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ALIGNMENT

7 6 6i 5 4 4i 3 2 2i 1 0 1 2i 2 3 4i 4 5 6i 6 7

O O O X O O O

OE OT OG OC OG OT OE

We use an odd, even, and 'inside' terms to define alignment on the field. Starting from the center of the field,

at '0', we count outward. Odd numbers are outside 'shade' of the offensive player, while inside shades are denoted by an 'I' (for 'inside').

All even numbers represent a head-up position on the offensive player. (ie; 2'I' would put the defender INSIDE the offensive guard).





GAP DESIGNATION



outside C B A A B C outside

O O O X O O O





We label each gap on defense with a letter that defines the seam between offensive personnel.

A the gap between the center & guard

B the gap between the guard & tackle

C the gap between the tackle & end

outside the void outside the end



by defining these gaps with alpha characters we can designate a coordinated blitz with our defenders by simply

calling their position with an 'able', 'baker', or 'charlie'.

(ie; "Sam Baker", "Will Charlie", "Free Able")



DEFENSIVE HUDDLE



W M

E N T R

WC B FS K SC







NOSE Set the huddle by yelling ''RACK 'EM"

(The front four linemen will have their hands on their knees with the defensive secondary behind them standing upright.)

WILL Give the down and distance

SAM Make the front / stunt/ coverage call



WILL say ''Ready''

EVERYONE 'Hit''



In our defense, the personnel will flip flop to the strength call. This set of personnel will always be together

Strongside

Rush, Tackle, Sam, & Knight



Weakside

Edge, Nose, Will, & Bishop

DEFENSIVE CALLS

Everything is determined FIRST from the coverage we wish to defend an opponent, then aligment adjustments and / or stunts that will be employed.

Since our fronts are determined by our coverage, we will call our coverage, which automatically sets our front.

A "3" call sets us in a Cover 3 package, with four under coverage, we now have four down linemen available, hence a 4-4 / 4-2 look.

Our strongside overload, "6", again gives us two-deep, five under coverage, leaving four down linemen, giving us an 4-3 look.

Calling "6 Under" sets us in a Cover 2 package, with the "under" tag setting 5 defenders on the LOS, with the three tight in the box behind them (a 5-2 look)



Our call will be based off of one of these looks matched with the coverage we will play behind it. If we need 5 defenders on the LOS, we can simplly

call up our "6" look with an "under" tag for our front seven, followed by a corresponding coverage for our secondary players without unnecessary .

verbage or personnel packages.

Because we have three basic front seven looks, transitions can be called up with ease and less confusion with minor adjustments available (creating less

mental errors for players).

Calls will follow an order of Coverage, front alignment, line stunt, linebacker blitz, secondary dog

(ex; 63 Tight Loop Mike) 6 = 43 (front)

3 = Cover 3 (coverage)

tight = OLB 2x2 (alignment)

loop = Nose twist (line stunt)

Sam = Sam to 'A' (backer blitz)

This significantly cuts the unnecessary verbage that would traditionally be referred to as, "52 Tight Loop Mugger Cover 3 " (try saying that twice)

INTERIOR DEFENSIVE LINEMAN

Strength is the primary feature of the „3‟ Technique defensive tackle. Mobility and impressive upper body strength is a mark of a prospective defensive tackle. The ability

to get off the ball, maintaining separation and holding his ground, is what is looked for in a defensive tackle.

An important characteristic of a Nose Tackle is the ability to play with a low center of gravity. Quickness is a characteristic may be evaluated in lieu of the tremendous

upper body strength. The quickest defensive lineman, regardless of his physical stature, will make the best nose. He possesses excellent speed, good body strength and

an uncanny ability to keep on his feet when in contact with large bodied offensive players.



DEFENSIVE END



The defensive end in this defense is either a fast tackle or a slower linebacker. He is the T-Rex of the defense. The Rush end's role is to knock the tight end backward

and ideally play both “C” and “D” gaps. His primary function is to turn back the offensive edge and allow the linebackers a downhill run at plays off tackle and wider.

Squat strength and bench strength are important factors in locating a defensive end. The faster defensive end is usually placed at the EDGE end position.

Much of the run-support and pass-rush responsibilities will hinge on the exceptional play of the defensive ends. The extremely physical and aggressive defensive

lineman will make a great defensive end.



BISHOP / KNIGHT

The outside linebacker is a linebacker-defensive back hybrid. Agility is important for this position. The crux of this defense is based off the abilities of BOTH the Bishop

and Knight who will serve multiple roles and make pre-snap adjustments consistently.

The benchmark from which an outside linebacker is selected includes the following abilities: the ability to defeat blockers both from the backfield and offensive line, the

ability to cover running backs in a man-to-man scheme, the ability to disrupt the pass routes of wide receivers, the ability to play a defensive end must be an excellent

tackler who is not afraid of attacking and funneling the weep and other plays. Big hitter who can run and loves to play the game.

Without aggressive, mobile, headhunting people at the outside linebacker position, this defensive will be immeasurably undermined.



CORNERBACK



The cornerback is a sure-footed high tackler with excellent hip flexibility. He must be able to backpedal and must enjoy the pressure of man-to-man coverage on the

edge of the defense. The cornerback has the best speed on the defense and loves to hawk the ball. Cornerbacks go up for the ball and are counted on to provide game-

saving, not necessarily hard-hitting, tackles. They are expected to grab cloth when they tackle. A cornerback does not need to have blazing speed, but fluidity of his

movement and the ability to correctly gauge his one-on-one assignment (to determine his cushion / route read) are what are most important.



FREE SAFETY

The free safety is the fulcrum of the secondary, as he be the vocal leader and relaying needed situational adjustments is valuable. It is upon his talent and play that the

success of the secondary, if not the entire scheme, hinges in this defense. If the defensive end is the T-Rex of the defense, then the free safety is the Doberman. The

free safety candidate is selected for his speed, aggressive nature, and tackling ability. A candidate lacking any of those three qualities would be suspect in being able to

carry out the duties required of this position. He may not be the fastest defensive back – the cornerbacks may be faster – he must be the surest tackler in the secondary.

His mobility must be such that he is able to cover sideline to sideline versus the run. Ideally, the free safety candidate is a linebacker type of hitter with the speed of a

cornerback.



INSIDE LINEBACKER



Athletes chosen to play linebacker should demonstrate average to above average speed, a higher lever of upper-body strength, agility, and an aggressive nature of play.

Of these factors, speed may be the most significant. Athletes with exceptional speed usually make excellent linebackers, regardless of the strength factor. Almost all

athletes who desire to play linebacker will demonstrate an aggressive style of play and a love for contact, so this characteristic is usually not a determining factor in the

difference between an average linebacker and great one. Speed, concentration, and agility are the principal skills that the linebacker must demonstrate.



