. 18 Apr. 2011.

.



"Advantages of Educational Games? - Yahoo! Answers." Yahoo! Answers - Home.

Web. 18 Apr. 2011.

.



"Child Recreation and Entertainment, Games, Development, Educational and

Intellectual Games Information, Resources, and Advice - by ParentingInformed."

Parenting Directory of Resources and Forums Offering Parents Advice, Tips, and

Skills. Web. 18 Apr. 2011.

.



"Educational Game." Wikipedia, the Free Encyclopedia. Web. 18 Apr. 2011.

.



Mubeen, Nawal, Umema Khan, Arshia Jain, and Ghaida Odah. "Wix.com

GameEnhanceLearning Created by Nawal _m Based on Play Store." Game Enhanced

Learning. Wix Free Website Builder. Web. 18 Apr. 2011.

.

"What Are Advantage and Unadvantage Educational Games? - Yahoo! Answers."

Yahoo! Answers - Home. Web. 18 Apr. 2011.

.



"Wix.com - Website Built by Suregurl Based on Blank Website." Free Website

Builder | Create a Free Flash Website at Wix.com. Web. 18 Apr. 2011.

.



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