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Supply and Value Chain

Support Through Scheduling

and Simulation: Applications

to the Semiconductor Industry

Dr. James R. Burns, Professor

College of Business Administration

Texas Tech University



Dr. Onur Ulgen, Professor

Department of Industrial and Systems Engineering

University of Michigan, Dearborn

Dearborn, Michigan 48128

Introduction

• Simulation Tools for Supply Chain

Inventory Analysis are presented

• Reductions in inventory result in

• Reductions in cost

• Reductions in cycle time

• Improvements in quality

• Improvements in workflow



2

Simulation Models

• Through use of IT to produce enterprise-wide

visibility, simulation models show

• Significant reductions in uncertainty are possible

• This leads to reductions in between supplier inventory

• Which leads to reductions in cycle (lead) time

• The models show reductions in information

delays through IT investments lead to

significantly improved performance



3

What are stocks and flows??

• A way to characterize systems as stocks and flows

between stocks

• Stocks are variables that accumulate the affects of

other variables

• Rates are variables the control the flows of

material into and out of stocks

• Auxiliaries are variables that modify information

as it is passed from stocks to rates



4

Stock and Flow Notation--

Quantities

• STOCK Stock









• RATE Rate









• Auxiliary i1

o1







i2 Auxiliary o2





o3

i3





5

Stock and Flow Notation--

Quantities

• Input/Parameter/Lookup

i1





i2 Auxiliary







i3









• Have no edges directed toward them

• Output

• Have no edges directed away from them o1





o2





o3 6

Inputs and Outputs

a



• Inputs

• Parameters Input/Parameter/Lookup b





• Lookups

• Inputs are controllable quantities c





• Parameters are environmentally defined quantities over

which the identified manager cannot exercise any

control

• Lookups are TABLES used to modify information as it

is passed along

• Outputs

• Have no edges directed away from them 7

Stock and Flow Notation--edges

• Information



a b









• Flow





x

8

Basic Model Structure

production

time



order rate







orders in

process



prod-trans rate



actual

inventory









sales







9

A Two-player Supply Chain

Model

• First player (the supplier) provides product

to the second player (the firm)

• Second player provides information back to

the first

• Each player received orders from its

“customer” and replenishes inventory

according to its ordering policy



10

Inventory Ordering Policy

• Assume continuous replenishment with

constant demand, fixed order quantity

• Using the Wilson EOQ model, the optimal

order quantity can be calculated to be 2000

widgets

• With annual demand of 6 million, 3000

orders go out every year

• That is an order every 2.9 hours

11

We present first The Two-player

Supply Chain Model…

• Without information visibility

• With discrete ordering policy of ordering

2000 widgets once every 2.9 hours









12

OIT unit cost

production time



Supplier order rate OIT Holding Cost

per mo





orders in

transit Supplier monthly Holding

Holding Cos t Cost

prod-trans rate



actual AI Holding Cost

inventory per mo





TOTAL

INVENTORY sales AI unit cost



TOTAL HOLDING

COST

---------------------------------------------------------------------------------------------------------------

production OIT unit

time 0 cost 0

Firm

order rate

0 Firm's OIT Holding

Cost per mo



orders in

customer transit 0

purc hases

0 Firm's Holding Firm's monthly

prod-trans rate 0 Cost holding cost





actual

inventory 0

Firm's AI Holding

Invent rate Cost per mo

sales rate

sales

0 AI unit cost

0

ACCUM 13

INVENTORY ACCUM SALES

The second Two-Player Model

Assumes ...

• Instantaneous information about end-customer

purchases all the way up and down the supply

chain

• orders cost virtually nothing, as opposed to $100

in the earlier model

• an implied order goes out every time a purchase is

seen at the customer end

• Otherwise, the two models are identical,

structurally



14

OIT un it cost

prod uction time





Supplier order rate OIT Holding Cos t

per mo





orders in

transit Supplier mon thly Holding

Holding Cost Cost

prod -trans rate



actual AI Holding Cost

inventory per mo







TOTAL

sales AI unit cost

INVENTORY

TOTAL HOLDING

COST

-------------------------------------------------------------------------------------------------------

prod uction OIT un it

time 0 cost 0

Firm

order rate

0 Firm's OIT Holding

customer

pu rc hases Cost per mo

0

orders in

transit 0

Firm's Holding Firm's mon thly

prod -trans rate 0 Cost ho lding cost





actual

inventory 0

Firm's AI Holding

Invent rate

sales rate Cost per mo



sales

0

ACCUM

INVENTORY 15

AI unit cost

ACCUM SALES 0

Comparing the two models

• Instantaneous ordering model exhibits greater

sales (less missed sales)

• Instantaneous ordering models exhibits

significantly lower total holding cost--$5,000,000

vs. $13,000,000.

• Results here are approriate for a supplier making

product that costs the firm $1000 each and for

which there is annual demand of 6,000,000 units a

year

16

Why the differences with respect

to inventory?

• In some cases, the discrete ordering policy

“misses” its threshold and does not order more

inventory

• This results in missed sales (there are some time steps

in which no ordering takes place at all)

• Beginning at month four, every other time step is

missed, roughly, so for the last eight months, onl half of

the monthly demand of 500,000 units is met.

