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ARDROSSAN ACADEMY



PHYSICAL EDUCATION DEPARTMENT









PREPARATION OF THE BODY

INTERMEDIATE 2/

INTERMEDIATE 1









HOCKEY

2011









NAME:___________________________







TEACHER:_________________________









1

CONTENTS



SECTION 1:



Key Concept 1 - Fitness assessment in relation to

personal performance and the demands

of activities.

SECTION 2:



Key Concept 2 - Application of different types of

fitness in the development of activity

specific performance.

SECTION 3:



Key Concept 3 - Physical, skill-related and mental

fitness.



SECTION 4:



Key Concept 4 - Principles and methods of training.







SECTION 5:



Planning implementing and monitoring training.





2

INTRODUCTION





Within your course you will study Preparation of the Body. This

booklet will help you understand the Key Concepts that you will

need to know for your final exam.



The information contained in the booklet should be used in

relation with your practical performance in hockey.



You must make sure you have this booklet with you at all times.









3

CYCLE OF ANALYSIS





The Cycle of Analysis is an essential approach that is useful for

analysing your performance in a structured way as part of an

improvement programme.

Using the Cycle of Analysis, you can collect information about

your physical performance in an organised way allowing you to

identify and assess areas of your performance over and over

again.



The stages of the process are below:









4

By using the cycle of analysis, you can continue to improve your

performance and so avoid reaching a learning

plateau.

ANALYSING PERFORMANCE



When using the Cycle of Analysis, there are a number of methods

available to us to help collect and record all the information we

need to identify our fitness strength and weaknesses.

When we suspect that we have a weakness within our

performance that is caused by poor fitness, we need

to obtain valid and objective data that confirms our

initial suspicions.



Methods of collecting Data



WITHIN THE ACTIVITY



 Internal Feedback – how we feel during a physical performance

(subjective – your opinion) I felt that my strength were and my

weaknesses were……



 External Feedback – from a friend, teacher or coach who will

observe you in context. Fitness weaknesses (and strengths!) will be

evident in your performance.



 Video recording – digital camera will record your performance and

this can be analysed in detail using the functions of the hardware.

The time display is also useful, recording can be stored on tape for

later use/comparison.



 Time related observation schedule (TROS) – this can be completed

using the video recording or by having the sheet filled in by an





5

observer in real time during competitive performances. The criteria

on the TROS must relate to your activity. (Example shown over

page) - Will provide objective data based on your actual

performances.



OUTWITH THE ACTIVTY



 Fitness Testing – Further evidence of a weakness will be provided

by completing suitable fitness tests. Fitness tests will give you a

score which you can compare with people of the same age. This

comparison will place you in a “category”, and should support what

other data and feedback is suggesting. Tests are easy to carry out

and will provide factual data and an accurate record of your current

fitness level.

Any fitness testing that is undertaken needs to take into account

the nature of the activity and the strict procedures that tests

require. This ensures that scores are accurate and honest giving a

fair reflection on your true fitness level in that aspect. i.e. Most

games activities use the LEGER (bleep) Test because the test

involves running.



Initial fitness test results can be used as a starting point for

fitness training, giving an indication of what intensity training should

begin at. Using the same tests during and at the end of any

programme will give scores which can be compared to indicate levels

of improvement. Tests carried out during training can also indicate

when to progressively overload.









6

RELEVANT FITNESS TESTS





1. Cardio-Respiratory Endurance/Aerobic Capacity – Leger (Bleep) Test



 Involves continuous running between two lines 20 metres apart in time

to recorded bleeps. Time between bleeps decreases each minute. Score

is dictated by ability to keep up with the pace of the bleeps. Heart and

lungs ability to deliver O2 and cope with increasing intensity (anaerobic

threshold) is tested.







2. Agility – Illinois Agility Test (N.B. – skill related)



 Involves the performer sprinting around a set “course” of cones or

markers. This involves changes of direction and body shape. Score is

dictated by time taken to complete the course. A combination of

speed/flexibility/co-ordination/balance and timing are tested. (See

diagram)



3. Speed – 20 metre sprint test



 Involves sprinting over the short distance as quickly as possible. Score

achieved relates to the time it takes to complete the distance. Whole

body speed is measured/tested.



4. Muscular Endurance – Press Up Test



 Involves performing press-ups for a minute. Score is dictated by the

total number of press-ups completed in the allotted time. Endurance of

chest, triceps and deltoid muscles is tested.







