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From Wikipedia, the free encyclopedia Compilation of Final Fantasy VII









Compilation of Final Fantasy VII

dren began, the team agreed that one title was not

enough to cover the entire world of Final Fantasy VII, and

thus Before Crisis and Dirge of Cerberus were conceived to

embrace more aspects.[4] The team expected to be able to

share resources and models across the different projects;

however, they faced difficulties in doing so and Nomu-

ra eventually decided to create different designs for each

title. When asked about the presence of non tradition-

al role-playing game within the Compilation, Kitase ex-

plained that the team’s plan was to make several games

of the same quality, rather than a "hardcore" role-play-

ing game which would stand out from the other titles

and involve too much physical and emotional attach-

The Compilation of Final Fantasy VII logo ment from the team’s part. He added that the existence

of Final Fantasy X-2—the first game sequel in the series

Compilation of Final Fantasy VII is a series of games and and a lighthearted title—also helped them consider more

animated features developed by Square Enix based in the various genres than the regular role-playing game

world and continuity of Final Fantasy VII. Spearheaded by type.[4] Square Enix president Yoichi Wada announced

Tetsuya Nomura and Yoshinori Kitase,[1][2][3] the series that the Compilation could remain an active franchise un-

consists of several titles across various platforms, all of til the twentieth anniversary of Final Fantasy VII’s re-

which are extensions of the Final Fantasy VII story. lease.[8] After finishing Advent Children Complete, the team

decided to take a break from the series,[9] stating that

they still have various ideas about what to work in for fu-

Creation and scope ture titles.[10]

Square Enix labeled the project "the company’s first

steps toward ... ’polymorphic content’", a marketing Titles

strategy designed to "[provide] well-known properties

on several platforms, allowing exposure of the products Compilation of Final Fantasy VII

to as wide an audience as possible".[1] Compilation pro- • • Before Crisis: Final Fantasy VII

ducer Yoshinori Kitase said that when given the oppor- • Dirge of Cerberus: Final Fantasy VII

tunity to expand any previous Final Fantasy title for the • Dirge of Cerberus: Lost Episode: Final Fantasy VII

company’s experiment in polymorphic content, he "im- • Crisis Core: Final Fantasy VII

mediately chose Final Fantasy VII", because of its status • • Final Fantasy VII Advent Children

as a milestone in the series’ history, its status as a refer- • Final Fantasy VII Advent Children Complete

ence in the series, and its popularity among fans.[4] He • Last Order: Final Fantasy VII

further explained that "the ending of FFVII seemed to... • On The Way To A Smile – Episode: Denzel

open up so many possibilities with its characters, more The first title in the Compilation is the mobile game Before

so than other games".[5] One of the main conditions for Crisis, a prequel starring the Turks that focuses on the

the project’s launch was to be able to reunite the origi- six years preceding the original game.[11][12] Released by

nal staff members of Final Fantasy VII; art director Yusuke subscription in twenty-four chapters,[13] full service be-

Naora, composer Nobuo Uematsu, and scenario writer gan in Japan on September 24, 2004[14] for the NTT

Kazushige Nojima joined Kitase and Nomura to work on DoCoMo FOMA 900i series of mobile phones.[12] Advent

the project.[4] Children was the first title announced in the Compilation,

Nomura has revealed that when he was brought onto having been unveiled in September 2003 at the Tokyo

the project, he only expected for Final Fantasy VII Advent Game Show,[15][16] but was the second to be released. It

Children and Before Crisis: Final Fantasy VII to be developed, screened in its completion for the first time on Septem-

whereas Kitase envisioned a production of greater scope, ber 2, 2005 at the 62nd Venice Film Festival.[15][17] It is

leading to the introduction of several other titles.[6][7] Ki- a CGI film sequel to the original Final Fantasy VII, set two

tase explained that when development for Advent Chil- years after the conclusion of the game. Produced for DVD

and Universal Media Disc (UMD) for Sony’s PlayStation



1

From Wikipedia, the free encyclopedia Compilation of Final Fantasy VII





Portable (PSP), it was released in Japan on September new arrangements of songs from Final Fantasy VII such

14, 2005,[18] and in European and North American mar- as battle themes, Aerith’s iconic theme, the Shinra and

kets on April 25, 2006.[19][20][21] Special editions of the Turks’ themes, and Sephiroth’s theme song "One Winged

film included Last Order: Final Fantasy VII, an original video Angel".

animation produced by Madhouse that recounts the de-

struction of Nibelheim.[22]

Another sequel is Dirge of Cerberus: Final Fantasy VII

Reception

and its mobile phone counterpart, Dirge of Cerberus Lost Though Final Fantasy VII received an overall positive re-