• Instead of selling 6,000,000 units, only 4,000,000 were

sold



17

Why the differences with respect

to holding cost?

• Overall, the inventory in the pipeline in the

instantaneous ordering model is significantly less.

• Discrete pipeline approach to upstream

information dissemination results in larger

inventories

• Discrete pipeline scenario starts with much higher

initial inventories--500,000 versus only 100 for the

enterprise visibility approach.

• The high initial inventories are needed to compensate

for the missed sales and does so until about month four



18

Cycle times and Little’s Law

• According to Little’s Law

• Cycle time = inventory / throughput

• Inventory was reduced by 58%

• Cycle time would be similarly reduced









19

Reduced inventory leads to...

• reduced cycle (lead) times

• less rework and scrap due to smaller lot

sizes









20

What about a large order

quantity?

• 500,000 once a month would do it

• results are worse that orders of 2000 a

month









21

ACCUMULATIVE SALES

8M







4M







0

0 1 2 3 4 5 6 7 8 9 10 11 12

Time (Month)



Discrete Pipeline Approach

Enterprise Visibility Approach





22

TOTAL HOLDING COST

2M







1M







0

0 1 2 3 4 5 6 7 8 9 10 11 12

Time (Month)



ENTERPRISE VISIBILITY APPROACH

DISCRETE PIPELINE APPROACH





23

ACCUMULATIVE SALES

8M









6M









4M









2M









0

0 1 2 3 4 5 6 7 8 9 10 11 12

Time

(Month)

Discrete Pipeline 2k run

Discrete Pipeline 500k run

Enterprise Visibility Approach







24

TOTAL HOLDING COST

8M









6M









4M









2M









0

0 1 2 3 4 5 6 7 8 9 10 11 12

Time

(Month)

Enterprise Visibility Approach

Discrete 500k run

Discrete 2k run







25

A Three-Player Supply Chain

• Each player is modeled as a first-order balancing

loop structure

• Customer orders run 30 per time steps, but this

happens randomly in only halfof the time steps.

• This model is looked at in both of two contexts--a

delayed information approach and the enterprise-

wide instantaneous information approach





26

First-order Balancing loop

structure









27

desired inventory adjustment time





order/ship rate

First Supplier

information

delay

actual

demand rate inventory





adjustment time 0 Delay time

desired inventory 0





order/ship rate 0

Customer orders

Second

information

Supplier delay 0

actual

demand rate 0 inventory 0







desired inventory 1 adjustment time 1







order/ship rate 1



Firm

information

delay 1

actual

demand rate 1 inventory 1



28

Actual Inventories with one-week information delays

20,000







0







-20,000

0 10 20 30 40 50 60 70 80 90 100

Time (Month)



actual inventory at first supplier

actual inventory 0 (at second supplier)

actual inventory 1 (at the firm)



29

Actual Inventories with two-week information delays

40,000







0







-40,000

0 10 20 30 40 50 60 70 80 90 100

Time (Month)



actual inventory at the first supplier

actual inventory 0 (at the second supplier)

actual inventory 1 (at the firm)



30

Actual Inventories with one-month information delays

200,000







0







-200,000

0 10 20 30 40 50 60 70 80 90 100

Time (Month)



actual inventory at the first supplier

actual inventory 0 (at the second supplier)

actual inventory 1 (at the firm)



31

desired inventory adjustment time







First order/ship rate

Supplier Adjustment







actual

demand rate inventory





desired inventory 0 adjustment time 0





Second order/ship rate 0

Supplier

Customer orders





actual

demand rate 0 inventory 0







desired inventory 1 adjustment time 1







order/ship rate 1

Firm



actual

inventory 1

demand rate 1 32

Actual Inventories Without Information Delays

1,000







500







0

0 10 20 30 40 50 60 70 80 90 100

Time (Month)



actual inventory of the first supplier

actual inventory 0 (at the second supplier)

actual inventory 1 (at the firm)



33

The last figure

• exhibits a rapid ascent to the desired

inventory on the part of all three players, to

the desired inventory, with no overshoot--

very well behaved









34

These models were created using

the VENSIM tool

• www.vensim.com

• a product of Ventana Systems, Inc.









35

Translation of these models to

commercial simulations

• These models can be setup to be driven by

flight simulator front ends with sliders and

dials, meters and such

• Users would decide upon

• Amount of work in process

• Ordering policy

• Ordering parameters (quantity, time between

reviews, lead time, safety stock, etc.)

36

Summary

• Continuous dynamic simulations explain

much of the behavior we see in enterprise

systems and supply chains

• They can be useful tools for deciding

• What effect IT will have on the supply chain

• The actual structure of the simulation tools

can be preprogrammed



37

Summary, Continued

• The only thing the user has to do is use the

simulation model to make decisions about

• Ordering policy

• Order quantities

• Order frequency

• Order lead time

• Amount of work in process

• Etc.



38

Questions from the

AUDIENCE???

• Thank you for coming!!!







39

40

41

42



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