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Inventory Program Part 1

• Resource: Java: How to Program



• Choose a product that lends itself to an inventory (for example, products at your

workplace, office supplies, music CDs, DVD movies, or software).



• Create a product class that holds the item number, the name of the product, the

number of units in stock, and the price of each unit.



• Create a Java application that displays the product number, the name of the

product, the number of units in stock, the price of each unit, and the value of the

inventory (the number of units in stock multiplied by the price of each unit). Pay

attention to the good programming practices in the text to ensure your source code

is readable and well documented.



• Post as an attachment









Inventory Program Part 2

• Resource: Java: How to Program



• Modify the Inventory Program so the application can handle multiple items. Use an

array to store the items. The output should display the information one product at

a time, including the item number, the name of the product, the number of units in

stock, the price of each unit, and the value of the inventory of that product. In

addition, the output should display the value of the entire inventory.



• Create a method to calculate the value of the entire inventory.



• Create another method to sort the array items by the name of the product.



• Post as an attachment

Inventory Program Part 3

• Resource: Java: How to Program





• Modify the Inventory Program by creating a subclass of the product class that uses

one additional unique feature of the product you chose (for the DVDs subclass,

you could use movie title, for example). In the subclass, create a method to

calculate the value of the inventory of a product with the same name as the

method previously created for the product class. The subclass method should also

add a 5% restocking fee to the value of the inventory of that product.



• Modify the output to display this additional feature you have chosen and the

restocking fee.



• Post as an attachment









Inventory Program Part 4

• Resource: Java: How to Program



• Modify the Inventory Program to use a GUI. The GUI should display the

information one product at a time, including the item number, the name of the

product, the number of units in stock, the price of each unit, and the value of the

inventory of that product. In addition, the GUI should display the value of the

entire inventory, the additional attribute, and the restocking fee.



• Post as an attachment

Inventory Program Part 5



• Resource: Java: How to Program



• Modify the Inventory Program by adding a button to the GUI that allows the user to

move to the first item, the previous item, the next item, and the last item in the

inventory. If the first item is displayed and the user clicks on the Previous button,

the last item should display. If the last item is displayed and the user clicks on the

Next button, the first item



should display. the GUI using Java graphics classes.



• Add a company logo to



• Post as an attachment









Inventory Program Part 6 (you’re final completed Inventory Program)

• Resource: Java: How to Program



• Modify the Inventory Program to include an Add button, a Delete button, and a

Modify button on the GUI. These buttons should allow the user to perform the

corresponding actions on the item name, the number of units in stock, and the

price of each unit. An item added to the inventory should have an item number

one more than the previous last item.



• Add a Save button to the GUI that saves the inventory to a C:\data\inventory.dat

file.



• Use exception handling to create the directory and file if necessary.



• Add a search button to the GUI that allows the user to search for an item in the

inventory by the product name. If the product is not found, the GUI should

display an appropriate message. If the product is found, the GUI should display

that product’s information in the GUI.



• Post as an attachment



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