Embed
Email

sheets

Document Sample

Shared by: liamei12345
Categories
Tags
Stats
views:
4
posted:
10/22/2011
language:
English
pages:
14
Name: Class:

Race, Sex: Home, Family:

Height, Weight: Pantheon, God:

Hair, Eyes: Alignment

Age, Birthday: Level:

Experience: +10%? XP Needed:

Strength: Stamina Weight Allowance:

Muscle Att Adj: Dam Adj: Max Press: Open Doors: BBLG:

Dexterity: Aim Missile Adj:

Balance Reaction Adj: Defensive Adj:

Constitution: Health System Shock: Poison Save: Regeneration:

Fitness Hit Point Adj: Resurrection Chance:

Intelligence: Reason Spell Level Max # Spells: Spell Immunity:

Knowledge # Bonus Proficiencies % Learn Spells

Wisdom: Intuition Bonus Spells: % Spell Fail:

Willpower Magic Def. Adj: Spell Immunity

Charisma: Leadership Loyalty: Max # Henchmen:

Appearance Reaction Adj:

Hit Points: Wounds: Hit Dice: Special Att:

Armor Class: Armor Type: Shield: Special Def:

Weight Carried: Movement rate: Attacks/Round: THAC0:

SAVING THROWS: ATTACK TABLES: ROGUE SKILLS: Base: Adj: Total: TURN UNDEAD:

Modifier: Save: Enemy AC: To Hit: Pick Pockets: Skeleton: 1HD

Paralyzation/ 10 Open Locks: Zombie:

Poison/Death: 9 Find/Remove Traps: Ghoul: 2 HD

Rod/Staff/ 8 Move Silently: Shadow: 3-4 HD

Wand: 7 Hide in Shadows: Wight: 5 HD

Petrification/ 6 Detect Noise: Ghast:

Polymorph: 5 Climb Walls: Wraith: 6 HD

Breath 4 Read Language/Rune: Mummy: 7 HD

Weapon: 3 Know Facts: Specter: 8 HD

Spells: 2 Bribe: Vampire: 9 HD

1 Detect Magic: Ghost: 10 HD

Combat Modifiers: 0 Detect Illusion: Lich: 11+ HD

Melee: To Hit: Dam: -1 Tunneling: Special:

Str: -2 Escape Bonds: Company Name:

Skill: -3 Backstab:

Other: -4 Use Scrolls: Kit:

Total: -5 Character Point Advancement:

Missile: To Hit: Dam: -6 Character Points Earned: Reference:

Dex/Str: -7 Character Points Spent:

Skill: -8 Character Points Available:

Other: -9 Languages Spoken:

Total: -10 Languages Literate:

Weapon Proficiencies: Penalty: CP Cost: Non-Weapon Proficiencies: Skill Level: CP Cost:









WEALTH:

Coins: CP: SP: EP: GP: PP:

Gems: 10X 50X 100X 500X 1000X 5000X

Jewelry 10X 50X 100X 500X 1000X 5000X

Artwork: 10X 50X 100X 500X 1000X 5000X

Other:

Weapon: Size: Type: Speed: Damage (S-M/L) Knockdown: ROF/Ranges: Notes:

SPELLS: * Indicates Memorized Spells (** Memorized Twice, etc.) > Indicates Specialist School (If Any)

1st Level: 2nd Level: 3rd Level: 4th Level: 5th Level: 6th Level:









Special Abilities: CP Cost: Special Abilities: CP Cost:









Special Restrictions: CP Bonus: Special Restrictions: CP Bonus:









Equipment: Cost: Weight: Where Kept: Equipment: Cost: Weight: Where Kept:









Supplies: Each square represents one full day

Water/Wine:



Rations:



Backpack: Belt Pouch: Belt Pouch:

Capacity: Capacity: Capacity:

Item: Cost: Weight: Item: Cost: Weight: Item: Cost: Weight:









Sack: Sack:

Capacity: Capacity:

Item: Cost: Weight: Item: Cost: Weight:

Name: Alignment: Class:

Race: Pantheon: Level:

