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					#            Name                   Artist            Color         Rarity Set
mtg_MIR001   Abyssal Hunter         Steve Luke        Black         R      Mirage

mtg_MIR002   Acidic Dagger          Patrick Beel                    R     Mirage


mtg_MIR003   Afiya Grove            Stuart Griffin    Green         R     Mirage


mtg_MIR004   Afterlife              Pete Venters      White         U     Mirage


mtg_MIR005   Agility                Drew Tucker       Red           C     Mirage


mtg_MIR006   Alarum                 Andrew Robinson   White         C     Mirage

mtg_MIR007   Aleatory               Kev Walker        Red           U     Mirage




mtg_MIR008   Amber Prison           Donato Giancola                 R     Mirage




mtg_MIR009   Amulet of Unmaking     Kaja Foglio                     R     Mirage

mtg_MIR010   Ancestral Memories     William Donohoe   Blue          R     Mirage


mtg_MIR011   Armor of Thorns        Alan Rabinowitz   Green         C     Mirage




mtg_MIR012   Armorer Guildmage      Martin McKenna    Red           C     Mirage

mtg_MIR013   Ashen Powder           Geofrey Darrow    Black         R     Mirage


mtg_MIR014   Asmira, Holy Avenger   Rebecca Guay      White/Green   R     Mirage


mtg_MIR015   Auspicious Ancestor    Zina Saunders     White         R     Mirage
mtg_MIR016   Azimaet Drake        Gerry Grace       Blue         C   Mirage


mtg_MIR017   Bad River            Terese Nielsen                 U   Mirage


mtg_MIR018   Barbed Foliage       Mark Poole        Green        U   Mirage


mtg_MIR019   Barbed-Back Wurm     Gary Leach        Black        U   Mirage


mtg_MIR020   Barreling Attack     Ian Miller        Red          R   Mirage

mtg_MIR021   Basalt Golem         Scott Kirschner                U   Mirage




mtg_MIR022   Bay Falcon           Una Fricker       Blue         C   Mirage


mtg_MIR023   Bazaar of Wonders    Liz Danforth      Blue         R   Mirage




mtg_MIR024   Benevolent Unicorn   David A. Cherry   White        C   Mirage

mtg_MIR025   Benthic Djinn        Adam Rex          Blue/Black   R   Mirage


mtg_MIR026   Binding Agony        Robert Bliss      Black        C   Mirage


mtg_MIR027   Blighted Shaman      Ian Miller        Black        U   Mirage

mtg_MIR028   Blind Fury           John Coulthart    Red          U   Mirage

mtg_MIR029   Blinding Light       Hannibal King     White        U   Mirage


mtg_MIR030   Blistering Barrier   David Ho          Red          C   Mirage


mtg_MIR031   Bone Harvest         Greg Simanson     Black        C   Mirage
mtg_MIR032   Bone Mask               D. Alexander Gregory                  R   Mirage


mtg_MIR033   Boomerang               Richard Kane Ferguson   Blue          C   Mirage
mtg_MIR034   Breathstealer           Cliff Nielsen           Black         C   Mirage


mtg_MIR035   Brushwagg               Ian Miller              Green         R   Mirage




mtg_MIR036   Builder's Bane          Charles Gillespie       Red           C   Mirage

mtg_MIR037   Burning Palm Efreet     Dermot Power            Red           U   Mirage

mtg_MIR038   Burning Shield Askari   Dan Frazier             Red           C   Mirage


mtg_MIR039   Cadaverous Bloom        Alan Rabinowitz         Black/Green   R   Mirage

mtg_MIR040   Cadaverous Knight       Dermot Power            Black         C   Mirage


mtg_MIR041   Canopy Dragon           Alan Rabinowitz         Green         R   Mirage


mtg_MIR042   Carrion                 Geofrey Darrow          Black         R   Mirage

mtg_MIR043   Catacomb Dragon         David O'Connor          Black         R   Mirage


mtg_MIR044   Celestial Dawn          Liz Danforth            White         R   Mirage




mtg_MIR045   Cerulean Wyvern         Gerry Grace             Blue          U   Mirage




mtg_MIR046   Chaos Charm             Steve Luke              Red           C   Mirage


mtg_MIR047   Chaosphere              Steve Luke              Red           R   Mirage

mtg_MIR048   Charcoal Diamond        Drew Tucker                           U   Mirage
mtg_MIR049   Chariot of the Sun      Gerry Grace                          U   Mirage


mtg_MIR050   Choking Sands           Roger Raupp            Black         C   Mirage


mtg_MIR051   Cinder Cloud            Jock                   Red           U   Mirage


mtg_MIR052   Circle of Despair       Scott M. Fischer       White/Black   R   Mirage

mtg_MIR053   Civic Guildmage         Andrew Robinson        White         C   Mirage

mtg_MIR054   Cloak of Invisibility   John Coulthart         Blue          C   Mirage

mtg_MIR055   Consuming Ferocity      Scott Kirschner        Red           U   Mirage




mtg_MIR056   Coral Fighters          Steve Luke             Blue          U   Mirage


mtg_MIR057   Crash of Rhinos         Steve White            Green         C   Mirage


mtg_MIR058   Crimson Hellkite        Gerry Grace            Red           R   Mirage


mtg_MIR059   Crimson Roc             Ian Miller             Red           U   Mirage


mtg_MIR060   Crypt Cobra             Ron Spencer            Black         U   Mirage


mtg_MIR061   Crystal Golem           Mike Dringenberg                     U   Mirage




mtg_MIR062   Crystal Vein            Pat Morrissey                        U   Mirage

mtg_MIR063   Cursed Totem            D. Alexander Gregory                 R   Mirage
mtg_MIR064   Cycle of Life        Chippy                  Green       R   Mirage


mtg_MIR065   Daring Apprentice    Kaja Foglio             Blue        R   Mirage
mtg_MIR066   Dark Banishing       Dermot Power            Black       C   Mirage




mtg_MIR067   Dark Ritual          John Coulthart          Black       C   Mirage


mtg_MIR068   Dazzling Beauty      Harold McNeill          White       C   Mirage


mtg_MIR069   Decomposition        Drew Tucker             Green       U   Mirage


mtg_MIR070   Delirium             Terese Nielsen          Black/Red   U   Mirage




mtg_MIR071   Dirtwater Wraith     Steve Luke              Black       C   Mirage


mtg_MIR072   Discordant Spirit    Alan Rabinowitz         Black/Red   R   Mirage


mtg_MIR073   Disempower           John Matson             White       C   Mirage


mtg_MIR074   Disenchant           Charles Gillespie       White       C   Mirage

mtg_MIR075   Dissipate            Richard Kane Ferguson   Blue        U   Mirage

mtg_MIR076   Divine Offering      Terese Nielsen          White       C   Mirage


mtg_MIR077   Divine Retribution   Charles Gillespie       White       R   Mirage

mtg_MIR078   Drain Life           Richard Kane Ferguson   Black       C   Mirage




mtg_MIR079   Dread Specter        Kathryn Rathke          Black       U   Mirage

mtg_MIR080   Dream Cache          D. Alexander Gregory    Blue        C   Mirage
mtg_MIR081   Dream Fighter        Drew Tucker        Blue        C   Mirage

mtg_MIR082   Dwarven Miner        Jock               Red         U   Mirage

mtg_MIR083   Dwarven Nomad        Mike Kimble        Red         C   Mirage

mtg_MIR084   Early Harvest        Janine Johnston    Green       R   Mirage




mtg_MIR085   Ebony Charm          Gerry Grace        Black       C   Mirage


mtg_MIR086   Ekundu Cyclops       Robert Bliss       Red         C   Mirage




mtg_MIR087   Ekundu Griffin       David A. Cherry    White       C   Mirage


mtg_MIR088   Elixir of Vitality   Douglas Shuler                 U   Mirage


mtg_MIR089   Emberwilde Caliph    Jennifer Law       Blue/Red    R   Mirage


mtg_MIR090   Emberwilde Djinn     Mike Dringenberg   Red         R   Mirage


mtg_MIR091   Energy Bolt          Scott Kirschner    White/Red   R   Mirage
mtg_MIR092   Energy Vortex        Tom Wänerstrand    Blue        R   Mirage




mtg_MIR093   Enfeeblement         John Bolton        Black       C   Mirage

mtg_MIR094   Enlightened Tutor    Dan Frazier        White       U   Mirage


mtg_MIR095   Ersatz Gnomes        Ron Spencer                    U   Mirage
mtg_MIR096   Ether Well          Charles Gillespie       Blue    U   Mirage

mtg_MIR097   Ethereal Champion   Terese Nielsen          White   R   Mirage


mtg_MIR098   Fallow Earth        Janine Johnston         Green   U   Mirage


mtg_MIR099   Favorable Destiny   Thomas Gianni           White   U   Mirage


mtg_MIR100   Femeref Archers     William Donohoe         Green   U   Mirage


mtg_MIR101   Femeref Healer      Steve Luke              White   C   Mirage


mtg_MIR102   Femeref Knight      Tony Roberts            White   C   Mirage


mtg_MIR103   Femeref Scouts      Zak Plucinski           White   C   Mirage




mtg_MIR104   Feral Shadow        Cliff Nielsen           Black   C   Mirage




mtg_MIR105   Fetid Horror        Gary Leach              Black   C   Mirage




mtg_MIR106   Final Fortune       D. Alexander Gregory    Red     R   Mirage

mtg_MIR107   Fire Diamond        Richard Thomas                  U   Mirage

mtg_MIR108   Firebreathing       Mike Kerr               Red     C   Mirage

mtg_MIR109   Flame Elemental     Richard Kane Ferguson   Red     U   Mirage

mtg_MIR110   Flare               Greg Simanson           Red     C   Mirage

mtg_MIR111   Flash               David Ho                Blue    R   Mirage
mtg_MIR112   Flood Plain             Pat Morrissey                     U   Mirage


mtg_MIR113   Floodgate               Jeff Miracola          Blue       U   Mirage


mtg_MIR114   Fog                     Harold McNeill         Green      C   Mirage


mtg_MIR115   Foratog                 Mark Poole             Green      U   Mirage
mtg_MIR116   Forbidden Crypt         D. Alexander Gregory   Black      R   Mirage




mtg_MIR117   Forsaken Wastes         Kev Walker             Black      R   Mirage




mtg_MIR118   Frenetic Efreet         Thomas Gianni          Blue/Red   R   Mirage




mtg_MIR119   Giant Mantis            Randy Gallegos         Green      C   Mirage


mtg_MIR120   Gibbering Hyenas        Una Fricker            Green      C   Mirage


mtg_MIR121   Goblin Elite Infantry   Robert Bliss           Red        C   Mirage
mtg_MIR122   Goblin Scouts           Geofrey Darrow         Red        U   Mirage


mtg_MIR123   Goblin Soothsayer       Robert Bliss           Red        U   Mirage


mtg_MIR124   Goblin Tinkerer         Hannibal King          Red        C   Mirage

mtg_MIR125   Granger Guildmage       Dan Frazier            Green      C   Mirage


mtg_MIR126   Grasslands              John Avon                         U   Mirage


mtg_MIR127   Grave Servitude         Adrian Smith           Black      C   Mirage
mtg_MIR128   Gravebane Zombie      Gary Leach        Black         C   Mirage


mtg_MIR129   Grim Feast            Mike Kimble       Black/Green   R   Mirage


mtg_MIR130   Grinning Totem        Donato Giancola                 R   Mirage




mtg_MIR131   Hakim, Loreweaver     Alan Rabinowitz   Blue          R   Mirage




mtg_MIR132   Hall of Gemstone      David A. Cherry   Green         R   Mirage


mtg_MIR133   Hammer of Bogardan    Ron Spencer       Red           R   Mirage


mtg_MIR134   Harbinger of Night    Tom Kyffin        Black         R   Mirage


mtg_MIR135   Harbor Guardian       Patrick Beel      White/Blue    U   Mirage


mtg_MIR136   Harmattan Efreet      Drew Tucker       Blue          U   Mirage


mtg_MIR137   Haunting Apparition   Chippy            Blue/Black    U   Mirage


mtg_MIR138   Hazerider Drake       Zina Saunders     White/Blue    U   Mirage

mtg_MIR139   Healing Salve         Hannibal King     White         C   Mirage


mtg_MIR140   Hivis of the Scale    Andrew Robinson   Red           R   Mirage


mtg_MIR141   Horrible Hordes       Ian Miller                      U   Mirage

mtg_MIR142   Igneous Golem         Adam Rex                        U   Mirage
mtg_MIR143   Illicit Auction      Scott Kirschner         Red         R   Mirage




mtg_MIR144   Illumination         David O'Connor          White       U   Mirage


mtg_MIR145   Incinerate           Brian Snoddy            Red         C   Mirage

mtg_MIR146   Infernal Contract    Roger Raupp             Black       R   Mirage

mtg_MIR147   Iron Tusk Elephant   Tony Roberts            White       U   Mirage




mtg_MIR148   Ivory Charm          Gerry Grace             White       C   Mirage

mtg_MIR149   Jabari's Influence   Gerry Grace             White       R   Mirage


mtg_MIR150   Jolrael's Centaur    Junior Tomlin           Green       C   Mirage


mtg_MIR151   Jolt                 John Matson             Blue        C   Mirage

mtg_MIR152   Jungle Patrol        Mark Poole              Green       R   Mirage




mtg_MIR153   Jungle Troll         John Bolton             Red/Green   U   Mirage

mtg_MIR154   Jungle Wurm          Tom Kyffin              Green       C   Mirage

mtg_MIR155   Kaervek's Hex        Ian Miller              Black       U   Mirage

mtg_MIR156   Kaervek's Purge      Richard Kane Ferguson   Black/Red   U   Mirage


mtg_MIR157   Kaervek's Torch      John Coulthart          Red         C   Mirage

mtg_MIR158   Karoo Meerkat        Janine Johnston         Green       U   Mirage
mtg_MIR159   Kukemssa Pirates     Jock                  Blue         R   Mirage


mtg_MIR160   Kukemssa Serpent     Ian Miller            Blue         C   Mirage




mtg_MIR161   Lead Golem           Hannibal King                      U   Mirage
mtg_MIR162   Leering Gargoyle     Dermot Power          White/Blue   R   Mirage

mtg_MIR163   Lightning Reflexes   Tom Kyffin            Red          C   Mirage


mtg_MIR164   Lion's Eye Diamond   Margaret Organ-Kean                R   Mirage

mtg_MIR165   Locust Swarm         William Donohoe       Green        U   Mirage


mtg_MIR166   Lure of Prey         Andrew Robinson       Green        R   Mirage


mtg_MIR167   Malignant Growth     Scott M. Fischer      Blue/Green   R   Mirage




mtg_MIR168   Mana Prism           Margaret Organ-Kean                U   Mirage




mtg_MIR169   Mangara's Blessing   David A. Cherry       White        U   Mirage




mtg_MIR170   Mangara's Equity     Alan Rabinowitz       White        U   Mirage




mtg_MIR171   Mangara's Tome       John Bolton                        R   Mirage
mtg_MIR172   Marble Diamond      Jeff Miracola              U   Mirage

