Embed
Email

phase

Document Sample

Shared by: yunyi
Categories
Tags
Stats
views:
10
posted:
11/22/2011
language:
English
pages:
8
signal



1) In electronics, a signal is an electric current or electromagnetic field used to convey data from one

place to another. The simplest form of signal is a direct current (DC) that is switched on and off; this is

the principle by which the early telegraph worked. More complex signals consist of an alternating-

current (AC) or electromagnetic carrier that contains one or more data streams.



Data is superimposed on a carrier current or wave by means of a process called modulation. Signal

modulation can be done in either of two main ways: analog and digital. In recent years, digital

modulation has been getting more common, while analog modulation methods have been used less

and less. There are still plenty of analog signals around, however, and they will probably never

become totally extinct.



Except for DC signals such as telegraph and baseband, all signal carriers have a definable frequency

or frequencies. Signals also have a property called wavelength, which is inversely proportional to the

frequency.



2) In some information technology contexts, a signal is simply "that which is sent or received," thus

including both the carrier (see 1) and the data together.



3) In telephony, a signal is special data that is used to set up or control communication. See signaling.





phase

In electronic signaling, phase is a definition of the position of a point in time (instant) on a

waveform cycle. A complete cycle is defined as 360 degrees of phase as shown in Illustration A

below. Phase can also be an expression of relative displacement between or among waves having

the same frequency.



Phase difference, also called phase angle, in degrees is conventionally defined as a number greater

than -180, and less than or equal to +180. Leading phase refers to a wave that occurs "ahead" of

another wave of the same frequency. Lagging phase refers to a wave that occurs "behind" another

wave of the same frequency. When two signals differ in phase by -90 or +90 degrees, they are said

to be in phase quadrature. When two waves differ in phase by 180 degrees (-180 is technically the

same as +180), the waves are said to be in phase opposition. Illustration B shows two waves that are

in phase quadrature. The wave depicted by the dashed line leads the wave represented by the solid

line by 90 degrees.

Phase is sometimes expressed in radians rather than in degrees. One radian of phase corresponds to

approximately 57.3 degrees. Engineers and technicians generally use degrees; physicists more often

use radians.



The time interval for one degree of phase is inversely proportional to the frequency. If the

frequency of a signal (in hertz) is given by f, then the time tdeg (in seconds) corresponding to one

degree of phase is:



tdeg = 1 / (360f)



The time trad (in seconds) corresponding to one radian of phase is approximately:



trad = 1 / (6.28f)









wavelength



Wavelength is the distance between identical points in the adjacent cycles of a waveform signal

propogated in space or along a wire, as shown in the illustration. In wireless systems, this length is

usually specified in meters, centimeters, or millimeters. In the case of infrared, visible light, ultraviolet,

-9

and gamma radiation, the wavelength is more often specified in nanometers (units of 10 meter) or

-10

Angstrom units (units of 10 meter).









Wavelength is inversely related to frequency. The higher the frequency of the signal, the shorter the

wavelength. If f is the frequency of the signal as measured in megahertz, and w is the wavelength as

measured in meters, then



w = 300/f



and conversely



f = 300/w



Wavelength is sometimes represented by the Greek letter lambda.









modulation



Modulation is the addition of information to an electronic or optical signal carrier. Modulation can be

applied to direct current (mainly by turning it on and off), to alternating current, and to optical signals.

One can think of blanket waving as a form of modulation used in smoke signal transmission (the

carrier being a steady stream of smoke). Morse code, invented for telegraphy and still used in amateur

radio, uses a binary (two-state) digital code similar to the code used by modern computers. For most

of radio and telecommunication today, the carrier is alternating current (AC) in a given range of

frequencies. Common modulation methods include:



 Amplitude modulation (AM), in which the voltage applied to the signal is varied over time

 Frequency modulation (FM), in which the frequency of the carrier signal is transmitted is

varied in small but meaningful amounts

 Phase modulation (PM), in which the natural flow of the alternating current waveform is

delayed temporarily



These are sometimes known as continuous wave modulation methods to distinguish them from pulse

code modulation (PCM), which is used to encode both digital and analog information in a binary way.

