TRIGGERS
and = {
or = {
not = {
year = x
months = x
days = x
religion = type
is_religion_enable = type
exists = tag
id = { create_pirate = x }
FROM = {} #to switch back to from-scope, ie to who spawned this event for us.
revolution_target = {} # for revolution country.
ai = yes/no (works as a NOT = {}, seems to not work without NOT = {})
any_country = {
any_country = { limit = { effets1 } effets2 }
random_country = {
random_country = { limit = { effets1 } effets2 }
ally = {
ally = { limit = { effets1 } effets2 }
any_neighbor_country = {
any_neighbor_country = { limit = { effets1 } effets2 }
= {
= { limit = { effets1 } effets2 }
emperor = {
emperor = { limit = { effets1 } effets2 }
capital_scope = {
capital_scope = { limit = { effets1 } effets2 }
owns = id
random_owned = {
random_owned = { limit = { effets1 } effets2 }
any_owned = {}
any_neighbor_province = {
any_neighbor_province = { limit = { effets 1 } effets 2 }
owner = {
owner = { limit = { effets 1 } effets 2 }
controller = {
controller = { limit = { effets 1 } effets 2 }
= {
= { limit = { effets 1 } effets 2 }
random_neighbor_province = {
random_neighbor_province = { limit = { effets 1 } effets 2 }
local_enemy = {} #picks a random local enemy with armies present in current province.
random_empty_neighbor_province = {}
random_center_of_trade = {}
PROVINCE
= x
add_building = type de batiment
add_province_modifier = { name = "type " duration = }
artillery = id / this / from / current
base_tax = x
big_ship = id / this / from / current
cavalry = id / this / from / current
change_controller = TAG
change_manpower = x
citysize = x
continent = type
cot = yes/no
create_native = x
create_revolt = 0-10
crl_province_flag = name
culture = type de culture
galley = id / this / from / current
galleys_in_province = x
has_building = type de batiment
has_empty_adjacent_province = yes/no
has_empty_adjacent_province= yes/no
has_province_flag = name
has_province_modifier = type de modification
has_siege = yes / no
hre = yes / no
infantry = id / this / from / current
infantry_in_province = x
is_colony = yes
light_ship =
loan_size = x
native_ferocity = x
native_hostileness = x
native_size = x
overseas_provinces_percentage =
owned_by = TAG
placed_merchants = num
port = yes/no
province_event = n°id évent
province_id =
remove_building = type de batiment
remove_province_modifier =
set_province_flag = name
trade_goods = type
transport = id / this / from / current
units_in_province = x
war_exhaution = x
COUNTRY
= x
= x
= x
= x
= x
= x
= x
accepted_culture = type/ THIS
add_accepted_culture = type / THIS
add_casus_belli = this
add_core = id / THIS
add_country_modifier = name
add_idea = type
ADM = x
admiral = x
advisor = type
ai = yes/no (works as a NOT = {}, seems to not work without NOT = {})
alliance_with =
army_size_percentage =
army_tradition = x
artillery = x
artillery_fraction = x
at_war_with_religious_enemy = yes/no
badboy = x
big_ship = x
big_ship_fraction = x
blockade = x
can_create_vassals =
capital = id
casus_belli = tag / this
cavalry = x
cavalry_fraction = x
change_tag = tag
clr_country_flag = name
colonists = x
conquistador = x
controlled_by =
controls = id
country_event = event_id
create_admiral =
create_alliance = this/from/tag (my tests did not work using a tag)
create_colony =
create_conquistador =
create_explorer =
create_general =
create_marriage = this/from/tag
culture_group = type / this
defender_of_faith = yes/no
define_admiral = { name, stats etc..}
define_conquistador = { name, stats etc..}
define_explorer = { name, stats etc..}
define_general = { name = "Darken" shock = 6 fire = 6 siege = 6
manuever = 6 }
DIP = x
diplomats = x
elector = yes/no
enable_religion = type
explorer = x
COUNTRY
free_ideas = x
galley = x
galley_fraction = x
general = x
gold_income_percentage =
government = type
has_border_with_religious_enemy = yes/no
has_country_flag = name
has_country_modifier = { name = " " duration = }
has_dicovered = continent / this
has_discovered = THIS/(id?) (does this work now?)