In this defense, the Will is usually the more physical of the two players. He should also be the faster linebacker if the major offensive style of the opponent is a passing

attack. In the standard two-deep coverage, the Will linebacker is responsible for covering the inside receiver aligned to the weak side. The strong side linebacker (Sam)

may be less physical and more of a scat back type of linebacker – an excellent scraping linebacker. The Will is the plugging linebacker to the "B" gap and the curl zone

player in pass coverage. The Sam is usually stacked or shaded on a defensive lineman and thus somewhat protected from the lead blocker from the backfield or

offensive line.

'3'

(4-2)





FS



C B W S K C



E N T R

O O O X O O O

O



O

O

Position Alignment / Technique Gap Run Responsibility Pass

Edge weakside 5 tech. "C" to:gap to ball / away:chase outside rush

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze inside rush

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze inside rush

Rush strongside 6i tech. "C" to:gap to ball / away:squeeze outside rush





Knight strongside 5x5 EMOLOS "O" may alter alignment based on assignment to: D gap or alley / away: cutback Curl to flat

Will weakside 30 tech "B" must be fast fill plugger type to: fill gap or flow / away: Opposite A Weak hook

Sam strongside 20 tech "A" must be slow read scrape type to: Fill gap or flow / away: Opposite B Strong hook

Bishop weakside 5x5 'loose' - may alter alignment based on assignment to: D gap or alley / away: cutback Curl to flat

Corner 8 x 1 ~ inside leverage presnap cushion premised on athlete to: Outside force / away: pursuit Deep 1/3

Free Safety 12 yds deep middle of field alley player on outside run Alley both ways Middle 1/3





STRENGTH TO TIGHT END

'3 ROBBER'

(4-2)





FS



C B W S K C



E N T R

O O O X O O O

O



O

O

Position Alignment / Technique Gap Run Responsibility Pass

Edge weakside 5 tech. "C" to:gap to ball / away:chase outside rush

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze inside rush

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze inside rush

Rush strongside 6i tech. "C" to:gap to ball / away:squeeze outside rush





Knight strongside 5x5 EMOLOS "O" may alter alignment based on assignment to: D gap or alley / away: cutback Curl to flat

Will weakside 30 tech "B" must be fast fill plugger type to: fill gap or flow / away: Opposite A Weak hook

Sam strongside 20 tech "A" must be slow read scrape type to: Fill gap or flow / away: Opposite B Strong hook

Bishop weakside 5x5 'loose' - may alter alignment based on assignment to: D gap or alley / away: cutback Curl to flat

Corner 8 x 1 ~ inside leverage presnap cushion premised on athlete to: Outside force / away: pursuit Deep 1/2

Robs any inside intermediate

10 - 12 yds deep middle of field alley player on outside run Aggressive alley both ways route by #1 / #2

Free Safety



STRENGTH TO TIGHT END

'30'

(4-2)



2

FS

2 3 3

B W S K

1 1

C E N T R C

O O O X O O O

O O



O



Position Alignment / Technique Gap Run Responsibility Pass

Edge weakside 5 tech. "C" to:gap to ball / away:chase contain & rush

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze inside rush

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze inside rush

Rush strongside 5 or 6i tech. "C" Automatic Invert w/ SS vs TE to:gap to ball / away:squeeze contain & rush





Knight 1 x 1 on TE "D" fast read on TE / re route to: fill gap or flow / away: cutback #3 Receiver Strong

Will weakside 40 to 50 tech "B" to: fill gap or flow / away: Opposite A #3 Receiver Weak

Sam strongside 10 tech "A" must be fast read fill type to: Fill gap or flow / away: Opposite B shallow hole

Bishop 10 yds deep from EMOL alley player on outside run Alley strong side #2 Receiver Weak

Corner 1 x 1 ~ inside leverage to:

must force everything outside - float tech. Outside force / away: pursuit #1 Receiver

Free Safety 10 yds deep from EMOL alley player on outside run Alley weak side deep hole





STRENGTH TO TIGHT END

'6'

(4-3)

FS



WC

B W S K



E N T R SC

O O O X O O O

O O



O

O

Position Alignment / Technique Gap Run Responsibility Pass

Edge weakside 5 tech. "C" to:gap to ball / away:chase contain & rush

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze inside rush

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze inside rush

Rush strongside 5 or 6i tech. "C" to:gap to ball / away:squeeze contain & rush





Knight 60 tech inside TE "D" fast read on TE / re route to: fill gap or flow / away: cutback Strong curl

Will weakside 40 to 50 tech "B" to: fill gap or flow / away: Opposite A Weak Hook

Sam strongside 10 tech - 00 "A" must be fast read fill type to: Fill gap or flow / away: Opposite B Strong Hook

Bishop weakside 5x5 'loose' perimeter force weak to: Outside force / away: pursuit Curl to flat

Strong Corner 1 x 1 ~ outside leverage must force everything inside - float tech. to: Outside force / away: pursuit flat zone

Weak Corner 8 x 2 ~ inside leverage presnap cushion premised on athlete Alley weak side Weak 1/2

Free Safety 12 yds deep middle of field alley player on outside run Alley strong side Strong 1/2





STRENGTH TO TIGHT END - COVERAGE SET TO PASSING NUMBERS

'6 UNDER'

(4-3)

FS



WC

B W S



E N T R K SC

O O O X O O O

O O



O

O

Position Alignment / Technique Gap Run Responsibility Pass

Edge weakside 5 tech. "C" to:gap to ball / away:chase contain & rush

Nose weakside 3 tech. "B" to:gap to ball / away:squeeze inside rush

Tackle strongside 1 tech. "A" to:gap to ball / away:squeeze inside rush

Rush strongside 5 "C" to:gap to ball / away:squeeze contain & rush





Knight 9 tech inside TE "D" fast read on TE / re route to: fill gap or flow / away: cutback Strong curl

Will weakside 20 "B" to: fill gap or flow / away: Opposite A Weak Hook

Sam strongside 30 tech "A" must be fast read fill type to: Fill gap or flow / away: Opposite B Strong Hook

Bishop weakside 5x5 'loose' perimeter force weak to: Outside force / away: pursuit Curl to flat

Strong Corner 1 x 1 ~ outside leverage must force everything inside - float tech. to: Outside force / away: pursuit flat zone

Weak Corner 8 x 2 ~ inside leverage presnap cushion premised on athlete Alley weak side Weak 1/2

Free Safety 12 yds deep middle of field alley player on outside run Alley strong side Strong 1/2





STRENGTH TO TIGHT END - COVERAGE SET TO PASSING NUMBERS

'62'