Radio and television broadcast stations typically use AM or FM. Most two-way radios use FM,

although some employ a mode known as single sideband (SSB).

More complex forms of modulation are Phase Shift Keying (PSK) and Quadrature Amplitude

Modulation (QAM). Optical signals are modulated by applying an electromagnetic current to vary the

intensity of the laser beam.



Modem Modulation and Demodulation



Any computer with an online or Internet connection includes a modem. This term is derived by

combining the first three letters of the words modulator and demodulator. In a modem, the modulation

process involves the conversion of the digital computer signals (high and low, or logic 1 and 0 states)

to analog audio-frequency (AF) tones. Digital highs are converted to a tone having a certain constant

pitch; digital lows are converted to a tone having a different constant pitch. These states alternate so

rapidly that, if you listen to the output of a computer modem, it sounds like a hiss or roar. The

demodulation process converts the audio tones back into digital signals that a computer can

understand. directly.



Multiplexing



More information can be conveyed in a given amount of time by dividing the bandwidth of a signal

carrier so that more than one modulated signal is sent on the same carrier. Known as multiplexing, the

carrier is referred to as a channel and each separate signal carried on it is called a subchannel. The

device that puts the separate signals on the carrier and takes them off of received transmissions is a

multiplexer. Common types of multiplexing include frequency-division multiplexing (FDM) and time-

division multiplexing (TDM). FDM is usually used for analog communication and divides the main

frequency of the carrier into separate subchannels, each with its own frequency band within the overall

bandwidth. TDM is used for digital communication and divides the main signal into time-slots, with

each time-slot carrying a separate signal.





amplitude modulation

Also see modulation.



Amplitude modulation (AM) is a method of impressing data onto an alternating-current (AC) carrier

waveform. The highest frequency of the modulating data is normally less than 10 percent of the

carrier frequency. The instantanous amplitude (overall signal power) varies depending on the

instantaneous amplitude of the modulating data.



In AM, the carrier itself does not fluctuate in amplitude. Instead, the modulating data appears in

the form of signal components at frequencies slightly higher and lower than that of the carrier.

These components are called sidebands. The lower sideband (LSB) appears at frequencies below the

carrier frequency; the upper sideband (USB) appears at frequencies above the carrier frequency.

The LSB and USB are essentially "mirror images" of each other in a graph of signal amplitude versus

frequency, as shown in the illustration. The sideband power accounts for the variations in the

overall amplitude of the signal.









When a carrier is amplitude-modulated with a pure sine wave, up to 1/3 (33 percent) of the overall

signal power is contained in the sidebands. The other 2/3 of the signal power is contained in the

carrier, which does not contribute to the transfer of data. With a complex modulating signal such as

voice, video, or music, the sidebands generally contain 20 to 25 percent of the overall signal power;

thus the carrier consumes 75 to 80 percent of the power. This makes AM an inefficient mode. If an

attempt is made to increase the modulating data input amplitude beyond these limits, the signal

will become distorted, and will occupy a much greater bandwidth than it should. This is called

overmodulation, and can result in interference to signals on nearby frequencies.







phase-shift keying

See also frequency-shift keying (FSK).





Phase-shift keying (PSK) is a method of transmitting and receiving digital signals in which the phase

of a transmitted signal is varied to convey information.



There are several schemes that can be used to accomplish PSK. The simplest method uses only two

signal phases: 0 degrees and 180 degrees. The digital signal is broken up timewise into individual

bits (binary digits). The state of each bit is determined according to the state of the preceding bit.

If the phase of the wave does not change, then the signal state stays the same (low or high). If the

phase of the wave changes by 180 degrees -- that is, if the phase reverses -- then the signal state

changes (from low to high, or from high to low). Because there are two possible wave phases, this

form of PSK is sometimes called biphase modulation.



