Justin_Lashley_Demo_Breakdown_09
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Justin Lashley Demo Reel 09 Breakdown
1. 11 Second Club Entry
for Monthly Animation Competition
- responsible for animating a character to an audio track. Also lit and rendered the shot.
Character and rig “LowMax” provided by Peter Starostin.
- 3DS Max, Magpie
2. Horse Run Cycle
for Lottery Horse Racing game
- responsible for rigging, skinning, and animating horse. Also lit and rendered the shot. Model
and textures by Marvin Francisco. Property of Tournament One and Magic Gaming.
- 3DS Max
3. Motorcycle Victory
for Lottery Horse Racing game
- responsible for rigging, skinning, and animating the rider and bike. Rider model and textures by
Marvin Francisco, bike model and textures by Paris Hall. Property of Tournament One and Magic
Gaming.
- 3DS Max
4. NASCAR Racing
for Slot Game Overhead Mystery display
- responsible for animating cars and their damage morphs. Models and rendering by Nick
McElmury, car rigs by James Lane, and particles by Marvin Francisco. Property of
Tournament One and Magic Gaming.
- 3DS Max
5. Dog Run Cycle
for personal use
- responsible for modeling, texturing, rigging, skinning, and animating character. Also lit and
rendered the shot.
-3DS Max, Photoshop
6. Juggle Cycle
for Slot Game Overhead Mystery display
- responsible for rigging, skinning, and animating character. Also lit and rendered the shot.
Model and textures by Marvin Francisco. Property of Tournament One and Magic Gaming.
- 3DS Max
7. Baseball Pitch
for Lottery Keno game
- responsible for animating baseball player and simulating cloth. Also lit and rendered the shot.
Models by Nick McElmury, rig and skin by James Lane. Property of Tournament One and
Magic Gaming.
-3DS Max
8. 11 Second Club Entry
for Monthly Animation Competition
- responsible for animating characters to an audio track. Also lit and rendered the shot. Character
and rig “LowMax” provided by Peter Starostin.
- 3DS Max, Magpie
9. Boss Mech Animations
for an unreleased iPhone game
- responsible for modeling, texturing, rigging, and animating character. Property of Tournament
One and Magic Gaming.
-3DS Max, Photoshop, Milkshape 3D (for Open GL asset conversion)
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