7

5. Strength – Bent Arm Hang



 Involves holding onto a bar/beam with body weight off the ground and

chin kept above the bar. Hands are placed under/round the bar. Score is

dictated by the time the performer keeps body/chin in correct position.

Static strength of arms and upper body area is tested.



6. Power –Standing Broad Jump



 Involves jumping two footed in a forward direction as far as possible –

no run up is allowed. Score is dictated by the best distance achieved

from 3 attempts. Explosive power in legs is tested.



7. Flexibility – Sit „n‟ Reach Test



 Involves the performer sitting on the floor with legs flat on the ground

and feet flat against “box”. Performer must reach as far forward as

possible to achieve score. Tests flexibility of hamstrings and lower

back.









8

AEROBIC OR ANAEROBIC ?



What‟s the difference ?



 Your aerobic zone is between 65% and 85% of your MAXIMUM heart

rate – ie. When you are active and your heart rate is between 133bpm

and 173bpm your muscles are supplied with energy completely by O2

alone. (For a 16 year old – max heart rate = 204).



 As you get older your maximum heart rate gets lower e.g 40 year old =

180bpm BUT the aerobic zone always stays at 65% to 85% of that

maximum. Therefore this = 117bpm to 153bpm.



 Your anaerobic zone is when you need to go above 85% of your

maximum heart rate to get energy. This happens because the intensity

of the work that you are doing has exceeded the anaerobic threshold

and O2 alone cannot supply the muscles with the necessary energy….

e.g. Fast break followed by intensive man marking in defence followed by

another break from your own half and a drive to the offensive basket to

attempt a lay up……..without resting.

As a result of intense work you begin to burn energy stored in the

muscles which only lasts for a short period of time and causes the onset

of blood lactate accumulation. Once this “burn” happens the muscles will

quickly fatigue because of the flood of lactic acid and you will need to

stop and recover or ease off to return your pulse/heart rate to your

aerobic zone if you wish to maintain activity.



 Effective training can push your anaerobic threshold closer to your

maximum heart rate. This would mean that you would stay within your

aerobic zone for a longer period of time as the size of the “zone” is

extended (upper limit) allowing you to work at greater levels of intensity

and avoid the early onset of lactic acid. ie Your aerobic capacity would

increase



9

TYPES AND ASPECTS OF

FITNESS



PHYSICAL FITNESS DEFINITION – WHEN IS IT HOW DO I

NEEDED? IMPROVE IT?

Cardio Respiratory The heart and lungs supply oxygen to the  * overload the heart

Endurance working muscles in order for the whole body to and lungs for at least

work for a long period of time without 20 minutes

becoming tired / fatigued.  * maintain a working

intensity within and

-When possession is lost I need to get back sometimes above your

quickly to pick up my player. training zone when

-having good CRE allows me to keep up with the training

play from attack to defence particularly into  * train at least 3 times

the final 15 minutes of the game. per week

-Maintain a high level of skill throughout the  Examples may include

game. – fartlek training,

continuous training

and Activity Based

Circuit.







Muscular Endurance Needed when a muscle or group of muscles *repeatedly work the

work continuously, repeating similar actions for muscles you aim to

a long period of time without fatiguing. develop using circuits or

with resistance weights

-also needed in the lower body when (40%-50% of max). High

continuously running up and down the pitch. reps low weight.

Within the activity –

dribbling, running

Strength Needed when heavy objects are held, lifted or * overload specific

thrown. Also used to help generate explosive muscles with heavy

power. weights or resistance

(80% of max). Low reps

-good for tackling. high weight.

- protecting the ball.





Speed Needed when the performer has to move his  *sprint training over

whole body or part of the body as fast as short distances – long

possible. Reactions are also important in speed. recovery between

efforts. 30 sec sprints

-Good for getting away from a defender. with 45 seconds rest.

-change direction to confuse opponent. Within the activity –







10

-dribbling past a defender dribbling quickly

-running into space to receive a pass around cones, getting

away from a defender.

 * Increase strength of

muscles.

Power “fast strength” needed when the action/skill * overload specific

has to be performed quickly with muscular muscles with heavy

force at the same time. weights and low reps –

reps should be

- Hitting the ball performed as an

- Push pass explosive movement.

Within the activity –

Passing drills done at

speed.

