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Michele Chang

VIEWS: 2 PAGES: 18

									  asphalt-games
   game as exploratory research




Michele Chang                                    Street Talk
People & Practices Research, Intel Research   July 16, 2004
                                        ASPHALT GAMES
about me



•   Interaction Design Researcher
•   People & Practices Research Group, Intel
    Research
•   Interactive Telecommunications Program, NYU
•   Community Arts & Development, NYC
     •     Municipal Art Society
     •     City Lore
              ASPHALT GAMES
the streets
                       ASPHALT GAMES
heads down computing
             ASPHALT GAMES
looking up
         ASPHALT GAMES
traces
              ASPHALT GAMES
performance
            ASPHALT GAMES
challenge
             ASPHALT GAMES
expression
              ASPHALT GAMES
exploration
             ASPHALT GAMES
technology
                                        ASPHALT GAMES
digital street game
Michele Chang & Liz Goodman
Hybrid Street Game as Research Probe


                                       •Implications of
                                       mixing on and off-line
                                       communities in an
                                       increasingly
                                       connected world.

                                       •Reworking notions of
                                       conventional mapping
                                       to include social
                                       dynamics.

                                       •Investigating issues
                                       of identity in relation
                                       to place.

                                       •Exploring player
                                       commitment to
                                       location-based play.

                                       •Capturing the
                                       richness and riskiness
                                       of the physical world
                                       in game design.



                                       launch
                                     ASPHALT GAMES
stunts




         HOT DOG + STICKBALL + BLACKOUT
                                   ASPHALT GAMES
stunts




         PIGEON + CHARADES + DOWNTOWN
                                    ASPHALT GAMES
stunts




    HIGH HEELS + TRUTH OR DARE + BLACKOUT
                                                                              ASPHALT GAMES
what’s happening?

Commitment to Play

Hurdles
      social__I just don’t have anybody to play with, which makes it no fun. -flo

        time __I'd like to get involved if it's not too time-consuming. - meredith

        distractions __ Want to go see Dodgeball? - taddrick

        performance anxiety __ We need more time to think it through. - donafide

Incentives
        games within the game__We’re taking over the L line, braw-haw-haw! -PiQued
          turf__I consider that a part of where I live. - dface

          show and tell__I really want to get “pigeon” in my stunt. – snooxey002
                                                                              ASPHALT GAMES
what’s happening?

Emerging Themes


•   Individual vs. Contributors
    I feel really uncomfortable putting my name on the map. I don’t see it as myself, alone, but
    more of a collaborative effort. - nikita


•   Social Ties
    The first thing I want to know, how do I create my posse? - donafide


•   Macro vs. Micro
    I want to be able to see who else is playing! – maverick


•   Playing vs. Posing
    In it for the experience – not the game – dface
                         ASPHALT GAMES
keep watching




  http://www.asphalt-games.net

								
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