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MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Probability and Discrete Mathematics

Grade Level Standard: 6-15 Develop, analyze, and solve problems.





Grade Level Benchmark: 1. Count permutations and combinations using

manipulatives, diagrams, and theorems of counting. (VI.2.MS.1)



LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 From a group of four students, two students are to be selected. In how many

ways is it possible to select two students? (Use students to model the

combinations – students could be identified as A, B, C, D).



Answer: AB, AC, AD, BC, BD, CD



Vocabulary: permutations



PICTORIAL (symbolic):



 WOL is just one of the order or permutations of the letters O, W, L. See how

many permutations you can find.



Answer: WOL, OWL, OLW, WLO, LOW, LWO



Vocabulary:



ABSTRACT (computational):



 How many permutations of WALRUS have R as the first letter?



Answer: 120



Vocabulary:









196

LEARNING ACTIVITY/FACTS/INFORMATION

PROBLEM SOLVING:



 Complete the chart:



Name # of letters Answer # of Permutations Answer

OWL 3 6

HAWK 4 24

TIGER 5 120

BADGER 6 720

LEOPARD 7 5040

FLAMINGO 8 40,320





Vocabulary:









197

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Probability and Discrete Mathematics

Grade Level Standard: 6-15 Develop, analyze, and solve problems.





Grade Level Benchmark: 2. Use sets and set relationships to explore and solve

simple algebraic and geometric problems using Venn diagrams. (VI.2.MS.2)



LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 Decide on an attribute of your students, such as “wearing blue jeans” or “has

stripes on clothing,” but do not tell the rule to the class. Silently look at one child

at a time and move him or her to the left or right according to this attribute rule.

After a number of students have been sorted, have the next student come up and

ask students to predict which group he or she belongs in. Before the rule is

articulated, continue the activity for a while so that others in the class will have an

opportunity to determine the rule.



Vocabulary: attribute



PICTORIAL (symbolic):



 Identify the following sets as: disjointed, intersecting, or included.





Dogs Cats Fruit

Plants Food orange

yellow

fruit



Flower Tomato

Fish



A B C



Answer: a. intersecting b. disjointed c. included



Vocabulary: disjointed, intersecting, included









198

LEARNING ACTIVITY/FACTS/INFORMATION

ABSTRACT (computational):



 Find the sum of the fraction in the intersection of the triangle and the circle.



Answer: 5/8 + 1/2 = 5/8 + 4/8 = 9/8 or 1 1/8



1/6 3/8

2/3

1/3 3/4

5/8



5/6 1/2

2/5

Vocabulary:



PROBLEM SOLVING:







Ice Cream

Cones









 Attributes (values): cone (square, pointed)

flavor (vanilla, chocolate, strawberry)

scoops (one, two, three)



 Construct a Venn diagram using three attributes.









Vocabulary: Venn diagram









199

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Probability and Discrete Mathematics

Grade Level Standard: 6-15 Develop, analyze, and solve problems.





Grade Level Benchmark: 3. Solve problems using various delivery points, paths

between points, recurrence, and interactions. (VI.2.MS.3)



LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 If you are at one corner of a block (point A), and you A

wish to walk to the opposite corner (point B), the

shortest path is, of course, across the diagonal. But,

let’s suppose that because of houses, mud, and

other obstacles, you must walk only along the street.

In this case, there are two shortest paths; one is east

from A, then south to B; the other is south from A,

then east to B. Therefore, we have: ____ number of B

shortest paths.



Answer: 2 N



Vocabulary:

W E

PICTORIAL (symbolic):

S

 We are interested in the number of shortest

paths from P to Q. If we code the path P

indicated in our figure with ESSE, meaning

East, South, South, East; list all the shortest

paths this way.



Answer: ESSE, ESES, EESS, SEES, SESE, SSEE

Q

Vocabulary:









200

LEARNING ACTIVITY/FACTS/INFORMATION

ABSTRACT (computational):

A

 How many shortest paths are there from A to B?



Answer: 56



Vocabulary: B



PROBLEM SOLVING:



 If there are three routes from X to Y and five routes from Y to Z, how many routes

are there from X to Z by way of Y?







U X









V









W







Answer: 15



Vocabulary:









201

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Probability and Discrete Mathematics

Grade Level Standard: 6-15 Develop, analyze, and solve problems.





Grade Level Benchmark: 4. Explore recurrence relations and iteration through

triangular numbers, square numbers, and patterns. (VI.2.MS.4)



LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 Because one, three, six, and ten dots can be arranged in triangles, they are

called triangular numbers.