mtg_MIR173   Maro                Stuart Griffin     Green   R   Mirage

mtg_MIR174   Meddle              Brian Snoddy       Blue    U   Mirage


mtg_MIR175   Melesse Spirit      Gerry Grace        White   U   Mirage
mtg_MIR176   Memory Lapse        Rebecca Guay       Blue    C   Mirage


mtg_MIR177   Merfolk Raiders     Steve Luke         Blue    C   Mirage


mtg_MIR178   Merfolk Seer        Steve Luke         Blue    C   Mirage

mtg_MIR179   Mind Bend           Mike Dringenberg   Blue    U   Mirage




mtg_MIR180   Mind Harness        John Malloy        Blue    U   Mirage


mtg_MIR181   Mindbender Spores   Ian Miller         Green   R   Mirage




mtg_MIR182   Mire Shade          Randy Gallegos     Black   U   Mirage


mtg_MIR183   Misers' Cage        Jeff Miracola              R   Mirage

mtg_MIR184   Mist Dragon         Al Davidson        Blue    R   Mirage


mtg_MIR185   Moss Diamond        Donato Giancola            U   Mirage

mtg_MIR186   Mountain Valley     Kari Johnson               U   Mirage


mtg_MIR187   Mtenda Griffin      Janine Johnston    White   U   Mirage
mtg_MIR188   Mtenda Herder           Zina Saunders     White       C   Mirage


mtg_MIR189   Mtenda Lion             Stuart Griffin    Green       C   Mirage


mtg_MIR190   Mystical Tutor          David O'Connor    Blue        U   Mirage


mtg_MIR191   Natural Balance         John Malloy       Green       R   Mirage




mtg_MIR192   Nettletooth Djinn       Janine Johnston   Green       U   Mirage


mtg_MIR193   Noble Elephant          Tony Roberts      White       C   Mirage




mtg_MIR194   Nocturnal Raid          John Matson       Black       U   Mirage

mtg_MIR195   Null Chamber            Douglas Shuler    White       R   Mirage

mtg_MIR196   Pacifism                Robert Bliss      White       C   Mirage
mtg_MIR197   Painful Memories        John Coulthart    Black       U   Mirage

mtg_MIR198   Patagia Golem           Scott Kirschner               U   Mirage
mtg_MIR199   Paupers' Cage           Mike Kimble                   R   Mirage

mtg_MIR200   Pearl Dragon            Ian Miller        White       R   Mirage


mtg_MIR201   Phyrexian Dreadnought   Pete Venters                  R   Mirage


mtg_MIR202   Phyrexian Purge         Robert Bliss      Black/Red   R   Mirage
mtg_MIR203   Phyrexian Tribute       John Matson       Black       R   Mirage

mtg_MIR204   Phyrexian Vault         Hannibal King                 U   Mirage


mtg_MIR205   Political Trickery      Scott Kirschner   Blue        R   Mirage
mtg_MIR206   Polymorph             Robert Bliss        Blue          R   Mirage




mtg_MIR207   Power Sink            Charles Gillespie   Blue          C   Mirage


mtg_MIR208   Preferred Selection   Kev Walker          Green         R   Mirage


mtg_MIR209   Prismatic Boon        Thomas Gianni       White/Blue    U   Mirage

mtg_MIR210   Prismatic Circle      Pete Venters        White         C   Mirage




mtg_MIR211   Prismatic Lace        David O'Connor      Blue          R   Mirage

mtg_MIR212   Psychic Transfer      Dom                 Blue          R   Mirage


mtg_MIR213   Purgatory             Mike Dringenberg    White/Black   R   Mirage




mtg_MIR214   Purraj of Urborg      John Matson         Black         R   Mirage


mtg_MIR215   Pyric Salamander      Tony Roberts        Red           C   Mirage

mtg_MIR216   Quirion Elves         Randy Gallegos      Green         C   Mirage




mtg_MIR217   Radiant Essence       Jennifer Law        White/Green   U   Mirage


mtg_MIR218   Raging Spirit         Scott M. Fischer    Red           C   Mirage


mtg_MIR219   Rampant Growth        Pat Morrissey       Green         C   Mirage

mtg_MIR220   Rashida Scalebane     Randy Gallegos      White         R   Mirage
mtg_MIR221   Ravenous Vampire     John Bolton           Black        U   Mirage


mtg_MIR222   Ray of Command       Andrew Robinson       Blue         C   Mirage


mtg_MIR223   Razor Pendulum       Zak Plucinski                      R   Mirage

mtg_MIR224   Reality Ripple       Alan Rabinowitz       Blue         C   Mirage


mtg_MIR225   Reckless Embermage   Tom Kyffin            Red          R   Mirage

mtg_MIR226   Reflect Damage       Ron Spencer           White/Red    R   Mirage

mtg_MIR227   Regeneration         Charles Gillespie     Green        C   Mirage

mtg_MIR228   Reign of Chaos       Kathryn Rathke        Red          U   Mirage


mtg_MIR229   Reign of Terror      Gary Leach            Black        U   Mirage


mtg_MIR230   Reparations          Douglas Shuler        White/Blue   R   Mirage

mtg_MIR231   Restless Dead        Ian Miller            Black        C   Mirage


mtg_MIR232   Ritual of Steel      Mark Poole            White        C   Mirage


mtg_MIR233   Rock Basilisk        Ian Miller            Red/Green    R   Mirage

mtg_MIR234   Rocky Tar Pit        Jeff Miracola                      U   Mirage


mtg_MIR235   Roots of Life        Tony Roberts          Green        U   Mirage


mtg_MIR236   Sabertooth Cobra     Andrew Robinson       Green        C   Mirage




mtg_MIR237   Sacred Mesa          Margaret Organ-Kean   White        R   Mirage
mtg_MIR238   Sand Golem             John Matson                          U   Mirage


mtg_MIR239   Sandbar Crocodile      Una Fricker             Blue         C   Mirage


mtg_MIR240   Sandstorm              Mike Kimble             Green        C   Mirage


mtg_MIR241   Sapphire Charm         Steve Luke              Blue         C   Mirage


mtg_MIR242   Savage Twister         Bob Eggleton            Red/Green    U   Mirage


mtg_MIR243   Sawback Manticore      Martin McKenna          Red/Green    R   Mirage




mtg_MIR244   Sea Scryer             Martin McKenna          Blue         C   Mirage


mtg_MIR245   Sealed Fate            Terese Nielsen          Blue/Black   U   Mirage


mtg_MIR246   Searing Spear Askari   Richard Kane Ferguson   Red          C   Mirage


mtg_MIR247   Seedling Charm         Stuart Griffin          Green        C   Mirage


mtg_MIR248   Seeds of Innocence     Junior Tomlin           Green        R   Mirage


mtg_MIR249   Serene Heart           D. Alexander Gregory    Green        C   Mirage

mtg_MIR250   Sewer Rats             Martin McKenna          Black        C   Mirage

mtg_MIR251   Shadow Guildmage       Mike Kimble             Black        C   Mirage


mtg_MIR252   Shadowbane             Douglas Shuler          White        U   Mirage

mtg_MIR253   Shallow Grave          John Coulthart          Black        R   Mirage
mtg_MIR254   Shaper Guildmage      D. Alexander Gregory   Blue         C   Mirage

mtg_MIR255   Shauku, Endbringer    Pete Venters           Black        R   Mirage




mtg_MIR256   Shauku's Minion       Greg Simanson          Black/Red    U   Mirage

mtg_MIR257   Shimmer               David A. Cherry        Blue         R   Mirage

mtg_MIR258   Sidar Jabari          Gerry Grace            White        R   Mirage


mtg_MIR259   Sirocco               Alan Rabinowitz        Red          U   Mirage


mtg_MIR260   Skulking Ghost        Robert Bliss           Black        C   Mirage

mtg_MIR261   Sky Diamond           D. Alexander Gregory                U   Mirage

mtg_MIR262   Soar                  Tony Roberts           Blue         C   Mirage


mtg_MIR263   Soul Echo             Ron Spencer            White        R   Mirage




mtg_MIR264   Soul Rend             Jeff Miracola          Black        U   Mirage

mtg_MIR265   Soulshriek            John Bolton            Black        C   Mirage


mtg_MIR266   Spatial Binding       Dom                    Blue/Black   U   Mirage

mtg_MIR267   Spectral Guardian     Mike Dringenberg       White        R   Mirage

mtg_MIR268   Spirit of the Night   Cliff Nielsen          Black        R   Mirage


mtg_MIR269   Spitting Earth        Brian Snoddy           Red          C   Mirage

mtg_MIR270   Stalking Tiger        Terese Nielsen         Green        C   Mirage
mtg_MIR271   Stone Rain            Tony Roberts     Red     C   Mirage

mtg_MIR272   Stupor                Mike Kimble      Black   U   Mirage

mtg_MIR273   Subterranean Spirit   John Bolton      Red     R   Mirage


mtg_MIR274   Sunweb                Dan Frazier      White   R   Mirage

mtg_MIR275   Superior Numbers      Geofrey Darrow   Green   U   Mirage

mtg_MIR276   Suq'Ata Firewalker    David O'Connor   Blue    U   Mirage


mtg_MIR277   Tainted Specter       Chippy           Black   R   Mirage




mtg_MIR278   Talruum Minotaur      Pete Venters     Red     C   Mirage

mtg_MIR279   Taniwha               Ian Miller       Blue    R   Mirage

mtg_MIR280   Teeka's Dragon        Liz Danforth             R   Mirage


mtg_MIR281   Teferi's Curse        Robert Bliss     Blue    C   Mirage


mtg_MIR282   Teferi's Drake        Kari Johnson     Blue    C   Mirage


mtg_MIR283   Teferi's Imp          Una Fricker      Blue    R   Mirage


mtg_MIR284   Teferi's Isle         Gerry Grace              R   Mirage


mtg_MIR285   Telim'Tor             Kev Walker       Red     R   Mirage




mtg_MIR286   Telim'Tor's Darts     Kev Walker               U   Mirage

mtg_MIR287   Telim'Tor's Edict     Kev Walker       Red     R   Mirage
mtg_MIR288   Teremko Griffin       Martin McKenna          White        C   Mirage


mtg_MIR289   Thirst                Roger Raupp             Blue         C   Mirage


mtg_MIR290   Tidal Wave            Brian Snoddy            Blue         U   Mirage

mtg_MIR291   Tombstone Stairwell   Dom                     Black        R   Mirage




mtg_MIR292   Torrent of Lava       Kathryn Rathke          Red          R   Mirage


mtg_MIR293   Tranquil Domain       D. Alexander Gregory    Green        C   Mirage




mtg_MIR294   Tropical Storm        Richard Kane Ferguson   Green        U   Mirage


mtg_MIR295   Uktabi Faerie         Junior Tomlin           Green        C   Mirage

mtg_MIR296   Uktabi Wildcats       John Matson             Green        R   Mirage


mtg_MIR297   Unerring Sling        Zak Plucinski                        U   Mirage


mtg_MIR298   Unfulfilled Desires   D. Alexander Gregory    Blue/Black   R   Mirage




mtg_MIR299   Unseen Walker         Alan Rabinowitz         Green        U   Mirage


mtg_MIR300   Unyaro Bee Sting      Pat Morrissey           Green        U   Mirage

mtg_MIR301   Unyaro Griffin        Al Davidson             White        U   Mirage
mtg_MIR302   Urborg Panther         Cliff Nielsen      Black         C   Mirage




mtg_MIR303   Vaporous Djinn         Adam Rex           Blue          U   Mirage

mtg_MIR304   Ventifact Bottle       Ron Spencer                      R   Mirage




mtg_MIR305   Viashino Warrior       Roger Raupp        Red           C   Mirage




mtg_MIR306   Vigilant Martyr        Rebecca Guay       White         U   Mirage


mtg_MIR307   Village Elder          Donato Giancola    Green         C   Mirage




mtg_MIR308   Vitalizing Cascade     Rebecca Guay       White/Green   U   Mirage

mtg_MIR309   Volcanic Dragon        Janine Johnston    Red           R   Mirage

mtg_MIR310   Volcanic Geyser        David O'Connor     Red           U   Mirage


mtg_MIR311   Waiting in the Weeds   Susan Van Camp     Green         R   Mirage


mtg_MIR312   Wall of Corpses        Gary Leach         Black         C   Mirage

mtg_MIR313   Wall of Resistance     Harold McNeill     White         C   Mirage


mtg_MIR314   Wall of Roots          John Matson        Green         C   Mirage

mtg_MIR315   Ward of Lights         Mike Dringenberg   White         C   Mirage
mtg_MIR316   Warping Wurm             Scott M. Fischer        Blue/Green    R   Mirage


mtg_MIR317   Wave Elemental           Zak Plucinski           Blue          U   Mirage


mtg_MIR318   Wellspring               Susan Van Camp          White/Green   R   Mirage


mtg_MIR319   Wild Elephant            Junior Tomlin           Green         C   Mirage




mtg_MIR320   Wildfire Emissary        Richard Kane Ferguson   Red           U   Mirage

mtg_MIR321   Windreaper Falcon        Tony Roberts            Red/Green     U   Mirage


mtg_MIR322   Withering Boon           Robert Bliss            Black         U   Mirage

mtg_MIR323   Worldly Tutor            David O'Connor          Green         U   Mirage


mtg_MIR324   Yare                     Ron Spencer             White         R   Mirage


mtg_MIR325   Zebra Unicorn            Margaret Organ-Kean     White/Green   U   Mirage


mtg_MIR326   Zhalfirin Commander      Stuart Griffin          White         U   Mirage


mtg_MIR327   Zhalfirin Knight         John Bolton             White         C   Mirage


mtg_MIR328   Zirilan of the Claw      Andrew Robinson         Red           R   Mirage




mtg_MIR329   Zombie Mob               Terese Nielsen          Black         U   Mirage

mtg_MIR330   Zuberi, Golden Feather   Alan Rabinowitz         White         R   Mirage
Cost   Type       Subtype Power      Toughness Price
3B     Creature   Human Assassin   1         1         $0.49

4      Artifact                                        $0.49


1G     Enchantment                                     $0.49


2W     Instant                                         $0.25


1R               Aura
       Enchantment                                     $0.15


1W     Instant                                         $0.15

1R     Instant                                         $0.25




4      Artifact                                        $0.49




5      Artifact                                        $0.49

2UUU   Sorcery                                         $0.49


1G               Aura
       Enchantment                                     $0.15