Needed when a skill/technique requires a full * stretching/mobility

range of movement at the joint to ensure exercises where the

agility and efficiency/fluency of the movement muscle is held or helped

Flexibility

into an extended position

-needed to ensure fluency and efficiency of for 15-20 secs (3 reps)

movement in various techniques i.e. lunging for

a tackle





SKILL-RELATED DEFINITION – WHEN IS IT HOW DO I

FITNESS NEEDED? IMPROVE IT?

Agility “The ability to handle the body quickly and * perform practices that

precisely - changing direction fluently and relate to your activity

accurately whilst moving at pace” – needed in with increasing speed

all aspects of most activities where fast whole whilst maintaining

body adjustments/changes to shape are made. correct footwork, body

position and ball control –

-required to execute specific movements or Dribbling in & out of

skills – turning with ball under control. cones, man marking drills

- constant need to weave in and out of * perform any

defenders, adjusting body shape and staying callisthenic exercise (as

under control. part of circuit) that

- getting away from a defender requires the whole body

to be moved precisely

and quickly – burpee,

squat thrusts.

Reaction Time Like agility, also linked to speed. Needed when * “reactive” type

the body has to react to a cue or signal. practices which involve

quick decisions and fast

-reacting as fast as possible to a pass from a movements combined

team mate together –

-when your team lose possession you will need







11

to react quickly to get into position to limit

attacking options they have.

- reacting to a 50/50 ball or a poor pass





Balance Needed when groups of muscles require control  practices related to

and tension to perform specific skills your activity which

efficiently. force you to maintain

your centre of gravity

-Quickness and balance are closely related to inside your base after

footwork, which is basic to all fundamental movement –

hockey skills. Being ready to start, stop and  fast dribble with ball

move in any direction with quickness and under control and be

balance requires good footwork. able to stop on

command.







Timing Needed to link subroutines of skills together * specific skills practices

to ensure success, especially in complex skills related to your game or

which involve movement and different limbs small competitive

working separately – using reverse stick while situations with

dribbling appropriate opposition –

3 v 1.

Co-ordination Linked to timing ,needed when movements

require fluency through preparation, action and

recovery stages. Co-ordinated movements

require the body‟s muscles to work in the * as above

correct order and sequence to ensure success.

Movement Early response and anticipation/prediction of * defence drills,

opponent‟s movements will help you to react shadowing practices,

Anticipation

early to set plays or spoil moves which win back possession drills.

possession. Watching opponent‟s

movements/body shape/footwork closely will

help to accurately predict your course of

action.





MENTAL FITNESS DEFINITION – WHEN IS IT HOW DO I

NEEDED? IMPROVE IT?

Managing Emotions Needed in demanding and pressured situations * play in competitive

where emotional control is important. The situations and

desire to win in competitive environments can environments which

cause aggression and make the performer “lose “matter” or are of

control”. Frustration and negativity as a result personal significance to

of this will mean a drop in performance in all learn how to deal with

contexts. Rules and codes of conduct in games external

need to be followed or sanctions will be distractions/factors.







12

imposed, this can also cause anxiety. A *Prepare positively

performer must be focused, staying positive during warm ups and use

throughout the performance, accepting breaks to accept

decisions and avoiding distractions. feedback and advice

about performance.

* Visualise parts of your

performance to increase

your confidence before a

game.

* Deep breathing

techniques which will get

more oxygen in to the

body and help you to

relax.

Mental Rehearsal Needed to allow you to run through in your * be prepared to

mind/visualise what a skill requires to be practice “seeing” the

successful. Used at “natural” breaks in the movement/action before

game –penalty corners, free hits. you play it – try away

from the game to start

with.

Focus/concentration Needed to ensure the mind is kept * practice in conditioned

appropriately on task at all stages of a game games and drills which

regardless of fatigue or external distractions. involve natural change of

Will be high at some points (in possession of possession and

the ball/shooting) and low at others (running tactics/systems of play

off the ball/defending a player not directly where your role is

involved with play). constantly involved.



Linked to motivation. Needed to ensure the * play in competitive

Level of Arousal

performer achieves the balance of being situations and

“psyched up” properly and avoids anxiety at the environments which

other end of the spectrum. Will help produce “matter” or are of

adrenalin. personal significance to

learn how to “prepare”

for the game effectively

and require internally

motivating yourself.





YOUR TRAINING PROGRAMME

THE PROCESS…….



