Inventory Program Part 5
· Resource: Java: How to Program
· Modify the Inventory Program by adding a button to the GUI that
allows the user to move to the first item, the previous item, the next
item, and the last item in the inventory. If the first item is displayed
and the user clicks on the Previous button, the last item should
display. If the last item is displayed and the user clicks on the Next
button, the first item should display.
· Add a company logo to the GUI using Java graphics classes.
Inventory Program Part 6 (This is my Final Project)
· Resource: Appendix B
· Modify the Inventory Program to include an Add button, a Delete
button, and a Modify button on the GUI. These buttons should allow
the user to perform the corresponding actions on the item name, the
number of units in stock, and the price of each unit. An item added to
the inventory should have an item number one more than the previous
last item.
· Add a Save button to the GUI that saves the inventory to a
C:\data\inventory.dat file.
· Use exception handling to create the directory and file if necessary.
· Add a search button to the GUI that allows the user to search for an
item in the inventory by the product name. If the product is not found,
the GUI should display an appropriate message. If the product is
found, the GUI should display that product’s information in the GUI.