Global Mobile Entertainment Market 2010-2014

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					2010–2014   Global Mobile Entertainment Market




                                  technavio insights
2010–2014      Global Mobile Entertainment Market




            CONTENTS


            01. Executive Summary ..............................................1

            02. Introduction ...........................................................2

            03. Market Coverage .................................................3

            04. Market Landscape ................................................4

            05. Vendor Landscape ...............................................7

            06. Market Growth Drivers ..........................................9
            07. Market Challenges .............................................11

            08. Market Trends ......................................................13

            09. Key Vendor Analysis ...........................................14
            09.1 Apple Inc. (i-Tunes) ............................................................. 14

            09.2 Nokia Ovi. ............................................................................. 16

            09.3 EA Mobile LLC ...................................................................... 18

            09.4 DeNA Co. Ltd. ...................................................................... 19

            10. Other Reports in this Series .................................20




2010–2014                                                 Global Mobile Entertainment Market
2010–2014     Global Mobile Entertainment Market




            EXHIBITS

            Exhibit 1: Global Mobile Entertainment Market 2010–2014
                       (US$ billion).............................................................................4

            Exhibit 2: Global            Mobile            Entertainment                 Market
                       Segmentation              According             to     Entertainment
                       Categories – 2010 .................................................................5

            Exhibit 3: Global         Mobile         Entertainment               Market         by
                       Geographical Segmentation – 2010 .................................6

            Exhibit 4: Global Mobile Entertainment Market by Vendor
                       Segmentation – 2010............................................................7




2010–2014                                                 Global Mobile Entertainment Market
Global Mobile Entertainment Market
                                                                                                         1

      01. Executive Summary
                                2010: US$34.7 billion
        Market Sizes
                                2014: US$48.1 billion

        Growth Rate             10.2 percent

                                APAC
        Key Geographies         EMEA
                                The Americas

        Key Customer            General Customers
        Segments                Mobile Service Providers

                                Mobile Music Continues to Dominate the Mobile Entertainment
                                 Industry
        Trends
                                Existing Popularity of Mobile Gaming
                                Growing Popularity of Mobile Videos

                                Increasing Penetration of Mobile and 3G
                                Emergence of Application Stores
                                Improved Content Drawing Consumers’ Interest
        Drivers                 Growing Popularity of Smartphones and Mobile Ubiquity
                                Increase in Mobile Internet Adoption-stimulated Demand
                                Infusion of Product Innovation in Mobile Entertainment Products
                                 and Services

                                Piracy of Mobile Entertainment Sources
                                Fragmentation of Mobile Operating Systems
        Challenges              Increasing Number of Players in the Global Mobile
                                 Entertainment Market
                                Structural Constraints of the Mobile Service Industry

                                Usability
        Key Customer Needs
                                Cost Effectiveness

                                Apple Inc.
                                Nokia Ovi
        Key Vendors
                                EA Mobile
                                DeNA Co. Ltd.




2010–2014                                                               Global Mobile Entertainment Market
Global Mobile Entertainment Market
                                                                                                              2

      02. Introduction
      Mobile entertainment refers to different applications provided by service providers to cater for
      customers' infotainment needs in the domain of entertainment. Customers use their mobiles to
      play games, watch videos, and listen to music, and for other such applications that are a part of
      entertainment. All these functionalities together constitute the Mobile Entertainment market.
      There are a number of operators and smartphone providers who act as a medium for the daily
      usage of the various entertainment applications. Sometimes entertainment applications are
   
				
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posted:11/8/2011
language:English
pages:24
Description: TechNavio’s analysts forecast the Global Mobile Entertainment market to grow at a CAGR of 10.2 percent for the period 2010–2014. One of the key factors contributing to this market growth is the increase in mobile internet adoption. The Global Mobile Entertainment market has also been witnessing the growing popularity of mobile videos and games. However, piracy of mobile entertainment sources could pose a challenge to the growth of this market. Key vendors dominating this market include Apple App Store, Nokia Ovi, EA Mobile, and DeNA Co. Ltd. TechNavio’s Global Mobile Entertainment Market 2010–2014 report has been prepared based on an in-depth analysis of the market with inputs from industry experts. The report focuses on the Americas, EMEA, and APAC regions and discusses the challenges, drivers, and trends in the market. It also includes an analysis of key vendors that provide mobile applications. Key questions answered in this report: What will the market size be in 2014 and at what rate will it grow? What key trends is this market subject to? What is driving this market? What are the challenges to market growth? Who are the key vendors in this market space? What are the opportunities and threats faced by each of these key vendors? What are the strengths and weaknesses of each of these key vendors?
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