OBSERVE PERFORMANCE TO IDENTIFY

AREAS OF FITNESS WEAKNESSES







13

IN CONTEXT



Cardio respiratory Muscular Flexibility Speed Power Strength

Endurance Endurance



Agility Reaction Time Balance Co-ordination Move. Anticipation



Managing Emotions Mental Rehearsal Focus Level of Arousal







MEASURE PHYSICAL/SKILL RELATED FITNESS LEVELS

USING STANDARDISED TESTS



Leger Test Illinois Agility Test



DEVISE AN IMPROVEMENT/CONDITIONING PROGRAMME



Activity based Non Activity based



METHODS OF TRAINING TO BE USED

Skill circuit Continuous training

Games Fartlek training



CARRY OUT PROGRAMME



Principles of training



Progressive Overload Frequency Intensity Duration Specificity Reversibility

(Adaptation)

MONITOR & EVALUATE PROGRESS



Re-tests in isolation Further games analysis(TROS) PSW/HRM









14

PRINCIPLES OF TRAINING



When you design and carry out your training programme you must ensure that you

apply a number of training principles. This will make it both suitable to you and

effective. If you do not stick to these “rules” of fitness development your training

programme will be a waste of time.







1. SPECIFICITY -



The training you undertake must be specific to your needs. You must train the energy

systems (aerobic and anaerobic), muscles and skills that are relative to that activity.

i.e this is why you would include training methods that require you to:



* work mostly within your training zone

* focus on your weaknesses (CRE/Agility/

Managing Emotions

* include your activity within your training







2. PROGRESSIVE OVERLOAD -



If you want to improve your levels of fitness, during training, you must exercise at an

intensity greater than your existing capacity. When this happens your body will have

to adapt and deal with this increased workload. This process will need to continue

throughout your training programme until you decide that sufficient progress has

been made. The rate of adaptation will vary slightly between people but the body will

normally take 2 -3 weeks to adapt to a new workload/intensity. Progressive overload

can be achieved by varying the next 3 principles. N.B. Any overload should be small to

avoid injury.







3. FREQUENCY –



This principle dictates how often you need to train. This should be a minimum of 3

times per week. This will provide a balance of training and rest days which are needed

to recover from difficult sessions, e.g. at the start of your training or after overload.

Using this principle to overload would mean adding more sessions in a week.





15

4. INTENSITY -



This principle dictates how hard you need to train. The intensity of your sessions

when improving your aerobic capacity will be determined by your heart rate – training

zone (and slightly above).

Using this principle to overload would mean increasing the speed of movement

during runs or practices as this will raise your heart rate towards the upper limits of

your training zone. You could also reduce recovery time in fartlek or skills circuit

sessions.







5. DURATION –



This principle dictates how long you need to train for in:

 your training sessions

 and to complete your whole training programme



Each training session needs to be at least 20 minutes long to ensure fitness benefits.

The length of your programme can vary from 6 weeks to a year! (see phases of

training).

Using this principle to overload would mean increasing the amount of time spent

exercising in a given session e.g. from 20 to 30 minutes, from 30 to 40 minutes and so

on.





REMEMBER! – OVERLOAD SHOULD ONLY BE APPLIED WHEN YOUR BODY

HAS ADAPTED!!!!



WHAT WOULD INDICATE THAT YOU ARE READY TO OVERLOAD?





6. REVERSIBILITY –



Any physical improvements or adaptations made to the body through training will be

reversed if training ceases. The body will revert back to its‟ “original” state of fitness

in half the time it has taken to obtain it! Training must be regular to maintain new

levels of fitness.





16

GOAL OR TARGET SETTING DURING TRAINING



It is important to set both short and long-term goals during training, especially if

your programme is long. Setting a goal which is achievable in the short term is the

first step in moving towards your long term goal.



Goal or target setting throughout your training will maintain a level of motivation and

perseverance.



Short term goals may be:



 Run continuously for 25 minutes

 Complete a 30 minute fartlek session

 Maintain a high standard of play for 30 minutes

 Achieve a better score by 10 in your Leger test



Each short-term goal should positively contribute towards achieving your long term

goal of playing a whole game at a high standard:



 Continuous recovery during the game

 High standard of skill level throughout your performance

 Ability to fulfil your role for 40 minutes

 Increase personal score by 10 points during performances







By testing during your programme you will discover if you have achieved your short-

term goals. If you achieve short-term goals you should by able to improve you overall

target in full competitive contexts.