R      Creature   Human Wizard     1         1         $0.15

2BB    Sorcery                                         $0.49


2GW               Human
       Legendary Creature Cleric   2         3         $0.49


3W     Creature   Human Cleric     2         3         $0.49
2U    Creature   Drake            1    3   $0.15


      Land                                 $0.49


2GG   Enchantment                          $0.25


4B    Creature   Wurm             4    3   $0.25


2RR   Instant                              $0.49

5                  Golem
      Artifact Creature           2    4   $0.25




1U    Creature   Bird             1    1   $0.15


3UU   World Enchantment                    $0.49




1W    Creature   Unicorn          1    2   $0.15

2UB   Creature   Djinn            5    3   $0.49


1B              Aura
      Enchantment                          $0.15


1B    Creature                     1
                 Human Cleric Shaman   1   $0.25

2RR   Instant                              $0.25

2W    Sorcery                              $0.25


2R    Creature   Wall             5    2   $0.15


2B    Instant                              $0.15
4     Artifact                           $0.49


UU    Instant                            $0.25
2B    Creature   Nightstalker    2   2   $0.15


1GG   Creature   Brushwagg       3   2   $0.49




XXR   Sorcery                            $0.15

2RR   Creature   Efreet          2   2   $0.25

2R    Creature   Human Knight    2   2   $0.15


3BG   Enchantment                        $1.99

2B    Creature   Zombie Knight   2   2   $0.25


4GG   Creature   Dragon          4   4   $0.49


1BB   Instant                            $0.49

4BB   Creature   Dragon          4   4   $1.49


1WW   Enchantment                        $0.49




4U    Creature   Drake           3   3   $0.25




R     Instant                            $0.15


2R    World Enchantment                  $0.49

2     Artifact                           $0.49
3      Artifact                             $0.25


1BB    Sorcery                              $0.25


3RR    Instant                              $0.25


1WB    Enchantment                          $0.49

W      Creature   Human Wizard      1   1   $0.15

U                Aura
       Enchantment                          $0.15

1R               Aura
       Enchantment                          $0.25




1U     Creature   Merfolk Soldier   1   1   $0.25


6GG    Creature   Rhino             8   4   $0.15


6RRR   Creature   Dragon            6   6   $0.99


4R     Creature   Bird              2   2   $0.25


3B     Creature   Snake             3   3   $0.25


4                   Golem
       Artifact Creature            3   3   $0.25




       Land                                 $0.39

2      Artifact                             $0.49
1GG   Enchantment                       $0.49


1UU   Creature   Human Wizard   1   1   $0.49
2B    Instant                           $0.25




B     Instant                           $1.25


2W    Instant                           $0.15


1G              Aura
      Enchantment                       $0.25


1BR   Instant                           $0.49




3B    Creature   Wraith         1   3   $0.15


2BR   Creature   Spirit         2   2   $0.49


1W    Instant                           $0.15


1W    Instant                           $0.25

1UU   Instant                           $1.49

1W    Instant                           $0.15


1W    Instant                           $0.49

X1B   Sorcery                           $0.25




3B    Creature   Specter        2   2   $0.25

2U    Sorcery                           $0.15
2U    Creature   Human Soldier   1   1    $0.15

1R    Creature   Dwarf           1   2    $0.25

2R    Creature   Dwarf Nomad     1   1    $0.15

1GG   Instant                             $1.25




B     Instant                             $0.25


3R    Creature   Cyclops         3   4    $0.15




3W    Creature   Griffin         2   2    $0.15


4     Artifact                            $0.25


2UR   Creature   Djinn           4   4    $0.49


2RR   Creature   Djinn           5   4    $0.49


XRW   Sorcery                             $0.49
3UU   Enchantment                         $0.49




BB              Aura
      Enchantment                         $0.15

W     Instant                            $11.99


3                  Gnome
      Artifact Creature          1   1    $0.25
3U     Instant                           $0.25

2WWW   Creature   Avatar         3   4   $0.49


2G     Sorcery                           $0.25


1W               Aura
       Enchantment                       $0.25


2G     Creature   Human Archer   2   2   $0.25


1W     Creature   Human Cleric   1   1   $0.15


2W     Creature   Human Knight   2   2   $0.15


2W     Creature   Human Scout    1   4   $0.15




2B     Creature   Nightstalker   2   1   $0.15




3B     Creature   Shade Horror   1   2   $0.15




RR     Instant                           $0.75

2      Artifact                          $0.49

R                Aura
       Enchantment                       $0.15

2RR    Creature   Elemental      3   2   $0.25

2R     Instant                           $0.15

1U     Instant                           $1.49
      Land                                  $0.49


3U    Creature   Wall               0   5   $0.25


G     Instant                               $0.25


2G    Creature Atog                 1   2   $0.25
3BB   Enchantment                           $0.49




2B    World Enchantment                     $0.49




1UR   Creature   Efreet             2   1   $0.49




3G    Creature   Insect             2   4   $0.15


2G    Creature   Hyena              3   2   $0.15


1R    Creature   Goblin Warrior     2   2   $0.15
3RR   Sorcery                               $0.25


R     Creature   Goblin Shaman      1   1   $0.49


1R    Creature   Goblin Artificer   1   2   $0.25

G     Creature   Human Wizard       1   1   $0.15


      Land                                  $0.49


1B              Aura
      Enchantment                           $0.15
3B    Creature     Zombie           3   2   $0.15


1BG   Enchantment                           $0.49


4     Artifact                              $0.49




3UU              Human
      Legendary Creature Wizard     2   4   $0.49




1GG   World Enchantment                     $0.49


1RR   Sorcery                               $0.99


2BB   Creature     Spirit           2   3   $0.49


2WU   Creature     Gargoyle         3   4   $0.25


2UU   Creature     Efreet           2   2   $0.25


1UB   Creature     Spirit     1+*       2   $0.25


2WU   Creature     Drake            2   3   $0.25

W     Instant                               $0.15


3RR              Viashino
      Legendary Creature Shaman     3   4   $0.49


3                  Spirit
      Artifact Creature             2   2   $0.25

5                  Golem
      Artifact Creature             3   4   $0.25
3RR   Sorcery                             $0.49




WW    Instant                             $0.25


1R    Instant                             $0.99

BBB   Sorcery                             $0.99

4W    Creature   Elephant         3   3   $0.25




W     Instant                             $0.15

3WW   Instant                             $0.49


1GG   Creature   Centaur Archer   2   2   $0.15


2U    Instant                             $0.15

3G    Creature   Human Soldier    3   2   $0.49




1RG   Creature   Troll            2   1   $0.25

3GG   Creature   Wurm             5   5   $0.15

3B    Sorcery                             $0.25

XBR   Sorcery                             $0.25


XR    Sorcery                             $0.25

1G    Creature   Mongoose         2   1   $0.25
3U    Creature   Human Pirate   2   2    $0.49


3U    Creature   Serpent        4   3    $0.15




5                  Golem
      Artifact Creature         3   5    $0.25
1WU   Creature Gargoyle         2   2    $0.49

1R              Aura
      Enchantment                        $0.15


0     Artifact                          $39.99

3G    Creature   Insect         1   1    $0.25


2GG   Instant                            $0.49


3GU   Enchantment                        $0.49




3     Artifact                           $0.25




2W    Instant                            $0.25




1WW   Enchantment                        $0.25




5     Artifact                           $0.49
2     Artifact                                 $0.49

2GG   Creature   Elemental *           *       $0.49

1U    Instant                                  $0.25


3WW   Creature   Angel Spirit      3       3   $0.49
1U    Instant                                  $0.25


1U    Creature   Merfolk Soldier   2       3   $0.15


2U    Creature   Merfolk Wizard    2       2   $0.15

U     Instant                                  $0.25




U               Aura
      Enchantment                              $1.99


2G    Creature   Fungus Wall       0       1   $0.49




1B    Creature   Shade             1       1   $0.25


3     Artifact                                 $0.49

4UU   Creature   Dragon            4       4   $0.49


2     Artifact                                 $0.49

      Land                                     $0.49


3W    Creature   Griffin           2       2   $0.25
W     Creature   Human Scout      1    1    $0.15


G     Creature   Cat              2    1    $0.25


U     Instant                               $4.99


2GG   Sorcery                               $0.49




3G    Creature   Djinn            4    4    $0.25


3W    Creature   Elephant         2    2    $0.15




2BB   Instant                               $0.25

3W    World Enchantment                     $0.49

1W              Aura
      Enchantment                           $0.15
1B    Sorcery                               $0.25

4                  Golem
      Artifact Creature           2    3    $0.25
3     Artifact                              $0.49

4WW   Creature   Dragon           4    4    $0.49


1                  Dreadnought
      Artifact Creature          12   12   $27.99


2BR   Sorcery                               $0.49
2B    Sorcery                               $0.49

3     Artifact                              $0.25


2U    Sorcery                               $0.49
3U    Sorcery                              $1.49




XU    Instant                              $0.15


2GG   Enchantment                          $0.49


XWU   Instant                              $0.25

2W    Enchantment                          $0.15




U     Instant                              $0.49

4U    Sorcery                              $0.49


2WB   Enchantment                          $0.49




3BB              Cat Warrior
      Legendary Creature           2   3   $0.49


1R    Creature   Salamander        1   1   $0.15

1G    Creature   Elf Druid         1   1   $0.25




1GW   Creature   Spirit            2   3   $0.25


3R    Creature   Spirit            3   3   $0.15


1G    Sorcery                              $0.25

3WW              Human
      Legendary Creature Soldier   3   4   $0.49
3BB   Creature   Vampire        3   3   $0.25


3U    Instant                           $0.15


4     Artifact                          $0.49

1U    Instant                           $0.15


3R    Creature   Human Wizard   2   2   $0.49

3RW   Instant                           $0.49

1G              Aura
      Enchantment                       $0.15

2RR   Sorcery                           $0.25


3BB   Sorcery                           $0.25


1WU   Enchantment                       $0.49

1B    Creature   Skeleton       1   1   $0.15


2W              Aura
      Enchantment                       $0.25


4RG   Creature   Basilisk       4   5   $0.49

      Land                              $0.49


1GG   Enchantment                       $0.39


2G    Creature   Snake          2   2   $0.25




2W    Enchantment                       $0.99
5                  Golem
      Artifact Creature           3   3   $0.25


4U    Creature   Crocodile        6   5   $0.15


G     Instant                             $0.15


U     Instant                             $0.15


XRG   Sorcery                             $0.39


3RG   Creature   Manticore        2   4   $0.49




1U    Creature   Merfolk Wizard   1   1   $0.25


XUB   Sorcery                             $0.25


2R    Creature   Human Knight     2   2   $0.15


G     Instant                             $0.15


1GG   Sorcery                             $0.99


1G    Instant                             $0.15

B     Creature   Rat              1   1   $0.15

B     Creature   Human Wizard     1   1   $0.25


1W    Instant                             $0.25

1B    Instant                             $1.99
U      Creature   Human Wizard     1   1   $0.15

5BB               Vampire
       Legendary Creature          5   5   $0.49




1BR    Creature   Human Minion     2   2   $0.25

2UU    Enchantment                         $0.49

3W                Human
       Legendary Creature Knight   2   2   $0.49


1R     Instant                             $0.49


1B     Creature   Spirit           2   1   $0.15

2      Artifact                            $0.49

1U               Aura
       Enchantment                         $0.15


XWW    Enchantment                         $0.49




1B     Instant                             $0.25

B      Instant                             $0.25


UB     Enchantment                         $0.25

2WW    Creature   Spirit           2   3   $0.49

6BBB              Demon
       Legendary Creature Spirit   6   5   $2.99


1R     Sorcery                             $0.15

3G     Creature   Cat              3   3   $0.15
2R    Sorcery                               $0.25

2B    Sorcery                               $0.75

3RR   Creature   Elemental Spirit   3   3   $0.49


3W    Creature   Wall               5   6   $0.49

GG    Sorcery                               $0.25

1UU   Creature   Human Wizard       0   1   $0.39


3B    Creature   Specter            2   2   $0.49




2RR   Creature   Minotaur Berserker 3   3   $0.15

3UU              Serpent
      Legendary Creature            7   7   $0.49

9                  Dragon
      Artifact Creature             5   5   $2.49


1U              Aura
      Enchantment                           $0.15


2U    Creature   Drake              3   2   $0.15


2U    Creature   Imp                1   1   $0.49


      Legendary Land                        $0.75


4R               Human
      Legendary Creature Knight     2   2   $0.49




2     Artifact                              $0.25

R     Instant                               $0.49
3W    Creature   Griffin       2       2   $0.15


2U              Aura
      Enchantment                          $0.15


2U    Instant                              $0.25

2BB   World Enchantment                    $0.49




XRR   Sorcery                              $0.49


1G    Instant                              $0.15




XG    Sorcery                              $0.25


1G    Creature   Faerie        1       1   $0.15

4G    Creature   Cat       *       *       $0.49


3     Artifact                             $0.25


1UB   Enchantment                          $0.49




1G    Creature   Dryad         1       1   $0.25


3G    Sorcery                              $0.25

3W    Creature   Griffin       2       2   $0.25
2B    Creature   Nightstalker Cat   2   2   $0.15




2UU   Creature   Djinn              3   4   $0.25

3     Artifact                              $0.49




3R    Creature   Viashino Warrior   4   2   $0.15




W     Creature   Human Cleric       1   1   $0.25


G     Creature   Human Druid        1   1   $0.15




XGW   Instant                               $0.49

4RR   Creature   Dragon             4   4   $1.49

XRR   Instant                               $0.25


1GG   Sorcery                               $0.49


1B    Creature   Wall               0   2   $0.15

1W    Creature   Wall               0   3   $0.25


1G    Creature   Plant Wall         0   5   $0.49

WW              Aura
      Enchantment                           $0.25
2GU   Creature   Wurm             1   1   $0.49


2UU   Creature   Elemental        2   3   $0.25


1GW             Aura
      Enchantment                         $0.49


3G    Creature   Elephant         3   3   $0.15




3R    Creature   Efreet           2   4   $0.25

1RG   Creature   Bird             1   1   $0.25


1B    Instant                             $0.25

G     Instant                             $3.99


2W    Instant                             $0.49


2GW   Creature   Unicorn          2   2   $0.25


2W    Creature   Human Knight     2   2   $0.25


2W    Creature   Human Knight     2   2   $0.15


3RR              Viashino
      Legendary Creature Shaman   3   4   $0.99




2BB   Creature   Zombie           2   0   $0.25

4W               Griffin
      Legendary Creature          3   3   $0.49
Rules Text
B, TAP: Tap target creature. Abyssal Hunter deals to that creature an amount of
damage equal to Abyssal Hunter's power.
4, TAP: Destroy any non-Wall creature receiving combat damage from target
creature this turn. If targeted creature leaves play, bury Acidic Dagger. Use this ability
only before defense is chosen.
Afiya Grove comes into play with three +1/+1 counters on it.
During your upkeep, put one of these counters on target creature.
If Afiya Grove has none of these counters on it, bury it.
Bury target creature and put an Essence token into play under the control of that
creature's controller. Treat this token as a 1/1 white creature with flying.