More complex forms of PSK employ four or eight wave phases. This allows binary data to be

transmitted at a faster rate per phase change than is possible with biphase modulation. In four-

phase modulation, the possible phase angles are 0, +90, -90, and 180 degrees; each phase shift can

represent two signal elements. In eight-phase modulation, the possible phase angles are 0, +45, -45,

+90, -90, +135, -135, and 180 degrees; each phase shift can represent four signal elements.

frequency-shift keying



See also phase-shift keying (PSK).





Frequency-shift keying (FSK) is a method of transmitting digital signals. The two binary states, logic 0

(low) and 1 (high), are each represented by an analog waveform. Logic 0 is represented by a wave at a

specific frequency, and logic 1 is represented by a wave at a different frequency. A modem converts the

binary data from a computer to FSK for transmission over telephone lines, cables, optical fiber, or

wireless media. The modem also converts incoming FSK signals to digital low and high states, which

the computer can "understand."









The FSK mode was introduced for use with mechanical teleprinters in the mid-1900s. The standard

speed of those machines was 45 baud, equivalent to about 45 bits per second. When personal

computers became common and networks came into being, this signaling speed was tedious.

Transmission of large text documents and programs took hours; image transfer was unknown. During

the 1970s, engineers began to develop modems that ran at faster speeds, and the quest for ever-

greater bandwidth has continued ever since. Today, a standard telephone modem operates at

thousands of bits per second. Cable and wireless modems work at more than 1,000,000 bps (one

megabit per second or 1 Mbps), and optical fiber modems function at many Mbps. But the basic

principle of FSK has not changed in more than half a century.





bandwidth

Bandwidth (the width of a band of electromagnetic frequencies) is used to mean (1) how fast data flows

on a given transmission path, and (2), somewhat more technically, the width of the range of frequencies

that an electronic signal occupies on a given transmission medium. Any digital or analog signal has a

bandwidth.



Generally speaking, bandwidth is directly proportional to the amount of data transmitted or received per

unit time. In a qualitative sense, bandwidth is proportional to the complexity of the data for a given level

of system performance. For example, it takes more bandwidth to download a photograph in one second

than it takes to download a page of text in one second. Large sound files, computer programs, and

animated videos require still more bandwidth for acceptable system performance. Virtual reality (VR)

and full-length three-dimensional audio/visual presentations require the most bandwidth of all.



In digital systems, bandwidth is expressed as data speed in bits per second (bps). Thus, a modem that

works at 57,600 bps has twice the bandwidth of a modem that works at 28,800 bps. In analog systems,

bandwidth is expressed in terms of the difference between the highest-frequency signal component and

the lowest-frequency signal component. frequency is measured in the number of cycles of change per

second, or hertz. A typical voice signal has a bandwidth of approximately three kilohertz (3 kHz); an

analog television (TV) broadcast video signal has a bandwidth of six megahertz (6 MHz) -- some 2,000

times as wide as the voice signal.

Communications engineers once strove to minimize the bandwidths of all signals, while maintaining a

minimum acceptable level of system performance. This was done for at least two reasons: (1) low-

bandwidth signals are less susceptible to noise interference than high-bandwidth signals; and (2) low-

bandwidth signals allow for a greater number of communications exchanges to take place within a

specified band of frequencies. However, this simple rule no longer applies in general. For example, in

spread spectrum communications, the bandwidths of signals are deliberately expanded. In digital cable

and fiber optic systems, the demand for ever-increasing data speeds outweighs the need for bandwidth

conservation. In the electromagnetic radiation spectrum, there is only so much available bandwidth to

go around, but in hard-wired systems, available bandwidth can literally be constructed without limit by

installing more and more cables.









The speed of...



This table shows the stated data rates for the most important end-user and backbone transmission

technologies.

