Swapping out all of the images in this template with your
Flash makes it incredibly easy to swap out images. The only caveat is that the image you are
replacing it with must be the same exact size. After opening the war template in Flash, take a
look at the "library" panel. (if the library panel is not visible, you can open it using the Window
menu at the top of the screen and selecting Library.)
Inside the library, you will see all of the media that comprises this project. Swapping out media
is simply a double-click away.
This process is easiest when you organize the media by type. You can do this by clicking on the
"type" heading. These are all of the images and symbols that exist in the war template.
Remember, symbols are simply containers. So if you change an image (bitmap), every instance
of that image (even the ones inside the symbols) get swapped out as well.
There are 12 photographic images that are a part of this project. Here they are listed:
bgphoto.jpg - The background image for the opening section of the project (size 900 x
front-nav1.jpg (2.jpg, 3.jpg, etc...) - The front navigational button images (size 107 x
insidenav1.jpg (2.jpg, 3.jpg, etc...) - The inside navigational button images (size 107 x
slideshow-bottom (middle, top) - The three mini-slideshow photos that play when
navigating inside a project (240 x 180)
To swap out an image, double-click on the tree icon of that image in the library. A menu will
come up explaining the properties of that image. Click on "import" to import a new photo in its
After clicking import, a browser menu will allow you to navigate to the new image that will
replace this one. Click the "update" button then click OK. Your image will have replace every
instance of the previous image in the entire project.
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