Readme Chicken Invaders
DX edition
Version 1.01
Copyright © 1999 Konstantinos Prouskas / InterAction software
CONTENTS
Introduction
Requirements
Playing the game
Troubleshooting
Contact information
Acknowledgements
INTRODUCTION
Welcome to Chicken Invaders!
Earth is being invaded by chickens from another galaxy, bent on
revenge
against the human race for its oppression of earth chickens! You
are the
only one standing in the way of total annihilation of the human
race!
The future of chicken burgers is in your hands!
REQUIREMENTS
Minimum Configuration
Microsoft Windows 95/98/2000
Pentium-class processor
16MB RAM - 8MB free
Graphics card capable of 640x480x16bit color.
DirectX 7.0 (or higher)
10MB hard disk space
Recommended Configuration
Pentium processor running at 166 MHz
32MB RAM - 16MB free
Sound card
DirectX
This game requires DirectX 7.0 or higher in order to run. If you
do not
have this installed on your computer, you will need to obtain it
before
you can run the game. You can obtain it from the Microsoft
website at
http://www.microsoft.com/directx/download.asp.
PLAYING THE GAME
This game follows the straightforward rules of shoot-em-up's:
Shoot at
anything that moves. If it doesn't move, shoot it anyway. Collect
anything that even resembles a bonus.
Advance through waves of chicken invaders. Fire your primary
laser at
chickens to destroy them, while simultaneously avoiding eggs
dropping
down. When a chicken is destroyed, chicken legs fly out. Collect
those
for missile bonuses. Hidden inside chickens and some asteroids
are gift
boxes. Collect these to upgrade the power of your primary laser.
Keys:
ESC bypasses intro sequences
F1 toggles detail level
Left Player:
A,D move left & right
Left Shift fire
Left Control fire missile
Right Player:
Left, Right Arrows move left & right
Right Shift or Space fire
Right Control fire missile
TROUBLESHOOTING
If the game complains that it is missing some DLL (usually
ddraw.dll) at
start-up, then DirectX has not been properly installed (or at
all).
Before reporting any problems, please go through the following
list:
Re-boot your PC.
Do not load any other applications/games before launching the
game
after booting up.
Do not switch to another application while the game is loading.
Do not switch to another application using Alt+Tab at any time.
Set your display color depth to High(16-bit) color (65000
colors)
before running the game. If it is already set for that color
depth,
change it to something else (for example, 24-bit) and then back
to
16-bit. You may have to re-boot after each color change. You
can
change the color depth by right-clicking on your desktop,
choosing
"Properties", choosing the "Settings" tab and changing the
"Colors"
field.
(Re)install DirectX.
If everything else fails, note down:
Which game you are having problems with.
The processor type, graphics card type and operating system you
are
running.
The version of the game you are running (found at the top of
this
file).
At which point in the game the error occurs.
The precise error message you get.
...and e-mail us.
Changes:
v1.01Recompiled for DirectX 7.0 to fix a DirectX vertical
sync bug
on some systems.
v1.00Internal release.
CONTACT INFORMATION
It's always a good idea to visit the InterAction software website
for
latest news & information at http://ia.freeshell.org (you may
need to
try a search engine if this address is no longer valid). You can
also
e-mail any comments, suggestions etc. to
interaction.software@softhome.net .
ACKNOWLEDGEMENTS
"InterAction" and the iA logo are trademarks of InterAction
software.
"Pentium" is a trademark of Intel corporation.
"DirectX" is a trademark of Microsoft corporation.
"Dolby" and the Double-D symbol are trademarks of Dolby
Laboratories
licensing corporation.
All other brand and product names are trademarks or registered
trademarks of their respective holders.
Copyright © 1999 InterAction software