Crime on the Virtual Frontier
“Second Life” and Virtual Realities
Presented by
Inspector Kevin McQuiggin Vancouver Police Department
POLCYB – Hong Kong – November 2007
Virtual Realities
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Provide people with an opportunity to interact in a world that is limited only by their imagination Participation in these virtual worlds is growing, and millions of people regularly participate in this activity
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POLCYB – Hong Kong – November 2007
However...
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Such a novel environment presents profitable opportunities for criminals It also creates new investigative challenges for law enforcement and the courts
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POLCYB – Hong Kong – November 2007
This Presentation
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Will provide a demonstration of one of the most popular virtual realities called "Second Life" Will discuss the unique challenges that this virtual world will present:
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For the future of society in general, and For law enforcement and the courts in particular
POLCYB – Hong Kong – November 2007
Virtual Worlds
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An analog of the real world created in an alternate environment In this case, a “world” created within a computer
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POLCYB – Hong Kong – November 2007
Virtual Worlds
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Graphical representation of the real world using common points of reference:
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Time and space Physics People (called “avatars”), places, objects Communication Basic societal standards
POLCYB – Hong Kong – November 2007
This Concept is Not New
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Rather, it is being enhanced by advanced computer and networking technologies Historical virtual worlds:
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Books Games (notably chess) Role playing Textual communications
POLCYB – Hong Kong – November 2007
Multi-player Gaming
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Online games:
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“Doom” “The Sims” “EverQuest” “World of Warcraft”
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These are fundamentally different from newer collaborative environments like “Second Life”
POLCYB – Hong Kong – November 2007
“Second Life” is Different
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Open-ended virtual reality:
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“A 3-D virtual world entirely built and owned by its residents” An “ideal” world to allow people to interact in a near-perfect environment devoid of social problems
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POLCYB – Hong Kong – November 2007
How is Second Life Used?
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To replicate many aspects of daily life:
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Urban, suburban, rural settings Popular venues, tourist attractions Schools, museums, memorials, clubs, meetings Businesses, notably banks Social organizations, governments, political parties
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POLCYB – Hong Kong – November 2007
Getting Started
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Create your avatar:
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Arbitrary and changeable:
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Appearance, race, age, clothing, even sex
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Then interact, hang out, explore, host a meeting, take a class, even get a job!
POLCYB – Hong Kong – November 2007
Quiggy Lundquist
POLCYB – Hong Kong – November 2007
Some Screenshots
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A Short Demonstration
POLCYB – Hong Kong – November 2007
Technical Details
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~5000 interlinked virtual servers Global connectivity via the Internet User interface:
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Open source client program for Windows/Mac/Unix operating systems Impressive 3D graphics and interactive capabilities
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POLCYB – Hong Kong – November 2007
Business Model
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Commercial venture based in SF Bay Area http://www.secondlife.com User fees:
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Free; or Small monthly fee to allow full participation in the community
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Fees for “land” purchase and rental
POLCYB – Hong Kong – November 2007
Business Model
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In-world currency (“Lindens”):
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Used for transactions between avatars May be exchanged for US dollars
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Company claims a percentage of most financial transactions
POLCYB – Hong Kong – November 2007
Recent Statistics
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~10 million users ~40,000 online at any given time 974,000 logins in August Average of 23.6 hours/month per user ~$1.5M US dollars flows through Second Life (SL) each day
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POLCYB – Hong Kong – November 2007
SL Growth
POLCYB – Hong Kong – November 2007
Lindens
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~265 Lindens : 1 USD Facility called “The Linden Exchange” is used to buy and sell L$ Exchange rate varies day to day Currency speculators!
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POLCYB – Hong Kong – November 2007
Media Coverage of Second Life
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Mainstream media now follow significant “in world” events “In world” news bureaus established Reporters (avatars) assigned to SL:
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ABC, CBC, CNN, Reuters
POLCYB – Hong Kong – November 2007
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My Opinion
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Development of realistic virtual worlds like SL is a significant event in the way people work, learn, collaborate, and spend their leisure time I think that we are in the “early adopter” phase This is going to be big!
