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DOMINION Solo Play Rules

Deal the usual ten cards to your ghost opponent, all face down. Place the ten stacks of

kingdom cards like this on your desktop, so that they’re designated by a permanent

number:



1 2 3 4 5

6 7 8 9 10



After your opponent draws his five cards for his hand to begin his turn, you will roll two

dice to determine its ultimate outcome. Read the colored die first and the white die

second to get a two-digit number, consulting the Ghost Player below for the result. If he

acquires a card(s), place them immediately face down at the bottom of his hand. When

discarding, flip his entire hand over so that the bottom card is showing when it’s all

placed onto the discard pile.



The number shown on the Ghost Player chart is the number of the kingdom card your

opponent takes into his hand, ending his turn. He then discards normally. If there are two

numbers shown, he takes those two cards. He may also take treasure, Victory, or Curse

cards, or perform some other action as shown on the cart.



If the word ATTACK is shown, the Ghost Player takes his card normally but then attacks

you with the topmost Attack card he has in his hand, if any.



If you play an attack card, reveal your opponent’s hand. If he has a Moat card, the

attack has no effect, as usual.



Every time you play an attack card, take a token. For every third attack you make, your

opponent automatically gets a bonus of one Moat card on his next turn, then rolls the dice

normally.



If your opponent plays the Spy card, he always chooses to have you discard the card you

reveal.



If you play the Militia card against your opponent, he discards the top 2 cards in his

hand.

Ghost Player card selection

Normal Play If there are 1-2 Province If ALL Province cards

cards left are left

11 1, 5 1, 4 1, 5

12 2 2 2

13 3, 7 3, 6 3, 7

14 4 4 4

15 5 5 5

16 6 6 6

21 7 7 7

22 8 5, 8 8

23 9 9 9

24 6, 10 1 6, 10

25 1 2 1

26 2 3 2

31 3 4 3

32 4 5 4

33 5 (take one each of all 6 (take one each of all 5 (take one each of all

Attack cards instead if any Attack cards instead if any Attack cards instead if any

are available) are available) are available)

34 4, 8 7 4, 8

35 7 8 7

36 8 9 8

41 9 10 (take a Moat card 9

instead if one is available)

42 10 (take a Moat card Copper (ATTACK) 10 (take a Moat card

instead if one is available) instead if one is available)

43 Copper (ATTACK) Silver Copper (ATTACK)

44 Copper Silver Copper

45 Silver Silver (ATTACK) Silver

46 Silver Gold (ATTACK) Silver

51 Silver Gold Silver

52 Silver Gold Silver

53 Gold Gold (ATTACK) Gold

54 Gold (ATTACK) Gold Gold (ATTACK)

55 Gold Curse (no Witch: take gold Gold

instead)

56 Gold Curse (no Witch: take gold Gold

instead)

61 Curse (no Witch: take gold Gardens Gold

instead)

62 Gardens Gardens Gold

63 Estate Duchy Curse (no Witch: take gold

instead)

64 Duchy Province Gardens

65 Duchy Province Duchy

66 Province Province Province



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