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UML: Unified Modeling

Language

L. Grewe

History

 Graphic modeling language for

describing object-oriented software

 Started in 1994

• Combined notations from 3 leading OO

methods

 OMT (James Rumbaugh)

 OOSE (Ivar Jacobson)

 Booch (Grady Booch)

 Industry standard

Why UML?



 Software larger & complex

• Difficult to analyze



 Describe SW clearly



 Use Computer-aided software

engineering (CASE) tools

• A picture is worth a thousand

words…..save time looking at and

making visuals.

What is UML?

 Specify & Visualize Software via

modeling language

• views

• diagrams

• relationships between classes

UML Concepts

 Use case diagrams/studies

 Class Diagrams

 Instance Snapshots

 Sequence Diagrams

 ….more (for complete understanding

of UML take our SW Engineering

course)

UML Concepts….more

State

State

Diagrams

Class

Diagrams

Use Case Diagrams

Use Case

Diagrams State

Use Case Use Case

Diagrams State

Diagrams

Use Case Diagrams Object

Diagrams

Diagrams

Sequence Diagrams

Diagrams

Diagrams





Scenario State

Scenario

Diagrams State

Diagrams

Collaboration

Diagrams Component

Diagrams

Diagrams Models Diagrams





Scenario Component

Scenario

Diagrams

Component

Diagrams

Deployment

Statechart

Diagrams Diagrams

Diagrams Diagrams

Activity

Diagrams

UML: Use case study

 Use Case Studies to understand system

and the stakeholders & requirements.



 Uses concept of Actors:

• Often serves some kind of role in the SW

system. (e.g. customer, vendor, etc.)

• Define State & Operations for each Actor

• Define Relationships between Actors

Use Case Diagram

 Shows actors, entities and actions

involved in one usage scenario



 Have a diagram and often

corresponding description



 Can (often) have more than one for

a software program

Example: Use Case Diagram









use case: buy_thing

participants: (Purchaser, Vendor, Thing)



pre-condition:

vendor.possessions -> includes thing

purchaser.pocket >= thing.price



post-condition:

vendor.possessions = vendor.possessions - thing

purchaser.possessions = purchaser.possessions + thing

vendor.till = vendor.till@pre + thing.price

purchaser.pocket = purchaser.pocket@pre - thing.price

UML: Class Diagrams

 Classes are Graphically Represented

with areas for

• Class Name, Class Variables, and

Operations

• Properties, Responsibilities, Rules,

Modification History, etc.

Example: Class Diagram

 BookTitle class









 BookTitle Instance

Another Example: Class Diagrams

 Here show class diagrams

and associations between

the classes.

• Associations

(diamonds/arrows) show

aggregations/

compositions

• See class webiste and

reading for more details.

 Classes: Company,

Department, Office,

Headquarters, Person,

ContractInformation,

PersonalRecord

Class Diagrams: relationships

Between Classes

 Association OR

• Permanent, structural, “has a”

• Solid line (arrowhead optional)

 Dependency

• Temporary, “uses a”

• Dotted line with arrowhead

 Generalization

• Inheritance, “is a”

• Solid line with open (triangular) arrowhead

 Implementation

• Dotted line with open (triangular) arrowhead

Associations w/ Navigation

Information

 Can indicate direction of relationship

 Represented by solid line with

arrowhead









Gas Pedal class knows about Engine class

Engine class doesn’t know about Gas Pedal class

Cardinality of Associations

 Some relationships may be

quantified

 Cardinality denotes how many

objects the source object can

legitimately reference

 Examples

•*  0, 1, or more

•5  5 exactly

• 5..8  between 5 and 8, inclusive

• 5..*  5 or more

Example: cardinality

 Says : Bank to Branch is a 1 to many

association….means a Bank can have many

Branches, but, a Branch is associated with

one Bank.

UML Instance Snapshot

 Diagram that shows results of applying a

use-case action.

UML Use Case Sequence Diagram

 Scenario shows the

sequence of events

in a use-case.

 Here the use-case

is ian applying for

a job, where tony

is the secretary

and sue is the

manager.

Generalization

 Denotes inheritance between classes

 Can view as “is-a” relationship

 Represented by line ending in (open)

triangle









Laptop, Desktop, PDA inherit

state & behavior from Computers



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