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Favored Soul

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					                 Favored Soul                                               Favored Soul Path Features




                                                                                                                                               N EW PA R AG O N PAT H S
                 “Who am I? I am the sword of heaven, forged on the anvil      Favored Action (11th level): When you spend
                 of the world, and you have angered my master.”             an action point to take an extra action, you or an ally
                                                                            adjacent to you can also spend a healing surge.
                    Prerequisite: Avenger                                      Heaven’s Shield (11th level): While you have
                                                                            maximum hit points, you gain a +1 bonus to all
                 You have long harbored a divine spark within your-         defenses.
                 self, a subtle shard of your god’s essence. Long has it       Heaven’s Boon (16th level): A pair of feathery
                 lain dormant, but as you dispatch your enemies and         wings unfolds from your back, and you gain a fly
                 see your oaths through, the essence awakens and            speed of 6. You can use this speed only if you are
                 infuses your body with astral brilliance until your        wearing no armor or light armor.
                 mortal shell transmutes into something greater than
                 what it once was. Your deeds are the catalyst for your     Favored Soul Prayers
                 transformation into a favored soul. Once you set foot
                 on this glorious path, you ever after carry with you        Radiant Rush                           Favored Soul Attack 11
                 the blessings of your god.                                  You blur into action, speeding across the battlefield to smash
                    Becoming a favored soul triggers several physi-          into your enemy in a halo of radiance. If your blow misses, the
                 cal changes, specifically the appearance of feathery        light conceals you.
                 wings that grow, almost overnight, from your back.          Encounter ✦ Divine, Radiant, Weapon
                 These wings have strength enough to bear your               Standard Action          Melee weapon
                 weight. Your feathers can be any color you like. As         Target: Your oath of enmity target
                                                                             Attack: Wisdom vs. AC
                 you continue down this path, your body lightens, your
                                                                             Hit: 2[W] + Wisdom modifier radiant damage, you push
                 bones becoming hollow and strong so you can fly              the target 2 squares, and the target is dazed until the end
                 more easily without sacrificing your durability. By the      of your next turn.
                 time you complete this path, your lower body trails         Miss: You gain concealment until the end of your next turn.
                 off into mist when you fly, thus marking you as one of      Special: When charging, you can use this power in place of
                 the heavenly host, kin to angels, and a special servant      a melee basic attack.
                 of your god.
                                                                             Wings of Angels                        Favored Soul Utility 12
                                                                             Your lower body fades into swirling mist as you gain mastery of
                                                                             your airborne movement.
                                                                             Daily ✦ Divine, Healing, Stance
                                                                             Minor Action              Personal
                                                                             Effect: Until the stance ends, your fly speed increases by 4,
                                                                               and you can hover. In addition, while you aren’t blooded,
                                                                               you gain regeneration equal to your Wisdom modifier.

                                                                             Celestial Skirmish                     Favored Soul Attack 20
                                                                             You take to the sky, your weapon aglow. You swoop and strike
                                                                             repeatedly as you dart past your foes.
                                                                             Daily ✦ Divine, Radiant, Weapon
                                                                             Standard Action           Melee weapon
                                                                             Effect: You fly your speed + 2. During this movement, you
                                                                               gain a +6 bonus to AC against opportunity attacks. At
                                                                               any point during the movement, you can make the fol-
                                                                               lowing attack three times, each time against a different
                                                                               target.
                                                                               Target: One creature
                                                                               Attack: Wisdom vs. AC
                                                                               Hit: 2[W] + Wisdom modifier radiant damage. If you hit
                                                                               two creatures, the second is dazed (save ends). If you hit
                                                                               three creatures, the third is stunned (save ends).
EMR AH ELMASLI




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posted:11/3/2011
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