(4-3) C2

B FS





W S K



WC E N T R SC

O O O X O O O

O O



O

O

Position Alignment / Technique Gap Run Responsibility Pass

Edge weakside 5 tech. "C" to:gap to ball / away:chase contain & rush

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze inside rush

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze inside rush

Rush strongside 5 or 6i tech. "C" to:gap to ball / away:squeeze contain & rush





Knight 60 tech inside TE "D" fast read on TE / re route to: fill gap or flow / away: A Strong curl

Will weakside 40 to 50 tech "C" to: fill gap or flow / away: B Weak curl

Sam strongside 10 tech - 00 "A" must be fast read fill type to: Fill gap or flow / away: Opposite B Middle Hook

Bishop 12 Yds deep weak 1/2 alley player on outside run Alley weak side Weak 1/2

Strong Corner 1 x 1 ~ outside leverage must force everything inside - float tech. to: Outside force / away: pursuit flat zone

Weak Corner 8 x 2 ~ inside leverage presnap cushion premised on athlete to: Outside force / away: pursuit flat zone

Free Safety 12 yds deep strong 1/2 alley player on outside run Alley strong side Strong 1/2





STRENGTH TO TIGHT END

'64'

(4-3) C4

WC SC

B FS



W S K



E N T R

O O O X O O O

O O



O

O

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" to:gap to ball / away:chase

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze

Rush strongside 5 or 6i tech. "C" to:gap to ball / away:squeeze





Knight 60 tech inside TE "D" fast read on TE / re route to: fill gap or flow / away: A

Will weakside 40 to 50 tech "C" to: fill gap or flow / away: B

Sam strongside 10 tech - 00 "A" must be fast read fill type to: Fill gap or flow / away: Opposite B

Bishop 12 Yds deep weak 1/4 alley player on outside run to: Outside force / away: pursuit

Strong Corner 10 yds deep strong 1/4 presnap cushion premised on athlete Strong Alley

Weak Corner 12 yds deep weak 1/4 presnap cushion premised on athlete Weak Alley

Free Safety 10 yds deep strong 1/4 alley player on outside run to: Outside force / away: pursuit





STRENGTH TO TIGHT END

Run Responsibility Pass

to:gap to ball / away:chase contain & rush

to:gap to ball / away:squeeze inside rush

to:gap to ball / away:squeeze inside rush

to:gap to ball / away:squeeze contain & rush





to: fill gap or flow / away: A Strong curl to flat

to: fill gap or flow / away: B Weak curl to flat

to: Fill gap or flow / away: Opposite B Middle Hook

to: Outside force / away: pursuit Weak 1/4 robber

Strong Alley Strong 1/4

Weak Alley Weak 1/4

to: Outside force / away: pursuit Strong 1/4 robber

'61'

(4-3)

FS



2 3 2

B W S K

1 1

C E N T R C

O O O X O O O

O O O



O



Position Alignment / Technique Gap Run Responsibility Pass

Edge weakside 5 tech. "C" to:gap to ball / away:chase contain & rush

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze inside rush

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze inside rush

Rush strongside 5 or 6i tech. "C" to:gap to ball / away:squeeze contain & rush





Knight 1 x 1 on TE "D" fast read on TE / re route to: fill gap or flow / away: cutback #2 Receiver Strong

Will weakside 40 to 50 tech "B" to: fill gap or flow / away: Opposite A shallow hole

Sam strongside 10 tech "A" must be fast read fill type to: Fill gap or flow / away: Opposite B #3 Receiver

Bishop 10 yds deep from EMOL alley player on outside run Alley strong side #2 Receiver Weak

Corner 1 x 1 ~ inside leverage must force everything outside - float tech. to: Outside force / away: pursuit #1 Receiver

Free Safety 10 yds deep from EMOL alley player on outside run Alley weak side deep hole





STRENGTH TO TIGHT END

'5'

(4-3)

FS



B K

C W S C



E N T R

O O O X O O O

O O



O

O

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" to:gap to ball / away:chase

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze

Tackle strongside 3 tech. "B" to:gap to ball / away:squeeze

Rush strongside 5 or 6i tech. "C" to:gap to ball / away:squeeze





Knight 8 yds deep from EMOL "D" Force player - reroute #1 receiver vertical to: fill gap or flow / away: cutback

Will weakside 40 to 50 tech "B" alley player on outside run to: fill gap or flow / away: Opposite A

Sam strongside 10 tech "A" alley player on outside run to: Fill gap or flow / away: Opposite B

Bishop 8 yds deep from EMOL Force player - reroute #1 receiver vertical Alley weakside

Corner 8 - 2 yds prowl with inside leverage Bailing to deep half with inside leverage to: Outside force / away: pursuit

Free Safety 12 yds deep from center shade to numbers robbing middle hole Strong A gap





STRENGTH TO TIGHT END / NUMBERS

Run Responsibility Pass

to:gap to ball / away:chase contain & rush

to:gap to ball / away:squeeze inside rush

to:gap to ball / away:squeeze inside rush

to:gap to ball / away:squeeze contain & rush





to: fill gap or flow / away: cutback reroute #1 rob flat zone

to: fill gap or flow / away: Opposite A Curl - bronco coverage of #2

to: Fill gap or flow / away: Opposite B Curl - bronco coverage of #2

Alley weakside reroute #1 rob flat zone

to: Outside force / away: pursuit bail to deep 1/2

Strong A gap Middle hole





ERS

1/3 1/3 1/3









B FS

hook

wall / flat

C C

W S K wall / flat



E N T R

O O O X O O O

O O



O

O

5 man pressure fire zone blitz- strong side overload

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" weakside force

Nose weakside 1 tech. "B" loop to B to:gap to ball / away:squeeze

Tackle strongside 3 tech. "A" loop to A to:gap to ball / away:squeeze

Rush strongside 5 or 6i tech. "D" outside rush to:gap to ball / away:squeeze





Knight 60 - 80 tech "C" Force player - reroute #1 receiver vertical to: fill gap or flow / away: cutback

Will weakside 40 to 50 tech "A" fall to middle hole to: fill gap or flow / away: Opposite A

Sam strongside 10 tech "B" outside blitz to: Fill gap or flow / away: Opposite B

Bishop 8 - 12 yds deep from EMOL Force player - reroute #1 receiver vertical Alley weakside

Corner 8 - 2 yds prowl with inside leverage presnap cushion premised on athlete to: Outside force / away: pursuit

Free Safety 12 yds deep from center shade to numbers robbing middle hole strongside force





STRENGTH TO TIGHT END

e overload

Run Responsibility Pass

weakside force Curl - bronco coverage of #2

to:gap to ball / away:squeeze outside rush to "B"

to:gap to ball / away:squeeze inside rush to "A"

to:gap to ball / away:squeeze contain & rush





to: fill gap or flow / away: cutback blitz inside "C"

to: fill gap or flow / away: Opposite A middle hook

to: Fill gap or flow / away: Opposite B blitz outside strong "B"

