Character Development Develop a character by describing the following attributes. The character can be fictional or nonfictional (half-fictional) based on a real person or persons. One member in your group should take notes, while going through the list below. Your character can have contradicting attributes if the contradiction is believable. * Name; Charles “The Bull” Ward * Age; 13 * Gender; m * Height; 5'4 * Weight; 100 lbs * Built; slim * Physical handicaps; n/a * Birth place; 10 15 1995 * Cultural/ethnic backgrounds; Caucasian * Family; mom and dad * Friends; his team mates when there not out * Enemies; other dodge ball players * Habits; athletics * IQ; 118 * Career; kid * Education; 7th grade * Financial; status well off * Social status; not a popular kid but not a pariah * Clothes; shorts and t-shirt * Favorite books; Art of war * Favorite movies; doge ball * Favorite food spaghetti and meat balls * Addiction: adrenalin * Sense of humor: dark yet quirky * Religion and philosophy: Greek Stoic * Self esteem and self doubt: confident * Sexual orientation: he like the girls and they like him back * Fears TO LOSE * Hopes and dreams TO WIN * Values WINING IS EVERY THING * Moments (events); The first time he ever touched a dodge ball * Name; Max “Eagle” Walker * Age; 14 * Gender; m * Height; 5'4 * Weight; 100 lbs * Built; slim * Physical handicaps; n/a * Birth place; 9 13 1994 * Cultural/ethnic backgrounds; African American * Family; mom and dad * Friends; his team mates when there not out
* Enemies; other dodge ball players * Habits; athletics * IQ; 115 * Career; kid * Education; 8th grade * Financial; status well off * Social status; not a popular kid but not a pariah * Clothes; shorts and t-shirt * Favorite books; Art of war * Favorite movies; doge ball * Favorite food: Pizza * Addiction: adrenalin * Sense of humor: dark yet quirky * Religion and philosophy: Confu * Self esteem and self doubt: confident * Sexual orientation: he like the girls and they like him back * Fears TO LOSE * Hopes and dreams TO WIN * Values WINING IS EVERY THING * Moments (events); The first time he ever touched a dodge ball