Enchanted creature gets +1/+1 and gains flanking (whenever a creature without
flanking is assigned to block this creature, the blocking creature gets -1/-1 until end
of turn).
Untap target nonattacking creature. That creature gets +1/+3 until end of turn.

Play only after defense is chosen.
Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip ends
up in your favor, target creature gets +1/+1 until end of turn.
Draw a card at the beginning of the next turn's upkeep.
You may choose not to untap Amber Prison during your untap phase.
4, TAP: Tap target artifact, creature, or land. As long as Amber Prison remains
tapped, that permanent does not untap during its controller's untap phase.

5, TAP, Remove Amulet of Unmaking from the game: Remove target artifact,
creature, or land from the game. Play this ability as a sorcery.
Look at the top seven cards of your library. Put two of those cards into your hand and
the rest into your graveyard.

You may choose to play Armor of Thorns as an instant; if you do, bury it at end of
turn.
Play only on a nonblack creature.
Enchanted creature gets +2/+2.
B, TAP: Target creature gets +1/+0 until end of turn.
G, TAP: Target creature gets +0/+1 until end of turn.
Put target creature card from an opponent's graveyard into play under your control.


Flying
At the end of each turn, put a +1/+1 counter on Asmira, Holy Avenger for each
creature put into your graveyard from play that turn.
If Auspicious Ancestor is put into the graveyard from play, gain 3 life.
1: Gain 1 life. Use this ability only when a white spell is successfully cast and only
once for each such spell.
Flying
U: +1/+0 until end of turn. You cannot spend more than U in this way each turn.

Bad River comes into play tapped.
TAP, Sacrifice Bad River: Search your library for an island or swamp card. Put that
land into play. Shuffle your library afterwards.
Whenever a creature attacks you, it loses flanking until end of turn.
Whenever a creature without flying attacks you, Barbed Foliage deals 1 damage to it.

B: Target green creature blocking Barbed-Back Wurm gets -1/-1 until end of turn.


Target creature gains trample until end of turn. That creature gets +1/+1 until end of
turn for each creature that blocks it.
Basalt Golem cannot be blocked by artifact creatures.
Whenever Basalt Golem is blocked by any creature, bury that creature at end of
combat and put a Stone token into play under the control of the creature's
controller. Treat this token as a 0/2 artifact creature that counts as a Wall.

Flying
Attacking does not cause Bay Falcon to tap.

When Bazaar of Wonders comes into play, remove all cards in all graveyards from
the game.
Whenever a spell is played, counter it if a card with the same name is in play or in
any graveyard.
Whenever a spell assigns damage to a creature or player, that damage is reduced by
1.
Islandwalk (If defending player controls any islands, this creature is unblockable.)
During your upkeep, lose 2 life.

For each 1 damage dealt to enchanted creature, Binding Agony deals 1 damage to
that creature's controller.

TAP, Sacrifice a creature: Target creature gets +2/+2 until end of turn.
TAP, Sacrifice a swamp: Target creature gets +1/+1 until end of turn.
All creatures lose trample until end of turn. Double all combat damage assigned to
creatures this turn.
Tap all nonwhite creatures.




Put any number of target creature cards from your graveyard on top of your library.
Draw a card at the beginning of the next turn's upkeep.
2, TAP: Prevent all damage to you from any one source. For each 1 damage
prevented in this way, remove the top card of your library from the game.

Return target permanent to owner's hand.
B: +1/-1 until end of turn


If Brushwagg blocks or is blocked, it gets -2/+2 until end of turn.




Destroy X target artifacts. For each artifact put into the graveyard in this way,
Builder's Bane deals 1 damage to that artifact's controller.
1RR: Burning Palm Efreet deals 2 damage to target creature with flying and that
creature loses flying until end of turn.
Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
RR: First strike until end of turn
Choose a card in your hand and remove it from the game: Add BB or GG to your
mana pool. Play this ability as a mana source.
Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
1BB: Regenerate
Trample
1G: Flying and loses trample until end of turn

Sacrifice a creature: Put into play a number of Maggot tokens equal to the sacrificed
creature's power. Treat these tokens as 0/1 black creatures.
Flying
Whenever Catacomb Dragon is blocked by any nonartifact, non-Dragon creature,
that creature's power is halved, rounded up, until end of turn.
All nonland cards you own that are not in play are white. All nonland permanents you
control are white. All lands you control are plains. All colored mana symbols in all
costs on all of these cards and permanents are W.

Flying, protection from green




Choose one - Target creature is unaffected by summoning sickness this turn; or
Chaos Charm deals 1 damage to target creature; or destroy target Wall.

Creatures with flying cannot block creatures without flying.
Creatures without flying can block creatures with flying.
Charcoal Diamond comes into play tapped.
TAP: Add B to your mana pool. Play this ability as a mana source.
2, TAP: Target creature you control gains flying and has its toughness reduced to 1
until end of turn.

Destroy target nonswamp land. If that land is a nonbasic land, Choking Sands deals 2
damage to the land's controller.

Destroy target creature. If a white creature is put into the graveyard in this way,
Cinder Cloud deals to that creature's controller an amount of damage equal to the
creature's power.
1, Sacrifice a creature: Prevent all damage to any creature or player from any one
source.
G, TAP: Target creature gets +0/+1 until end of turn.
U, TAP: Put target creature you control on top of owner's library.
Enchanted creature gains phasing and cannot be blocked except by Walls.

Play only on a non-Wall creature.
Enchanted creature gets +1/+0.
During your upkeep, put a +1/+0 counter on enchanted creature. At the end of any
upkeep, if that creature has three of these counters on it, bury the creature and it
deals to its controller an amount of damage equal to its power.

If Coral Fighters attacks and is not blocked, look at the top card of defending player's
library. You may choose to put that card on the bottom of that player's library.

Trample


Flying
X, TAP: Crimson Hellkite deals X damage to target creature. Spend only red mana in
this way.
Flying
If Crimson Roc blocks any creature without flying, Crimson Roc gets +1/+0 and gains
first strike until end of turn.
If Crypt Cobra attacks and is not blocked, defending player gets a poison counter. If
any player has ten or more poison counters, he or she loses the game.

At end of your turn, Crystal Golem phases out.




TAP: Add one colorless mana to your mana pool.
TAP, Sacrifice Crystal Vein: Add two colorless mana to your mana pool.
Players cannot play any creature abilities requiring an activation cost.
Return Cycle of Life to owner's hand: Target creature you summoned this turn is 0/1
until the beginning of your next upkeep. At the beginning of your next upkeep, put a
+1/+1 counter on that creature.
TAP, Sacrifice Daring Apprentice: Counter target spell.
Bury target nonblack creature.




Add BBB to your mana pool.


Play only when defense is chosen.
Target unblocked creature is considered blocked.
Draw a card at the beginning of the next turn's upkeep.
Play only on a black creature.
Enchanted creature gains "Cumulative upkeep-1 life."
If enchanted creature is put into the graveyard, its controller loses 2 life.
Play only on target opponent's turn.
Tap target creature that player controls. That creature deals to the player an amount
of damage equal to its power. The creature neither deals nor receives combat
damage this turn.
Swampwalk (If defending player controls any swamps, this creature is unblockable.)
B: +1/+0 until end of turn.

At end of target opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1
damage dealt to you this turn.
At end of your turn, remove all these counters from Discordant Spirit.
Put target artifact or enchantment on top of owner's library.


Destroy target artifact or enchantment.

Counter target spell. Remove that spell card from the game.

Destroy target artifact. Gain an amount of life equal to that artifact's casting cost.


For each attacking creature, Divine Retribution deals 1 damage to target attacking
creature.
For each B you spend in addition to the casting cost, Drain Life deals 1 damage to
target creature or player. Gain 1 life for each 1 damage dealt, but not more than the
toughness of the creature or the life total of the player Drain Life damages.

Whenever Dread Specter blocks or is blocked by a nonblack creature, destroy that
creature at end of combat.
Draw three cards. Choose two cards from your hand and put both on either the top
or the bottom of your library.
Whenever Dream Fighter blocks or is blocked by a creature, Dream Fighter and that
creature phase out.
2R, TAP: Destroy target nonbasic land.

TAP: Target creature with power 2 or less is unblockable this turn.

Target player untaps all basic lands he or she controls.




Choose one - Target opponent loses 1 life and you gain 1 life; or remove from the
game up to three cards in any player's graveyard; or target creature cannot be
blocked this turn except by artifact or black creatures.
If any creature you control attacks, Ekundu Cyclops also attacks if able.




Flying, first strike


Elixir of Vitality comes into play tapped.
TAP, Sacrifice Elixir of Vitality: Gain 4 life.
8, TAP, Sacrifice Elixir of Vitality: Gain 8 life.
Flying, trample
Emberwilde Caliph attacks each turn if able.
For each 1 damage Emberwilde Caliph successfully deals, lose 1 life.
Flying
During each player's upkeep, he or she may pay RR or 2 life to gain control of
Emberwilde Djinn.
Energy Bolt deals X damage to target player, or target player gains X life.
When you play Energy Vortex, choose target opponent.
At the beginning of your upkeep, remove all energy counters from Energy Vortex.
During chosen opponent's upkeep, he or she pays 1 for each energy counter on
Energy Vortex, or it deals 3 damage to him or her.
X: Put X energy counters on Energy Vortex. Use this ability only during your upkeep.


Enchanted creature gets -2/-2.

Search your library for an artifact or enchantment card and reveal that card to all
players. Shuffle your library and put the revealed card back on top of it.

TAP: Target spell is colorless. Play this ability as an interrupt.
TAP: Target permanent is colorless until end of turn.
Put target creature on top of owner's library. If that creature is red, you may choose
to put it on the bottom of owner's library instead.
Pay 1 life: Prevent 1 damage to Ethereal Champion.


Put target land on top of owner's library.


As long as enchanted creature's controller controls at least one other creature,
enchanted creature cannot be the target of spells or effects.
As long as enchanted creature is white, it gets +1/+2.
TAP: Femeref Archers deals 4 damage to target attacking creature with flying.


TAP: Prevent 1 damage to any creature or player.


Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
W: Attacking does not cause Femeref Knight to tap this turn.




Flying




B: +1/+1 until end of turn




Take another turn after this one.
You lose the game at the end of that turn.
Fire Diamond comes into play tapped.
TAP: Add R to your mana pool. Play this ability as a mana source.
R: Enchanted creature gets +1/+0 until end of turn.

R, TAP, Sacrifice Flame Elemental: Flame Elemental deals an amount of damage
equal to its power to target creature.
Flare deals 1 damage to target creature or player.
Draw a card at the beginning of the next turn's upkeep.
Choose a creature card from your hand and put that creature into play as though it
were just played. Pay the creature's casting cost reduced by up to 2. If you cannot,
bury the creature.
Flood Plain comes into play tapped.
TAP, Sacrifice Flood Plain: Search your library for a plains or island card. Put that land
into play. Shuffle your library afterwards.
If Floodgate gains flying, bury it.
If Floodgate leaves play, it deals to each nonblue creature without flying 1 damage
for each two islands you control.
Creatures deal no combat damage this turn.


G, Sacrifice a forest: +2/+2 until end of turn
For each card you would draw, instead choose target card in your graveyard and put
it into your hand. If you cannot, you lose the game.
Whenever a card is put into your graveyard, remove that card from the game.

Players cannot gain life.
During each player's upkeep, that player loses 1 life.
If Forsaken Wastes is the target of a successfully cast spell, that spell's caster loses 5
life.
Flying
0: Flip a coin; target opponent calls heads or tails while coin is in the air. If the flip
ends up in your favor, Frenetic Efreet phases out. Otherwise, bury Frenetic Efreet.

Giant Mantis can block creatures with flying.


Gibbering Hyenas cannot block black creatures.


If Goblin Elite Infantry blocks or is blocked, it gets -1/-1 until end of turn.
Put three Goblin Scout tokens into play. Treat these tokens as 1/1 red creatures with
mountainwalk that count as Goblins (if defending player controls any mountains,
these creatures are unblockable).
R, TAP, Sacrifice a Goblin: All red creatures get +1/+1 until end of turn.


R, TAP: Destroy target artifact. That artifact deals an amount of damage equal to its
casting cost to Goblin Tinkerer.
W, TAP: Target creature gains first strike until end of turn.
R, TAP: Granger Guildmage deals 1 damage to target creature or player and 1
damage to you.
Grasslands comes into play tapped.
TAP, Sacrifice Grasslands: Search your library for a forest or plains card. Put that land
into play. Shuffle your library afterwards.
You may choose to play Grave Servitude as an instant; if you do, bury it at end of
turn.
Enchanted creature gets +3/-1 and is black.
If Gravebane Zombie is put into the graveyard from play, put Gravebane Zombie on
top of owner's library.

At the beginning of your upkeep, Grim Feast deals 1 damage to you.
Whenever a creature is put into target opponent's graveyard from play, gain an
amount of life equal to that creature's toughness.
2, TAP, Sacrifice Grinning Totem: Search target opponent's library for any card and
put it face up in front of you. That player shuffles his or her library afterwards. You
may play the card as though it were in your hand. If you do not play the card by the
beginning of your next upkeep, put it into its owner's graveyard.

Flying
UU: Put target creature enchantment card from your graveyard on Hakim,
Loreweaver. Treat that enchantment as though it were just played. Use this ability
only during your upkeep and only if there are no enchantments on Hakim.
UU, TAP: Destroy all enchantments on Hakim.

During each player's upkeep, that player chooses a color.
Until end of turn, each mana-producing land produces mana of the chosen color
instead of its normal color.
Hammer of Bogardan deals 3 damage to target creature or player.
2RRR: Return Hammer of Bogardan to your hand. Use this ability only during your
upkeep and only if Hammer of Bogardan is in your graveyard.
During your upkeep, put a -1/-1 counter on each creature.


Harbor Guardian can block creatures with flying.
If Harbor Guardian attacks, defending player may draw a card.

Flying
1UU: Target creature gains flying until end of turn.

Flying
Haunting Apparition has power equal to 1 plus the number of green creature cards in
target opponent's graveyard.
Flying, protection from red

Target player gains 3 life, or prevent up to 3 damage to any creature or player.


You may choose not to untap Hivis of the Scale during your untap phase.
TAP: Gain control of target Dragon. If Hivis becomes untapped or you lose control of
Hivis, lose control of that Dragon.
Rampage 1 (For each creature assigned to block it beyond the first, this creature gets
+1/+1 until end of turn.)
2: Trample until end of turn
Choose target creature. Each player may bid life for control of that creature. You
begin the bidding with a high bid of 0. Proceeding in turn order, each player may top
the high bid. The auction ends when the high bid stands. The high bidder loses an
amount of life equal to the high bid and gains control of the creature.