Alley weakside bail to middle 1/3

to: Outside force / away: pursuit Deep 1/3

strongside force Curl - bronco coverage of #2

1/3 1/3

1/3









B hook FS



C wall / flat C

wall / flat W S K



E N T R

O O O X O O O

O O



O

O

5 man pressure fire zone blitz- weak side overload

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" to:gap to ball / away:chase

Nose weakside 1 tech. "A" loop strong to:gap to ball / away:squeeze

Tackle strongside 3 tech. "C" loop strong to:gap to ball / away:squeeze

Rush strongside 5 or 6i tech. "C" strongside force





Knight 60 - 80 tech "D" Force player - reroute #1 receiver vertical to: fill gap or flow / away: cutback

Will weakside 40 to 50 tech "B" blitz to outside B to: fill gap or flow / away: cutback

Sam strongside 10 tech "A" blitz to inside B to: fill gap or flow / away: cutback

Bishop 8 - 12 yds deep from EMOL Force player - reroute #1 receiver vertical weakside force

Corner 8 - 2 yds prowl with inside leverage presnap cushion premised on athlete to: Outside force / away: pursuit

Free Safety 12 yds deep from center shade to numbers robbing middle hole Strong A gap





STRENGTH TO TIGHT END

1/3









overload

Run Responsibility Pass

to:gap to ball / away:chase contain & rush

to:gap to ball / away:squeeze loop stunt outside center

to:gap to ball / away:squeeze rush outside tackle & contain

strongside force Curl - bronco coverage of #2





to: fill gap or flow / away: cutback middle hook

to: fill gap or flow / away: cutback blitz to outside B

to: fill gap or flow / away: cutback blitz to inside B

weakside force Curl - bronco coverage of #2

to: Outside force / away: pursuit Deep 1/3

Strong A gap Middle hole

1/3 1/3

1/3









B FS

hook

wall / flat

C C

W S K wall / flat





E N T R

O O O X O O O

O O



O

O

5 man pressure fire zone safety blitz- weak side overload

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" wide rush to:gap to ball / away:chase

Nose weakside 1 tech. "A" loop strong to:gap to ball / away:squeeze

Tackle strongside 3 tech. "C" loop strong to:gap to ball / away:squeeze

Rush strongside 5 or 6i tech. "D" 2 step rush - zone drop to curl strongside force





Knight 60 - 80 tech "D" Force player - reroute #1 receiver vertical to: fill gap or flow / away: cutback

Will weakside 40 to 50 tech "A" alley player on outside run to: fill gap or flow / away: Opposite A

Sam strongside 10 tech "D" force player on outside run weakside force

Bishop 8 - 12 yds deep from EMOL "B" outside blitz to B gap to: fill gap or flow / away: cutback

Corner 8 -12 yds prowl with inside leverage presnap cushion premised on athlete to: Outside force / away: pursuit

Free Safety 12 yds deep from center shade to numbers robbing middle hole Strong B gap





STRENGTH TO TIGHT END

1/3









de overload

Run Responsibility Pass

to:gap to ball / away:chase contain & rush

to:gap to ball / away:squeeze loop stunt outside center

to:gap to ball / away:squeeze rush outside tackle & contain

strongside force Curl - bronco coverage of #2





to: fill gap or flow / away: cutback middle hook

to: fill gap or flow / away: Opposite A blitz inside weak guard

weakside force Curl - bronco coverage of #2

to: fill gap or flow / away: cutback blitz to outside "B"

to: Outside force / away: pursuit bail to deep 1/3

Strong B gap Middle hole

1/3

1/3 1/3









B FS

wall / flat hook

wall / flat

C C

W S K



E N T R

O O O X O O O

O O



O

O

5 man pressure fire zone safety blitz- strong side overload

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" 2 steps up field - zone drop inside to:gap to ball / away:chase

Nose weakside 1 tech. "B" outside stunt to inside hip of tackle to:gap to ball / away:squeeze

Tackle strongside 3 tech. "A" inside stunt to inside hip of center to:gap to ball / away:squeeze

Rush strongside 6 or 9 tech. "D" outside rush of TE to:gap to ball / away:squeeze





Knight 60 - 80 tech "D" Force player on outside run strongside force

Will weakside 40 to 50 tech "D" Force player on outside run weakside force

Sam strongside 10 tech "A" alley player on outside run to: Fill gap or flow / away: Opposite A

Bishop 8 - 12 yds deep from EMOL Bailing to deep hole, alley player on run Alley on flow

Corner 3 - 8 yds prowl with inside leverage presnap cushion premised on athlete to: Outside force / away: pursuit

Free Safety 12 yds deep from center shade to numbers robbing middle hole Strong A gap





STRENGTH TO TIGHT END

ide overload

Run Responsibility Pass

to:gap to ball / away:chase middle hook

to:gap to ball / away:squeeze outside rush to "B"

to:gap to ball / away:squeeze twist inside to "A"

to:gap to ball / away:squeeze contain & rush





strongside force Curl - bronco coverage of #2

weakside force Curl - bronco coverage of #2

to: Fill gap or flow / away: Opposite A blitz inside strong "B"

Alley on flow bail to middle 1/3

to: Outside force / away: pursuit bail to deep 1/3

Strong A gap blitz outside "B"

B FS

1 1

C 2 3 C

W S 2

K

E N T R

O O O X O O O

O O



O

O

6 man pressure double safety blitz- man coverage

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" Force player to:gap to ball / away:chase

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze

Tackle strongside 3 tech. "A" loop to A gap (outside of center) to:gap to ball / away:squeeze

Rush strongside 6 or 9 tech. "D" Force player to:gap to ball / away:squeeze





Knight 1 x 1 on TE / 5 x 2 on #2 "D" man on #2 to: fill gap or flow / away: cutback

Will weakside 40 to 50 tech "B" man on #2 to: fill gap or flow / away: Opposite A

Sam strongside 10 tech "A" man on #3 to: Fill gap or flow / away: Opposite B

Bishop 8 - 12 yds deep from EMOL B gap blitz weak B gap

Corner 2 - 8 yds prowl with inside leverage inside leverage on #1 receiver to: Outside force / away: pursuit