17

METHODS OF TRAINING





If our training is to be effective, we know that we must incorporate the Principles of

Training into our programme.

Along with these “rules” we must also select suitable Methods of Training. These are

the methods of exercising that we use during our training sessions as we work

through our programme.



To improve our identified weaknesses in physical, skill-related and mental fitness, we

will use the following methods:







1. Continuous Running



2. Fartlek Running



3. Activity Based Circuit –hockey drills/practices







CONTINUOUS RUNNING



This involves running continuously with our heart rate in our training zone for a

minimum of 20 minutes WITHOUT STOPPING!!!! This can be performed outside or

indoors e.g. Roads/Paths or Treadmill.



Benefits –

 Requires no planning whatsoever – just run!

 Easy to overload using frequency, duration or intensity principles

 Easy to monitor your heart rate using a PSW/HRM during your run to ensure

intensity is correct

 Will develop aerobic endurance as heart rate is kept in Training Zone

 Perform alone or in a group









18

FARTLEK RUNNING



“Mixed Pace” running – Will involve a combination of slow jogging, jogging, running, and

sprinting in any order over set distances/times. Again, can be performed indoors or

outside.



Benefits –

 Variety of paces simulates that of a game environment

 Easy to overload using frequency, duration or intensity principles

 Easy to monitor your heart rate using a PSW/HRM during your run to ensure

intensity is suitable

 Perform alone or in a group

 Will improve aerobic (slower paces) and anaerobic (sprints) capacities







SKILL BASED CIRCUIT



This will involve completing a number of “stations” where parts of our game (hockey)

are practiced using drills/skills associated with our performance.



Benefits –

 Ensures we include our activity in our training

 Will improve fitness and skills at the same time

 Provides an alternative to running during training - variety

 Can get feedback from teacher/coach during practices

 Easy to monitor heart rate using a PSW/HRM during performances

 Easy to overload using frequency, duration, intensity principles

 Helps to develop not only CRE but also other aspects of fitness like agility,

speed and power.









19

PURPOSEFUL TRAINING



The principle of adaptation tells us that physiologically our bodies will adapt and

become familiar to our level of training after 2 -3 weeks. To ensure we avoid a

fitness plateau, we use the principles of frequency, duration and intensity.



Complete the tables below to show progressive overload in our 3 selected methods

of training:



SKILL BASED CIRCUIT – OVERLOAD USING DURATION



DRILL/WEEK 1 2 3 4 5 6 7 8

SHUTTLE DRIBBLE 3 3 5 5

mins mins mins mins

DRIBBLE SLALOM 3 3 4 5

mins mins mins mins

DRIBBLE IN SQUARE 4 4 6 6

(DRIBBLE & CHANGE DIRECTION) mins mins mins mins

SPRINT – CONTROL – PASS 3 3 4 5

mins mins mins mins

CONTROL – PASS - SHUTTLE 3 3 5 6

mins mins mins mins

PAIRS MARKING DRILL 4 4 5 6

(ATTACKER – CALL-FEED- mins mins mins mins

CONTROL- RETURN PASS

DEFENDER- REACT DISRUPT)

TOTAL DURATION 20 20 29 33









20

FARTLEK RUNNING – OVERLOAD USING INTENSITY



SPEED/WEEKS 1 + 2 3+4 5+6 7+8

SLOW JOG Total 200M Total 200m Total 175M Total 150M







JOG Total 400M







RUN 50% MAX Total 400 M Total 650M







RUN 75% MAX Total 500M Total 550M







SPRINT 95% Total 300M Total 500M







Total distance 1600M









CONTINUOUS RUNNING – OVERLOAD USING FREQUENCY



WEEKS 1 + 2 WEEKS 3 + 4 WEEKS 5 + 6 WEEKS 7 + 8



NO OF RUNS PER WEEK 1 1 …………. ………….









21

PHASES OF TRAINING / PERIODISATION





Why?

1. Allows you to build competition fitness in a planned way

2. Allows you to plan your training for peak performance

3. Allows you to manage/ make best use of your training time





When you plan and carry out a personalised training programme, to improve specific

parts of your performance, it will need to be progressive to ensure continuous

improvements. (N.B. Progressive Overload).



People who train over a long period of time – weeks, months, perhaps a whole year,

must structure their training for the long term and take into account times of intense

competition as opposed to times of non-competition. This is called periodisation and

ensures that as a performer you build up, peak and ease off from training to give your

best performances when it really matters.