Counter target artifact or enchantment spell. That spell's caster gains an amount of
life equal to the spell's casting cost.

Incinerate deals 3 damage to target creature or player. A creature damaged by
Incinerate cannot regenerate this turn.
Pay half your life, rounded up: Draw four cards.

Trample.




Choose one - All creatures get -2/-0 until end of turn; or prevent 1 damage to any
creature or player; or tap target creature.
Play only after combat.
Gain control of target nonartifact, nonblack creature that attacked you this turn and
put a -1/-0 counter on it.
Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
Jolrael's Centaur cannot be the target of spells or effects.
Tap or untap target artifact, creature, or land.
Draw a card at the beginning of the next turn's upkeep.
1G, TAP: Put a Wood token into play. Treat this token as a 0/1 green creature that
counts as a Wall.
Sacrifice a Wood token: Add R to your mana pool. Play this ability as a mana source.

R: Regenerate
G: Regenerate
For each creature assigned to block it beyond the first, Jungle Wurm gets -1/-1 until
end of turn.
Kaervek's Hex deals 1 damage to each nonblack creature and an additional 1 damage
to each green creature.
Destroy target creature with casting cost equal to X. If that creature is put into the
graveyard in this way, Kaervek's Purge deals to the creature's controller an amount
of damage equal to the creature's power.
Interrupts that target Kaervek's Torch each cost an additional 2 to play.
Kaervek's Torch deals X damage to target creature or player.
Protection from blue
If Kukemssa attacks and is not blocked, you may choose to have it deal no damage to
defending player this turn. If you do, gain control of target artifact that player
controls.
Islandhome (If defending player controls no islands, this creature cannot attack. If
you control no islands, bury this creature.)
U, Sacrifice an island: Target land an opponent controls is an island until end of turn.

If Lead Golem attacks, it does not untap during your next untap phase.
Flying
TAP: Leering Gargoyle gets -2/+2 and loses flying until end of turn.
You may choose to play Lightning Reflexes as an instant; if you do, bury it at end of
turn.
Enchanted creature gets +1/+0 and gains first strike.
Sacrifice Lion's Eye Diamond, Discard your hand: Add three mana of any one color to
your mana pool. Play this ability as a mana source.
Flying
G: Regenerate
G: Untap Locust Swarm. Use this ability only once each turn.
Play only if an opponent successfully cast a summon spell this turn.
Put a green summon card from your hand into play as though it were just played.

Cumulative upkeep 1
During your upkeep, put a growth counter on Malignant Growth.
During target opponent's draw phase, he or she draws an additional card for each
growth counter on Malignant Growth. For each card that opponent draws in this
way, Malignant Growth deals 1 damage to him or her.

TAP: Add one colorless mana to your mana pool. Play this ability as a mana source.
1, TAP: Add one mana of any color to your mana pool. Play this ability as a mana
source.

Gain 5 life.
If a spell or effect controlled by an opponent causes you to discard Mangara's
Blessing, gain 2 life and return Mangara's Blessing from your graveyard to your hand
at end of turn.
When you play Mangara's Equity, choose black or red.
During your upkeep, pay 1W or bury Mangara's Equity.
For each 1 damage a creature of the chosen color deals to you or a white creature
you control, Mangara's Equity deals 1 damage to that creature.
When Mangara's Tome comes into play, search your library and choose any five
cards. Shuffle these cards and put them face down under Mangara's Tome. Shuffle
your library afterwards.
If you lose control of Mangara's Tome, remove all cards under it from the game.
2: Instead of drawing a card, put the top card from under Mangara's Tome into your
hand.
Marble Diamond comes into play tapped.
TAP: Add W to your mana pool. Play this ability as a mana source.
Maro has power and toughness each equal to the number of cards in your hand.

Target spell, which targets a single creature, targets another creature of your choice
instead. The new target must be legal.

Flying, protection from black
Counter target spell. Put that spell on top of owner's library.


Phasing; islandwalk (If defending player controls any islands, this creature is
unblockable.)

1U: Draw a card. Use this ability only when Merfolk Seer is put into the graveyard
from play and only once.
Change the text of target permanent by replacing all instances of one color word or
basic land type with another. (For example, you may change "nonred creature" to
"nongreen creature" or "plainswalk" to "swampwalk.")

Play only on a red or green creature.
Cumulative upkeep 1
Gain control of enchanted creature.
Flying
Whenever Mindbender Spores blocks any creature, put four fungus counters on that
creature. During its controller's untap phase, remove a fungus counter from the
creature. As long as the creature has any fungus counters on it, it does not untap
during its controller's untap phase.
B, Sacrifice a swamp: Put a +1/+1 counter on Mire Shade. Play this ability as a
sorcery.

At end of target opponent's upkeep, if that player has five or more cards in hand,
Misers' Cage deals 2 damage to him or her.
0: Flying
0: Loses flying
3UU: Phases out
Moss Diamond comes into play tapped.
TAP: Add G to your mana pool. Play this ability as a mana source.
Mountain Valley comes into play tapped.
TAP, Sacrifice Mountain Valley: Search your library for a mountain or forest card. Put
that land into play. Shuffle your library afterwards.
Flying
W, TAP: Return Mtenda Griffin to owner's hand and return target Griffin card in your
graveyard to your hand. Use this ability only during your upkeep.
Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)

If Mtenda Lion attacks, defending player may pay U to have it deal no combat
damage this turn.

Search your library for an instant, interrupt, mana source, or sorcery card and reveal
that card to all players. Shuffle your library and put the revealed card back on top of
it.
Each player controlling six or more lands sacrifices enough lands to reduce his or her
land total to five.
Each player controlling four or fewer lands may search his or her library for enough
basic land to bring his or her land total to five and put those lands into play. Those
players shuffle their libraries afterwards.
During your upkeep, Nettletooth Djinn deals 1 damage to you.


Banding, trample




All black creatures get +2/+0 until end of turn.

You and target opponent each name any card except a basic land. Those cards
cannot be played.
Enchanted creature cannot attack or block.
Look at target opponent's hand. Choose one of those cards and put it on top of his or
her library.
3: Flying until end of turn
At end of target opponent's upkeep, if that player has two or fewer cards in hand,
Paupers' Cage deals 2 damage to him or her.
Flying
1W: +0/+1 until end of turn

Trample
When Phyrexian Dreadnought comes into play, sacrifice any number of creatures
with total power of 12 or more, or bury Phyrexian Dreadnought.
Pay 3 life per target: Destroy any number of target creatures.
Sacrifice two creatures: Destroy target artifact.

2, TAP, Sacrifice a creature: Draw a card.


Choose target land you control and target land an opponent controls. Exchange
control of those lands.
Bury target creature. That creature's controller reveals cards from the top of his or
her library until a creature card is revealed and then puts that creature into play
under his or her control as though it were just played. The player shuffles all other
revealed cards into his or her library.
Counter target spell unless that spell's caster pays an additional X. That player draws
and pays all mana from lands and mana pool until X is paid; he or she may also draw
and pay mana from other sources if desired.
At the beginning of your draw phase, look at the top two cards of your library and
choose one. Put that card on the bottom of your library, or sacrifice Preferred
Selection and pay 2GG to draw the card.
X target creatures gain protection from a single color of your choice until end of turn.

Cumulative upkeep 1
When you play Prismatic Circle, choose a color.
1: Prevent all damage to you from a source of the chosen color. Treat further
damage from that source normally.
Target permanent becomes the color(s) of your choice. Costs to tap, maintain, or use
an ability of that permanent remain unchanged.
Compare your life total with target player's life total. If the difference is 5 or less and
you have at least 1 life, exchange life totals with that player.

Whenever a summon card is put into your graveyard from play, put that card face up
under Purgatory.
During your upkeep, you may pay 4 and 2 life to put any card under Purgatory into
play as though it were just played.
If Purgatory leaves play, remove all cards under it from the game.
First strike when attacking
B: Put a +1/+1 counter on Purraj of Urborg. Use this ability only when a black spell is
successfully cast and only once for each such spell.
R: +1/+0 until end of turn. Bury Pyric Salamander at end of turn.

When you play Quirion Elves, choose a color.
TAP: Add one mana of the chosen color to your mana pool. Play this ability as a mana
source.
TAP: Add G to your mana pool. Play this ability as a mana source.
As long as target opponent controls any black permanents, Radiant Essence gets
+1/+2.

2: Raging Spirit is colorless until end of turn.


Search your library for a basic land card and put it into play, tapped. Shuffle your
library afterwards.
TAP: Bury target attacking or blocking Dragon. Gain an amount of life equal to that
Dragon's power.
Flying
During your upkeep, sacrifice a nonartifact creature and put a +1/+1 counter on
Ravenous Vampire, or tap Ravenous Vampire.
Untap target creature an opponent controls and gain control of it until end of turn.
That creature is unaffected by summoning sickness this turn. Tap the creature if you
lose control of it at end of this turn.
At the end of each player's turn, if that player has 5 or less life, Razor Pendulum deals
2 damage to him or her.
Target artifact, creature, or land phases out.


1R: Reckless Embermage deals 1 damage to target creature or player and 1 damage
to itself.
Redirect all damage dealt by any one source to that source's controller.

G: Regenerate enchanted creature.

Destroy target plains and target white creature, or destroy target island and target
blue creature.

Bury all white creatures or bury all green creatures. Lose 2 life for each creature put
into the graveyard in this way.

Whenever target opponent successfully casts a spell that targets you or a creature
you control, you may draw a card.
B: Regenerate


Draw a card at the beginning of the upkeep of the turn after Ritual of Steel comes
into play.
Enchanted creature gets +0/+2.
Whenever Rock Basilisk blocks or is blocked by a non-Wall creature, destroy that
creature at end of combat.
Rocky Tar Pit comes into play tapped.
TAP, Sacrifice Rocky Tar Pit: Search your library for a swamp or mountain card. Put
that land into play. Shuffle your library afterwards.
When you play Roots of Life, choose islands or swamps.
Whenever a land of the chosen type that target opponent controls becomes tapped,
gain 1 life.
If Sabertooth Cobra damages a player, he or she gets a poison counter. During that
player's next upkeep, he or she gets another poison counter unless he or she pays 2
before then to prevent this effect. If any player has ten or more poison counters, he
or she loses the game.
During your upkeep, sacrifice a Pegasus or bury Sacred Mesa.
1W: Put a Wild Pegasus token into play. Treat this token as a 1/1 white creature with
flying that counts as a Pegasus.
If a spell or effect controlled by an opponent causes you to discard Sand Golem, put
Sand Golem from your graveyard into play at end of turn with a +1/+1 counter on it.

Phasing


Sandstorm deals 1 damage to each attacking creature.


Choose one - Target player draws a card at the beginning of the next turn's upkeep;
or target creature an opponent controls phases out; or target creature gains flying
until end of turn.
Savage Twister deals X damage to each creature.


4: Flying until end of turn
1: Sawback Manticore deals 2 damage to target attacking or blocking creature. Use
this ability only once each turn and only if Sawback Manticore is attacking or
blocking.
TAP: Add one colorless mana to your mana pool. Play this ability as a mana source.
1, TAP: Add U to your mana pool. Play this ability as a mana source.

Look at the top X cards of target opponent's library. Remove one of those cards from
the game and put the rest back on top of that player's library in any order.

Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
1R: Searing Spear Askari cannot be blocked by only one creature this turn.
Choose one - Return target creature enchantment to owner's hand; or regenerate
target green creature; or target creature gains trample until end of turn.

Bury all artifacts. Each artifact's controller gains an amount of life equal to that
artifact's casting cost.

Destroy all local enchantments.

B, Pay 1 life: +1/+0 until end of turn. You cannot spend more than BBB in this way
each turn.
U, TAP: Put target creature you control on top of owner's library.
R, TAP: Shadow Guildmage deals 1 damage to target creature or player and 1
damage to you.
Prevent all damage to you or a creature you control from any one source. If that
source is black, gain 1 life for each 1 damage prevented in this way.
Put the top creature card from your graveyard into play as though it were just
played. That creature is unaffected by summoning sickness. Remove the creature
from the game at end of any turn.
W, TAP: Target creature gains first strike until end of turn.
B, TAP: Target creature gets +1/+0 until end of turn.
Flying
Shauku, Endbringer cannot attack if there is another creature in play.
During your upkeep, lose 3 life.
TAP: Remove target creature from the game and put a +1/+1 counter on Shauku.

BR, TAP: Shauku's Minion deals 2 damage to target white creature.

When you play Shimmer, choose a land type.
All lands of the chosen type gain phasing.
Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
If Sidar Jabari attacks, tap target creature defending player controls.
Target player reveals his or her hand to all players. For each blue interrupt card that
player holds, he or she pays 4 life or discards that card.

If Skulking Ghost is the target of a spell or effect, bury Skulking Ghost.

Sky Diamond comes into play tapped.
TAP: Add U to your mana pool. Play this ability as a mana source.
You may choose to play Soar as an instant; if you do, bury it at end of turn.
Enchanted creature gets +0/+1 and gains flying.

When you play Soul Echo, put X echo counters on it.
At the beginning of your upkeep, if there are no echo counters on Soul Echo, bury it;
otherwise, target opponent may choose that for each 1 damage dealt to you until
your next upkeep, you instead remove 1 echo counter from Soul Echo.
You do not lose the game as a result of having less than 1 life.

Bury target creature if it is white.
Draw a card at the beginning of the next turn's upkeep.
Target creature you control gets +*/+0 until end of turn, where * is equal to the
number of creature cards in your graveyard. Bury that creature at end of turn.

Pay 1 life: Target permanent cannot phase out until the beginning of your next
upkeep.
As long as Spectral Guardian is untapped, noncreature artifacts cannot be the target
of spells or effects.
Flying, trample, protection from black
First strike when attacking
Spirit of the Night is unaffected by summoning sickness.
Spitting Earth deals to target creature an amount of damage equal to the number of
mountains you control.
Stalking Tiger cannot be blocked by more than one creature.
Destroy target land.

Target opponent discards a card at random, then chooses and discards a card.

Protection from red
TAP: Subterranean Spirit deals 1 damage to each creature without flying.

Flying
Sunweb cannot block creatures with power 2 or less.
Superior Numbers deals to target creature 1 damage for each creature you control in
excess of the number of creatures target opponent controls.
Suq'Ata Firewalker cannot be the target of red spells or effects.
TAP: Suq'Ata Firewalker deals 1 damage to target creature or player.

Flying
1BB, TAP: Target player chooses a card from his or her hand and then chooses either
to discard that card or put it on top of his or her library. If the card is discarded,
Tainted Specter deals 1 damage to each creature and player. Play this ability as a
sorcery.
Talruum Minotaur is unaffected by summoning sickness.