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POLCYB – Hong Kong – November 2007
The Law and Virtual Worlds
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This online world presents significant challenges to the criminal justice system Same crime, new (newer!) medium
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POLCYB – Hong Kong – November 2007
Complexities
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Legal:
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Criminal/civil law in SL? Whose law? SL complexifies all the usual Internet issues regarding “whose jurisdiction?” Victim, witness and suspect issues
POLCYB – Hong Kong – November 2007
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Jurisdiction:
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Identity:
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Additional Complexities
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Sheer number of participants:
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More opportunity for victimization
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The immersive nature of the experience Sense of users that SL is truly a “world”:
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Transference of mind between SL and reality
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Law and policing inexperienced and unequipped
POLCYB – Hong Kong – November 2007
Problems
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Unregulated transactions:
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Theft of goods, services Use of avatars for RL criminal conspiracies Copyright infringement Sexual offences relative to “age-play” Racism, hate crime, harassment In-world investment scams
Fraud, money laundering
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Unregulated banks and gambling Virtual “identity theft” Market manipulation (Linden Exchange) Mischief in relation to virtual properties, especially land
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POLCYB – Hong Kong – November 2007
Notable Recent Changes
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Casinos and betting establishments banned from SL VAT collection for EU residents
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POLCYB – Hong Kong – November 2007
Administrative Issues
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Lack of:
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Understanding Training Appreciation
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Not only for the police, but for the legal profession and especially the judiciary
POLCYB – Hong Kong – November 2007
Social Activism in SL
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Resistance to:
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Commercialization Influx of users not “ideologically committed” to environment
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“Griefers”
POLCYB – Hong Kong – November 2007
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Current State of Affairs
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Low awareness of this new medium and its challenges:
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Police, prosecutors, judiciary will likely be unprepared for the first cases of this type
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Skepticism among most leaders and senior staff This must be rectified for us to be able to meet our public service obligations
POLCYB – Hong Kong – November 2007
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Leadership in Policing
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Few police agencies are looking at the implications of this new technology What the Vancouver Police have done:
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Internal discussion and research Advocacy and education Liaison:
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Canada's Federal/Provincial/Territorial Cybercrime Working Group briefed on issues
POLCYB – Hong Kong – November 2007
Next Steps For Us
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Help raise awareness Improve our own familiarity with SL Educate others Adopt the technology!
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Recruiting seminar June 1st, 2007:
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First in the world!
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Advocacy for criminal justice collaboration and training facility in SL
POLCYB – Hong Kong – November 2007
POLCYB – Hong Kong – November 2007
Our Avatars
Real Life
POLCYB – Hong Kong – November 2007
Our Media Reel
POLCYB – Hong Kong – November 2007
SL Research Partners
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Masters of Digital Media (MDM) Program:
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SFU, UBC, BCIT, Emily Carr Dr. Gerri Sinclair, graduate students Joanna Robinson and Sonu Sharma http://gnwc.ca http://highgate.comm.sfu.ca/VPD-SL.mp4
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Recruiting session video:
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POLCYB – Hong Kong – November 2007
Conclusions
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Popularity of virtual realities is exploding:
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~30 percent growth per month
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This is not a “game” in the classic sense SL and other virtual worlds provide an excellent venue for education and collaboration Perhaps we can use SL in this manner!
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POLCYB – Hong Kong – November 2007
Conclusions
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However, the criminal opportunities are also significant:
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Many potential forms of victimization All will be complex to follow-up It's only a matter of time before we receive complaints from the public
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International cooperation will enhance response capabilities
POLCYB – Hong Kong – November 2007
Questions?
POLCYB – Hong Kong – November 2007
Contact Information
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Inspector Kevin McQuiggin:
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kevin@vpd.ca (604) 717-2564
POLCYB – Hong Kong – November 2007
Thank You!
POLCYB – Hong Kong – November 2007