DOMINION Solo Play Rules
Deal the usual ten cards to your ghost opponent, all face down. Place the ten stacks of
kingdom cards like this on your desktop, so that they’re designated by a permanent
number:
1 2 3 4 5
6 7 8 9 10
After your opponent draws his five cards for his hand to begin his turn, you will roll two
dice to determine its ultimate outcome. Read the colored die first and the white die
second to get a two-digit number, consulting the Ghost Player below for the result. If he
acquires a card(s), place them immediately face down at the bottom of his hand. When
discarding, flip his entire hand over so that the bottom card is showing when it’s all
placed onto the discard pile.
The number shown on the Ghost Player chart is the number of the kingdom card your
opponent takes into his hand, ending his turn. He then discards normally. If there are two
numbers shown, he takes those two cards. He may also take treasure, Victory, or Curse
cards, or perform some other action as shown on the cart.
If the word ATTACK is shown, the Ghost Player takes his card normally but then attacks
you with the topmost Attack card he has in his hand, if any.
If you play an attack card, reveal your opponent’s hand. If he has a Moat card, the
attack has no effect, as usual.
Every time you play an attack card, take a token. For every third attack you make, your
opponent automatically gets a bonus of one Moat card on his next turn, then rolls the dice
normally.
If your opponent plays the Spy card, he always chooses to have you discard the card you
reveal.
If you play the Militia card against your opponent, he discards the top 2 cards in his
hand.
Ghost Player card selection
Normal Play If there are 1-2 Province If ALL Province cards
cards left are left
11 1, 5 1, 4 1, 5
12 2 2 2
13 3, 7 3, 6 3, 7
14 4 4 4
15 5 5 5
16 6 6 6
21 7 7 7
22 8 5, 8 8
23 9 9 9
24 6, 10 1 6, 10
25 1 2 1
26 2 3 2
31 3 4 3
32 4 5 4
33 5 (take one each of all 6 (take one each of all 5 (take one each of all
Attack cards instead if any Attack cards instead if any Attack cards instead if any
are available) are available) are available)
34 4, 8 7 4, 8
35 7 8 7
36 8 9 8
41 9 10 (take a Moat card 9
instead if one is available)
42 10 (take a Moat card Copper (ATTACK) 10 (take a Moat card
instead if one is available) instead if one is available)
43 Copper (ATTACK) Silver Copper (ATTACK)
44 Copper Silver Copper
45 Silver Silver (ATTACK) Silver
46 Silver Gold (ATTACK) Silver
51 Silver Gold Silver
52 Silver Gold Silver
53 Gold Gold (ATTACK) Gold
54 Gold (ATTACK) Gold Gold (ATTACK)
55 Gold Curse (no Witch: take gold Gold
instead)
56 Gold Curse (no Witch: take gold Gold
instead)
61 Curse (no Witch: take gold Gardens Gold
instead)
62 Gardens Gardens Gold
63 Estate Duchy Curse (no Witch: take gold
instead)
64 Duchy Province Gardens
65 Duchy Province Duchy
66 Province Province Province