Phasing, trample
At the beginning of your upkeep, all lands you control phase out.
Flying, trample; rampage 4 (For each creature assigned to block it beyond the first,
this creature gets +4/+4 until end of turn.)
Teeka's Dragon counts as a Dragon.
Play only on an artifact or creature.
Enchanted permanent gains phasing.

Flying, phasing


Flying, phasing
When Teferi's Imp phases out, choose and discard a card.
When Teferi's Imp phases in, draw a card.
Phasing
Teferi's Isle comes into play tapped.
TAP: Add UU to your mana pool.
Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
If Telim'Tor attacks, all attacking creatures with flanking get +1/+1 until end of turn.

2, TAP: Telim'Tor's Darts deals 1 damage to target player.

Remove from the game target permanent you own or control.
Draw a card at the beginning of the next turn's upkeep.
Banding, flying


When Thirst comes into play, tap enchanted creature.
During your upkeep, pay U or bury Thirst.
Enchanted creature does not untap during its controller's untap phase.
Put a Wave token into play. Treat this token as a 5/5 blue creature that counts as a
Wall. Bury the token at end of any turn.
Cumulative upkeep 1B
During each upkeep, each player puts into play a Tombspawn token for each
summon card in his or her graveyard. Treat these tokens as 2/2 black creatures that
are unaffected by summoning sickness and count as Zombies. At end of any turn or if
Tombstone Stairwell leaves play, bury all of these tokens.

Torrent of Lava deals X damage to each creature without flying.
Each creature gains "TAP: Prevent 1 damage to this creature from Torrent of Lava."

Destroy all global enchantments.




Tropical Storm deals X damage to each creature with flying and 1 damage to each
blue creature.

Flying
3G, Sacrifice Uktabi Faerie: Destroy target artifact.
Uktabi Wildcats has power and toughness each equal to the number of forests you
control.
G, Sacrifice a forest: Regenerate
3, TAP, Tap an untapped creature you control: Unerring Sling deals an amount of
damage equal to that creature's power to target attacking or blocking creature with
flying.
1, Pay 1 life: Draw a card, then choose and discard a card.




Forestwalk (If defending player controls any forests, this creature is unblockable.)
1GG: Target creature gains forestwalk until end of turn.

Unyaro Bee Sting deals 2 damage to target creature or player.

Flying
Sacrifice Unyaro Griffin: Counter target red spell that assigns damage to you or a
creature you control. Play this ability as an interrupt.
B, Sacrifice Urborg Panther: Destroy target creature blocking Urborg Panther.
Sacrifice Feral Shadow, Breathstealer, and Urborg Panther: Search your library for
Spirit of the Night and put it into play as though it were just played. Shuffle your
library afterwards.

Flying
During your upkeep, pay UU or Vaporous Djinn phases out.
1X, TAP: Put X charge counters on Ventifact Bottle. Play this ability as a sorcery.
At the beginning of your main phase, if Ventifact Bottle has any charge counters on
it, tap Ventifact Bottle and remove all charge counters from it to add to your mana
pool an amount of colorless mana equal to the number of charge counters removed.




Sacrifice Vigilant Martyr: Regenerate target creature.
WW, TAP, Sacrifice Vigilant Martyr: Counter target spell that targets an enchantment
in play. Play this ability as an interrupt.
G, TAP, Sacrifice a forest: Regenerate target creature.




Gain X+3 life.

Flying
Volcanic Dragon is unaffected by summoning sickness.
Volcanic Geyser deals X damage to target creature or player.


For each untapped forest he or she controls, each player puts a Cat token into play
under his or her control. Treat these tokens as 1/1 green creatures.

B, Sacrifice Wall of Corpses: Destroy target creature blocked by Wall of Corpses.

Flying
At the end of any turn in which Wall of Resistance is dealt damage, put a +0/+1
counter on it.
Put a -0/-1 counter on Wall of Roots: Add G to your mana pool. Play this ability as a
mana source. Use this ability only once each turn.
 You may choose to play Ward of Lights as an instant; if you do, bury it at end of turn.
Enchanted creature gains protection from a color of your choice. The protection
granted by Ward of Lights does not bury Ward of Lights.
Phasing
During your upkeep, pay 2GU or Warping Wurm phases out.
When Warping Wurm phases in, put a +1/+1 counter on it.
U, TAP, Sacrifice Wave Elemental: Tap up to three target creatures without flying.


When Wellspring comes into play, gain control of enchanted land.
At the end of each of your turns, lose control of enchanted land.
At the beginning of each of your turns, gain control of enchanted land.
Trample




Protection from white
1R: +1/+0 until end of turn
Flying, protection from blue


Pay 3 life: Counter target summon spell.

Search your library for a creature card and reveal that card to all players. Shuffle your
library and put the revealed card back on top of it.

Target creature defending player controls gets +3/+0 until end of turn. That creature
may be assigned to block up to three creatures this turn. All blocks must be legal.

For each 1 damage Zebra Unicorn deals, gain 1 life.


Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
1WW: Target Knight gets +1/+1 until end of turn.
Flanking (Whenever a creature without flanking is assigned to block this creature, the
blocking creature gets -1/-1 until end of turn.)
WW: First strike until end of turn
1RR, TAP: Search your library for a Dragon card and put it into play as though it were
just played. Shuffle your library afterwards. That creature is unaffected by
summoning sickness. Remove the creature from the game at end of any turn.

Zombie Mob comes into play with one +1/+1 counter for each summon card in your
graveyard. Remove all of those summon cards from the game.
Zuberi, Golden Feather counts as a Griffin. All other Griffins get +1/+1.
Flavor Text
Some smiles show cheer; some merely show teeth.




Facets of life, reflections of the soul.




"One timely cry of warning can save nine of surprise."
—Sidar Jabari




Trade to trade, not to keep.
—Suq'Ata motto
"Even the ancient storytellers proclaimed Zhalfir to be dominant over all
Jamuraa. Kaervek's invasion shocked us all."
—Hakim, Loreweaver




Zhalfir's destiny rings in tempered steel.
—Armorer Guild maxim
"What you call decay, I call ripening. You'll gain no sustenance from this
harvest."
—Kaervek
"Omens lie in this early harvest's fruit."
—Asmira, Holy Avenger
"A vizier's dish, best served drenched in honey and almonds."
—Suq'Ata royal recipe




"The Mwonvuli Jungle has given the darkness teeth for tearing the gift of life
from the weak."
—Jolrael
"The trollish game of push-fall inspired this impressive tactic."
—Sidar Jabari




"Wear the falcon's feathers in your hair—be fast as the falcon, bright as the
Sun."
—"Rise on Wings," Zhalfirin song




The best use for a unicorn's horn is to adorn a unicorn.
—Femeref adage
"In all my years I've only met one mage who successfully trapped a djinn—and
none who tried and failed."
—Talibah, embermage
A crash of rhinos in my head
—Femeref expression meaning
"a severe head pain"


"Tell me . . . have you ever sung the Song of Blood?"
—Purraj of Urborg
"My shield will bear a shining sun so you will always be with me. / Inlaid with
gold, it will shine like glowing embers."
—"Love Song of Night and Day"
I live without food, stand without leg, wound without force, and am harder to
fight than to kill. What am I?
—Femeref riddle
"Only fools believe they will face my armies but once."
—Kaervek
"The protection offered comes at a price. How numerous are your kin?"
—Purraj of Urborg

A lie always returns; be careful how you catch it.
"As a child, I slept with a cloth over my face, to hide from the spirits that might
pull the air from my lungs."
—Mosi, Femeref weaver
"Defiantly, the young cyclops popped the brushwagg into his mouth. His
cheeks suddenly puffed, his eye bulged, and he was forced to agree with his
elder."
—Afari, Tales
There is only so much a person may be buried with.

Even the lion envies the lark.

"Any day that I ride my horse up to my ankles in the remains of my enemies is
a good day."
—Akin, seasoned askari
"It's filthy work, planting them."
—Kifimbo, Shadow Guildmage
Grieve for the soul in death dishonored.
—Shadow Guild saying

"In the Mwonvuli you must divide your attention between what hangs
overhead and what lies underfoot."
—Sidar Jabari
King or herder, the maggots care not.




"Once, a Quirion asked why I was so cautious when the day was clear. I told
him of the sky-blue hide of the cerluean wyvern, and he offered me double if I
could conjure a strong tailwind"
—Sisay, Captain of the Weatherlight




"I dance the nothing dance, / Feet in the air, knives in the ground."
—Femeref chant
"Sun follows Moon until she tires, then carries her until she's strong / and runs
ahead of him again."
—"Love Song of Night and Day"
"The people wiped the sand from their eyes and cursed—and left the barren
land to the hyenas and vipers."
—Afari, Tales




"Life is a resource that should belong only to the strong."
—Shauku, Endbringer
To condemn the innocent you must first condemn yourself.
—Civic Guild maxim
"Useful . . . if you can find it."
—Pashad ibn Asim, Suq'Ata trader




Love is like a rhino, short-sighted and hasty; if it cannot find a way, it will make
a way.
—Femeref adage
"Dragonfire forged me a warrior."
—Rashida Scalebane




"Once, a wealthy king commissioned an artificial creature to be crafted from
the royal treasury, thinking it a clever ploy to have the jewels guard
themselves."
—Azeworai, "The Golem's Wish"


Pass me from soul to soul / soldier to herder, herder to beast, beast to soil /
until I am everywhere. / Then pass me those souls.
—Totem inscription (translated)
Thus does nature assert herself.


In front of every great wizard is a doomed apprentice.
"Femeref was guided by the wisdom of the Council of Voices. But in one
terrible instant, they were slain, leaving Asmira as the sole voice of
leadership."
—Hakim, Loreweaver
"The ceremony ended with a voice from the shadows, a voice with vast,
ominous power."
—Kifimbo, Shadow Guildmage




"The foul entities of the Uuserk swamp had never before dared to spread their
influence to the very heart of Zhalfir."
—Hakim, Loreweaver




"Mangara is gone. Who among you doubts that I have taken his power?"
—Kaervek

"There are harsher ways to learn the meaning of the word ‘no.'"
—Rashida Scalebane
"If you weren't born with it, you don't need it."
—Grahilah, former trader of Amiqat
"Suq'Ata believe in trade; Femeref, alms; Zhalfirins, steel. Be warned,
Kaervek—now we are joined."
—Sidar Jabari
"To the undiscerning eye, justice and vengeance can look the same."
—Rashida Scalebane




Whatever follows life is incurable.
—Zhalfirin aphorism
Dreams' riches are easily spent.
—Suq'Ata adage
Not only the sleeping should fear dreams.

"Fetch the pestridder, Paka—we've got dwarves in the rutabagas"
—Jamul, Femeref farmer
A dwarf's life belongs as much to the land as to the dwarf.
—Creed of the Stonethrow Clan
"Tonight we'll eat a farewell feast. Cold corn porridge is not enough. / Let's
peel papayas, pineapples, and mangoes, drink coconut milk, / and bake
bananas."
—"Love Song of Night and Day"




"Big one I,
One big eye.
One-eye see
Two-eye die"
—Traditional cyclops chant
"My goat was a small price to pay for the chance to see the hunting griffin dive
and seize it."
—Pashad ibn Asim, Suq'Ata trader
"Eternal life or your money back."
—Unnamed Suq'Ata merchant, deceased

The fire breathes while the air burns.


A hefty price is no guarantee of quality merchandise.


Life and death are two faces of the same coin.




"If it is weak, either kill it or ignore it. Anything else honors it."
—Kaervek
"I do not teach. I simply reveal."
—Daudi, Femeref tutor

From jungle to sea, from sea to stone, from stone to field, from field to bone.
What am I?
-Zhalfirin riddle
"Whoa—my tail will never fit through that hole"

"If I have learned anything as a wizard it is this: never fight your own battles."
—Waffa, sorcerer of Nyomba

". . . and when the farmer awoke the next morning, all the seeds from his field
were once again in their sacks."
—Afari, Tales




"They say a Zhalfirin archer can split the eye of a griffin. Nonsense, of course:
they have no faith to guide their darts."
—Nuru, Femeref archer
"Faith is my shield, and hope is my armor; I am vulnerable only to myself."
—Asmira, Holy Avenger

"I will return / with lizard skins for your sandals. Paint your eyes black and wait
for me." "Love Song of Night and Day"

"The days before the war were filled with strange portents: scouts and herders
spoke of villages reduced to ash, of farmers taken from their fields, and of foul
beasts roaming the plains in packs. I know, for I spoke to them all."
—Hakim, Loreweaver

"The night stalkers are such a minor power in Urborg. Their sad eagerness to
elevate themselves makes them willing tools in the plundering of little
Femeref."
—Kaervek
"Of the six who went down the Uuserek Trail to scout ahead, one returned.
She clawed at her eyes and nostrils and sobbed with horror. I was curious
about what she saw, but we chose another path."
—Scout Ekemet, final journal

Want all, lose all.
—Zhalfirin aphorism


"Magic's only part of it, my friend. Diet does the rest."
—Pashad ibn Asim, Suq'Ata trader
Storyteller: By my hand in the fire, this story is a tale of power.
Listeners: May it give you strength.
"In the forest, fires light the sky as black clouds unfold their weight."
—"Love Song of Night and Day"
"Quick, Rhirhok—teach me to swim"
—Makht, goblin casualty

"More armies have been lost in the confusion of the jungle mists than to any
battle."
—Jolrael
Five hundred years to grow—barely a minute to eat.




"I hate insects of every sort. The only mercy is that they are generally small."
—Mwani, Mtenda goatherd

 Hyenas laughing—what's the joke?
—Femeref phrase meaning
"that's not funny"
They talk a good fight.
"Pathetic—like I wouldn't know a goblin painted up to look like a dwarf"
—Pashad ibn Asim, Suq'Ata trader

"I see a great victory and rivers of blood. And . . . hmm, looks like a spleen."
—Grishnak, goblin soothsayer

"Can they do that?"
—Imwita, Zhalfirin artificer, last words
Leave no mouth agape, no stomach unfilled.
—Granger Guild maxim




"I no longer believe in a final resting place."
—Shauku, Endbringer
"A zombie's bed must be a lumpy one or he wouldn't leave it so often."
—Rana, Suq'Ata market fool

"Hmmm—midnight snack."




Embrace the Harbinger
—Suq'Ata expression meaning
"abandon hope"
"Our guardian levies a tax on all traders. Wise travelers pay with a minimum of
fuss."
—Qhattib, Vizier of Amiqat
"One moment I was walking along the beach, and the next I was high in the air,
staring into a hideous smiling face."
—Tarub, Suq'Ata sailor
Like some foul herdbeast, it grazes on the dead.


"The hazerider danced in the thunderstorm and sang to its music."
—Afari, Tales
"The Femeref look only to the Sun for healing; they have never truly
understood life's cycle."
—Kifimbo, Shadow Guildmage




Few are able to underestimate the hordes.