1 3 6 10



 One, four, nine, and sixteen dots can be arranged in squares, so they are called

square numbers







1 4 9 16



 Name and sketch the next two square numbers.



Vocabulary: triangular numbers, square numbers



PICTORIAL (symbolic):



 Consider this pattern of blocks.









Building 1 Building 2 Building 3 Building 4 Building 5



202

LEARNING ACTIVITY/FACTS/INFORMATION

PICTORIAL (symbolic): (cont.)



 How many blocks would be in Building 6? Building 7? Building 10?



 Give the next two elements in each pattern:

1. 1, 4, 9, 16

2. AB, DE, GH, JK

3. 2, 5, 8, 11

4.



Vocabulary: element



ABSTRACT (computational):



 Describe a pattern for determining the first ten triangular numbers without using a

drawing.



 Describe a pattern for determining the first ten square numbers without using a

drawing.



Vocabulary: triangular numbers, square numbers



PROBLEM SOLVING:



Problem 1:



Gearing Up for Patterns – Think of how the five gears shown would turn each other –

clockwise and counterclockwise.



1. In what direction would the 2nd gear turn? The 3rd? The 4th? The 5th? The 6th?



5th 3rd

1st









2nd

4th









203

LEARNING ACTIVITY/FACTS/INFORMATION

PROBLEM SOLVING: (cont)



Problem 2:



Use a calculator, a ruler, and the pages of a book to help you compute the thickness of

a single sheet of paper. Use the measure that you get to answer the questions below.



1. If you fold a sheet of paper one time, how thick is the stack?

2. If you fold a sheet of paper two times, how thick is the stack?

3. If you fold a sheet of paper three times, how thick is the stack?

4. If you fold a sheet of paper four times, how thick is the stack?



Vocabulary: clockwise, counterclockwise









204

MATHEMATICS

Activities





GRADE LEVEL: Fifth COURSE:

Framework Strand: Probability and Discrete Mathematics

Grade Level Standard: 6-15 Develop, analyze, and solve problems.





Grade Level Benchmark: 5. Model arithmetic algorithms. (VI.2.MS.5)







LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 Each student needs four pennies, tails down as shown.









1 2 3 4



 Turn over any three coins for each move. How many moves does it take to make

all the coins show tails?

Answer: Four moves – 1, 2, 3; 2, 3, 4; 1, 2, 4; 1, 3, 4



Vocabulary:



PICTORIAL (symbolic):



 You are helping a family plan a trip

through southern New Hampshire.

Use the road map to write directions

to get from Claremont to

Manchester.









Vocabulary:



205

LEARNING ACTIVITY/FACTS/INFORMATION

ABSTRACT (computational):



Look out! Each person tells the truth in two statements but does not tell the truth in the

third.



Georgia: I have seven cats.

I have two fewer cats than Amanda has.

I have one more cat than Maggie does.



Amanda: There is a difference between the number of cats Maggie has and the

number of cats I have.

I do not have the smallest number of cats.

Maggie has 10 cats.



Maggie: I have fewer cats than Georgia has.

Amanda has 3 more cats than Georgia has.

Georgia has 8 cats.



How many cats does each person have?



Assume that Georgia’s first statement is true. Could the other people have made two

true statements and one statement that is not true? Pick another statement and

assume that it is true.

Answer: Georgia – eight cats; Amanda – ten cats; Maggie – seven cats

Vocabulary:



PROBLEM SOLVING:



At 2:00AM on July 4, Overbyte Computers in Dallas was broken into, and their Wonder-

Y Computer was smashed. You have been hired to find the culprit. The police tell you

the following:

The guilty person is definitely one of five suspects: Brainy, Gizmo, Shifty, Trouble, or

Zapper. Each suspect has made four statements, three of which are true and one of

which is false. The statements were these.

Brainy: a. I did not smash the computer.

b. Gizmo has never been in Dallas.

c. I never saw Shifty before.

d. Trouble was with me in Waco the night of July 4.



Shifty: a. I was in Reno when the computer was smashed.

b. I have never touched a computer.

c. Gizmo is the guilty man.

d. Brainy and I are friends.



206

LEARNING ACTIVITY/FACTS/INFORMATION

PROBLEM SOLVING: (cont)



Zapper: a. Trouble lied about never working on a computer.

b. The computer was smashed on Independence Day.

c. Shifty was in Reno at the time.

d. One of us is guilty.



Gizmo: a. I did not smash the computer.

b. I have never been in Dallas.

c. I never saw Trouble before now.

d. Shifty lied when he said I was guilty.