Free Safety 12 yds deep from center shade to numbers B gap blitz Strong B gap





STRENGTH TO TIGHT END

overage

Run Responsibility Pass

to:gap to ball / away:chase contain & rush

to:gap to ball / away:squeeze inside rush

to:gap to ball / away:squeeze inside twist

to:gap to ball / away:squeeze contain & rush





to: fill gap or flow / away: cutback #2 Receiver Strong

to: fill gap or flow / away: Opposite A #2 Receiver Weak

to: Fill gap or flow / away: Opposite B #3 Receiver

weak B gap blitz

to: Outside force / away: pursuit #1 Receiver

Strong B gap blitz

2

FS

1 1

C 2 3 3 C

B W S K



E N T R

O O O X O O O

O O



O

O

0 coverage check blitz

Position Alignment / Technique Gap Run Responsibility

Edge weakside 5 tech. "C" Force player to:gap to ball / away:chase

Nose weakside 1 tech. "A" to:gap to ball / away:squeeze

Tackle strongside 3 tech. "A" loop to A gap (outside of center) to:gap to ball / away:squeeze

Rush strongside 6 or 9 tech. "D" Force player to:gap to ball / away:squeeze





Knight 1 x 1 on TE / 5 x 2 on #2 "D" man on #2 to: fill gap or flow / away: cutback

Will weakside 40 to 50 tech "B" man on #2 to: fill gap or flow / away: Opposite A

Sam strongside 10 tech "A" man on #3 to: Fill gap or flow / away: Opposite B

Bishop 8 - 12 yds deep from EMOL B gap blitz weak B gap

Corner 2 - 8 yds prowl with inside leverage inside leverage on #1 receiver to: Outside force / away: pursuit

Free Safety 12 yds deep from center shade to numbers B gap blitz Strong B gap





STRENGTH TO TIGHT END

Run Responsibility Pass

to:gap to ball / away:chase contain & rush

to:gap to ball / away:squeeze inside rush

to:gap to ball / away:squeeze inside twist

to:gap to ball / away:squeeze contain & rush





to: fill gap or flow / away: cutback #2 Receiver Strong

to: fill gap or flow / away: Opposite A #2 Receiver Weak

to: Fill gap or flow / away: Opposite B #3 Receiver

weak B gap blitz

to: Outside force / away: pursuit #1 Receiver

Strong B gap blitz

330-338 Pre-Practice

2 Kickoff Return

11 F 82 44 25 338-345 Stretch

$ W S D 21 345-350 40 Second

5 22 71 63 8 C 350-405 Special Teams

C E N T R KO

8 O O X O O 13 KO Return

Z 22 5 Y 11 PAT

H X 405-415 Individuals

10 420-500 Team

30 BRACKET F 500-510 Conditioning



F



C W S D $



E N T R C

11 O O X O O 13

O 8



10

22

30 BRACKET



2

21 F 82 44 25 11

C W S D $

22 71 63 8 5

E N T R C

11 O O X O O 13

X 5 Y

22 8

H 10 Z

30 BRACKET F



22 44 82

$ S D 11 5

21 F C

C 82 63 71 75 8

W E N T R

1 O O X O O 13

X 5 Y

22 8

H Z

10

65 EAGLE F

FRONT ALIGNM





'G' Nose aligns at 2i 'EAGLE' Nose aligns at 0



End aligns at 3









R T N E R T

O O X O O O O









'WIDE' Nose aligns at 0 'LOOSE' Tackle aligns 2 yds off t

Tackle aligns at 5

Rush aligns outside EMOL

T



R T N E R

O O X O O O O









'UP' Will lines on LOS ( 2pt ) '3' 'SLIDE' Full gap slide to the we



Mike lines on LOS ( 2pt ) '2i' Edge in a wide 7 tec

Strong Safety lines on LOS (2pt)







K R T S N W E E N

O O X O O O O







'UNDER' Edge plays 6i



Nose plays 3

Tackle plays 1

Rush plays 5

E N T R K

O O X O O









'INVERT' Strong Safety lines up inside of TE 'DROP'

Strong Safety four poin

Rush aligns in 9 technique

across TE (cutting him)









R K T N E R K T

O O O X O O O O O



LINE STUN



'Tag' Tackle to 'A' 'Angle' Tackle to 'A'

Nose to 'B'









R T N E R T

O O X O O O O









'Rock' Nose to opposite 'A' 'Stack' Edge to 'B'



Edge to 'B'









R T N E R T

O O X O O O O



GAP EXCHANGE

'TAR' Tackle first 'TON' Tackle first

Rush last Nose last









R T N E R T

O O X O O O O









'RAT' Rush first 'NUT' Nose first

Tackle last Tackle last









R T N E R T

O O X O O O O

FRONT ALIGNMENTS





Nose aligns at 0 'SOFT' Nose aligns 2 yds off LOS



End aligns at 3



N





N E R T E

X O O O O X O O









Tackle aligns 2 yds off the LOS 'TIGHT' KNIGHT aligns 2x2 EMOL

BISHOP aligns 2x2 EMOL







K

N E R T N E

X O O O O X O O









Full gap slide to the weak side 'OVER' Rush aligns outside a TE (8 tech)



Edge in a wide 7 technique









T R R T N

X O O O O X O O

'T' Tackle aligns in 2i

Strong Safety four point bear crawls

across TE (cutting him)









R T N E



N E O O X O O

X O O



LINE STUNTS



Tackle to 'A' 'Bullets' Tackle to 'A'

Nose to 'B' Rush to 'C' or 'B' ( 1st inside gap)









N E R T N E

X O O O O X O O









Edge to 'B' 'Loop' Nose to opposite outside



Tackle to 'A'

Rush to 'C' or 'B' ( 1st inside gap)







N E R T N E

X O O O O X O O



GAP EXCHANGE STUNTS

Tackle first 'EON' Edge first

Nose last Nose last









N E R T N E

X O O O O X O O









Nose first 'NOE' Nose first

Tackle last Edge last









N E R T N E

X O O O O X O O

'WILL' Will blitzes to 'B'







S W





R T N E

O O X O O









'SAM' Sam blitzes to 'A'





S W



B

R T N E

O O X O O









'KNIGHT' DEVIL blitzes outside







K

E

R T N E

O O X O O









'KNGHT IN' DEVIL blitzes inside

Rush rushes wide outside

K

R T N E

O O X O O









In naming our stunts, we want to keep the terminology

Because huddle calls can be quick, rushed, or garbled

confused with another call, causing alignment / assign







'BOW' BISHOP blitzes outside

Will blitzes





B Will





E N T R

O O X O O









'Exchange' Edge drops to Curl zone









E N T R

O O X O O

INSIDE BACKER STUNTS





'Will away' Will blitzes to opposite 'A' 'Will out' Will blitzes outside







S W S





R T N E R T

O O X O O O O X









'SAM away' Sam blitzes to opposite 'B' 'SAM out' Sam blitzes outside





S W S





R T N E R T

O O X O O O O X





SECONDARY STUNTS



'BISHOP' BISHOP blitzes outside 'Double" BISHOP blitzes outside

DEVIL blitzes outside





Rov Rov



E N T R E N

O O X O O O O X









'BISHOP IN' BISHOP blitzes inside 'Double EXIT' BISHOP blitzes inside

Edge rushes wide outside DEVIL blitzes inside

Rov Rov Rush rushes wide outside

Edge rushes wide outside

E N T R E N

O O X O O O O X









keep the terminology short, relevant to the positions involved, with an aggressive

ck, rushed, or garbled during an intense series, we want each call to be distinct so

ng alignment / assignment errors.