"The creature rose from the mountain, its body weeping fire."
—Afari, Tales
"A brilliant light can either illuminate or blind. How will you know which until
you open your eyes?"
—Asmira, Holy Avenger
"Never taunt an embermage, ‘What are you going to do about it?'"
—Akin, seasoned askari
"But I signed nothing"
—Taraneh, Suq'Ata mage
"The fury in the lion's eye;
the patience in the hippo's yawn;
the pride within the griffin's cry
are one within the iron tusk's stride."
—"Iron Tusk," Femeref song


"Common soldiers can't understand what a sidar knows: the enemy can be a
resource."
—Sidar Jabari
"What need have I for cavalry when I can have horse and rider both in one?"
—Jolrael

"There's nothing like a sudden shock to clarify one's thoughts."
—Pashad ibn Asim, Suq'Ata trader




"You eat plants; I eat plants. You eat beasts; I eat you."
—Drulvurg, troll king
Broad as a baobab—and about as smart.

"If the curse does not strike you dead, question your soul."
—Kaervek




The pulsing heat of the midday Sun burns in the Lion's eye.
—Stone inscription, source unkown
"Be like the meerkat, my daughters: ever vigilant, true to your own, and wary
of strangers."
—Nabil Alamat, Suq'Ata merchant
". . . pirates gambled with a djinn and lost the thing more dear than gold."
—"Love Song of Night and Day"




Slow and heavy swings the club.
"Only a gargoyle would take such delight in a thunderstorm."
—Qhattib, Vizier of Amiqat
"Inhale. Kill. Exhale."


Held in the lion's eye
—Zhalfirin saying meaning "caught in the moment of crisis"
Better a fierce thunderhead than a sky filled with locusts.
No two see the same Maro.

"Shadimir was as surprised as he was relieved when the blow turned aside."
—Afari, Tales

Like a laughing knife, immaculate and sharp, is the Melesse.
"The caliph was so intelligent he could not remember what he knew."
—Azeworai, "Three Riddles"

"Turn your back for a second and they just vanish As if they weren't shifty
enough before."
—Rhirhok, goblin archer
The sea leaves no room for tears.
—Zhalfirin adage




Centuries ago, Mangara won the loyalty of the Quirion not by ruling their
minds but by supporting their independence.




"We realized the bog had not given up a soul but had come to claim a new
one."
—Scout Ekemet, final journal
"Let him be imprisoned while his possessions wander free."
—Suq'Ata legal decree
"Across the plains, farmers who braved the mists began to vanish. Most
blamed the goblins; none guessed the truth."
—Hakim, Loreweaver




"Unlike Zhalfir, the griffin needs no council to keep harmony among its parts."
-Asmira, Holy Avenger
"All animals—even humans—can be herded. The trick is to make them think
they choose their own destination."
—Mangara
"The lion drank that lake right up In thanks, he gave Siti the power to speak
with lions and make them leave the goats alone."
—Afari, Tales
"To the tutors, a ‘poem of sand' was of little account, a ‘poem of ivory,'
priceless."
—Afari, Tales




"The few of us who survived were denied entry to our camp for two days—so
like the pox were the marks we bore."
—Travelogue of Najat
"Proud am I, / strong am I, / courageous in defending my children / and fierce
in punishing what stands in my way."
—"So the Elephant Speaks,"
Zhalfirin song
"The finest offering of night is not stealth but daring."
—Tetlok, Breathstealer
Discovered by Femeref mages, the Null Chamber is the ultimate testing ground
for the uncreative.
For the first time in his life, Grakk felt a little warm and fuzzy inside.
"It is terrible how one brief action can live forever in memory."
—Jolrael
It scattered falcons like a lion hunting among jackals.
A cage may keep you in, but it does not keep the stones out.

"They knew Bantau was lost when, to hide the pearl he had found on the
beach, he swallowed it—and soon grew wings."
—Hakim, Loreweaver




Only those who have nothing have nothing to fear.
"In your final breath you still have something to offer Phyrexia."
—Afari, Tales
"The secrets of Phyrexia are expensive. You will pay in brass and bone, steel
and sinew."
—Kaervek
"Politics is a game—move a stone here, move a stone there—except
sometimes the stones bleed."
—Shauku, Endbringer
"Ahh Opposable digits"




"How ironic that the greatest forge of civilization is battle."
—Mangara




"The memory of your existence will fade like the final stars of morning."
—Kaervek




When you've been chased by a dragon, you run from every lizard.
—Suq'Ata saying




Her beauty was the beauty of the Sun at midday, deadly to those who
underestimated her strength."
—Azeworai, "Kenechi's Dream"
"Its burning power is more elusive than shade on the Unyaro Plains, more
perilous than the horn of a rhino."
—Akin, seasoned askari
"I've never heard growth before."
—Gowon, Femeref herder
It is not by the blood of dragons that Rashida measures victories, but by the
sum of children who no longer wake from nightmares of scales and fire.
Eternal life brings eternal hunger.


"Heel."


"Amazing thing, gravity. It seems to work every time."
—Telim'Tor
"Can you prepare for the unexpected? No, you cannot. You can prepare only
to be surprised."
—Teferi
Many mages have been consumed by their work.

From you to me, so me to you.
—Femeref children's taunt
"Death is not a debt I am yet willing to pay."
—Purraj of Urborg
"The Burning Isles are the home to a dozen lords who claim dominion.
Jamuraa will look to only one leader: me."
—Kaervek
"I don't know what takes them; they die around me without time to scream."
—Scout Ekemet, final journal

"Sorry I burned down your village. Here's some gold."

The rich's heirs often thank them after death . . . but preferably not in person.
—Suq'Ata epigram

"Our soldiers are blessed with lizard scales as hard and cold as steel."
—Sidar Jabari

In the eastern reaches of Jamuraa are arrangements of massive stones. No one
knows their origins—for certain.




"Do not go there, do not go / unless you rise on wings, unless you walk on
hooves."
—"Song to the Sun," Femeref song
"We've run aground sandbars before, but today, a sandbar ran aground us."
—Kipkemboi, Kukemssa pirate

Better to fight the sand for a few hours than to sleep beneath it forever.
—Suq'Ata truism




"Frozen, we watched the funnel pluck up three of the goats—pook pook
pook—before we ran for the wadi."
—Travelogue of Najat




It's good to know more about your enemy's fate than your enemy does.


When the other soldiers of Zhalfir fall, the askaris will yet stand.




"I have hidden from the machinations of Zhalfir for centuries. Why should I
join your campaign?"
—Jolrael
"If magic is your crutch, cast it aside and learn to walk without it."
—Teferi
You lie down with rats, and the rats run away.
—Suq'Ata insult
To keep the dead so others may live.
—Shadow Guild maxim

Light creates shadow; light destroys shadow. Such is the transience of
darkness.
Good help is hard to dig up.
Shape this world in Zhalfir's image.
—Shaper Guild maxim




"My minions serve me in the light; I serve no one."
—Shauku, Endbringer
To buy unseen land, pay in unseen coin.
—Suq'Ata maxim
"Prophecy is whatever one makes of it, but destiny cannot be changed."
—Sidar Jabari

"Blow, fiery wind, / strip illusion from the eye. / Blow, fiery wind of truth."
—Femeref chant

"They exist only so long as the living take no notice."
—Kifimbo, Shadow Guildmage


"Would you give up your hands to fly? That is what the birds have done."
—The One Thousand Questions




"Since I cannot stop death, I choose to stop life."
—Kaervek
"The flesh is a casket for the soul."
—Shauku, Endbringer

Time is the one shackle you can't break.
—Zhalfirin aphorism
"A treasure to guard other treasures is worth the highest price."
—Mtai, Civic Guildmage




"There are times solid ground gives precious little comfort."
—Talibah, embermage
In the Jamuraan jungles, there is often no separating beauty from danger.
"What rainbow could possibly come of this rain?"
—Asmira, Holy Avenger
There are medicines for all afflictions but idleness.
—Suq'Ata saying
"Air hot with sulfur. / Earth heaves beneath me. / Could it be the mountain /
ate something bad?"
—Dwarven mining song
"There is no sweeter music than the wails of a dying dragon."
—Rashida Scalebane


"Comfortable even in a furnace? I've never met one who'd accept my wager."
—Talibah, embermage




Don't insult a Talruum unless your mount is swift.
—Suq'Ata saying
"Taniwha rolls in its sleep, and the land is awash with the waves."
—Poetics of Hanan




"Stepping through time is like riding a camel. It may get you where you want
to go, but the ride is rarely pleasant."
—Teferi
"We threw dried fruit to the drakes that rode the air, streaming along the
Weatherlight's side as we sailed amidst the clouds."
—Sisay, Captain of the Weatherlight
Made you look.


The three wizards knew only that this isle held a great mystery—and that
patience alone would solve it.

"The curious merely amass knowledge. The ambitious use it."
—Telim'Tor


"People laughed at my darts—once."
—Telim'Tor
"Execution awaits the dissenter."
—Kasib ibn Naji, Letters
"When we're aloft, I love to lean over the Weatherlight's railing and watch the
patterns the griffins' shadows make on the clouds below."
—Sisay, Captain of the Weatherlight
The first of the Thousand Deaths.


When mountains ride the sea, waves live upon the fields.




The mountain's voice shouts us all down.


"An ancient court mage unified the houses into guilds to serve Zhalfir above
their own interests. Even during the civil war, the guilds stood together, a
testament to the wisdom of Teferi."
—Afari, Tales
"After the storm, I found a sea turtle dying on the sands, a blade of grass
driven through its shell."
—Travelogue of Najat
Victim of the two-toed faerie
—Suq'Ata expression meaning "broken"




"Like Day from Night, / I'll live my life apart from you, just glimpsing you across
the sky, / because you cannot change, my dear, and nor can I."
—"Love Song of Night and Day"

"To pass through the jungle: silence, courtesy, ferocity, as the occasion
demands."
—Kamau, "Proper Passage"
"Much can be learned from the bees about dying for a cause."
—Asmira, Holy Avenger
The griffin's shadow gives courage to the righteous and dread to the idle.
"What is taking them so long to fill the waterskins?"
—Mwani, Mtenda goatherd




"When traveling the Great Desert avoid wearing the scales of lizards, for the
Viashino rule the sands and look poorly on the skinning of their cousins."
—Zhalfirin Guide to the Desert




"Enchant me with your tale-telling. Tell about Tree, Grass, River, and Wind. /
Tell why Truth must fight with Falsehood, and why Truth will always win."
—"Love Song of Night and Day"

"Water is like breathing—necessary for life."
—Asmira, Holy Avenger
Speed and fire are always a deadly combination.

My thunder comes before the lightning; my lightning comes before the clouds;
my rain dries all the land it touches. What am I?
—Femeref riddle
The trees have ears, eyes, and teeth.


"I shall make walls of their flesh, and their blood will by my mortar."
—Kaervek
Telim'Tor could no longer recall the exact number of assaults—but his troops
could.

Sometimes the wise ones wove their magic into living plants; as the plant
grew, so grew the magic.
Even wurms start out small.


"Consider the wave: how weak the mother yet how strong the child."
—Tywanna, Shaper Guildmage




"I will tell my father's stories . . . . How the elephants trampled the leopard
cub, and its father, though he knew, killed nine goats instead."
—"Love Song of Night and Day"

"The efreet is a striding storm with a voice that crackles like fire."
—Qhattib, Vizier of Amiqat
Watching the windreaper
—Zhalfirin phrase meaning
"daydreaming"
"Life for life: this is the immutable law."
—Panya, Granger Guildmage
"Aselbo soon had the rhino eating from his palm and the snake waiting at his
heels."
—Afari, Tales




"I'll capture gentle zebras / for your steeds and fill the stable with every kind of
unicorn."
—"Love Song of Night and Day"
"Command is the act of balancing on a vine and convincing others that it is
firm ground."
—Sidar Jabari
"You returned a warrior. . . . Your hair was cut, your eye tattooed with the red
triangle of war."
—"Love Song of Night and Day"