Technology Speed Physical Medium Application

GSM mobile telephone Mobile telephone for business and

9.6 to 14.4 Kbps RF in space (wireless)

service personal use

High-Speed Circuit-

Mobile telephone for business and

Switched Data service Up to 56 Kbps RF in space (wireless)

personal use

(HSCSD)

Regular telephone

Up to 56 Kbps twisted pair Home and small business access

service (POTS)

Dedicated 56Kbps on Business e-mail with fairly large

56 Kbps Various

frame relay file attachments

The base signal on a channel in the

DS0 64 Kbps All

set of Digital Signal levels

General Packet Radio Mobile telephone for business and

56 to 114 Kbps RF in space (wireless)

System (GPRS) personal use

BRI: 64 Kbps to 128 Kbps

PRI: 23 (T-1) or 30 (E1) BRI: Faster home and small

assignable 64-Kbps BRI: Twisted-pair business access

ISDN

channels plus control PRI: T-1 or E1 line PRI: Medium and large enterprise

channel; up to 1.544 access

Mbps (T-1) or 2.048 (E1)

Faster home and small business

IDSL 128 Kbps Twisted-pair

access

Local area network for Apple

devices; several networks can be

AppleTalk 230.4 Kbps Twisted pair

bridged; non-Apple devices can

also be connected

Enhanced Data GSM Mobile telephone for business and

384 Kbps RF in space (wireless)

Environment (EDGE) personal use

400 Kbps (DirecPC and Faster home and small enterprise

satellite RF in space (wireless)

others) access

Large company backbone for

Twisted-pair or

frame relay 56 Kbps to 1.544 Mbps LANs to ISP

coaxial cable

ISP to Internet infrastructure

Twisted-pair, coaxial

Large company to ISP

DS1/T-1 1.544 Mbps cable, or optical

ISP to Internet infrastructure

fiber

Universal Mobile Mobile telephone for business and

Telecommunications Up to 2 Mbps RF in space (wireless) personal use (available in 2002 or

Service (UMTS) later)

Twisted-pair, coaxial

32-channel European equivalent of

E-carrier 2.048 Mbps cable, or optical

T-1

fiber

Twisted-pair, coaxial Large company to ISP

T-1C (DS1C) 3.152 Mbps

cable, or optical fiber ISP to Internet infrastructure

Twisted-pair, coaxial Second most commonly-used local

IBM token ring/802.5 4 Mbps (also 16 Mbps)

cable, or optical fiber area network after Ethernet

Twisted-pair, coaxial Large company to ISP

DS2/T-2 6.312 Mbps

cable, or optical fiber ISP to Internet infrastructure

Twisted-pair (used as Home, small business, and

Digital Subscriber Line

512 Kbps to 8 Mbps a digital, broadband enterprise access using existing

(DSL)

medium) copper lines

Twisted-pair, coaxial Carries four multiplexed E-1

E-2 8.448 Mbps

cable, or optical fiber signals

Coaxial cable (usually

512 Kbps to 52 Mbps uses Ethernet); in

cable modem (see "Key and some systems, Home, business, school access

explanation" below) telephone used for

upstream requests

10BASE-T (twisted-

pair); 10BASE-2 or -5

Most popular business local area

Ethernet 10 Mbps (coaxial cable);

network (LAN)

10BASE-F (optical

fiber)

Twisted-pair, coaxial Second most commonly-used local

IBM token ring/802.5 16 Mbps (also 4 Mbps)

cable, or optical fiber area network after Ethernet

Twisted-pair or optical

E-3 34.368 Mbps Carries 16 E-l signals

fiber

ISP to Internet infrastructure

DS3/T-3 44.736 Mbps Coaxial cable Smaller links within Internet

infrastructure

ISP to Internet infrastructure

OC-1 51.84 Mbps Optical fiber Smaller links within Internet

infrastructure

Between router hardware and

WAN lines

High-Speed Serial Short-range (50 feet)

Up to 53 Mbps HSSI cable

Interface (HSSI) interconnection between slower

LAN devices and faster WAN

lines

100BASE-T (twisted

pair); 100BASE-T Workstations with 10 Mbps

Fast Ethernet 100 Mbps (twisted pair); Ethernet cards can plug into a Fast

100BASE-T (optical Ethernet LAN

fiber)