COMBO STUNTS



'STAKE' Mike blitzes 'SAW' Will blites

Knight blitzes outside Sam blitzes







B S K B W





E N T R E N

O O X O O O O X









'Rex' Rush drops to Curl zone 'Switch' Edge & Rush exchange with



Will & Mike





W





R T N E E N

O O X O O O O X

NTS





Will blitzes outside 'Will line' Will lines on LOS ( 2pt ) '3'







W S





N E R T N W E

O O O O X O O









am blitzes outside 'SAM line' Sam lines on LOS ( 2pt ) '2i'





W W





N E R T S N E

O O O O X O O





TS



ISHOP blitzes outside 'BLAZE' WEAK Corner blitzes outside

EVIL blitzes outside





D C



T R E N T R

O O O O X O O









ISHOP blitzes inside 'SMOKE' STRONG Corner blitzes outside

EVIL blitzes inside

ush rushes wide outside D

dge rushes wide outside C

T R R T N E

O O O O X O O









with an aggressive connotation.

ll to be distinct so not to be





Nasty' is our 'check blitz' package.

'CAJUN' This is an automatic Cover 0 check - man press across the board

Secondary takes respective receiver threat - if receiver does not release

defender blitzes.



S K 1 2 3 3 3

C B W S K

T R E N T R

O O O O X O O









& Rush exchange with 'FIRE' Free Safety blitzes (open gap)



F





S





T R R T N E

O O O O X O O

blitz' package.

heck - man press across the board

- if receiver does not release

2



F 1

C

STUNT E N T R K W S B FS WCB

G X

WIDE X X

EAGLE X X X

BULLETS X X X X

ANGLE X

TAG X X

ROCK X X

LOOP X X X

TARE X X

TAR X X

TON X X

RAT X X

EON X X

NOSE X X

DEVIL IN X X

DEVIL X

ROVER IN X X

ROVER X

DOUBLE EXIT X X X X

DOUBLE DOG X X

DOUBLE ABLE X X

WILL X

WILL AWAY X

WILL LINE X

WILL OUT X

MIKE X

MIKE AWAY X X

MIKE LINE X

MIKE OUT X

BLAZE X

SMOKE

SWITCH X X

EXCHANGE X X

KICK X X X X X X X X X X

BLUE 3

GOLD 6

BLACK 2

SILVER 6 WEAK

RED 61 - MAN FREE COVERAGE

SCB









X





X

GOAL LINE DEFENSE

30 GOALINE (GAP 8) MAN 35 GOALINE ZONE



O O

O O

FL FL

O O

TE1 O B O A X A O B O TE2 TE1 O B O A X A O B O TE2

K R T N E W K R T N E W

C

F S B C C FS S B C





DL In gap - 4 pt gap charge "B" to "B" DL In gap - 4 pt gap charge "B" to "B"

SC Man on #1 strongside C 5 yds depth on #1 his side (any receiver threat, wing, flanker, etc)

WC Man on #1 weakside inside leverage press technique - fall to FLAT zone

SC 3 yds depth on nearest back (FB) scrapes C to C S 3 yds deep - B to B run scrape - drop to middle hole

K head up on EMOL - attack QB K head up on EMOL - attack QB

F Man on #2 Strongside W head up on EMOL - attack QB

W outside man on LOS, rush hard - has QB always F strong side 30 4 yds deep - B to Outside run force - fall to CURL

B Man on #2 backfield / #2 weakside B weak side 30 4 yds deep - B to Outside run force - fall to CURL



GOAL LINE CHANGES

"OUT" O

O

FL

O

TE1 O B O A X A O B O TE2

$ R T N E W

C

FS M RV

C





FB TB





O FL

TE O B O A X A O B O TE

R T T2 N E W

FS $ W RV C

61 EAGLE WILL LINE INVERT

O

O

FL

O

TE1 O O X O O TE2

R D T N E W

C

C S

FS $







O

O

FL

O

TE1 O O X O O SE

R D T N E W



C S

FS $ C





GAP 8 (30 TITE LINE 'GT')

O

O

FL

O

TE1 O O X O O TE2

D R T N E $



SC FS S W WC





20 (SAM WILL LINE)

O

O

FL

O

TE1 O O X O O TE2

D R S T W N E



SC FS $ WC

6-2 GOAL LINE

FLANKER

O

O

FL

O

TE1 O B O A X A O B O TE2

D R T N E $

C

FS S W C





6-2 GAP 8

FLANKER

O

O

FL

O

TE1 O B O A X A O B O TE2

D R T N N W E $

C *

S FS



65 GOALINE ZONE



O

O

FL

O

TE1 O B O A X A O B O TE2

D R T N E W



C FS S $ C





GOAL LINE EAGLE '0' (Over)

FLANKER

O

O

FL

O

TE1 O B O A X A O B O TE2

D R T N E W CB

CB

FS S $





65 GOALINE (GAP 8) MAN



O

O

FL

O

TE1 O B O A X A O B O TE2

R T T2 N E W

C

S M FS

SS

HAT CHEST

1 3 1 62

2 3 G 2 62 G

3 3 BULLETS 3 3 G

4 3 ANGLE 4 62 OVER

5 3 ROCK 5 62 SAM

6 3 RAT 6 6 OVER ANGLE - KNIGHT IN

7 3 TIGHT 7 30 CAJUN

8 3 RAT EON 8 30 TIGHT G T BULLETS

9 3 NUT 9 35 GOAL LINE

10 3 ROCK - BISHOP (OUT) 10 35 GOAL LINE

BELOW WAIST RIGHT ARM * SPECIALS *

1 64 REX 1 BLUE TWIST

2 64 EXCHANGE 2 RED TWIST

3 64 REX EXCHANGE SAM 3 BLUE

4 31 EAGLE (22 PLAYS RUSH) 4 RED

5 30 NASTY 5 SAFE BLUE

6 64 SLIDE BULLETS DEVIL 6 SAFE RED

7 62 KNOB SAM 7 3 DEVIL IN / ROVER IN

8 3 WIDE BULLETS ROVER 8 65 GAP 8 SAM ROVER

9 64 LOOSE NUT SAM 9 30 NASTY

10 10 30 OVER - RAW STUD

HAT CHEST

48 3 base (vs pro CB manup) 48 6 Jet Strong SAM

49 3 G (tackle to B) 49 61 TITE LINE ROVER OUT

50 3 G T (both A) 50 61 TITE

51 3 TITE RAT 51 61 TITE LINE RAM

52 31 TITE MIKE LINE vs Spread / Shotgun strength to 32



53 31 PLUG OUT (M&S to A) 52 64

54 6 ANGLE 6 62 man under

55 6 EXCHANGE 54 62 Wide Devil in

56 6 EXCHANGE DEVIL OUT 8 62 Devil in

57 6 9 64 Devil in - exchange

*If problems w/ backside - tell Nose to SUB

10 62 G T - Crash

**remind DBs to 'prowl' change looks (Rv + FS blitz 'B') M + S drop DEEP

WAIST (WILD CARDS)