Homeland: Social Class: Deity:

Sex: Age: Family/Clan:

Height: Weight: Birthdate:

Hair: Eyes: Appearance:

Strength: Stamina Weight Allowance:

Muscle Att Adj: Dam Adj: Max Press: Open Doors: BBLG:

Dexterity: Aim Missile Adj:

Balance Reaction Adj: Defensive Adj:

Constitution: Health System Shock: Poison Save: Regeneration:

Fitness Hit Point Adj: Resurrection Chance:

Intelligence: Reason Spell Level Max # Spells: Spell Immunity:

Knowledge # Bonus Proficiencies % Learn Spells

Wisdom: Intuition Bonus Spells: % Spell Fail:

Willpower Magic Def. Adj: Spell Immunity

Charisma: Leadership Loyalty: Max # Henchmen:

Appearance Reaction Adj:

ARMOR CLASS: Adjusted AC: Armor Type(s): HIT POINTS: Wounds: Hit Dice:

Surprised:

Shieldless:

Rear:

Special Defenses:

SAVING THROWS: ATTACK TABLES: Attacks/Round: MOVEMENT:

Modifier: Save: Enemy AC: Base: Normal Bonuses: Special Bonuses: Str & Dex Adj:

Paralyzation/ 10 Burden:

Poison/Death: 9 Base: Weight:

Rod/Staff/ 8

Wand: 7

Petrification/ 6

Polymorph: 5

Breath 4

Weapon: 3

Spells: 2

1

Combat Modifiers: 0

Melee: To Hit: Dam: -1

Str: -2

Skill: -3

Other: -4

Total: -5

Missile: To Hit: Dam: -6

Dex/Str: -7 Jog X2

Skill: -8 Run X3

Other: -9 Run X4

Total: -10 Run X5

Languages: (Speak/Understand)



Languages: (Read/Write)



WEALTH:

Coins: CP: SP: EP: GP: PP:

Gems: 10X 50X 100X 500X 1000X 5000X

Jewelry 10X 50X 100X 500X 1000X 5000X

Artwork: 10X 50X 100X 500X 1000X 5000X

Other:

Experience Points: Character Point Advancement: Company Name:

+10% Character Points: (Available) Crest: Kit:



XP Needed for Next Level: Character Points: Earned/Spent Reference:





Special Abilities: CP Cost: Special Abilities: CP Cost:









Special Restrictions: CP Bonus: Special Restrictions: CP Bonus:









Weapon Proficiencies: Penalty: CP Cost: Non-Weapon Proficiencies: Skill Level: CP Cost:









Weapon: Size: Type: Speed: Damage (S-M/L) Knockdown: ROF/Ranges: Notes:









Ammunition: Each Square Represents One Shot:

MAGIC ITEMS:

Item: Magical Effects: XP/Value: Where Kept:

POSSESSIONS:

Equipment: Cost: Weight: Where Kept: Equipment: Cost: Weight: Where Kept:









Supplies: Each square represents one full day

Water/Wine:





Rations:









Feed:





Backpack: Belt Pouch: Belt Pouch:

Capacity: Capacity: Capacity:

Item: Cost: Weight: Item: Cost: Weight: Item: Cost: Weight:









Sack: Sack:

Capacity: Capacity:

Item: Cost: Weight: Item: Cost: Weight:

SPELLS AND SPECIAL SKILLS:

ROGUE SKILLS: Base: Dex Adj: Armor Adj: Race Adj: Total: TURN UNDEAD:

Pick Pockets: Skeleton: 1HD

Open Locks: Zombie:

Find/Remove Traps: Ghoul: 2 HD

Move Silently: Shadow: 3-4 HD

Hide in Shadows: Wight: 5 HD

Detect Noise: Ghast:

Climb Walls: Wraith: 6 HD

Read Language/Rune: Mummy: 7 HD

Know Facts: Specter: 8 HD

Bribe: Vampire: 9 HD

Detect Magic: Ghost: 10 HD

Detect Illusion: Lich: 11+ HD

Tunneling: Special:

Escape Bonds:

Backstab:

