Inventory Program Part 1
• Resource: Java: How to Program
• Choose a product that lends itself to an inventory (for example, products at your
workplace, office supplies, music CDs, DVD movies, or software).
• Create a product class that holds the item number, the name of the product, the
number of units in stock, and the price of each unit.
• Create a Java application that displays the product number, the name of the
product, the number of units in stock, the price of each unit, and the value of the
inventory (the number of units in stock multiplied by the price of each unit). Pay
attention to the good programming practices in the text to ensure your source code
is readable and well documented.
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Inventory Program Part 2
• Resource: Java: How to Program
• Modify the Inventory Program so the application can handle multiple items. Use an
array to store the items. The output should display the information one product at
a time, including the item number, the name of the product, the number of units in
stock, the price of each unit, and the value of the inventory of that product. In
addition, the output should display the value of the entire inventory.
• Create a method to calculate the value of the entire inventory.
• Create another method to sort the array items by the name of the product.
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Inventory Program Part 3
• Resource: Java: How to Program
• Modify the Inventory Program by creating a subclass of the product class that uses
one additional unique feature of the product you chose (for the DVDs subclass,
you could use movie title, for example). In the subclass, create a method to
calculate the value of the inventory of a product with the same name as the
method previously created for the product class. The subclass method should also
add a 5% restocking fee to the value of the inventory of that product.
• Modify the output to display this additional feature you have chosen and the
restocking fee.
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Inventory Program Part 4
• Resource: Java: How to Program
• Modify the Inventory Program to use a GUI. The GUI should display the
information one product at a time, including the item number, the name of the
product, the number of units in stock, the price of each unit, and the value of the
inventory of that product. In addition, the GUI should display the value of the
entire inventory, the additional attribute, and the restocking fee.
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Inventory Program Part 5
• Resource: Java: How to Program
• Modify the Inventory Program by adding a button to the GUI that allows the user to
move to the first item, the previous item, the next item, and the last item in the
inventory. If the first item is displayed and the user clicks on the Previous button,
the last item should display. If the last item is displayed and the user clicks on the
Next button, the first item
should display. the GUI using Java graphics classes.
• Add a company logo to
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Inventory Program Part 6 (you’re final completed Inventory Program)
• Resource: Java: How to Program
• Modify the Inventory Program to include an Add button, a Delete button, and a
Modify button on the GUI. These buttons should allow the user to perform the
corresponding actions on the item name, the number of units in stock, and the
price of each unit. An item added to the inventory should have an item number
one more than the previous last item.
• Add a Save button to the GUI that saves the inventory to a C:\data\inventory.dat
file.
• Use exception handling to create the directory and file if necessary.
• Add a search button to the GUI that allows the user to search for an item in the
inventory by the product name. If the product is not found, the GUI should
display an appropriate message. If the product is found, the GUI should display
that product’s information in the GUI.
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