1 3 TITE 6 6 slant strong rover out

2 3 T TON MIKE 7 61 G T TITE OUT PLUG

3 *CALL IT* 8 6 TIGHT LINE RAT - NOSE SUB



4 31 bullets plug KICK rover devil out 9 61 MAD DOG exchange

5 31 RAM 10 61 Angle Sam Baker AWAY

MACHINE GUN

OLB

1 On the snap the TE attempts to reach the LB, who defeats the block w

2 Next the LB defeats a low block from the FB with a hand shiver

3 After defeating the two blockers, the LB executes a form tackle on the

drives him back five yards.









OLB

ILB

1 On the snap the OG attempts to reach the LB, who defeats the block

2 Next the LB defeats a low block from the FB with a hand shiver

3 After defeating the two blockers, the LB executes a form tackle on the

drives him back five yards.









** another FB can be added to the backfield for an additional block. The

high, all subsequent blocks are low, cut blocks.

** On the LBs approach, stress the importance of planting the inside foo

ILB

DOWNHILL SHUFFLE





1 4 Agility bags at an angle within a 10 yd area

2 3 blockers between the agility bags with a 4th outside the

3 ball carrier aligns 10 yds away from bag #4 in a backoff po

4 on command, the LB steps with his near foot to shuffle up

5 within the bag area, each bloker steps forward to expose h

LB's trail foot hits inside the near bag

6 During the shufle, the LB hand shivers each blocker.

7 Blocker #4 will attempt to low block the LB after he has cro

8 after shedding the low block, the LB turns and sprints to e

tackle on ball carrier.









BULL IN THE RING



1 Circle the LBs and have one leader in the midd

2 The LB gets 2 hits & sheds (one with each foo

3 The LB controls the contest by pointing to a 'bl

him out with a "You!" call.

4 The 'blocker' always comes high and hard.

5 Repeat the drill untill all LBs have had a turn in









POWER TACKLE



1 Align cones in a 5 yd square with a LB facing the RB sligh

inside.

2 The RB runs at a 45 degree angle (on a power) towards th

3 The LB shuffles then presses toward the ball carrier

4 The LB executes a form tackle on RB



* Usually, the L will get 3-4 heavy hitting tackles without put

5 YDS

ground, on the final rep, the LB goes live.

** The drill should take turns from a Left and Right position

*** A stripper (backside LB) can be included, but he doesn't ta

press the first LB makes contact







shuffle





CUTBACK TACKLE





1 Align cones in a 5 yd square with a LB facing the RB sligh

inside.

2 The RB runs at a 45 degree angle (on a power) towards th

3 The LB shuffles then presses toward the ball carrier

4 The RB cuts back to the LBs backside shoulder.

5 The LB must not over run the ball carier. This forces him t

5 YDS

backside hip





press







shuffle

EYE OPENER



each the LB, who defeats the block with a rip

om the FB with a hand shiver

he LB executes a form tackle on the RB and









each the LB, who defeats the block with a rip

om the FB with a hand shiver

he LB executes a form tackle on the RB and



BAG 45s









ackfield for an additional block. The first OL block is pull up

w, cut blocks.

mportance of planting the inside foot on contact.

break







gle within a 10 yd area

e agility bags with a 4th outside the bags. roll hips

ds away from bag #4 in a backoff position.

steps with his near foot to shuffle uphill across the bags

ach bloker steps forward to expose his chest when the

e the near bag

LB hand shivers each blocker.

t to low block the LB after he has crossed the last bag COVER GROUND DRILL

block, the LB turns and sprints to execute an angle









17 YDS

LBs and have one leader in the middle of the circle.

ts 2 hits & sheds (one with each foot)

ntrols the contest by pointing to a 'blocker' by calling

h a "You!" call.

er' always comes high and hard.

e drill untill all LBs have had a turn in the middle.









BASE ROUTE DRILL (MAN)









square with a LB facing the RB slightly to the runner's



egree angle (on a power) towards the far cone.

presses toward the ball carrier

m tackle on RB



3-4 heavy hitting tackles without putting the RB to the

p, the LB goes live.

urns from a Left and Right position

B) can be included, but he doesn't take action untill









DOWNHILL SHUFFLE W/ LINEMAN READ









square with a LB facing the RB slightly to the runner's

COACH

egree angle (on a power) towards the far cone.

presses toward the ball carrier

he LBs backside shoulder.

run the ball carier. This forces him to stay on the RB's

1 Place 4 agility bags parallel but staggered to simulate holes for a RB to attack.

2 The LB always aligns behind the RB and stays on his backside hip to

prevent any cutback.

3 The RB can run through any of the gaps.

4 The LB shuffles behind the RB but presses as the RB declares his open gap.

5 Hard, crisp collisions should result, although the LB doesn't take the RB to

the ground.



* The bags are staggered to permit the LB to press upfield.









1 Place 4 agility bags parallel in a space of 20 yds, 5 yds apart

2 Linebackers are to take a series of 45 degree drops on command

3 Facing the coach with their backs to a row of 3-4 agility bags

roll hips the coach directs them through by pointing the ball left or right.

4 The LB respond by crossing over at 45 degree angles and

keeping eyes on the coach (QB)

5 At any point, the coach can set up to throw, so the LB must focus

on him.

6 Once LB pull up, they are glued visually to the QB for their break

on the ball.









1 LB takes position squared as if he has already pulled up

QB 2 This simulates a QB drop of 7-9 yds an LB pulled

up to 10-12yds downfield

3 3 Receivers 5 yds away on either side and in front of LB

4 The QB will throw to one of the receivers

5 The LB should break on the indication and easily

cover 5 yds to the intended receiver.

17 YDS







Place the receivers farther apart as LB skill increases

1 LB take their assignment alignent

2 LB versus TE or RB

3 On commad, the receiver runs the prescribed inside,

outside, or vertical pattern.

4 Coach evaluates each of the LB's responses



* A QB can be added to make for a competitive 1-on-1

drill

** The receiver should also block to incorporate that

reaction as well









1 4 Agility bags at an angle within a 10 yd area

2 3 blockers between the agility bags with a 4th outside the bags.