Fiber Distributed-Data Large, wide-range LAN usually in

100 Mbps Optical fiber

Interface (FDDI) a large company or a larger ISP

ISP to Internet infrastructure

T-3D (DS3D) 135 Mbps Optical fiber Smaller links within Internet

infrastructure

Carries 4 E3 channels

E-4 139.264 Mbps Optical fiber Up to 1,920 simultaneous voice

conversations

Large company backbone

OC-3/SDH 155.52 Mbps Optical fiber

Internet backbone

Carries 4 E4 channels

E-5 565.148 Mbps Optical fiber Up to 7,680 simultaneous voice

conversations

OC-12/STM-4 622.08 Mbps Optical fiber Internet backbone

Optical fiber (and Workstations/networks with

Gigabit Ethernet 1 Gbps "copper" up to 100 10/100 Mbps Ethernet plug into

meters) Gigabit Ethernet switches

OC-24 1.244 Gbps Optical fiber Internet backbone

2.325 Gbps (15 OC-3

SciNet Optical fiber Part of the vBNS backbone

lines)

OC-48/STM-16 2.488 Gbps Optical fiber Internet backbone

OC-192/STM-64 10 Gbps Optical fiber Backbone

OC-256 13.271 Gbps Optical fiber Backbone





Key and Explanation





We use the U.S. English "Kbps" as the abbreviation for "thousands of bits per second." In

international English outside the U.S., the equivalent usage is "kbits s-1" or "kbits/s".

Engineers use data rate rather than speed, but speed (as in "Why isn't my Web page getting here

faster?") seems more meaningful for the less technically inclined. Many of us tend to think that

the number of bits getting somewhere over a period of time is their speed of travel.

Relative to data transmission, a related term, bandwidth or "capacity," means how wide the pipe

is and how quickly the bits can be sent down the channels in the pipe. (The analogy of multiple

lanes on a superhighway with cars containing speed governors may help. One reason why digital

traffic flows faster than voice traffic on the same copper line is because digital has managed to

convert a one-lane or narrowband highway into a many-lane or broadband highway.)

These "speeds" are aggregate speeds. That is, the data on the multiple signal channels within the

carrier is usually allocated by channel for different uses or among different users.

Key: "T" = T-carrier system in U.S., Canada, and Japan...."DS"= digital signal (that travels on

the T-carrier or E-carrier)..."E" = Equivalent of "T" that uses all 8 bits per channel; used in

countries other than U.S. Canada, and Japan...."OC" = optical carrier (Synchronous Optical

Network)...."STM" = Synchronous Transport Modules (see Synchronous Digital Hierarchy)

Only the most common technologies are shown. "Physical medium" is stated generally and

doesn't specify the classes or numbers of pairs of twisted pair or whether optical fiber is single-

mode or multimode. The effective distance of a technology is not shown. There are published

standards for many of these technologies. Some of these are indicated on pages linked to from

the table.

Cable modem note:The upper limit of 52 Mbps on a cable is to an ISP, not currently to an

individual PC. Most of today's PCs are limited to an internal design that can accomodate no more

than 10 Mbps (although the PCI bus itself carries data at a faster speed). The 52 Mbps cable

channel is subdivided among individual users. Obviously, the faster the channel, the fewer

channels an ISP will require and the lower the cost to support an individual user.



Related docs
Other docs by yunyi
article-24016
Views: 0  |  Downloads: 0
Bilanz_und_GuV
Views: 29  |  Downloads: 0
MEN'S GLEE CLUB
Views: 1  |  Downloads: 0
Advanced Oceanography Research Project
Views: 1  |  Downloads: 0
Teacher Check-out of Materials
Views: 3  |  Downloads: 0
Reversing the Trend
Views: 3  |  Downloads: 0
SAFE spare parts
Views: 47  |  Downloads: 0
By registering with docstoc.com you agree to our
privacy policy

You are almost ready to download!

You are almost ready to download!