"If the griffins tell of their gods, perhaps they speak of feathers bright as the
Sun."
—Afari, Tales
Name                    Cost
Abyssal Hunter          3B
Acidic Dagger           4
Afiya Grove             1G
Afterlife               2W
Agility                 1R
Alarum                  1W
Aleatory                1R
Amber Prison            4
Amulet of Unmaking      5
Ancestral Memories      2UUU
Armor of Thorns         1G
Armorer Guildmage       R
Ashen Powder            2BB
Asmira, Holy Avenger    2GW
Auspicious Ancestor     3W
Azimaet Drake           2U
Bad River
Barbed Foliage          2GG
Barbed-Back Wurm        4B
Barreling Attack        2RR
Basalt Golem            5
Bay Falcon              1U
Bazaar of Wonders       3UU
Benevolent Unicorn      1W
Benthic Djinn           2UB
Binding Agony           1B
Blighted Shaman         1B
Blind Fury              2RR
Blinding Light          2W
Blistering Barrier      2R
Bone Harvest            2B
Bone Mask               4
Boomerang               UU
Breathstealer           2B
Brushwagg               1GG
Builder's Bane          XXR
Burning Palm Efreet     2RR
Burning Shield Askari   2R
Cadaverous Bloom        3BG
Cadaverous Knight       2B
Canopy Dragon           4GG
Carrion                 1BB
Catacomb Dragon         4BB
Celestial Dawn          1WW
Cerulean Wyvern         4U
Chaos Charm             R
Chaosphere              2R
Charcoal Diamond        2
Chariot of the Sun      3
Choking Sands           1BB
Cinder Cloud            3RR
Circle of Despair       1WB
Civic Guildmage         W
Cloak of Invisibility   U
Consuming Ferocity      1R
Coral Fighters          1U
Crash of Rhinos         6GG
Crimson Hellkite        6RRR
Crimson Roc             4R
Crypt Cobra             3B
Crystal Golem           4
Crystal Vein
Cursed Totem            2
Cycle of Life           1GG
Daring Apprentice       1UU
Dark Banishing          2B
Dark Ritual             B
Dazzling Beauty         2W
Decomposition           1G
Delirium                1BR
Dirtwater Wraith        3B
Discordant Spirit       2BR
Disempower              1W
Disenchant              1W
Dissipate               1UU
Divine Offering         1W
Divine Retribution      1W
Drain Life              X1B
Dread Specter           3B
Dream Cache             2U
Dream Fighter           2U
Dwarven Miner           1R
Dwarven Nomad           2R
Early Harvest           1GG
Ebony Charm             B
Ekundu Cyclops          3R
Ekundu Griffin          3W
Elixir of Vitality      4
Emberwilde Caliph       2UR
Emberwilde Djinn        2RR
Energy Bolt             XRW
Energy Vortex           3UU
Enfeeblement            BB
Enlightened Tutor       W
Ersatz Gnomes           3
Ether Well              3U
Ethereal Champion       2WWW
Fallow Earth            2G
Favorable Destiny       1W
Femeref Archers         2G
Femeref Healer          1W
Femeref Knight          2W
Femeref Scouts          2W
Feral Shadow            2B
Fetid Horror            3B
Final Fortune           RR
Fire Diamond            2
Firebreathing           R
Flame Elemental         2RR
Flare                   2R
Flash                   1U
Flood Plain
Floodgate               3U
Fog                     G
Foratog                 2G
Forbidden Crypt         3BB
Forsaken Wastes         2B
Frenetic Efreet         1UR
Giant Mantis            3G
Gibbering Hyenas        2G
Goblin Elite Infantry   1R
Goblin Scouts           3RR
Goblin Soothsayer       R
Goblin Tinkerer         1R
Granger Guildmage       G
Grasslands
Grave Servitude         1B
Gravebane Zombie        3B
Grim Feast              1BG
Grinning Totem          4
Hakim, Loreweaver       3UU
Hall of Gemstone        1GG
Hammer of Bogardan      1RR
Harbinger of Night      2BB
Harbor Guardian         2WU
Harmattan Efreet        2UU
Haunting Apparition     1UB
Hazerider Drake         2WU
Healing Salve           W
Hivis of the Scale      3RR
Horrible Hordes      3
Igneous Golem        5
Illicit Auction      3RR
Illumination         WW
Incinerate           1R
Infernal Contract    BBB
Iron Tusk Elephant   4W
Ivory Charm          W
Jabari's Influence   3WW
Jolrael's Centaur    1GG
Jolt                 2U
Jungle Patrol        3G
Jungle Troll         1RG
Jungle Wurm          3GG
Kaervek's Hex        3B
Kaervek's Purge      XBR
Kaervek's Torch      XR
Karoo Meerkat        1G
Kukemssa Pirates     3U
Kukemssa Serpent     3U
Lead Golem           5
Leering Gargoyle     1WU
Lightning Reflexes   1R
Lion's Eye Diamond   0
Locust Swarm         3G
Lure of Prey         2GG
Malignant Growth     3GU
Mana Prism           3
Mangara's Blessing   2W
Mangara's Equity     1WW
Mangara's Tome       5
Marble Diamond       2
Maro                 2GG
Meddle               1U
Melesse Spirit       3WW
Memory Lapse         1U
Merfolk Raiders      1U
Merfolk Seer         2U
Mind Bend            U
Mind Harness         U
Mindbender Spores    2G
Mire Shade           1B
Misers' Cage         3
Mist Dragon          4UU
Moss Diamond         2
Mountain Valley
Mtenda Griffin       3W
Mtenda Herder           W
Mtenda Lion             G
Mystical Tutor          U
Natural Balance         2GG
Nettletooth Djinn       3G
Noble Elephant          3W
Nocturnal Raid          2BB
Null Chamber            3W
Pacifism                1W
Painful Memories        1B
Patagia Golem           4
Paupers' Cage           3
Pearl Dragon            4WW
Phyrexian Dreadnought   1
Phyrexian Purge         2BR
Phyrexian Tribute       2B
Phyrexian Vault         3
Political Trickery      2U
Polymorph               3U
Power Sink              XU
Preferred Selection     2GG
Prismatic Boon          XWU
Prismatic Circle        2W
Prismatic Lace          U
Psychic Transfer        4U
Purgatory               2WB
Purraj of Urborg        3BB
Pyric Salamander        1R
Quirion Elves           1G
Radiant Essence         1GW
Raging Spirit           3R
Rampant Growth          1G
Rashida Scalebane       3WW
Ravenous Vampire        3BB
Ray of Command          3U
Razor Pendulum          4
Reality Ripple          1U
Reckless Embermage      3R
Reflect Damage          3RW
Regeneration            1G
Reign of Chaos          2RR
Reign of Terror         3BB
Reparations             1WU
Restless Dead           1B
Ritual of Steel         2W
Rock Basilisk           4RG
Rocky Tar Pit
Roots of Life          1GG
Sabertooth Cobra       2G
Sacred Mesa            2W
Sand Golem             5
Sandbar Crocodile      4U
Sandstorm              G
Sapphire Charm         U
Savage Twister         XRG
Sawback Manticore      3RG
Sea Scryer             1U
Sealed Fate            XUB
Searing Spear Askari   2R
Seedling Charm         G
Seeds of Innocence     1GG
Serene Heart           1G
Sewer Rats             B
Shadow Guildmage       B
Shadowbane             1W
Shallow Grave          1B
Shaper Guildmage       U
Shauku, Endbringer     5BB
Shauku's Minion        1BR
Shimmer                2UU
Sidar Jabari           3W
Sirocco                1R
Skulking Ghost         1B
Sky Diamond            2
Soar                   1U
Soul Echo              XWW
Soul Rend              1B
Soulshriek             B
Spatial Binding        UB
Spectral Guardian      2WW
Spirit of the Night    6BBB
Spitting Earth         1R
Stalking Tiger         3G
Stone Rain             2R
Stupor                 2B
Subterranean Spirit    3RR
Sunweb                 3W
Superior Numbers       GG
Suq'Ata Firewalker     1UU
Tainted Specter        3B
Talruum Minotaur       2RR
Taniwha                3UU
Teeka's Dragon         9
Teferi's Curse         1U
Teferi's Drake         2U
Teferi's Imp           2U
Teferi's Isle
Telim'Tor              4R
Telim'Tor's Darts      2
Telim'Tor's Edict      R
Teremko Griffin        3W
Thirst                 2U
Tidal Wave             2U
Tombstone Stairwell    2BB
Torrent of Lava        XRR
Tranquil Domain        1G
Tropical Storm         XG
Uktabi Faerie          1G
Uktabi Wildcats        4G
Unerring Sling         3
Unfulfilled Desires    1UB
Unseen Walker          1G
Unyaro Bee Sting       3G
Unyaro Griffin         3W
Urborg Panther         2B
Vaporous Djinn         2UU
Ventifact Bottle       3
Viashino Warrior       3R
Vigilant Martyr        W
Village Elder          G
Vitalizing Cascade     XGW
Volcanic Dragon        4RR
Volcanic Geyser        XRR
Waiting in the Weeds   1GG
Wall of Corpses        1B
Wall of Resistance     1W
Wall of Roots          1G
Ward of Lights         WW
Warping Wurm           2GU
Wave Elemental         2UU
Wellspring             1GW
Wild Elephant          3G
Wildfire Emissary      3R
Windreaper Falcon      1RG
Withering Boon         1B
Worldly Tutor          G
Yare                   2W
Zebra Unicorn          2GW
Zhalfirin Commander    2W
Zhalfirin Knight       2W
Zirilan of the Claw    3RR
Zombie Mob             2BB
Zuberi, Golden Feather 4W
Type                 Subtype               Power       Toughness
Creature             Human Assassin                1               1
Artifact
Enchantment
Instant
Enchantment          Aura
Instant
Instant
Artifact
Artifact
Sorcery
Enchantment          Aura
Creature             Human Wizard                  1               1
Sorcery
Legendary Creature   Human Cleric                  2               3
Creature             Human Cleric                  2               3
Creature             Drake                         1               3
Land
Enchantment
Creature             Wurm                          4               3
Instant
Artifact Creature    Golem                         2               4
Creature             Bird                          1               1
World Enchantment
Creature             Unicorn                       1               2
Creature             Djinn                         5               3
Enchantment          Aura
Creature             Human Cleric Shaman           1               1
Instant
Sorcery
Creature             Wall                          5               2
Instant
Artifact
Instant
Creature             Nightstalker                  2               2
Creature             Brushwagg                     3               2
Sorcery
Creature             Efreet                        2               2
Creature             Human Knight                  2               2
Enchantment
Creature             Zombie Knight                 2               2
Creature             Dragon                        4               4
Instant
Creature             Dragon                        4               4
Enchantment
Creature             Drake                         3               3
Instant
World Enchantment
Artifact
Artifact
Sorcery
Instant
Enchantment
Creature            Human Wizard      1   1
Enchantment         Aura
Enchantment         Aura
Creature            Merfolk Soldier   1   1
Creature            Rhino             8   4
Creature            Dragon            6   6
Creature            Bird              2   2
Creature            Snake             3   3
Artifact Creature   Golem             3   3
Land
Artifact
Enchantment
Creature            Human Wizard      1   1
Instant
Instant
Instant
Enchantment         Aura
Instant
Creature            Wraith            1   3
Creature            Spirit            2   2
Instant
Instant
Instant
Instant
Instant
Sorcery
Creature            Specter           2   2
Sorcery
Creature            Human Soldier     1   1
Creature            Dwarf             1   2
Creature            Dwarf Nomad       1   1
Instant
Instant
Creature            Cyclops           3   4
Creature            Griffin           2   2
Artifact
Creature            Djinn             4   4
Creature            Djinn             5   4
Sorcery
Enchantment
Enchantment         Aura
Instant
Artifact Creature    Gnome                    1   1
Instant
Creature             Avatar                   3   4
Sorcery
Enchantment          Aura
Creature             Human Archer             2   2
Creature             Human Cleric             1   1
Creature             Human Knight             2   2
Creature             Human Scout              1   4
Creature             Nightstalker             2   1
Creature             Shade Horror             1   2
Instant
Artifact
Enchantment          Aura
Creature             Elemental                3   2
Instant
Instant
Land
Creature             Wall                     0   5
Instant
Creature             Atog                     1   2
Enchantment
World Enchantment
Creature             Efreet                   2   1
Creature             Insect                   2   4
Creature             Hyena                    3   2
Creature             Goblin Warrior           2   2
Sorcery
Creature             Goblin Shaman            1   1
Creature             Goblin Artificer         1   2
Creature             Human Wizard             1   1
Land
Enchantment          Aura
Creature             Zombie                   3   2
Enchantment
Artifact
Legendary Creature   Human Wizard             2   4
World Enchantment
Sorcery
Creature             Spirit                   2   3
Creature             Gargoyle                 3   4
Creature             Efreet                   2   2
Creature             Spirit             1+*       2
Creature             Drake                    2   3
Instant
Legendary Creature   Viashino Shaman          3   4
Artifact Creature   Spirit                2       2
Artifact Creature   Golem                 3       4
Sorcery
Instant
Instant
Sorcery
Creature            Elephant              3       3
Instant
Instant
Creature            Centaur Archer        2       2
Instant
Creature            Human Soldier         3       2
Creature            Troll                 2       1
Creature            Wurm                  5       5
Sorcery
Sorcery
Sorcery
Creature            Mongoose              2       1
Creature            Human Pirate          2       2
Creature            Serpent               4       3
Artifact Creature   Golem                 3       5
Creature            Gargoyle              2       2
Enchantment         Aura
Artifact
Creature            Insect                1       1
Instant
Enchantment
Artifact
Instant
Enchantment
Artifact
Artifact
Creature            Elemental         *       *
Instant
Creature            Angel Spirit          3       3
Instant
Creature            Merfolk Soldier       2       3
Creature            Merfolk Wizard        2       2
Instant
Enchantment         Aura
Creature            Fungus Wall           0       1
Creature            Shade                 1       1
Artifact
Creature            Dragon                4       4
Artifact
Land
Creature            Griffin               2       2
Creature             Human Scout      1    1
Creature             Cat              2    1
Instant
Sorcery
Creature             Djinn            4    4
Creature             Elephant         2    2
Instant
World Enchantment
Enchantment          Aura
Sorcery
Artifact Creature    Golem            2    3
Artifact
Creature             Dragon           4    4
Artifact Creature    Dreadnought     12   12
Sorcery
Sorcery
Artifact
Sorcery
Sorcery
Instant
Enchantment
Instant
Enchantment
Instant
Sorcery
Enchantment
Legendary Creature   Cat Warrior      2    3
Creature             Salamander       1    1
Creature             Elf Druid        1    1
Creature             Spirit           2    3
Creature             Spirit           3    3
Sorcery
Legendary Creature   Human Soldier    3    4
Creature             Vampire          3    3
Instant
Artifact
Instant
Creature             Human Wizard     2    2
Instant
Enchantment          Aura
Sorcery
Sorcery
Enchantment
Creature             Skeleton         1    1
Enchantment          Aura
Creature             Basilisk         4    5
Land
Enchantment
Creature             Snake                2   2
Enchantment
Artifact Creature    Golem                3   3
Creature             Crocodile            6   5
Instant
Instant
Sorcery
Creature             Manticore            2   4
Creature             Merfolk Wizard       1   1
Sorcery
Creature             Human Knight         2   2
Instant
Sorcery
Instant
Creature             Rat                  1   1
Creature             Human Wizard         1   1
Instant
Instant
Creature             Human Wizard         1   1
Legendary Creature   Vampire              5   5
Creature             Human Minion         2   2
Enchantment
Legendary Creature   Human Knight         2   2
Instant
Creature             Spirit               2   1
Artifact
Enchantment          Aura
Enchantment
Instant
Instant
Enchantment
Creature             Spirit               2   3
Legendary Creature   Demon Spirit         6   5
Sorcery
Creature             Cat                  3   3
Sorcery
Sorcery
Creature             Elemental Spirit     3   3
Creature             Wall                 5   6
Sorcery
Creature             Human Wizard         0   1
Creature             Specter              2   2
Creature             Minotaur Berserker   3   3
Legendary Creature   Serpent              7   7
Artifact Creature    Dragon               5   5
Enchantment          Aura
Creature             Drake                  3       2
Creature             Imp                    1       1
Legendary Land
Legendary Creature   Human Knight           2       2
Artifact
Instant
Creature             Griffin                2       2
Enchantment          Aura
Instant
World Enchantment
Sorcery
Instant
Sorcery
Creature             Faerie                 1       1
Creature             Cat                *       *
Artifact
Enchantment
Creature             Dryad                  1       1
Sorcery
Creature             Griffin                2       2
Creature             Nightstalker Cat       2       2
Creature             Djinn                  3       4
Artifact
Creature             Viashino Warrior       4       2
Creature             Human Cleric           1       1
Creature             Human Druid            1       1
Instant
Creature             Dragon                 4       4
Instant
Sorcery
Creature             Wall                   0       2
Creature             Wall                   0       3
Creature             Plant Wall             0       5
Enchantment          Aura
Creature             Wurm                   1       1
Creature             Elemental              2       3
Enchantment          Aura
Creature             Elephant               3       3
Creature             Efreet                 2       4
Creature             Bird                   1       1
Instant
Instant
Instant
Creature             Unicorn                2       2
Creature             Human Knight           2       2
Creature             Human Knight           2       2
Legendary Creature   Viashino Shaman        3       4
Creature             Zombie    2   0
Legendary Creature   Griffin   3   3

				
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posted:10/31/2011
language:English
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