Episode: Final Fantasy VII, both of them first-person/third- ception, the titles in the series have received mixed but

person shooter hybrids.[23][24] Developed for the PlayS- mostly positive reviews. In July 2007, Edge magazine stat-

tation 2 and set three years after the events of the orig- ed that the titles "could be of a high quality, but there

inal Final Fantasy VII,[25][26] Dirge was released in Japan is also a perversion of the original."[32] Dirge of Cerberus

on January 26, 2006,[23] and in North America on August shipped 392,000 units in its first week,[32][33] it also re-

15, 2006.[23] Lost Episode was released for Amp’d Mobile ceived a score of 30 out of 40 from Famitsu.[34] The CGI

phones three days later on August 18, 2006.[27] Finally, film Advent Children met with positive sales figures. The

Crisis Core: Final Fantasy VII is an action role-playing game Japanese DVD release sold over 420,000 copies in its first

for the PSP that revolves around Zack’s past, chronicling week, which was 93% of all published copies at the

the seven years prior to the events of the original time.[35]

game.[28][29] After having been pushed back several Advent Children sold 4.1 million copies worldwide.[36]

times, the game was released on September 13, 2007 in Ja- Crisis Core sold 2.8 million copies worldwide.[37]

pan, March 25, 2008 in North America,[30] and on June 20,

2008 in Europe. The latest title of the series is a director’s

cut version of Final Fantasy VII Advent Children titled Final

See also

Fantasy VII Advent Children Complete. It was released in Ja-

pan on April 16, 2009 in Blu-ray Disc format with the Eng-

lish version also released in the same year. The film also References

includes an original video animation which adapts Den-

zel’s chapter from the novel On a Way to Smile.[31] [1] ^ Kohler, Chris (2004). "More Compilation of Final

Fantasy VII details". GameSpot.

http://www.gamespot.com/ps2/action/

Audio dirgeofcerberusfinalfantasyvii/

news.html?sid=6108651. Retrieved August 10, 2006.

[2] GameSpot site staff (2003). "Kingdom Hearts II’s

Tetsuya Nomura Q & As". GameSpot.

http://www.gamespot.com/ps2/rpg/

kingdomhearts2/news.html?sid=6076646.

Retrieved August 10, 2006.

[3] V-Jump, ed (2005) (in Japanese). Final Fantasy VII

Advent Children Prologue. Shueisha. p. 50.

ISBN 4-08-779339-7.

[4] ^ Stone, Cortney (2005-09-01). "Kitase Discusses

Compilation of Final Fantasy VII". RPGamer.

http://www.rpgamer.com/news/Q3-2005/

090105b.html. Retrieved September 2, 2007.

[5] Editors of Electronic Gaming Monthly, ed (2005).

Electronic Gaming Monthly October 2005; issue 196. Ziff

Davis Media Inc.. p. 104.

Cover of the Final Fantasy VII Advent Children soundtrack [6] Young, Billy (2004). "Details Arise From Tetsuya

Nomura Interview". RPGamer.

Main article: Music of the Final Fantasy VII series http://www.rpgamer.com/news/Q4-2004/

The new Final Fantasy VII titles were also accompanied by 120104g.html. Retrieved August 11, 2006.

their own soundtracks. Though Nobuo Uematsu had been [7] Choudhury, Rahul (2004). "Nomura: "Don’t look at

the primary composer for the original game, he had very me, Kitase did it!"". SquareHaven.com.

little involvement with the music of the new titles. Some http://square-haven.com/news/?id=0889.

soundtracks have been released in both a regular edition Retrieved August 11, 2006.

and a limited edition. Some of the soundtracks include





2

From Wikipedia, the free encyclopedia Compilation of Final Fantasy VII





[8] RPGFan site staff (2006). "Square Enix Conference [23] ^ Dunham, Jeremy (2006). "Dirge of Cerberus -Final

Report". RPGFan. http://www.rpgfan.com/news/ Fantasy VII- Review". IGN. http://ps2.ign.com/

2006/1287.html. Retrieved August 26, 2006. articles/724/724990p2.html. Retrieved August 13,

[9] Famitsu Staff (March 2009). "Final Fantasy VII 2006.

Advent Children Complete" (in Japanese). Famitsu [24] Vasconcellos, Eduardo (2006). "Comic-Con 2006:

(Enterbrain and Tokuma Shoten): 29–30. Dirge of Cerberus -Final Fantasy VII-: Lost Episode".

[10] Yoon, Andew (March 25, 2009). "Advent Children IGN. http://wireless.ign.com/articles/720/

may be done, but Final Fantasy VII isn’t". Joystiq. 720691p1.html. Retrieved August 13, 2006.

http://www.joystiq.com/2009/03/25/advent- [25] Watanabe, Yukari, ed (2006) (in Japanese). Final

children-may-be-done-but-final-fantasy-vii-isnt/. Fantasy VII Advent Children – Reunion Files –.