Trouble: a. I did not smash the computer.

b. I never worked on a computer in my life.

c. Gizmo knows me.

d. I was in Waco on July 4.



Find two statements of Zapper’s you already know are true. Two of Gizmo’s statements

say the same thing. Remember that each suspect makes only one false statement.

You can also find Shifty’s false statement.



Use the table to keep track of what you deduce by writing true of false for each

statement.

Answers:

a. b. c. d. a. b. c. d.

Brainy T T F T

Gizmo T T F T

Shifty F T T T

Trouble T T F T

Zapper F T T T



Who was the guilty subject?___________________



Answer: Trouble



Vocabulary:









207

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Probability and Discrete Mathematics

Grade Level Standard: 6-15 Develop, analyze, and solve problems.





Grade Level Benchmark: 6. Solve problems by determining the best solutions using

various strategies. (VI.2.MS.6)



LEARNING ACTIVITY/FACTS/INFORMATION

PROBLEM SOLVING:



 Below are the work schedules of 4 employees of a frozen yogurt store. All of

them are working on October 1, and all four are trying to figure out who works

with whom and when for the rest of the month. Help them solve their dilemma.

Be sure to check for more than one solution.



EMPLOYEE DAYS TIME

Joey Every other day 1:00-8:00 p.m.

Debbie Every third day 12:00-7:00 p.m.

Eddie Every fourth day 2:00-9:00 p.m.

Melanie Every sixth day 3:00-10:00 p.m.



1. On what day, other than October 1, will all four of them be working together?

2. Who will be working together on October 5?

3. On what days will only Eddie and Joey be working together?

4. On what days will only Joey, Debbie, and Melanie be working together?

5. Why is it that every day that Melanie works, so do Joey and Debbie?

6. On October 13 at 7:30 p.m., who will be working?

7. On October 13 at 2:25 p.m., who will be working?



Answers: 1. October 13, 25 2. Eddie and Joey

3. Oct. 5, 9, 17, 21, 29 4. Oct 7, 19, 31

5. Joey works every 2 days, Debbie every 3 days. Both 2 and 3 are

factors of 6.

6. Joey, Eddie, and Melanie 7. Joey, Debbie, and Eddie



Vocabulary:





208

MATHEMATICS

Assessment





GRADE LEVEL: Sixth COURSE:

Framework Strand: Probability and Discrete Mathematics

Grade Level Standard: 6-15 Develop, analyze, and solve problems.







PROBLEM SOLVING ASSESSMENT:



 Design an algorithm to accomplish a task:

- Design a flow diagram to “assemble” a sandwich.

- Use a map to write directions to get from point A to point B.



PROBLEM RUBRIC:

BEGINNING DEVELOPING ACHIEVING EXCEEDING

1 2 3 4

Appropriate Attempts a strategy Begins with an Uses an Carries appropriate

Strategy appropriate strategy appropriate strategy strategy to correct

solution

Understanding Shows minimal Shows some Shows significant Understands the

Problem understanding of understanding of understanding of content of the

the content of the the content of the the content of the problem

problem problem problem

Errors Makes serious Makes some errors Makes minor errors Makes no

errors but shows (requires some (could complete the meaningful errors

reasoning (requires instruction prior to task with a non-

significant being able to instructional hint)

instruction prior to complete the task)

being capable of

completing the

task)

Supporting Provides few Provides some (but Provides nearly Provides clear and

Calculations, supporting not complete) complete complete

Arguments, calculations/ supporting supporting supporting

and/or arguments/ calculations/ calculations/ calculations/

Justifications justifications arguments/ arguments/ arguments/

justifications justifications justifications

Use of Tools Uses inappropriate Recognizes an Uses appropriate Uses available

tools and/or appropriate tool or tools and tools and

representations representation but representations representations

uses it correctly but reads correctly with

inappropriately the scale correct results

incorrectly or has

an error in

interpretation





209

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Technology

Grade Level Standard: 6-16 Use technology tools to solve mathematical problems.





Grade Level Benchmark: 1. Use calculator operation keys such as memory recall,

square root, and order of operation.



LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 Define and locate the following memory and function keys on a calculator.



Memory Plus: M+



Memory Minus: M-



Clear Memory: CM



Recall Memory: RM







Vocabulary: memory plus, memory minus, clear memory, recall memory



PICTORIAL (symbolic):



 See following pages – “Meet Your Calcu-u-vue.”



Vocabulary:



ABSTRACT (computational):



 Solve these problems using M+, M-, and MRC. Remember to press ON/C before

each problem.