The hockey season (a winter competition) runs from the end of August of one year

until the middle of May of the following year with a break in December – 6/7 months!!

Therefore, to ensure that training is effective and the benefits from it are during

the season when we need it, we use 3 main PHASES of TRAINING throughout the

year.







 PREPARATION PHASE



This will normally be known as pre-season training.

General training is normally used at the beginning of this period and is followed by

more specific training when there will be an increase in the intensity of physical

fitness work. The fitness work at this stage will be specific to the nature of your

activity (hockey) and your role within it. This will focus on both physical and skill

related aspects of fitness training.









22

 COMPETITION PHASE



During the competition period you will need to maintain your physical and skill

related fitness. Your aim is to ensure that you benefit from your pre-season

training during full competitive performances. Peaking during the competition

phase will be undertaken for games of specific importance – cup games or top of

the league encounters. This will involve “fine tuning” your performance with this

“event” in mind. Part of this will involve tapering down to avoid training fatigue and

injury. Following the event you will need a brief recovery period before continuing

with your long term programme.







 TRANSITION PHASE



At the end of your competitive season you need a period of active rest. This period

divides the end of one season and the start of new preparations for the next

season. During this period it is important there is a definite break from

competitive activity. However, it is also essential to retain an element of general

fitness during this time.



An example of how this would look for a year is as follows;









High - specific High - specific









L

o

Low w Low





july aug sept oct nov dec jan feb mar apr may june july









23

MONITORING AND EVALUATING PERFORMANCE

Has my Training Programme worked?



Progress achieved DURING your training programme will be identified by retesting

and having your performance analysed during training sessions and competitive

matches.



Progress achieved at the COMPLETION/END of your training programme will also

be identified by retesting and having your performance analysed during final

training sessions and matches.



This information and data is collected and COMPARED to pre-training information

and data. This will indicate the extent of improvements made during and at the end

of your training.



When do I monitor and when do I evaluate?



Monitoring is an ongoing process and will happen more often if your programme is

longer. E.g. A ten week programme may only have one retest in the middle of the

programme (week 5), whereas a ten month programme will have several retests

(maybe every four weeks) spread throughout the duration of the programme.



Evaluation of improvements will happen at the very end of your programme and is a

more in-depth analysis. Which methods of data collection do I use?



For any comparison, either during or at the end of your programme, you must use

exactly the same methods that were undertaken before your training started.

i.e.

 The same sources of feedback – you will have a good idea during performances

from a personal perspective if you have improved.

Your external source should also be able to identify the positive effects your

improved fitness levels have during performances.

 Video recording

 TROS – same game analysis

 Fitness Test – same aspects/types analysed



N.B. Reliability and validity of data comparison can only be assured if the same

methods are used.





24

Preparation of the body



Information to consider



LEGER TEST



During your training you will complete your isolated fitness tests on 3 occasions,

before, in the middle of (3-4 weeks) and after your programme (6-8 weeks).

This is done for a number of reasons including – to observe any changes in

your fitness level (monitor) and to evaluate the effectiveness of your

training. (evaluate).



When comparing the results you must ensure you –



 Use the same test.

 The environment/ conditions are the same.

 The test is set up according to protocol/ correctly.

 The teacher observes the test to ensure its valid/ a “true score”.

 That you put in full effort in every test you conduct.



When scores are different you must have an understanding of why that might be.



If your result is worse it may be because: -



 You injured or recovering from injury

 You have not been training

 You have been over training and are fatigued

 You have had a period of inactivity

 Your focus in training was wrong – you employed the wrong methods of training

 It has not been a “true test” – you lacked effort/ motivation

 The principles of training were not applied effectively

 PROGRESSIVE OVERLOAD was not evident in your training!!!!



If your result is the same it may be because: -



 You injured or recovering from injury

 You have not been training







25

 You have been over training and are fatigued

 You have had a period of inactivity

 You have not been progressively overloading

 You lack motivation/ determination

 It was not a “true test”

 You are happy with your level of training/ fitness so you have an element of

plateau in your training

 You tested to early – not enough time to adapt







If your result is better it may be because: -



 You have put in more effort

 You employed the correct methods of training and your fitness has genuinely

improved

 You have followed the correct principles of training and avoided injury

 You have managed to keep your Heart Rate in your training zone throughout

your programme, and have pushed up you anaerobic threshold up









26



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