has_leader =
has_ruler =
id = { discover = yes }
id = { secede_province = tag }
idea = type
infantry = x
infantry_fraction = x
inherit = tag
is_bankrupt = yes/no
is_core = id/this
is_emperor = yes/no
is_monarch_leader = yes/no
is_papal_controller = yes/no
is_possible_vassal = tag (works but either i dont understand or its opposite)
is_revolution_target = yes/no
is_triggered_only = yes (no need to have a no right?) [trigger]
junior_union_with =
kill_leader = "name"
kill_ruler = "name" / this
knows_country = tag
land_maintenance = x
light_ship = x
light_ship_fraction = x
luck = yes/no
manpower = x
manpower_percentage = x
marriage_with =
max_manpower_greater_than =
merchants = x
MIL = x
missionaries = x
monthly_income = x
naval_maintenance = x
navy_size_percentage =
navy_tradition = x
neighbour = tag
num_of_allies = x
num_of_cities = x
num_of_cot = x
num_of_electors = x
num_of_monopolys = x
num_of_ports = x
num_of_religion = { religion = type value = x }
num_of_revolts = x
num_of_royal_marriages = x
num_of_trade_agreements = x
num_of_trade_enbargoes = x
COUNTRY
num_of_unions = x
num_of_vassals = x
number_of_colonies =
number_of_loans = x
owns = id
primary_culture = type
production_efficiency = x
regency = yes/no
relation = { who = tag/this value = x }
release = tag
release_vassal= this/from/random/tag
religion = type / this
religion_group = name/ this
remove_accepted_culture = type
remove_advisor = type
remove_core = id
remove_country_modifier =
remove_idea = type
remove_merchant = this/from/random/tag
revolt_percentage = x
revolt_risk =
revolution_target_exists = yes/no
send_merchant = this/from/random/tag
senior_union_with =
set_country_flag = name
set_revolution_target = this/from/tag
spies = x
stability = x
tag = country tag
technology_group = type
total_ideas = x
total_merchants =
trade_agreement_with =
trade_efficiency = x
trade_embargo_by =
trade_income_percentage =
transport = x
transport_fraction = x
truce_with =
unit_has_leader = yes/no
unit_in_battle = yes/no
unit_in_siege = yes/no
vassal_of =
war = tag
war_exhaustion = x
war_with = tag
wartax = yes/no
Building Manufactories fortresses
admiralty fine_arts_academy fort1
constable refinery fort2
courthouse textile fort3
customs_house university fort4
marketplace weapons fort5
regimental_camp wharf fort6
shipyard
tax_assessor
temple
war_college
workshop
Religion Marchandise
christian catholic grain copper
protestant wine iron
reformed wool coke
anglican cloth tourbe
orthodox fish soufre
oriental fur etain
Muslim sunni salt plomb
shiite naval_supplies gold
malekisme bois argent
chafeisme ebene gemmes
handalisme huile perles
wahhabisme cetace slaves
ibadisme cheptel ivory
eastern buddhism verrerie millet
hinduism alun palme
confucianism fruit tea
shinto cheval chinaware
taoisme spices cannelle
sikhisme coffee opium
tibetain cotton muscade
pagan animism sugar safran
shamanism tobacco riz
inca girofle
maya soie
azteque
dissident heresie
gras = uniquement pour aspeu
Politique
aristocracy_plutocracy
centralization_decentralization =
innovative_narrowminded
land_naval
mercantilism_freetrade
offensive_defensive
quality_quantity
serfdom_freesubjects
de -5 à 5
germanic pommeranian byzantine greek
prussian georgian
hannoverian armenian
hessian semitic maghreb_arabic
saxon al_misr_arabic
rheinlaender al_suryah_arabic
bavarian al_iraqiya_arabic
austrian bedouin_arabic
dutch maltese
flemish berber
scandinavian swedish persian persian
danish azerbadjani
norwegian baluchi
british english kurdish
american altaic turkish
lowland_scottish turkmeni
gaelic highland_scottish mongol
welsh tunguz
breton pashtun
irish tajihk
latin lombard uzbehk
umbrian khazak
sicilian kirgiz
iberian castillian uralic
catalan siberian
galician yakut
andalucian tartar
portugese central_american zapotek
french cosmopolitan_french mayan
gascon aztek
normand south_american inca
aquitaine guarani
burgundian aimara
occitain amazonian
wallonian patagonian
basque basque guajiro
finno_ugric finnish teremembe
estonian tupinamba
sapmi mataco
ingrian carribean arawak
south_slavic slovenian carib
croatian
serbian north_american dakota
bulgarian cherokee
romanian pueblo
albanian aleutian
west_slavic czech inuit
slovak cree
polish iroquis
hungarian huron
schlesian navajo
east_slavic russian shawnee
ukrainian delaware
byelorussian creek
ruthenian mon_khmer khmer
baltic lithuanian mon
old_prussian vietnamese
latvian
Continent Technology advisor
africa government_tech army_reformer
afrique_noire land_tech artist
asia naval_tech colonial_governor
asie_orientale production_tech diplomat
asie_se trade_tech natural_scientist
europe naval_reformer
inde philosopher
maghreb Loan_size spymaster
moyent_orient 200 statesman
north_america 500 theologian
oceania 1000 trader
south_america treasurer
Idées Gouvernement
naval_ideas absolute_monarchy
grand_navy administrative_monarchy
sea_hawks administrative_republic
superior_seamanship bureaucratic_despotism
naval_fighting_instruction constitutional_monarchy
excellent_shipwrights constitutional_republic
naval_glory despotic_monarchy
naval_provisioning empire
land_ideas enlightened_despotism
national_conscripts federation
grand_army feudal_county
military_drill feudal_duchy
engineer_corps feudal_monarchy
battlefield_commisions knightly_order
glorious_arms merchant_republic
napoleonic_warfare noble_republic
exploration_ideas papacy
merchant_adventures principality
quest_for_the_new_world republican_dictatorship
colonial_ventures revolutionary_empire
shrewd_commerce_practise revolutionary_republic
vice_roys theocracy
smithian_economics tribal_democracy
improved_foraging tribal_despotism
state_business_ideas tribal_empire
bureaucracy daimyo
national_bank shogunat
national_trade_policy stadoutherat
espionage tribal_federation
cabinet
bill_of_rights
liberty_egalite_fraternity
culture_ideas
church_attendance_duty
divine_supremacy
humanist_tolerance
scientific_revolution
patron_of_art
deus_vult
revolution_and_counter
east_asian japanese
manchu
chihan
cantonese
korean
malay polynesian
cham
malayan
filipino
madagascan
sulawesi
thai central_thai
lao
northern_thai
shan
burman burmese
tibetan
chin
pacific papuan
aboriginal
melanesian
moluccan
eastern_aryan assamese
bengali
bihari
nepali
oriya
sinhala
hindusthani avadhi
kanauji
panjabi
kashmiri
western_aryan gujarati
marathi
sindhi
rajput
dravidian kannada
malayalam
tamil
telegu
african madagasque
tuareg
senegambian
dyola
nubian
somali
bantu
swahili
ethiopian
kongolese
shona
mali
yorumba
aka
ashanti