Use Scrolls:

SPELLS: * Indicates Memorized Spells (** Memorized Twice, etc.) > Indicates Specialist School (If Any)

1st Level: 2nd Level: 3rd Level: 4th Level: 5th Level: 6th Level:









7th Level: 8th Level: 9th Level: True Dweomers:

HENCHMEN, FOLLOWERS, OR STEEDS:

Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:



Name: Race/Class: HD/Lvl: HP AC THAC0: #AT Dmg/Effects



Ability Scores (St, Dx, Cn, In, Ws, Ch) Background:

DM TRACKING SHEET

Player Name:

Character Name:

HP:



AC:

Kill List:





Treasure List:





Followers/Henchmen:





Player Name:

Character Name:

HP:



AC:

Kill List:





Treasure List:





Followers/Henchmen:





Player Name:

Character Name:

HP:



AC:

Kill List:





Treasure List:





Followers/Henchmen:





Player Name:

Character Name:

HP:



AC:

Kill List:





Treasure List:





Followers/Henchmen:

MONSTERS

Monster Type: AC: HD: THAC0:

#Attacks: Dmg/Att: XP Value:

AC: 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6

Hit:

HP Total:

Treasure of Note:





Monster Type: AC: HD: THAC0:

#Attacks: Dmg/Att: XP Value:

AC: 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6

Hit:

HP Total:

Treasure of Note:





Monster Type: AC: HD: THAC0:

#Attacks: Dmg/Att: XP Value:

AC: 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6

Hit:

HP Total:

Treasure of Note:





Monster Type: AC: HD: THAC0:

#Attacks: Dmg/Att: XP Value:

AC: 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6

Hit:

HP Total:

Treasure of Note:





Monster Type: AC: HD: THAC0:

#Attacks: Dmg/Att: XP Value:

AC: 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6

Hit:

HP Total:

Treasure of Note:





Monster Type: AC: HD: THAC0:

#Attacks: Dmg/Att: XP Value:

AC: 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6

Hit:

HP Total:

Treasure of Note:





Monster Type: AC: HD: THAC0:

#Attacks: Dmg/Att: XP Value:

AC: 10 9 8 7 6 5 4 3 2 1 0 -1 -2 -3 -4 -5 -6

Hit:

HP Total:

Treasure of Note:

PLAYER'S TRACKING SHEET

Hit Points: Condition: Monsters Killed: Other Encounters:









Party Treasure: Personal Treasure:









Game Notes:

PARTY TRACKING SHEET

Player Name: Race:

Character Name: Class/Level:

Special items they own:





Favors they owe me:





Favors I owe them:





Player Name: Race:

Character Name: Class/Level:

Special items they own:





Favors they owe me:





Favors I owe them:





Player Name: Race:

Character Name: Class/Level:

Special items they own:





Favors they owe me:





Favors I owe them:





Player Name: Race:

Character Name: Class/Level:

Special items they own:





Favors they owe me:





Favors I owe them:





Player Name: Race:

Character Name: Class/Level:

Special items they own:





Favors they owe me:





Favors I owe them:





Party Slush Fund:

SPELL BOOK

Spell Level: 1st 2nd 3rd 4th 5th 6th 7th 8th 9th True Dweomers

Spell per Level/# In Book

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:

Spell: School/Sphere:

Level: Range: Components: Duration:

Casting Time: Area of Effect: Saving Throw: Reversible?

Effect:



Pages:


Related docs
Other docs by liamei12345
of Approved Sensitivities _4-29-11_ - EIPC
Views: 0  |  Downloads: 0
02Test-Result-III-Web
Views: 2  |  Downloads: 0
Chicken Soup Poems
Views: 16  |  Downloads: 0
Kansas - Association of Women Psychiatrists
Views: 0  |  Downloads: 0
Selection 12
Views: 0  |  Downloads: 0
Lesson 6-Building a Directory Service
Views: 0  |  Downloads: 0
piacente_10_11
Views: 1  |  Downloads: 0
By registering with docstoc.com you agree to our
privacy policy

You are almost ready to download!

You are almost ready to download!