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Company Information Development Area

Company Name: The Following Must = 100

CEO Name: Development Speed:

Technology Rating: Gameplay:

Cash Reserve: Complexity:

Replayability:

Product Information Choose Your Music Quality Level

Game Name: Music Level:

Genre(s): (1)No Music and Sound Effects

Game Description: (2)Poor Music and Sound Effects

(3)Average Music and Sound Effects

(4)Good Music and Sound Effects

(5)Great Music and Sound Effects

(6)Best Music and Sound Effects*

(7)Best Fit Music and Sound Effects*

Please Fill in the Game Description Here! The Text will Graphics/Engine:

Warp upward as you type. Please make it brief but to The Following Must = Available Points

not short as well. Game Description Does affect the Character Design:

games rating when calculated into the rating formula. Background Focus:

Type of Media: Cartridge? Disk? DVD? What? Objects/Item Design:

Please Refer to Your Tech Level and Type of Media Enemy Design/Focus:

For Correct Media Type. See Game Guide if you Extra Design:

Wish! Any Left Over Points?

Left Over Points will be spread around to ma

the game reach its peak quality!

Development Area Game Features Tech Level Needed

he Following Must = 100 MAX MIN Games Saves: Yes or No 1

Max: 75 Min: 1 Multiplayer: Yes or No 3

Max: 97 Min: 1 Network Gaming: Yes or No 5

Max: 97 Min: 1 Mod Editor: Yes or No 4

Max: 97 Min: 1 Level Editor: Yes or No 2

ose Your Music Quality Level Beta Testing: Yes or No 6

(Place Number Here) Special

No Music and Sound Effects Research Before Development Yes or No

oor Music and Sound Effects Adds 2 Weeks to Development time but lowers chance of

rage Music and Sound Effects Bugs, Glitches. Plus gives you an extra 10 development points. This

ood Music and Sound Effects Costs $100,000.00 USD

eat Music and Sound Effects Max Graphic Ability Yes or No

st Music and Sound Effects*

t Fit Music and Sound Effects* Adds 1 Week to Development time but gives you can extra 15

(Place Code Here) points to the Graphics/Engine area. Need: 5 Tech Points and Disk or

lowing Must = Available Points MAX MIN Higher Type of Media. This Costs $75,000.00 USD

80 20 Advanced Rendering Yes or No

40 5 Advanced Rendering will allow you to add an extra 5

30 0 development points and 5 extra graphic points. This will also allow

80 10 you to increase the max of all the categories under Graphics/Engine

Optional by 10. Need: 8 Tech and DVD or Higher Type Media. This Costs

(List all Left Over Pts) $150,000.00 USD.

oints will be spread around to make

game reach its peak quality!

Extra Information

Do you own?

Testing Center Yes or No

Extra Offices Yes or No

Production Offices Yes or No

Sound & Music Studio Yes or No

Marketing Center Yes or No



Endorsements

Local Advertising Yes or No

You will advertise only in the region your HQ

is in.

Celebrity Yes or No



You will higher a celebrity to create an

advertisement featuring them playing your game.

International Endorsements

If you are planning to release your game on an

international basis, then you may run international ads.

These ads will come into affect once you have a

publisher.

World Wide Ads Yes or No

This is the cheapest World advertising. You

will advertise in local game shops!

Information and Help

Company Information and Product Information



This is a real simple area. You must refer to your company information page if you don't remember

or you don't know your company information. Simply fill in your company name, your CEO name and your

technology. Then fill out how much money your company currently has under the "Cash Reserves" box.

Product information explains its self. You have to give your product a name and place it in at least one

genre. All the genres are listed in the game guide. Game description is very important. Game Description is a

part used to determine the game rating. Try to make it good. Make it brief, but not to short either.

Development Area



Development area is a little complex, but it will get simple with a little experience. Simply, you have

four categories Development Speed, Gameplay, Complexity, and Replayability. With these four categories,

you place in the amount of focus you want to do. You will use points. The max number of points you can use

is 100. List the number of points you want to focus on in these four categories and in the end they must = to

100. Development Speed will focus on how fast the game development will run. Gameplay will focus on how

fun the game is. Complexity will focus on how deep the story line and side-events will run. And Replayability

is how fun is the game going through it a second time. Each of these four categories will affect the games

turn out. So be real careful when listing the points.

Music and Graphics



Music is simple. Simply list the type of Music and Sound Effects you want in the game. However the

"Best Fit Music and Sound Effects" has a (*) by it. This tells you that to choose the Best Fit Music and Sound

Effects, you must own a Music and Sound Studio. Same goes for "Best Music and Sound Effects."

Graphics/Engine is a new feature to Sim Game. You must choose an Engine to create your game. Goto the

Sim Game Website and under the Company Actions Menu, scroll over Creation Page and Click Engines.

There choose an Engine and place in to code. The engine will give you a number of points. Use those points

to focus in on the areas listed under that category.

Information and Help

Type of Media

Type of Media is simple, select if you want the game to be a cartridge, CD, DVD, HD-DVD, etc. Use

the Game Guide to see that available types of media. Make sure that the media you are creating will match

the media that of the system you will be releasing it for.

Game Features and Special

Game Features are what they say. Select the feature you want with a yes and the ones you don't

want with a no. If you choose a yes on a game feature, make sure the required technology level match the

tech level of your company. Special: Please Look Under them for Descriptions, but Special allow exceptions

to the rules and limits.

Extra Information

If you don't see this, then scroll to the left with your scroll bar. This is simple. Place a yes or no if you

own these facilities. Endorsements will allow you to advertise your products. If you go with international

advertising, you will have to pay a large sum of cash and once you have a publisher for your product, your

advertising will come into effect. If you pay for international advertising and in the end you don't get a

publisher or don't release it internationally, you will loose that sum of cash and the advertising will be good

only within your HQ region.



Okay This is all the Information! Have Fun!


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