(12 x 5) – (48 ÷ 8) = 54

(100 + 60) – (8 x 5) = 120

(3 x 5) + (20 ÷ 4) – (80 ÷ 4) = 0





210

LEARNING ACTIVITY/FACTS/INFORMATION

ABSTRACT (computational): (cont)



(4 x 9) – (7 x 2) + (28 ÷ 4) = 29

(42 – 4) + (5 x 3) – (54 ÷ 9) = 47

(36 ÷ 9) + (6 x 4) – (49 ÷ 7) = 21

(100 ÷ 5) – (8 x 2) + (60 ÷ 6) = 14

(50 – 10) + (45 ÷ 9) – (6 x 3) = 27



Vocabulary:



PROBLEM SOLVING:



 See activity worksheet “Pay Day.”



Answers: DAY PAY CUMULATIVE EARNINGS

1 3¢ 2¢

2 4¢ 6¢

3 8¢ 14¢

4 16¢ 30¢

5 32¢ 62¢

6 64¢ $1.26

7 $1.28 $2.54

8 $2.56 $5.10

9 $5.12 $10.22

10 $10.24 $20.46

11 $20.48 $40.94

12 $40.96 $81.90

13 $81.92 $163.82

14 $163.84 $327.66

15 $327.68 $655.34

16 $655.36 $1,310.70

17 $1,310.72 $2,621.42

18 $2,621.44 $5,242.86

19 $5,242.88 $10,484.74

20 $10,485.76 $20,971.50

Regular Wages: 1st week $40

2nd week $80 40 x 2

3rd week $120 40 x 3

4th week $160 40 x 4

The 13th day he earned $20,811.50.

Vocabulary:





211

212

MEET YOUR CALC-U-VUE



Percent key. Use Change sign key.

Finds the together with one Changes a number Dual function. Not only

square root of or more of the from a positive to a turns the calculator on,

a number basic operation negative and vice but also clears all pending

keys. versa. operations. Does not

clear the memory.





Dual function. Pressed

once, this key clears the

last entry only. Pressed

twice, it clears all pending

operations. It does not

clear the memory.









Basic arithmetic

operation keys.







Stores numbers in

the memory. Adds

numbers directly to

the memory.





Subtracts numbers

directly from the

memory. Also, adds

negative numbers Dual function. Pressed

Decimal point

to the memory. once, this key brings to

the display any number

stored in the memory.

Pressed twice, it wipes

the memory clear.









213

PAY DAY



Shaun was offered a job by his father.

He would have to clean his father’s

shop every afternoon after school.

Being smart as well as hard-working,

Shaun asked his father for a special

wage. Instead of getting paid the

regular hourly wage, Shaun said he

wanted to get paid only 2¢ for the first

day, 4¢ the second day, 8¢ the third

day, and so on. His father agreed to

this reasonable agreement, and so Shaun began his job.



How much had Shaun earned at the end of:



The first week (five working days)? _______________________________

The second week? ___________________________________________

The third week? _____________________________________________

The fourth week? ____________________________________________



If Shaun had worked for a regular wage, he would have earned $4.00 per hour

for 2 hours every afternoon. At this rate, how much would he have made at the

end of:



The first week (five working days)? ______________________________

The second week? ___________________________________________

The third week? _____________________________________________

The fourth week? ____________________________________________



On what day did the amount that Shaun earned using his new pay scheme

exceed the amount he would have earned on an hourly rate? ______________



How much more did Shaun earn during the four-week period using his pay

scheme than he would have earned had he been paid an hourly rate?

________________________







214

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Technology

Grade Level Standard: 6-16 Use technology tools to solve mathematical problems.





Grade Level Benchmark: 2. Solve problems using calculators.







LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 Imagine the following situations:



1. You and your friends have lunch at a local restaurant. The cashier gives you a

bill for $11.93.

2. You receive the bank statement for your savings account. The bank informs

you that you have “close to $100 in your account.”

3. You are babysitting and ask what time the children need to go to bed. The

parents answer, “At 7:33 and 42 seconds.”



Which of these situations seem strange to you? Why?



Vocabulary: estimate, calculate



PICTORIAL (symbolic):



 NA



Vocabulary:



ABSTRACT (computational):



 Use any operation (+, -, x, ÷) to complete the following sentences:









215

LEARNING ACTIVITY/FACTS/INFORMATION

ABSTRACT (computational): (cont)



Problems Answers



1. 5 (18 9) 6 = 1 +÷–

2. 9 5 6 18 = 2 ++–

3. 18 9 6 5=3 ÷+–

4. 18 6 9 5=7 ÷+–

5. 18 9 5 6=8 –+–

6. 6 (18 9) 5 = 9 –÷+

7. 9 5 (18 6) = 11 +–÷

8. 6 5 (18 9) = 28 x–÷

Vocabulary:



PROBLEM SOLVING:



 Do the following worksheet “Broken Calculator Keys.”