Retrieved August 22, 2010. SoftBank. p. 98. ISBN 4-7973-3498-3.

[11] Watanabe, Yukari, ed (2006) (in Japanese). Final [26] IGN site staff (2006). "Dirge of Cerberus: FFVII".

Fantasy VII Advent Children – Reunion Files –. IGN. http://ps2.ign.com/objects/693/693672.html.

SoftBank. pp. 96–97. ISBN 4-7973-3498-3. Retrieved August 13, 2006.

[12] ^ Gantayat, Anoop (2004). "Before Crisis FF7 [27] Square Enix North America site staff (2006). "DIRGE

Details". IGN. http://wireless.ign.com/articles/ of CERBERUS – FINAL FANTASY VII – EXPLODES

519/519385p1.html. Retrieved September 2, 2007. ONTO RETAIL SHELVES". Square Enix North America.

[13] Buchanan, Levi (2006). "Interview with Square Enix http://www.square-enix.com/na/company/press/

Mobile: Kosei Ito". IGN. http://wireless.ign.com/ 2006/0815/. Retrieved August 26, 2006.

articles/711/711470p1.html. Retrieved August 11, [28] Editors of Electronic Gaming Monthly, ed (2005).

2006. Electronic Gaming Monthly October 2005; issue 196. Ziff

[14] Gantayat, Anoop (2004). "Final Fantasy Destroys Davis Media Inc.. p. 101.

Square Enix". IGN. http://wireless.ign.com/ [29] IGN site staff (2006). "Crisis Core FFVII Update".

articles/544/544743p1.html. Retrieved August 11, IGN. http://psp.ign.com/articles/709/

2006. 709034p1.html. Retrieved August 11, 2006.

[15] ^ Watanabe, Yukari, ed (2006) (in Japanese). Final [30] Gantayat, Anoop (2007-05-12). "Date Set For Crisis

Fantasy VII Advent Children – Reunion Files –. Core". IGN. http://psp.ign.com/articles/787/

SoftBank. p. 74. ISBN 4-7973-3498-3. 787957p1.html. Retrieved August 11, 2006.

[16] IGNPS2 (2003). "TGS 2003: Final Fantasy VII: The [31] "Square Enix details FFVII Advent Children bonus

Movie?". IGN. http://ps2.ign.com/articles/451/ content". Andriasang. March 4, 2009.

451541p1.html. Retrieved August 11, 2006. http://www.andriasang.com/e/blog/2009/03/04/

[17] Hernandez, Eugene (2005). "With A Record Eleven ffvii_advent_children_complete_bonus_content/.

U.S. Titles, Venice Fest Sets 2005 Lineup". Retrieved August 1, 2010.

indieWIRE. Archived from the original on March 13, [32] ^ "Final Frontiers". Edge (Future Publishing) (177):

2006. http://web.archive.org/web/ pp. 72–79. July 2007

20060313205705/http://www.indiewire.com/ots/ [33] "TOP 10 Weekly Software Sales (January 23–29,

onthescene_050729vff.html. Retrieved August 11, 2006)". Media Create. Archived from the original

2006. on 2006-02-05. http://web.archive.org/web/

[18] Gantayat, Anoop (2005). "FFVII Tops Charts". IGN. 20060205034213/http://m-create.com/eng/

http://psp.ign.com/articles/652/652310p1.html. e_ranking.html.

Retrieved August 11, 2006. [34] "Japanese Sales Charts, Week Ending February 5".

[19] IGN DVD (2005). "Official Final Fantasy VII Release Gamasutra. 2006-02-10.

Date News". IGN. http://psp.ign.com/articles/688/ http://www.gamasutra.com/php-bin/

688275p1.html. Retrieved August 11, 2006. news_index.php?story=8119. Retrieved 2007-10-08.

[20] "Final Fantasy VII Advent Children Comes to DVD [35] "Final Fantasy VII Advent Children – DVD

and PSP April 25". GameSpot. 2005. Information". AdventChildren.net.

http://www.gamespot.com/news/6144171.html. http://www.adventchildren.net/ff7ac/movie/

Retrieved August 11, 2006. info.php. Retrieved 2007-06-06.

[21] Square Enix North America site staff (2005). [36] http://release.square-enix.com/na/2009/05/

"Square Enix Announces Settlement in Movie 12.html

Piracy Case". Square Enix North America. [37] http://www.square-enix.com/eng/pdf/news/

http://www.square-enix.com/na/company/press/ 20090525_01en.pdf#8

2006/0420/. Retrieved August 11, 2006.

[22] Watanabe, Yukari, ed (2006) (in Japanese). Final

Fantasy VII Advent Children – Reunion Files –.

SoftBank. p. 95. ISBN 4-7973-3498-3.



3

From Wikipedia, the free encyclopedia Compilation of Final Fantasy VII









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