3 ball carrier aligns 10 yds away from bag #4 in a backoff position.

4 on command, the LB steps with his near foot to shuffle uphill across the bags

5 within the bag area, the coach will give a 'flashing color' lineman read

LB's should read the block and take the appropriate angle of attack

6 Exiting the bags, the LB will attack the upfield shoulder of the 'QB' barrel.









** The drill will simulate bootleg action to the outside, reinforcing proper angles

and staying parallel to the LOS is key.

45 DROPS (CONES)



oles for a RB to attack.

ackside hip to





eclares his open gap.

sn't take the RB to









CLOSE QUARTERS TACKLING

yds, 5 yds apart

e drops on command

f 3-4 agility bags

he ball left or right.

ee angles and

2 YDS

so the LB must focus



e QB for their break



SHAKE N BAKE (OPEN FIELD TACKLING)





at 5 yds, ball carrier does

an exaggerated juke

move



e has already pulled up 10 YDS

yds an LB pulled



r side and in front of LB



ation and easily IN / AT / OUT









as LB skill increases

OUTSIDE AT IN AT









FRONT SIDE / BACK SIDE (INSIDE)

e prescribed inside,









a competitive 1-on-1



incorporate that







OUTSIDE AT IN AT









HIT & SHED

1 PAD LEVEL In order to get an advantage in m

move it unless you apply force fr









2 CORRECT BASE Players should use a compact b

plants the same-side foot to the









3 UPPER BODY The upper body is the contact su

attempt to get forearm lift over th



h outside the bags.

n a backoff position.

t to shuffle uphill across the bags 4 HIP ROLL The LB must launch his pads (co

shing color' lineman read must point at the target, directed



ropriate angle of attack

d shoulder of the 'QB' barrel.





* approach under control and just before contact

utside, reinforcing proper angles * stress the 4 key fundamentals in this d

* can highlight individual phases of this

* one man, blocker, or 5 man sled can

MAT TACKLE



1 Place 5 cones staggered in a space of 20 yds, 5 yds apart

2 Linebackers are to take a series of 45 degree drops on command

3 Facing the coach with their backs to a row of 5 cones

the coach directs them through by pointing the ball left or right.

4 The LB respond by crossing over at 45 degree angles and

keeping eyes on the coach (QB)

5 At any point, the coach can set up to throw, so the LB must focus

on him.

6 Once LB pull up, they are glued visually to the QB for their break

on the ball.









JUMP TACKLE

to train defenders post-approach on tackling fundamentals and

hip roll explosion.









to train linebackers to cut the distance between ball carrier and CHOP DRILL

maintain a solid neutral base prior to delivering a blow.







10 YDS









To train linebackers to quickly diagnose back keys and where they

are to respond with action. BLOCK DESTRUCTION



1 LB & RB take formation alignment

2 On comand, RB takes the prescribed IN, AT, or OUTSIDE path

3 LB shuffles at attacks open seam

4 LB is graded on his key read, diagnosis, and not overrunning the RB

AT OUTSIDE









* can incorporate linemen for flashing light keys / or pass drop keys

GOAL LINE TACKLE

An advanced variation on In / At, LBs determine

frontside / backside, and fill respective responsible gap.



1 LB & RB take formation alignment

2 On comand, RB takes the prescribed IN, AT, or OUTSIDE path

3 LB shuffles at attacks open seam

4 LB is graded on his key read, diagnosis, and not overrunning the RB







AT OUTSIDE









* can incorporate linemen for flashing light keys / or pass drop keys

BENDING (CIRCLES)

In order to get an advantage in moving a blocker, LBs must be the "low man" to win this battle. Imagine moving heavy furniture, you cannot

move it unless you apply force from the base, in the same vein, we want our LBs coming UP and UNDER the blocker. Str







Players should use a compact base from which to uncoil his hips. He should set the front foot with a very small stagger. When a player

plants the same-side foot to the ground just before meeting the blocker, he's in the strongest position to fight pressur







The upper body is the contact surface with the blocker. We will stress shoulders for linemen and fullback isos / loads. When using shoulder,

attempt to get forearm lift over the fron t foot to gain separation from the blocker as out hips explode.Simultane







The LB must launch his pads (contact surface) inot the blocker by uncoiling his hips. The hips follow the path of the front foot. The front foot

must point at the target, directed down the middle of the blocker, not the edge of the opponent. We want the b









der control and just before contact, hop or skip to a correct base, get pad under pad, and explode off a stationary base.

4 key fundamentals in this drill

ght individual phases of this technique one at a time

blocker, or 5 man sled can be utilized for reps

MAT TACKLE



1) One player is the tackler and the other the 'tacklee'

2) The tacklee will stand 1 foot away from the large blue mat.

3) On command, the LB (2.5 yards away) will approach, drop his hips

and execute a proper form tackle THROUGH the mat.









JUMP TACKLE



1) LB & BC align 5 yards apart from each other.

2) On command, LB begins shuffle pursuit and executes a lateral jum

over agile bag pile

3) After jumping, the LB fires out and performs a form tackle

BC on BC.



LB









CHOP DRILL



BC 1) BC & OG align 5 yards apart with BC 5 yards deep.

2) On command, either LG or RG execute a scooping cut block on LB

3) BC will run L or R depending on which guard cuts

OG x OG 4) LB must run downhill on movement, defeat cut block and perform

form tackle on BC.









LB



BLOCK DESTRUCTION



1) This is a rapid fire drill with LB & OL spaced 5 yards apart

2) On command, OL fires out R or L and attempts to wall off LB

3) LB must shoot hands into chest of blocker and maintain separation

OL 4) LB espcapes and returns to line.

AGILE







LB









GOAL LINE TACKLE



1) LB aligns with heels on goal line 3 yards from agile bag (BC) behin

2) On command, BC attempts to cross the goal line in a 5 yard wide

alley and can choose right, left, or straight angles.

LB 3) LB must shuffle and keep feet and execute a form takle to prevent

a score.









BC









BENDING (CIRCLES)



1) Two LBs race around hoops in a figure-eight pattern

2) 2nd LB chases first LB through hoops

3) Emphasis on staying low and bending hips through turns.









LB

LB

he other the 'tacklee'

way from the large blue mat.

ds away) will approach, drop his hips,

e THROUGH the mat.









om each other.

fle pursuit and executes a lateral jump



fires out and performs a form tackle









with BC 5 yards deep.

G execute a scooping cut block on LB

on which guard cuts

ment, defeat cut block and perform









& OL spaced 5 yards apart

or L and attempts to wall off LB

st of blocker and maintain separation

ne 3 yards from agile bag (BC) behind it

cross the goal line in a 5 yard wide

r straight angles.

and execute a form takle to prevent









s through turns.



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