Answers will vary. Examples:



1. a. Multiply 3 x 3 x 3, then subtract 5 four times. 3 x 3 x 3 – 5 – 5 – 5 – 5 = 7

b. Multiply 7 x 3, then subtract 5 twice. 7 x 3 – 5 – 5 = 11

c. Multiply 11 x 3, then subtract 5. 11 x 3 – 5 = 28

d. Use [5] [yx] [3] or 5 x 5 x 5



2. 73 x 20 = 1460 leaves; 292; 73 x 4 – 292; 20 + 4 – 24 or 1752 x 1/73



3. 570 + 570 – 57 – 57



4. 40 x 37 + 4 x 37 + 4 x 37



Vocabulary:









216

BROKEN CALCULATOR KEYS

Describe how you would solve the following problems on your calculator if the

listed keys were broken.



1. The number keys 0, 1, 2, 4, 6, 7, 8, and 9 are broken.



a. How would you enter the number 7?

______________________________________________________________

______________________________________________________________



b. How would you change the 7 to 11?

______________________________________________________________

______________________________________________________________



c. How would you change the 11 to 28?

______________________________________________________________

______________________________________________________________



d. Clear the calculator. How would you enter the number 125?

______________________________________________________________

______________________________________________________________



2. The + key is broken. Find the missing number in 73 * _______ = 1752.

Explain what you did.

______________________________________________________________

______________________________________________________________



3. The x key is broken. Solve 57 * 18 = _______. Explain what you did.

______________________________________________________________

______________________________________________________________



4. The 8 key is broken. Solve 48 * 37 = _______. Explain what you did.

______________________________________________________________

______________________________________________________________







217

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Technology

Grade Level Standard: 6-16 Use technology tools to solve mathematical problems.





Grade Level Benchmark: 3. Use appropriate computer skills.







LEARNING ACTIVITY/FACTS/INFORMATION

CONCRETE (conceptualizing):



 Use the computer to locate the calculator and review the skills.



Vocabulary:



PICTORIAL (symbolic):



 Use Excel on the computer to solve basic mathematic equations for home loans,

etc.



Vocabulary:



ABSTRACT (computational):



 Solve addition, subtraction, multiplication, and division problems with Excel.



Vocabulary:



PROBLEM SOLVING:



 NA



Vocabulary:









218

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Technology

Grade Level Standard: 6-16 Use technology tools to solve mathematical problems.





Grade Level Benchmark: 4. Solve problems using the computer.







LEARNING ACTIVITY/FACTS/INFORMATION

PROBLEM SOLVING:



All of the following programs can be done using the software examples or by using web

sites.



1. Students learn to solve word problems by selecting data, choosing operations, and

computing using software such as Puzzle Solving software (Addison Wesley).



2. Students add to or subtract from the amount of liquid in two tanks to fill a third tank

using software such as Puzzle Tanks software (Sunburst).



3. Students utilize software such as Easy Graph (Grolier) to make pictographs, bar

graphs, or circle graphs.



4. Students choose reduced and equivalent fractions using software such as Fraction

Crunchers (MECC).



5. Students make Escher designs and tessellations using software such as

Tessellmania.



Vocabulary:









219

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Employability/Career Skills

Grade Level Standard: 6-17 Introduce, explore, and study various careers using

mathematics.

Grade Level Benchmark: 1. Understand the connection between mathematics and

career clusters.



LEARNING ACTIVITY/FACTS/INFORMATION

CAREERS:



 Use the computer to look up “job” sites, finding a variety of skills that relate to

mathematics.



Vocabulary:









220

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Employability/Career Skills

Grade Level Standard: 6-18 Explore various financial management situations in

daily activities.

Grade Level Benchmark: 1. Develop skills for maintaining personal finances.







LEARNING ACTIVITY/FACTS/INFORMATION

PERSONAL MANAGEMENT:



 Use Excel to set up a personal budget.



Vocabulary: budget









221

MATHEMATICS

Activities





GRADE LEVEL: Sixth COURSE:

Framework Strand: Employability/Career Skills

Grade Level Standard: 6-19 Use cooperation and negotiation between and within

groups.

Grade Level Benchmark: 1. Develop skills for interacting with others.







LEARNING ACTIVITY/FACTS/INFORMATION

TEAMWORK:



 Break up the class into groups and give them on-the-job mathematics questions

to solve.



Vocabulary:









222



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